xref: /aosp_15_r20/system/linkerconfig/contents/namespace/systemdefault.cc (revision e5eeaa8e05bc25a862c0c861bda7c8a6bfb42dad)
1*e5eeaa8eSAndroid Build Coastguard Worker /*
2*e5eeaa8eSAndroid Build Coastguard Worker  * Copyright (C) 2019 The Android Open Source Project
3*e5eeaa8eSAndroid Build Coastguard Worker  *
4*e5eeaa8eSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*e5eeaa8eSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*e5eeaa8eSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*e5eeaa8eSAndroid Build Coastguard Worker  *
8*e5eeaa8eSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*e5eeaa8eSAndroid Build Coastguard Worker  *
10*e5eeaa8eSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*e5eeaa8eSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*e5eeaa8eSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*e5eeaa8eSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*e5eeaa8eSAndroid Build Coastguard Worker  * limitations under the License.
15*e5eeaa8eSAndroid Build Coastguard Worker  */
16*e5eeaa8eSAndroid Build Coastguard Worker 
17*e5eeaa8eSAndroid Build Coastguard Worker // Framework-side code runs in this namespace. Libs from /vendor partition can't
18*e5eeaa8eSAndroid Build Coastguard Worker // be loaded in this namespace.
19*e5eeaa8eSAndroid Build Coastguard Worker 
20*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/common.h"
21*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/environment.h"
22*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/namespace.h"
23*e5eeaa8eSAndroid Build Coastguard Worker #include "linkerconfig/namespacebuilder.h"
24*e5eeaa8eSAndroid Build Coastguard Worker 
25*e5eeaa8eSAndroid Build Coastguard Worker using android::linkerconfig::modules::Namespace;
26*e5eeaa8eSAndroid Build Coastguard Worker 
27*e5eeaa8eSAndroid Build Coastguard Worker namespace android {
28*e5eeaa8eSAndroid Build Coastguard Worker namespace linkerconfig {
29*e5eeaa8eSAndroid Build Coastguard Worker namespace contents {
30*e5eeaa8eSAndroid Build Coastguard Worker 
SetupSystemPermittedPaths(Namespace * ns)31*e5eeaa8eSAndroid Build Coastguard Worker void SetupSystemPermittedPaths(Namespace* ns) {
32*e5eeaa8eSAndroid Build Coastguard Worker   std::string product = Var("PRODUCT");
33*e5eeaa8eSAndroid Build Coastguard Worker   std::string system_ext = Var("SYSTEM_EXT");
34*e5eeaa8eSAndroid Build Coastguard Worker 
35*e5eeaa8eSAndroid Build Coastguard Worker   // We can't have entire /system/${LIB} as permitted paths because doing so
36*e5eeaa8eSAndroid Build Coastguard Worker   // makes it possible to load libs in /system/${LIB}/vndk* directories by
37*e5eeaa8eSAndroid Build Coastguard Worker   // their absolute paths, e.g. dlopen("/system/lib/vndk/libbase.so"). VNDK
38*e5eeaa8eSAndroid Build Coastguard Worker   // libs are built with previous versions of Android and thus must not be
39*e5eeaa8eSAndroid Build Coastguard Worker   // loaded into this namespace where libs built with the current version of
40*e5eeaa8eSAndroid Build Coastguard Worker   // Android are loaded. Mixing the two types of libs in the same namespace
41*e5eeaa8eSAndroid Build Coastguard Worker   // can cause unexpected problems.
42*e5eeaa8eSAndroid Build Coastguard Worker   const std::vector<std::string> permitted_paths = {
43*e5eeaa8eSAndroid Build Coastguard Worker       "/system/${LIB}/drm",
44*e5eeaa8eSAndroid Build Coastguard Worker       "/system/${LIB}/extractors",
45*e5eeaa8eSAndroid Build Coastguard Worker       "/system/${LIB}/hw",
46*e5eeaa8eSAndroid Build Coastguard Worker       system_ext + "/${LIB}",
47*e5eeaa8eSAndroid Build Coastguard Worker 
48*e5eeaa8eSAndroid Build Coastguard Worker       // These are where odex files are located. libart has to be able to dlopen
49*e5eeaa8eSAndroid Build Coastguard Worker       // the files
50*e5eeaa8eSAndroid Build Coastguard Worker       "/system/framework",
51*e5eeaa8eSAndroid Build Coastguard Worker 
52*e5eeaa8eSAndroid Build Coastguard Worker       "/system/app",
53*e5eeaa8eSAndroid Build Coastguard Worker       "/system/priv-app",
54*e5eeaa8eSAndroid Build Coastguard Worker       system_ext + "/framework",
55*e5eeaa8eSAndroid Build Coastguard Worker       system_ext + "/app",
56*e5eeaa8eSAndroid Build Coastguard Worker       system_ext + "/priv-app",
57*e5eeaa8eSAndroid Build Coastguard Worker       "/vendor/framework",
58*e5eeaa8eSAndroid Build Coastguard Worker       "/vendor/app",
59*e5eeaa8eSAndroid Build Coastguard Worker       "/vendor/priv-app",
60*e5eeaa8eSAndroid Build Coastguard Worker       "/system/vendor/framework",
61*e5eeaa8eSAndroid Build Coastguard Worker       "/system/vendor/app",
62*e5eeaa8eSAndroid Build Coastguard Worker       "/system/vendor/priv-app",
63*e5eeaa8eSAndroid Build Coastguard Worker       "/odm/framework",
64*e5eeaa8eSAndroid Build Coastguard Worker       "/odm/app",
65*e5eeaa8eSAndroid Build Coastguard Worker       "/odm/priv-app",
66*e5eeaa8eSAndroid Build Coastguard Worker       "/oem/app",
67*e5eeaa8eSAndroid Build Coastguard Worker       product + "/framework",
68*e5eeaa8eSAndroid Build Coastguard Worker       product + "/app",
69*e5eeaa8eSAndroid Build Coastguard Worker       product + "/priv-app",
70*e5eeaa8eSAndroid Build Coastguard Worker       "/data",
71*e5eeaa8eSAndroid Build Coastguard Worker       "/mnt/expand",
72*e5eeaa8eSAndroid Build Coastguard Worker       "/apex/com.android.runtime/${LIB}/bionic",
73*e5eeaa8eSAndroid Build Coastguard Worker       "/system/${LIB}/bootstrap",
74*e5eeaa8eSAndroid Build Coastguard Worker   };
75*e5eeaa8eSAndroid Build Coastguard Worker 
76*e5eeaa8eSAndroid Build Coastguard Worker   for (const std::string& path : permitted_paths) {
77*e5eeaa8eSAndroid Build Coastguard Worker     ns->AddPermittedPath(path);
78*e5eeaa8eSAndroid Build Coastguard Worker   }
79*e5eeaa8eSAndroid Build Coastguard Worker   if (!android::linkerconfig::modules::IsTreblelizedDevice()) {
80*e5eeaa8eSAndroid Build Coastguard Worker     // System processes can use product libs only if device is not treblelized.
81*e5eeaa8eSAndroid Build Coastguard Worker     ns->AddPermittedPath(product + "/${LIB}");
82*e5eeaa8eSAndroid Build Coastguard Worker   }
83*e5eeaa8eSAndroid Build Coastguard Worker }
84*e5eeaa8eSAndroid Build Coastguard Worker 
BuildSystemDefaultNamespace(const Context & ctx)85*e5eeaa8eSAndroid Build Coastguard Worker Namespace BuildSystemDefaultNamespace([[maybe_unused]] const Context& ctx) {
86*e5eeaa8eSAndroid Build Coastguard Worker   bool is_fully_treblelized =
87*e5eeaa8eSAndroid Build Coastguard Worker       android::linkerconfig::modules::IsTreblelizedDevice();
88*e5eeaa8eSAndroid Build Coastguard Worker   std::string product = Var("PRODUCT");
89*e5eeaa8eSAndroid Build Coastguard Worker   std::string system_ext = Var("SYSTEM_EXT");
90*e5eeaa8eSAndroid Build Coastguard Worker 
91*e5eeaa8eSAndroid Build Coastguard Worker   // Visible to allow links to be created at runtime, e.g. through
92*e5eeaa8eSAndroid Build Coastguard Worker   // android_link_namespaces in libnativeloader.
93*e5eeaa8eSAndroid Build Coastguard Worker   Namespace ns("default",
94*e5eeaa8eSAndroid Build Coastguard Worker                /*is_isolated=*/is_fully_treblelized,
95*e5eeaa8eSAndroid Build Coastguard Worker                /*is_visible=*/true);
96*e5eeaa8eSAndroid Build Coastguard Worker 
97*e5eeaa8eSAndroid Build Coastguard Worker   ns.AddSearchPath("/system/${LIB}");
98*e5eeaa8eSAndroid Build Coastguard Worker   ns.AddSearchPath(system_ext + "/${LIB}");
99*e5eeaa8eSAndroid Build Coastguard Worker   if (!is_fully_treblelized) {
100*e5eeaa8eSAndroid Build Coastguard Worker     // System processes can search product libs only if product VNDK is not
101*e5eeaa8eSAndroid Build Coastguard Worker     // enforced.
102*e5eeaa8eSAndroid Build Coastguard Worker     ns.AddSearchPath(product + "/${LIB}");
103*e5eeaa8eSAndroid Build Coastguard Worker     ns.AddSearchPath("/vendor/${LIB}");
104*e5eeaa8eSAndroid Build Coastguard Worker     ns.AddSearchPath("/odm/${LIB}");
105*e5eeaa8eSAndroid Build Coastguard Worker   }
106*e5eeaa8eSAndroid Build Coastguard Worker 
107*e5eeaa8eSAndroid Build Coastguard Worker   if (is_fully_treblelized) {
108*e5eeaa8eSAndroid Build Coastguard Worker     SetupSystemPermittedPaths(&ns);
109*e5eeaa8eSAndroid Build Coastguard Worker   }
110*e5eeaa8eSAndroid Build Coastguard Worker 
111*e5eeaa8eSAndroid Build Coastguard Worker   ns.AddRequires(ctx.GetSystemRequireLibs());
112*e5eeaa8eSAndroid Build Coastguard Worker   ns.AddProvides(ctx.GetSystemProvideLibs());
113*e5eeaa8eSAndroid Build Coastguard Worker   return ns;
114*e5eeaa8eSAndroid Build Coastguard Worker }
115*e5eeaa8eSAndroid Build Coastguard Worker 
116*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace contents
117*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace linkerconfig
118*e5eeaa8eSAndroid Build Coastguard Worker }  // namespace android
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