1 #![cfg_attr(not(feature = "sync"), allow(dead_code, unreachable_pub))] 2 3 //! A multi-producer, single-consumer queue for sending values between 4 //! asynchronous tasks. 5 //! 6 //! This module provides two variants of the channel: bounded and unbounded. The 7 //! bounded variant has a limit on the number of messages that the channel can 8 //! store, and if this limit is reached, trying to send another message will 9 //! wait until a message is received from the channel. An unbounded channel has 10 //! an infinite capacity, so the `send` method will always complete immediately. 11 //! This makes the [`UnboundedSender`] usable from both synchronous and 12 //! asynchronous code. 13 //! 14 //! Similar to the `mpsc` channels provided by `std`, the channel constructor 15 //! functions provide separate send and receive handles, [`Sender`] and 16 //! [`Receiver`] for the bounded channel, [`UnboundedSender`] and 17 //! [`UnboundedReceiver`] for the unbounded channel. If there is no message to read, 18 //! the current task will be notified when a new value is sent. [`Sender`] and 19 //! [`UnboundedSender`] allow sending values into the channel. If the bounded 20 //! channel is at capacity, the send is rejected and the task will be notified 21 //! when additional capacity is available. In other words, the channel provides 22 //! backpressure. 23 //! 24 //! This channel is also suitable for the single-producer single-consumer 25 //! use-case. (Unless you only need to send one message, in which case you 26 //! should use the [oneshot] channel.) 27 //! 28 //! # Disconnection 29 //! 30 //! When all [`Sender`] handles have been dropped, it is no longer 31 //! possible to send values into the channel. This is considered the termination 32 //! event of the stream. As such, `Receiver::poll` returns `Ok(Ready(None))`. 33 //! 34 //! If the [`Receiver`] handle is dropped, then messages can no longer 35 //! be read out of the channel. In this case, all further attempts to send will 36 //! result in an error. Additionally, all unread messages will be drained from the 37 //! channel and dropped. 38 //! 39 //! # Clean Shutdown 40 //! 41 //! When the [`Receiver`] is dropped, it is possible for unprocessed messages to 42 //! remain in the channel. Instead, it is usually desirable to perform a "clean" 43 //! shutdown. To do this, the receiver first calls `close`, which will prevent 44 //! any further messages to be sent into the channel. Then, the receiver 45 //! consumes the channel to completion, at which point the receiver can be 46 //! dropped. 47 //! 48 //! # Communicating between sync and async code 49 //! 50 //! When you want to communicate between synchronous and asynchronous code, there 51 //! are two situations to consider: 52 //! 53 //! **Bounded channel**: If you need a bounded channel, you should use a bounded 54 //! Tokio `mpsc` channel for both directions of communication. Instead of calling 55 //! the async [`send`][bounded-send] or [`recv`][bounded-recv] methods, in 56 //! synchronous code you will need to use the [`blocking_send`][blocking-send] or 57 //! [`blocking_recv`][blocking-recv] methods. 58 //! 59 //! **Unbounded channel**: You should use the kind of channel that matches where 60 //! the receiver is. So for sending a message _from async to sync_, you should 61 //! use [the standard library unbounded channel][std-unbounded] or 62 //! [crossbeam][crossbeam-unbounded]. Similarly, for sending a message _from sync 63 //! to async_, you should use an unbounded Tokio `mpsc` channel. 64 //! 65 //! Please be aware that the above remarks were written with the `mpsc` channel 66 //! in mind, but they can also be generalized to other kinds of channels. In 67 //! general, any channel method that isn't marked async can be called anywhere, 68 //! including outside of the runtime. For example, sending a message on a 69 //! [oneshot] channel from outside the runtime is perfectly fine. 70 //! 71 //! # Multiple runtimes 72 //! 73 //! The `mpsc` channel is runtime agnostic. You can freely move it between 74 //! different instances of the Tokio runtime or even use it from non-Tokio 75 //! runtimes. 76 //! 77 //! When used in a Tokio runtime, it participates in 78 //! [cooperative scheduling](crate::task#cooperative-scheduling) to avoid 79 //! starvation. This feature does not apply when used from non-Tokio runtimes. 80 //! 81 //! As an exception, methods ending in `_timeout` are not runtime agnostic 82 //! because they require access to the Tokio timer. See the documentation of 83 //! each `*_timeout` method for more information on its use. 84 //! 85 //! # Allocation behavior 86 //! 87 //! <div class="warning">The implementation details described in this section may change in future 88 //! Tokio releases.</div> 89 //! 90 //! The mpsc channel stores elements in blocks. Blocks are organized in a linked list. Sending 91 //! pushes new elements onto the block at the front of the list, and receiving pops them off the 92 //! one at the back. A block can hold 32 messages on a 64-bit target and 16 messages on a 32-bit 93 //! target. This number is independent of channel and message size. Each block also stores 4 94 //! pointer-sized values for bookkeeping (so on a 64-bit machine, each message has 1 byte of 95 //! overhead). 96 //! 97 //! When all values in a block have been received, it becomes empty. It will then be freed, unless 98 //! the channel's first block (where newly-sent elements are being stored) has no next block. In 99 //! that case, the empty block is reused as the next block. 100 //! 101 //! [`Sender`]: crate::sync::mpsc::Sender 102 //! [`Receiver`]: crate::sync::mpsc::Receiver 103 //! [bounded-send]: crate::sync::mpsc::Sender::send() 104 //! [bounded-recv]: crate::sync::mpsc::Receiver::recv() 105 //! [blocking-send]: crate::sync::mpsc::Sender::blocking_send() 106 //! [blocking-recv]: crate::sync::mpsc::Receiver::blocking_recv() 107 //! [`UnboundedSender`]: crate::sync::mpsc::UnboundedSender 108 //! [`UnboundedReceiver`]: crate::sync::mpsc::UnboundedReceiver 109 //! [oneshot]: crate::sync::oneshot 110 //! [`Handle::block_on`]: crate::runtime::Handle::block_on() 111 //! [std-unbounded]: std::sync::mpsc::channel 112 //! [crossbeam-unbounded]: https://docs.rs/crossbeam/*/crossbeam/channel/fn.unbounded.html 113 //! [`send_timeout`]: crate::sync::mpsc::Sender::send_timeout 114 115 pub(super) mod block; 116 117 mod bounded; 118 pub use self::bounded::{ 119 channel, OwnedPermit, Permit, PermitIterator, Receiver, Sender, WeakSender, 120 }; 121 122 mod chan; 123 124 pub(super) mod list; 125 126 mod unbounded; 127 pub use self::unbounded::{ 128 unbounded_channel, UnboundedReceiver, UnboundedSender, WeakUnboundedSender, 129 }; 130 131 pub mod error; 132 133 /// The number of values a block can contain. 134 /// 135 /// This value must be a power of 2. It also must be smaller than the number of 136 /// bits in `usize`. 137 #[cfg(all(target_pointer_width = "64", not(loom)))] 138 const BLOCK_CAP: usize = 32; 139 140 #[cfg(all(not(target_pointer_width = "64"), not(loom)))] 141 const BLOCK_CAP: usize = 16; 142 143 #[cfg(loom)] 144 const BLOCK_CAP: usize = 2; 145