1*4d7e907cSAndroid Build Coastguard Worker /* 2*4d7e907cSAndroid Build Coastguard Worker * Copyright (C) 2018 The Android Open Source Project 3*4d7e907cSAndroid Build Coastguard Worker * 4*4d7e907cSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*4d7e907cSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*4d7e907cSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*4d7e907cSAndroid Build Coastguard Worker * 8*4d7e907cSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*4d7e907cSAndroid Build Coastguard Worker * 10*4d7e907cSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*4d7e907cSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*4d7e907cSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*4d7e907cSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*4d7e907cSAndroid Build Coastguard Worker * limitations under the License. 15*4d7e907cSAndroid Build Coastguard Worker */ 16*4d7e907cSAndroid Build Coastguard Worker 17*4d7e907cSAndroid Build Coastguard Worker #ifndef ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H 18*4d7e907cSAndroid Build Coastguard Worker #define ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H 19*4d7e907cSAndroid Build Coastguard Worker 20*4d7e907cSAndroid Build Coastguard Worker #include "cpp/rsDispatch.h" 21*4d7e907cSAndroid Build Coastguard Worker #include "dlfcn.h" 22*4d7e907cSAndroid Build Coastguard Worker #include <android/hardware/renderscript/1.0/IContext.h> 23*4d7e907cSAndroid Build Coastguard Worker #include <hidl/MQDescriptor.h> 24*4d7e907cSAndroid Build Coastguard Worker #include <hidl/Status.h> 25*4d7e907cSAndroid Build Coastguard Worker 26*4d7e907cSAndroid Build Coastguard Worker namespace android { 27*4d7e907cSAndroid Build Coastguard Worker namespace hardware { 28*4d7e907cSAndroid Build Coastguard Worker namespace renderscript { 29*4d7e907cSAndroid Build Coastguard Worker namespace V1_0 { 30*4d7e907cSAndroid Build Coastguard Worker namespace implementation { 31*4d7e907cSAndroid Build Coastguard Worker 32*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::AllocationCubemapFace; 33*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::AllocationMipmapControl; 34*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::AllocationUsageType; 35*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::ContextType; 36*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::DataKind; 37*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::DataType; 38*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::IContext; 39*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::MessageToClientType; 40*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::SamplerValue; 41*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::ScriptCall; 42*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::ScriptIntrinsicID; 43*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::ThreadPriorities; 44*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::renderscript::V1_0::YuvFormat; 45*4d7e907cSAndroid Build Coastguard Worker using ::android::hidl::base::V1_0::IBase; 46*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_string; 47*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::hidl_vec; 48*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Return; 49*4d7e907cSAndroid Build Coastguard Worker using ::android::hardware::Void; 50*4d7e907cSAndroid Build Coastguard Worker using ::android::sp; 51*4d7e907cSAndroid Build Coastguard Worker 52*4d7e907cSAndroid Build Coastguard Worker struct Context : public IContext { 53*4d7e907cSAndroid Build Coastguard Worker Context(uint32_t sdkVersion, ContextType ct, int32_t flags); 54*4d7e907cSAndroid Build Coastguard Worker 55*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hardware::renderscript::V1_0::IContext follow. 56*4d7e907cSAndroid Build Coastguard Worker Return<Allocation> allocationAdapterCreate(Type type, Allocation baseAlloc) override; 57*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationAdapterOffset(Allocation alloc, const hidl_vec<uint32_t>& offsets) override; 58*4d7e907cSAndroid Build Coastguard Worker Return<Type> allocationGetType(Allocation allocation) override; 59*4d7e907cSAndroid Build Coastguard Worker Return<Allocation> allocationCreateTyped(Type type, AllocationMipmapControl amips, int32_t usage, Ptr ptr) override; 60*4d7e907cSAndroid Build Coastguard Worker Return<Allocation> allocationCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override; 61*4d7e907cSAndroid Build Coastguard Worker Return<Allocation> allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override; 62*4d7e907cSAndroid Build Coastguard Worker Return<NativeWindow> allocationGetNativeWindow(Allocation allocation) override; 63*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationSetNativeWindow(Allocation allocation, NativeWindow nativewindow) override; 64*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationSetupBufferQueue(Allocation alloc, uint32_t numBuffer) override; 65*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationShareBufferQueue(Allocation baseAlloc, Allocation subAlloc) override; 66*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationCopyToBitmap(Allocation allocation, Ptr data, Size sizeBytes) override; 67*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint32_t count, const hidl_vec<uint8_t>& data) override; 68*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec<uint8_t>& data, Size compIdx) override; 69*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation2DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, const hidl_vec<uint8_t>& data, Size stride) override; 70*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation3DWrite(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const hidl_vec<uint8_t>& data, Size stride) override; 71*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationGenerateMipmaps(Allocation allocation) override; 72*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationRead(Allocation allocation, Ptr data, Size sizeBytes) override; 73*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation1DRead(Allocation allocation, uint32_t xoff, uint32_t lod, uint32_t count, Ptr data, Size sizeBytes) override; 74*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationElementRead(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, Ptr data, Size sizeBytes, Size compIdx) override; 75*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation2DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t lod, AllocationCubemapFace face, uint32_t w, uint32_t h, Ptr data, Size sizeBytes, Size stride) override; 76*4d7e907cSAndroid Build Coastguard Worker Return<void> allocation3DRead(Allocation allocation, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, Ptr data, Size sizeBytes, Size stride) override; 77*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationSyncAll(Allocation allocation, AllocationUsageType usageType) override; 78*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationResize1D(Allocation allocation, uint32_t dimX) override; 79*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationCopy2DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstMip, AllocationCubemapFace dstFace, uint32_t width, uint32_t height, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcMip, AllocationCubemapFace srcFace) override; 80*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationCopy3DRange(Allocation dstAlloc, uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstMip, uint32_t width, uint32_t height, uint32_t depth, Allocation srcAlloc, uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcMip) override; 81*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationIoSend(Allocation allocation) override; 82*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationIoReceive(Allocation allocation) override; 83*4d7e907cSAndroid Build Coastguard Worker Return<void> allocationGetPointer(Allocation allocation, uint32_t lod, AllocationCubemapFace face, uint32_t z, allocationGetPointer_cb _hidl_cb) override; 84*4d7e907cSAndroid Build Coastguard Worker Return<void> elementGetNativeMetadata(Element element, elementGetNativeMetadata_cb _hidl_cb) override; 85*4d7e907cSAndroid Build Coastguard Worker Return<void> elementGetSubElements(Element element, Size numSubElem, elementGetSubElements_cb _hidl_cb) override; 86*4d7e907cSAndroid Build Coastguard Worker Return<Element> elementCreate(DataType dt, DataKind dk, bool norm, uint32_t size) override; 87*4d7e907cSAndroid Build Coastguard Worker Return<Element> elementComplexCreate(const hidl_vec<Element>& eins, const hidl_vec<hidl_string>& names, const hidl_vec<Size>& arraySizes) override; 88*4d7e907cSAndroid Build Coastguard Worker Return<void> typeGetNativeMetadata(Type type, typeGetNativeMetadata_cb _hidl_cb) override; 89*4d7e907cSAndroid Build Coastguard Worker Return<Type> typeCreate(Element element, uint32_t dimX, uint32_t dimY, uint32_t dimZ, bool mipmaps, bool faces, YuvFormat yuv) override; 90*4d7e907cSAndroid Build Coastguard Worker Return<void> contextDestroy() override; 91*4d7e907cSAndroid Build Coastguard Worker Return<void> contextGetMessage(Ptr data, Size size, contextGetMessage_cb _hidl_cb) override; 92*4d7e907cSAndroid Build Coastguard Worker Return<void> contextPeekMessage(contextPeekMessage_cb _hidl_cb) override; 93*4d7e907cSAndroid Build Coastguard Worker Return<void> contextSendMessage(uint32_t id, const hidl_vec<uint8_t>& data) override; 94*4d7e907cSAndroid Build Coastguard Worker Return<void> contextInitToClient() override; 95*4d7e907cSAndroid Build Coastguard Worker Return<void> contextDeinitToClient() override; 96*4d7e907cSAndroid Build Coastguard Worker Return<void> contextFinish() override; 97*4d7e907cSAndroid Build Coastguard Worker Return<void> contextLog() override; 98*4d7e907cSAndroid Build Coastguard Worker Return<void> contextSetPriority(ThreadPriorities priority) override; 99*4d7e907cSAndroid Build Coastguard Worker Return<void> contextSetCacheDir(const hidl_string& cacheDir) override; 100*4d7e907cSAndroid Build Coastguard Worker Return<void> assignName(ObjectBase obj, const hidl_string& name) override; 101*4d7e907cSAndroid Build Coastguard Worker Return<void> getName(ObjectBase obj, getName_cb _hidl_cb) override; 102*4d7e907cSAndroid Build Coastguard Worker Return<Closure> closureCreate(ScriptKernelID kernelID, Allocation returnValue, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes, const hidl_vec<Closure>& depClosures, const hidl_vec<ScriptFieldID>& depFieldIDS) override; 103*4d7e907cSAndroid Build Coastguard Worker Return<Closure> invokeClosureCreate(ScriptInvokeID invokeID, const hidl_vec<uint8_t>& params, const hidl_vec<ScriptFieldID>& fieldIDS, const hidl_vec<int64_t>& values, const hidl_vec<int32_t>& sizes) override; 104*4d7e907cSAndroid Build Coastguard Worker Return<void> closureSetArg(Closure closure, uint32_t index, Ptr value, int32_t size) override; 105*4d7e907cSAndroid Build Coastguard Worker Return<void> closureSetGlobal(Closure closure, ScriptFieldID fieldID, int64_t value, int32_t size) override; 106*4d7e907cSAndroid Build Coastguard Worker Return<ScriptKernelID> scriptKernelIDCreate(Script script, int32_t slot, int32_t sig) override; 107*4d7e907cSAndroid Build Coastguard Worker Return<ScriptInvokeID> scriptInvokeIDCreate(Script script, int32_t slot) override; 108*4d7e907cSAndroid Build Coastguard Worker Return<ScriptFieldID> scriptFieldIDCreate(Script script, int32_t slot) override; 109*4d7e907cSAndroid Build Coastguard Worker Return<ScriptGroup> scriptGroupCreate(const hidl_vec<ScriptKernelID>& kernels, const hidl_vec<ScriptKernelID>& srcK, const hidl_vec<ScriptKernelID>& dstK, const hidl_vec<ScriptFieldID>& dstF, const hidl_vec<Type>& types) override; 110*4d7e907cSAndroid Build Coastguard Worker Return<ScriptGroup2> scriptGroup2Create(const hidl_string& name, const hidl_string& cacheDir, const hidl_vec<Closure>& closures) override; 111*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptGroupSetOutput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) override; 112*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptGroupSetInput(ScriptGroup sg, ScriptKernelID kid, Allocation alloc) override; 113*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptGroupExecute(ScriptGroup sg) override; 114*4d7e907cSAndroid Build Coastguard Worker Return<void> objDestroy(ObjectBase obj) override; 115*4d7e907cSAndroid Build Coastguard Worker Return<Sampler> samplerCreate(SamplerValue magFilter, SamplerValue minFilter, SamplerValue wrapS, SamplerValue wrapT, SamplerValue wrapR, float aniso) override; 116*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptBindAllocation(Script script, Allocation allocation, uint32_t slot) override; 117*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetTimeZone(Script script, const hidl_string& timeZone) override; 118*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptInvoke(Script vs, uint32_t slot) override; 119*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptInvokeV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) override; 120*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptForEach(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, const hidl_vec<uint8_t>& params, Ptr sc) override; 121*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptReduce(Script vs, uint32_t slot, const hidl_vec<Allocation>& vains, Allocation vaout, Ptr sc) override; 122*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarI(Script vs, uint32_t slot, int32_t value) override; 123*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarObj(Script vs, uint32_t slot, ObjectBase obj) override; 124*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarJ(Script vs, uint32_t slot, int64_t value) override; 125*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarF(Script vs, uint32_t slot, float value) override; 126*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarD(Script vs, uint32_t slot, double value) override; 127*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarV(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data) override; 128*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptGetVarV(Script vs, uint32_t slot, Size len, scriptGetVarV_cb _hidl_cb) override; 129*4d7e907cSAndroid Build Coastguard Worker Return<void> scriptSetVarVE(Script vs, uint32_t slot, const hidl_vec<uint8_t>& data, Element ve, const hidl_vec<uint32_t>& dims) override; 130*4d7e907cSAndroid Build Coastguard Worker Return<Script> scriptCCreate(const hidl_string& resName, const hidl_string& cacheDir, const hidl_vec<uint8_t>& text) override; 131*4d7e907cSAndroid Build Coastguard Worker Return<Script> scriptIntrinsicCreate(ScriptIntrinsicID id, Element elem) override; 132*4d7e907cSAndroid Build Coastguard Worker 133*4d7e907cSAndroid Build Coastguard Worker // Methods from ::android::hidl::base::V1_0::IBase follow. 134*4d7e907cSAndroid Build Coastguard Worker 135*4d7e907cSAndroid Build Coastguard Worker private: 136*4d7e907cSAndroid Build Coastguard Worker RsContext mContext; 137*4d7e907cSAndroid Build Coastguard Worker }; 138*4d7e907cSAndroid Build Coastguard Worker 139*4d7e907cSAndroid Build Coastguard Worker } // namespace implementation 140*4d7e907cSAndroid Build Coastguard Worker } // namespace V1_0 141*4d7e907cSAndroid Build Coastguard Worker } // namespace renderscript 142*4d7e907cSAndroid Build Coastguard Worker } // namespace hardware 143*4d7e907cSAndroid Build Coastguard Worker } // namespace android 144*4d7e907cSAndroid Build Coastguard Worker 145*4d7e907cSAndroid Build Coastguard Worker #endif // ANDROID_HARDWARE_RENDERSCRIPT_V1_0_CONTEXT_H 146