1  /*
2   * Copyright (C) 2022 The Android Open Source Project
3   *
4   * Licensed under the Apache License, Version 2.0 (the "License");
5   * you may not use this file except in compliance with the License.
6   * You may obtain a copy of the License at
7   *
8   *      http://www.apache.org/licenses/LICENSE-2.0
9   *
10   * Unless required by applicable law or agreed to in writing, software
11   * distributed under the License is distributed on an "AS IS" BASIS,
12   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13   * See the License for the specific language governing permissions and
14   * limitations under the License.
15   */
16  
17  #include "EvsGlDisplay.h"
18  
19  #include <aidl/android/hardware/automotive/evs/EvsResult.h>
20  #include <aidl/android/hardware/graphics/common/BufferUsage.h>
21  #include <aidl/android/hardware/graphics/common/PixelFormat.h>
22  #include <aidlcommonsupport/NativeHandle.h>
23  #include <android-base/thread_annotations.h>
24  #include <linux/time.h>
25  #include <ui/DisplayMode.h>
26  #include <ui/DisplayState.h>
27  #include <ui/GraphicBufferAllocator.h>
28  #include <ui/GraphicBufferMapper.h>
29  #include <utils/SystemClock.h>
30  
31  #include <chrono>
32  
33  namespace {
34  
35  using ::aidl::android::frameworks::automotive::display::ICarDisplayProxy;
36  using ::aidl::android::hardware::automotive::evs::BufferDesc;
37  using ::aidl::android::hardware::automotive::evs::DisplayDesc;
38  using ::aidl::android::hardware::automotive::evs::DisplayState;
39  using ::aidl::android::hardware::automotive::evs::EvsResult;
40  using ::aidl::android::hardware::graphics::common::BufferUsage;
41  using ::aidl::android::hardware::graphics::common::PixelFormat;
42  using ::android::base::ScopedLockAssertion;
43  using ::ndk::ScopedAStatus;
44  
45  constexpr auto kTimeout = std::chrono::seconds(1);
46  
47  bool debugFirstFrameDisplayed = false;
48  
generateFingerPrint(buffer_handle_t handle)49  int generateFingerPrint(buffer_handle_t handle) {
50      return static_cast<int>(reinterpret_cast<long>(handle) & 0xFFFFFFFF);
51  }
52  
53  }  // namespace
54  
55  namespace aidl::android::hardware::automotive::evs::implementation {
56  
EvsGlDisplay(const std::shared_ptr<ICarDisplayProxy> & pDisplayProxy,uint64_t displayId)57  EvsGlDisplay::EvsGlDisplay(const std::shared_ptr<ICarDisplayProxy>& pDisplayProxy,
58                             uint64_t displayId) :
59        mDisplayId(displayId), mDisplayProxy(pDisplayProxy) {
60      LOG(DEBUG) << "EvsGlDisplay instantiated";
61  
62      // Set up our self description
63      // NOTE:  These are arbitrary values chosen for testing
64      mInfo.id = std::to_string(displayId);
65      mInfo.vendorFlags = 3870;
66  
67      // Start a thread to render images on this display
68      {
69          std::lock_guard lock(mLock);
70          mState = RUN;
71      }
72      mRenderThread = std::thread([this]() { renderFrames(); });
73  }
74  
~EvsGlDisplay()75  EvsGlDisplay::~EvsGlDisplay() {
76      LOG(DEBUG) << "EvsGlDisplay being destroyed";
77      forceShutdown();
78  }
79  
80  /**
81   * This gets called if another caller "steals" ownership of the display
82   */
forceShutdown()83  void EvsGlDisplay::forceShutdown() {
84      LOG(DEBUG) << "EvsGlDisplay forceShutdown";
85      {
86          std::lock_guard lock(mLock);
87  
88          // If the buffer isn't being held by a remote client, release it now as an
89          // optimization to release the resources more quickly than the destructor might
90          // get called.
91          if (mBuffer.handle != nullptr) {
92              // Report if we're going away while a buffer is outstanding
93              if (mBufferBusy || mState == RUN) {
94                  LOG(ERROR) << "EvsGlDisplay going down while client is holding a buffer";
95              }
96              mState = STOPPING;
97          }
98  
99          // Put this object into an unrecoverable error state since somebody else
100          // is going to own the display now.
101          mRequestedState = DisplayState::DEAD;
102      }
103      mBufferReadyToRender.notify_all();
104  
105      if (mRenderThread.joinable()) {
106          mRenderThread.join();
107      }
108  }
109  
110  /**
111   * Initialize GL in the context of a caller's thread and prepare a graphic
112   * buffer to use.
113   */
initializeGlContextLocked()114  bool EvsGlDisplay::initializeGlContextLocked() {
115      // Initialize our display window
116      // NOTE:  This will cause the display to become "VISIBLE" before a frame is actually
117      // returned, which is contrary to the spec and will likely result in a black frame being
118      // (briefly) shown.
119      if (!mGlWrapper.initialize(mDisplayProxy, mDisplayId)) {
120          // Report the failure
121          LOG(ERROR) << "Failed to initialize GL display";
122          return false;
123      }
124  
125      // Assemble the buffer description we'll use for our render target
126      static_assert(::aidl::android::hardware::graphics::common::PixelFormat::RGBA_8888 ==
127                    static_cast<::aidl::android::hardware::graphics::common::PixelFormat>(
128                            HAL_PIXEL_FORMAT_RGBA_8888));
129      mBuffer.description = {
130              .width = static_cast<int>(mGlWrapper.getWidth()),
131              .height = static_cast<int>(mGlWrapper.getHeight()),
132              .layers = 1,
133              .format = PixelFormat::RGBA_8888,
134              // FIXME: Below line is not using
135              // ::aidl::android::hardware::graphics::common::BufferUsage because
136              // BufferUsage enum does not support a bitwise-OR operation; they
137              // should be BufferUsage::GPU_RENDER_TARGET |
138              // BufferUsage::COMPOSER_OVERLAY
139              .usage = static_cast<BufferUsage>(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER),
140      };
141  
142      ::android::GraphicBufferAllocator& alloc(::android::GraphicBufferAllocator::get());
143      uint32_t stride = static_cast<uint32_t>(mBuffer.description.stride);
144      buffer_handle_t handle = nullptr;
145      const ::android::status_t result =
146              alloc.allocate(mBuffer.description.width, mBuffer.description.height,
147                             static_cast<::android::PixelFormat>(mBuffer.description.format),
148                             mBuffer.description.layers,
149                             static_cast<uint64_t>(mBuffer.description.usage), &handle, &stride,
150                             /* requestorName= */ "EvsGlDisplay");
151      mBuffer.description.stride = stride;
152      mBuffer.fingerprint = generateFingerPrint(mBuffer.handle);
153      if (result != ::android::NO_ERROR) {
154          LOG(ERROR) << "Error " << result << " allocating " << mBuffer.description.width << " x "
155                     << mBuffer.description.height << " graphics buffer.";
156          mGlWrapper.shutdown();
157          return false;
158      }
159  
160      mBuffer.handle = handle;
161      if (mBuffer.handle == nullptr) {
162          LOG(ERROR) << "We didn't get a buffer handle back from the allocator";
163          mGlWrapper.shutdown();
164          return false;
165      }
166  
167      LOG(DEBUG) << "Allocated new buffer " << mBuffer.handle << " with stride "
168                 << mBuffer.description.stride;
169      return true;
170  }
171  
172  /**
173   * This method runs in a separate thread and renders the contents of the buffer.
174   */
renderFrames()175  void EvsGlDisplay::renderFrames() {
176      {
177          std::lock_guard lock(mLock);
178  
179          if (!initializeGlContextLocked()) {
180              LOG(ERROR) << "Failed to initialize GL context";
181              return;
182          }
183  
184          // Display buffer is ready.
185          mBufferBusy = false;
186      }
187      mBufferReadyToUse.notify_all();
188  
189      while (true) {
190          {
191              std::unique_lock lock(mLock);
192              ScopedLockAssertion lock_assertion(mLock);
193              mBufferReadyToRender.wait(lock, [this]() REQUIRES(mLock) {
194                  return mBufferReady || mState != RUN;
195              });
196              if (mState != RUN) {
197                  LOG(DEBUG) << "A rendering thread is stopping";
198                  break;
199              }
200              mBufferReady = false;
201          }
202  
203          // Update the texture contents with the provided data
204          if (!mGlWrapper.updateImageTexture(mBuffer.handle, mBuffer.description)) {
205              LOG(WARNING) << "Failed to update the image texture";
206              continue;
207          }
208  
209          // Put the image on the screen
210          mGlWrapper.renderImageToScreen();
211          if (!debugFirstFrameDisplayed) {
212              LOG(DEBUG) << "EvsFirstFrameDisplayTiming start time: " << ::android::elapsedRealtime()
213                         << " ms.";
214              debugFirstFrameDisplayed = true;
215          }
216  
217          // Mark current frame is consumed.
218          {
219              std::lock_guard lock(mLock);
220              mBufferBusy = false;
221          }
222          mBufferDone.notify_all();
223      }
224  
225      LOG(DEBUG) << "A rendering thread is stopped.";
226  
227      // Drop the graphics buffer we've been using
228      ::android::GraphicBufferAllocator& alloc(::android::GraphicBufferAllocator::get());
229      alloc.free(mBuffer.handle);
230      mBuffer.handle = nullptr;
231  
232      mGlWrapper.hideWindow(mDisplayProxy, mDisplayId);
233      mGlWrapper.shutdown();
234  
235      std::lock_guard lock(mLock);
236      mState = STOPPED;
237  }
238  
239  /**
240   * Returns basic information about the EVS display provided by the system.
241   * See the description of the DisplayDesc structure for details.
242   */
getDisplayInfo(DisplayDesc * _aidl_return)243  ScopedAStatus EvsGlDisplay::getDisplayInfo(DisplayDesc* _aidl_return) {
244      if (!mDisplayProxy) {
245          return ::ndk::ScopedAStatus::fromServiceSpecificError(
246                  static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
247      }
248  
249      ::aidl::android::frameworks::automotive::display::DisplayDesc proxyDisplay;
250      auto status = mDisplayProxy->getDisplayInfo(mDisplayId, &proxyDisplay);
251      if (!status.isOk()) {
252          return ::ndk::ScopedAStatus::fromServiceSpecificError(
253                  static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
254      }
255  
256      _aidl_return->width = proxyDisplay.width;
257      _aidl_return->height = proxyDisplay.height;
258      _aidl_return->orientation = static_cast<Rotation>(proxyDisplay.orientation);
259      _aidl_return->id = mInfo.id;  // FIXME: what should be ID here?
260      _aidl_return->vendorFlags = mInfo.vendorFlags;
261      return ::ndk::ScopedAStatus::ok();
262  }
263  
264  /**
265   * Clients may set the display state to express their desired state.
266   * The HAL implementation must gracefully accept a request for any state
267   * while in any other state, although the response may be to ignore the request.
268   * The display is defined to start in the NOT_VISIBLE state upon initialization.
269   * The client is then expected to request the VISIBLE_ON_NEXT_FRAME state, and
270   * then begin providing video.  When the display is no longer required, the client
271   * is expected to request the NOT_VISIBLE state after passing the last video frame.
272   */
setDisplayState(DisplayState state)273  ScopedAStatus EvsGlDisplay::setDisplayState(DisplayState state) {
274      LOG(DEBUG) << __FUNCTION__;
275      std::lock_guard lock(mLock);
276  
277      if (mRequestedState == DisplayState::DEAD) {
278          // This object no longer owns the display -- it's been superceeded!
279          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
280      }
281  
282      // Ensure we recognize the requested state so we don't go off the rails
283      static constexpr ::ndk::enum_range<DisplayState> kDisplayStateRange;
284      if (std::find(kDisplayStateRange.begin(), kDisplayStateRange.end(), state) ==
285          kDisplayStateRange.end()) {
286          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
287      }
288  
289      switch (state) {
290          case DisplayState::NOT_VISIBLE:
291              mGlWrapper.hideWindow(mDisplayProxy, mDisplayId);
292              break;
293          case DisplayState::VISIBLE:
294              mGlWrapper.showWindow(mDisplayProxy, mDisplayId);
295              break;
296          default:
297              break;
298      }
299  
300      // Record the requested state
301      mRequestedState = state;
302  
303      return ScopedAStatus::ok();
304  }
305  
306  /**
307   * The HAL implementation should report the actual current state, which might
308   * transiently differ from the most recently requested state.  Note, however, that
309   * the logic responsible for changing display states should generally live above
310   * the device layer, making it undesirable for the HAL implementation to
311   * spontaneously change display states.
312   */
getDisplayState(DisplayState * _aidl_return)313  ScopedAStatus EvsGlDisplay::getDisplayState(DisplayState* _aidl_return) {
314      LOG(DEBUG) << __FUNCTION__;
315      std::lock_guard lock(mLock);
316      *_aidl_return = mRequestedState;
317      return ScopedAStatus::ok();
318  }
319  
320  /**
321   * This call returns a handle to a frame buffer associated with the display.
322   * This buffer may be locked and written to by software and/or GL.  This buffer
323   * must be returned via a call to returnTargetBufferForDisplay() even if the
324   * display is no longer visible.
325   */
getTargetBuffer(BufferDesc * _aidl_return)326  ScopedAStatus EvsGlDisplay::getTargetBuffer(BufferDesc* _aidl_return) {
327      LOG(DEBUG) << __FUNCTION__;
328      std::unique_lock lock(mLock);
329      ScopedLockAssertion lock_assertion(mLock);
330      if (mRequestedState == DisplayState::DEAD) {
331          LOG(ERROR) << "Rejecting buffer request from object that lost ownership of the display.";
332          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
333      }
334  
335      // If we don't already have a buffer, allocate one now
336      // mBuffer.memHandle is a type of buffer_handle_t, which is equal to
337      // native_handle_t*.
338      mBufferReadyToUse.wait(lock, [this]() REQUIRES(mLock) { return !mBufferBusy; });
339  
340      // Do we have a frame available?
341      if (mBufferBusy) {
342          // This means either we have a 2nd client trying to compete for buffers
343          // (an unsupported mode of operation) or else the client hasn't returned
344          // a previously issued buffer yet (they're behaving badly).
345          // NOTE:  We have to make the callback even if we have nothing to provide
346          LOG(ERROR) << "getTargetBuffer called while no buffers available.";
347          return ScopedAStatus::fromServiceSpecificError(
348                  static_cast<int>(EvsResult::BUFFER_NOT_AVAILABLE));
349      }
350  
351      // Mark our buffer as busy
352      mBufferBusy = true;
353  
354      // Send the buffer to the client
355      LOG(VERBOSE) << "Providing display buffer handle " << mBuffer.handle;
356  
357      BufferDesc bufferDescToSend = {
358              .buffer =
359                      {
360                              .handle = ::android::dupToAidl(mBuffer.handle),
361                              .description = mBuffer.description,
362                      },
363              .pixelSizeBytes = 4,  // RGBA_8888 is 4-byte-per-pixel format
364              .bufferId = mBuffer.fingerprint,
365      };
366      *_aidl_return = std::move(bufferDescToSend);
367  
368      return ScopedAStatus::ok();
369  }
370  
371  /**
372   * This call tells the display that the buffer is ready for display.
373   * The buffer is no longer valid for use by the client after this call.
374   */
returnTargetBufferForDisplay(const BufferDesc & buffer)375  ScopedAStatus EvsGlDisplay::returnTargetBufferForDisplay(const BufferDesc& buffer) {
376      LOG(VERBOSE) << __FUNCTION__;
377      std::unique_lock lock(mLock);
378      ScopedLockAssertion lock_assertion(mLock);
379  
380      // Nobody should call us with a null handle
381      if (buffer.buffer.handle.fds.size() < 1) {
382          LOG(ERROR) << __FUNCTION__ << " called without a valid buffer handle.";
383          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
384      }
385      if (buffer.bufferId != mBuffer.fingerprint) {
386          LOG(ERROR) << "Got an unrecognized frame returned.";
387          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
388      }
389      if (!mBufferBusy) {
390          LOG(ERROR) << "A frame was returned with no outstanding frames.";
391          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
392      }
393  
394      // If we've been displaced by another owner of the display, then we can't do anything else
395      if (mRequestedState == DisplayState::DEAD) {
396          return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
397      }
398  
399      // If we were waiting for a new frame, this is it!
400      if (mRequestedState == DisplayState::VISIBLE_ON_NEXT_FRAME) {
401          mRequestedState = DisplayState::VISIBLE;
402          mGlWrapper.showWindow(mDisplayProxy, mDisplayId);
403      }
404  
405      // Validate we're in an expected state
406      if (mRequestedState != DisplayState::VISIBLE) {
407          // Not sure why a client would send frames back when we're not visible.
408          LOG(WARNING) << "Got a frame returned while not visible - ignoring.";
409          return ScopedAStatus::ok();
410      }
411      mBufferReady = true;
412      mBufferReadyToRender.notify_all();
413  
414      if (!mBufferDone.wait_for(lock, kTimeout, [this]() REQUIRES(mLock) { return !mBufferBusy; })) {
415          return ScopedAStatus::fromServiceSpecificError(
416                  static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
417      }
418  
419      return ScopedAStatus::ok();
420  }
421  
422  }  // namespace aidl::android::hardware::automotive::evs::implementation
423