1*eb293b8fSAndroid Build Coastguard Worker /*
2*eb293b8fSAndroid Build Coastguard Worker * Copyright (C) 2017 The Android Open Source Project
3*eb293b8fSAndroid Build Coastguard Worker *
4*eb293b8fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License");
5*eb293b8fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License.
6*eb293b8fSAndroid Build Coastguard Worker * You may obtain a copy of the License at
7*eb293b8fSAndroid Build Coastguard Worker *
8*eb293b8fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0
9*eb293b8fSAndroid Build Coastguard Worker *
10*eb293b8fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software
11*eb293b8fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS,
12*eb293b8fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*eb293b8fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and
14*eb293b8fSAndroid Build Coastguard Worker * limitations under the License.
15*eb293b8fSAndroid Build Coastguard Worker */
16*eb293b8fSAndroid Build Coastguard Worker
17*eb293b8fSAndroid Build Coastguard Worker #include <stdint.h>
18*eb293b8fSAndroid Build Coastguard Worker
19*eb293b8fSAndroid Build Coastguard Worker #include <deque>
20*eb293b8fSAndroid Build Coastguard Worker #include <string>
21*eb293b8fSAndroid Build Coastguard Worker
22*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Elf.h>
23*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/ElfInterface.h>
24*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Memory.h>
25*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/Regs.h>
26*eb293b8fSAndroid Build Coastguard Worker #include <unwindstack/SharedString.h>
27*eb293b8fSAndroid Build Coastguard Worker
28*eb293b8fSAndroid Build Coastguard Worker #include "ElfFake.h"
29*eb293b8fSAndroid Build Coastguard Worker #include "utils/RegsFake.h"
30*eb293b8fSAndroid Build Coastguard Worker
31*eb293b8fSAndroid Build Coastguard Worker namespace unwindstack {
32*eb293b8fSAndroid Build Coastguard Worker
33*eb293b8fSAndroid Build Coastguard Worker std::deque<FunctionData> ElfInterfaceFake::functions_;
34*eb293b8fSAndroid Build Coastguard Worker std::deque<StepData> ElfInterfaceFake::steps_;
35*eb293b8fSAndroid Build Coastguard Worker
GetFunctionName(uint64_t,SharedString * name,uint64_t * offset)36*eb293b8fSAndroid Build Coastguard Worker bool ElfInterfaceFake::GetFunctionName(uint64_t, SharedString* name, uint64_t* offset) {
37*eb293b8fSAndroid Build Coastguard Worker if (functions_.empty()) {
38*eb293b8fSAndroid Build Coastguard Worker return false;
39*eb293b8fSAndroid Build Coastguard Worker }
40*eb293b8fSAndroid Build Coastguard Worker auto& entry = functions_.front();
41*eb293b8fSAndroid Build Coastguard Worker *name = SharedString(std::move(entry.name));
42*eb293b8fSAndroid Build Coastguard Worker *offset = entry.offset;
43*eb293b8fSAndroid Build Coastguard Worker functions_.pop_front();
44*eb293b8fSAndroid Build Coastguard Worker return true;
45*eb293b8fSAndroid Build Coastguard Worker }
46*eb293b8fSAndroid Build Coastguard Worker
GetGlobalVariable(const std::string & global,uint64_t * offset)47*eb293b8fSAndroid Build Coastguard Worker bool ElfInterfaceFake::GetGlobalVariable(const std::string& global, uint64_t* offset) {
48*eb293b8fSAndroid Build Coastguard Worker auto entry = globals_.find(global);
49*eb293b8fSAndroid Build Coastguard Worker if (entry == globals_.end()) {
50*eb293b8fSAndroid Build Coastguard Worker return false;
51*eb293b8fSAndroid Build Coastguard Worker }
52*eb293b8fSAndroid Build Coastguard Worker *offset = entry->second;
53*eb293b8fSAndroid Build Coastguard Worker return true;
54*eb293b8fSAndroid Build Coastguard Worker }
55*eb293b8fSAndroid Build Coastguard Worker
Step(uint64_t,Regs * regs,Memory *,bool * finished,bool * is_signal_frame)56*eb293b8fSAndroid Build Coastguard Worker bool ElfInterfaceFake::Step(uint64_t, Regs* regs, Memory*, bool* finished, bool* is_signal_frame) {
57*eb293b8fSAndroid Build Coastguard Worker if (steps_.empty()) {
58*eb293b8fSAndroid Build Coastguard Worker return false;
59*eb293b8fSAndroid Build Coastguard Worker }
60*eb293b8fSAndroid Build Coastguard Worker auto entry = steps_.front();
61*eb293b8fSAndroid Build Coastguard Worker steps_.pop_front();
62*eb293b8fSAndroid Build Coastguard Worker
63*eb293b8fSAndroid Build Coastguard Worker if (entry.pc == 0 && entry.sp == 0 && !entry.finished) {
64*eb293b8fSAndroid Build Coastguard Worker // Pretend as though there is no frame.
65*eb293b8fSAndroid Build Coastguard Worker return false;
66*eb293b8fSAndroid Build Coastguard Worker }
67*eb293b8fSAndroid Build Coastguard Worker
68*eb293b8fSAndroid Build Coastguard Worker RegsFake* fake_regs = reinterpret_cast<RegsFake*>(regs);
69*eb293b8fSAndroid Build Coastguard Worker fake_regs->set_pc(entry.pc);
70*eb293b8fSAndroid Build Coastguard Worker fake_regs->set_sp(entry.sp);
71*eb293b8fSAndroid Build Coastguard Worker *finished = entry.finished;
72*eb293b8fSAndroid Build Coastguard Worker *is_signal_frame = false;
73*eb293b8fSAndroid Build Coastguard Worker return true;
74*eb293b8fSAndroid Build Coastguard Worker }
75*eb293b8fSAndroid Build Coastguard Worker
76*eb293b8fSAndroid Build Coastguard Worker } // namespace unwindstack
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