1*55039e04SAndroid Build Coastguard Worker /* 2*55039e04SAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*55039e04SAndroid Build Coastguard Worker * Android BPF library - public API 4*55039e04SAndroid Build Coastguard Worker * 5*55039e04SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 6*55039e04SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 7*55039e04SAndroid Build Coastguard Worker * You may obtain a copy of the License at 8*55039e04SAndroid Build Coastguard Worker * 9*55039e04SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 10*55039e04SAndroid Build Coastguard Worker * 11*55039e04SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 12*55039e04SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 13*55039e04SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14*55039e04SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 15*55039e04SAndroid Build Coastguard Worker * limitations under the License. 16*55039e04SAndroid Build Coastguard Worker */ 17*55039e04SAndroid Build Coastguard Worker 18*55039e04SAndroid Build Coastguard Worker #pragma once 19*55039e04SAndroid Build Coastguard Worker 20*55039e04SAndroid Build Coastguard Worker #ifdef __cplusplus 21*55039e04SAndroid Build Coastguard Worker 22*55039e04SAndroid Build Coastguard Worker #include <linux/bpf.h> 23*55039e04SAndroid Build Coastguard Worker 24*55039e04SAndroid Build Coastguard Worker #include <fstream> 25*55039e04SAndroid Build Coastguard Worker 26*55039e04SAndroid Build Coastguard Worker namespace android { 27*55039e04SAndroid Build Coastguard Worker namespace bpf { 28*55039e04SAndroid Build Coastguard Worker 29*55039e04SAndroid Build Coastguard Worker struct Location { 30*55039e04SAndroid Build Coastguard Worker const char* const dir = ""; 31*55039e04SAndroid Build Coastguard Worker const char* const prefix = ""; 32*55039e04SAndroid Build Coastguard Worker const bpf_prog_type* allowedProgTypes = nullptr; 33*55039e04SAndroid Build Coastguard Worker size_t allowedProgTypesLength = 0; 34*55039e04SAndroid Build Coastguard Worker }; 35*55039e04SAndroid Build Coastguard Worker 36*55039e04SAndroid Build Coastguard Worker // BPF loader implementation. Loads an eBPF ELF object 37*55039e04SAndroid Build Coastguard Worker int loadProg(const char* elfPath, bool* isCritical, const Location &location = {}); 38*55039e04SAndroid Build Coastguard Worker 39*55039e04SAndroid Build Coastguard Worker // Exposed for testing 40*55039e04SAndroid Build Coastguard Worker unsigned int readSectionUint(const char* name, std::ifstream& elfFile, unsigned int defVal); 41*55039e04SAndroid Build Coastguard Worker 42*55039e04SAndroid Build Coastguard Worker } // namespace bpf 43*55039e04SAndroid Build Coastguard Worker } // namespace android 44*55039e04SAndroid Build Coastguard Worker 45*55039e04SAndroid Build Coastguard Worker extern "C" { 46*55039e04SAndroid Build Coastguard Worker #else // __cplusplus 47*55039e04SAndroid Build Coastguard Worker #define __noreturn 48*55039e04SAndroid Build Coastguard Worker #endif // __cplusplus 49*55039e04SAndroid Build Coastguard Worker 50*55039e04SAndroid Build Coastguard Worker // The C++ portion of the BpfLoader is exposed as 3 functions to be called in order. 51*55039e04SAndroid Build Coastguard Worker void initLogging(); 52*55039e04SAndroid Build Coastguard Worker void createBpfFsSubDirectories(); 53*55039e04SAndroid Build Coastguard Worker void legacyBpfLoader(); 54*55039e04SAndroid Build Coastguard Worker __noreturn void execNetBpfLoadDone(); 55*55039e04SAndroid Build Coastguard Worker 56*55039e04SAndroid Build Coastguard Worker #ifdef __cplusplus 57*55039e04SAndroid Build Coastguard Worker } // extern C 58*55039e04SAndroid Build Coastguard Worker #endif 59