xref: /aosp_15_r20/hardware/interfaces/broadcastradio/common/utils/WorkerThread.cpp (revision 4d7e907c777eeecc4c5bd7cf640a754fac206ff7)
1*4d7e907cSAndroid Build Coastguard Worker /*
2*4d7e907cSAndroid Build Coastguard Worker  * Copyright (C) 2017 The Android Open Source Project
3*4d7e907cSAndroid Build Coastguard Worker  *
4*4d7e907cSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*4d7e907cSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*4d7e907cSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*4d7e907cSAndroid Build Coastguard Worker  *
8*4d7e907cSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*4d7e907cSAndroid Build Coastguard Worker  *
10*4d7e907cSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*4d7e907cSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*4d7e907cSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*4d7e907cSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*4d7e907cSAndroid Build Coastguard Worker  * limitations under the License.
15*4d7e907cSAndroid Build Coastguard Worker  */
16*4d7e907cSAndroid Build Coastguard Worker 
17*4d7e907cSAndroid Build Coastguard Worker #include <broadcastradio-utils/WorkerThread.h>
18*4d7e907cSAndroid Build Coastguard Worker 
19*4d7e907cSAndroid Build Coastguard Worker namespace android {
20*4d7e907cSAndroid Build Coastguard Worker 
21*4d7e907cSAndroid Build Coastguard Worker using std::function;
22*4d7e907cSAndroid Build Coastguard Worker using std::lock_guard;
23*4d7e907cSAndroid Build Coastguard Worker using std::mutex;
24*4d7e907cSAndroid Build Coastguard Worker using std::unique_lock;
25*4d7e907cSAndroid Build Coastguard Worker using std::chrono::milliseconds;
26*4d7e907cSAndroid Build Coastguard Worker using std::chrono::steady_clock;
27*4d7e907cSAndroid Build Coastguard Worker using std::this_thread::sleep_for;
28*4d7e907cSAndroid Build Coastguard Worker 
operator <(const WorkerThread::Task & lhs,const WorkerThread::Task & rhs)29*4d7e907cSAndroid Build Coastguard Worker bool operator<(const WorkerThread::Task& lhs, const WorkerThread::Task& rhs) {
30*4d7e907cSAndroid Build Coastguard Worker     return lhs.when > rhs.when;
31*4d7e907cSAndroid Build Coastguard Worker }
32*4d7e907cSAndroid Build Coastguard Worker 
WorkerThread()33*4d7e907cSAndroid Build Coastguard Worker WorkerThread::WorkerThread() : mIsTerminating(false) {
34*4d7e907cSAndroid Build Coastguard Worker     // putting mThread in constructor instead of initializer list
35*4d7e907cSAndroid Build Coastguard Worker     // to ensure all class members are init before mThread starts
36*4d7e907cSAndroid Build Coastguard Worker     mThread = std::thread(&WorkerThread::threadLoop, this);
37*4d7e907cSAndroid Build Coastguard Worker }
38*4d7e907cSAndroid Build Coastguard Worker 
~WorkerThread()39*4d7e907cSAndroid Build Coastguard Worker WorkerThread::~WorkerThread() {
40*4d7e907cSAndroid Build Coastguard Worker     {
41*4d7e907cSAndroid Build Coastguard Worker         lock_guard<mutex> lk(mMut);
42*4d7e907cSAndroid Build Coastguard Worker         mIsTerminating = true;
43*4d7e907cSAndroid Build Coastguard Worker         mCond.notify_one();
44*4d7e907cSAndroid Build Coastguard Worker     }
45*4d7e907cSAndroid Build Coastguard Worker     mThread.join();
46*4d7e907cSAndroid Build Coastguard Worker }
47*4d7e907cSAndroid Build Coastguard Worker 
schedule(function<void ()> task,milliseconds delay)48*4d7e907cSAndroid Build Coastguard Worker void WorkerThread::schedule(function<void()> task, milliseconds delay) {
49*4d7e907cSAndroid Build Coastguard Worker     auto cancelTask = []() {};
50*4d7e907cSAndroid Build Coastguard Worker     schedule(std::move(task), cancelTask, delay);
51*4d7e907cSAndroid Build Coastguard Worker }
52*4d7e907cSAndroid Build Coastguard Worker 
schedule(function<void ()> task,function<void ()> cancelTask,milliseconds delay)53*4d7e907cSAndroid Build Coastguard Worker void WorkerThread::schedule(function<void()> task, function<void()> cancelTask,
54*4d7e907cSAndroid Build Coastguard Worker                             milliseconds delay) {
55*4d7e907cSAndroid Build Coastguard Worker     auto when = steady_clock::now() + delay;
56*4d7e907cSAndroid Build Coastguard Worker 
57*4d7e907cSAndroid Build Coastguard Worker     lock_guard<mutex> lk(mMut);
58*4d7e907cSAndroid Build Coastguard Worker     mTasks.push(Task({when, std::move(task), std::move(cancelTask)}));
59*4d7e907cSAndroid Build Coastguard Worker     mCond.notify_one();
60*4d7e907cSAndroid Build Coastguard Worker }
61*4d7e907cSAndroid Build Coastguard Worker 
cancelAll()62*4d7e907cSAndroid Build Coastguard Worker void WorkerThread::cancelAll() {
63*4d7e907cSAndroid Build Coastguard Worker     lock_guard<mutex> lk(mMut);
64*4d7e907cSAndroid Build Coastguard Worker     while (!mTasks.empty()) {
65*4d7e907cSAndroid Build Coastguard Worker         auto task = mTasks.top();
66*4d7e907cSAndroid Build Coastguard Worker         task.onCanceled();
67*4d7e907cSAndroid Build Coastguard Worker         mTasks.pop();
68*4d7e907cSAndroid Build Coastguard Worker     }
69*4d7e907cSAndroid Build Coastguard Worker }
70*4d7e907cSAndroid Build Coastguard Worker 
threadLoop()71*4d7e907cSAndroid Build Coastguard Worker void WorkerThread::threadLoop() {
72*4d7e907cSAndroid Build Coastguard Worker     while (true) {
73*4d7e907cSAndroid Build Coastguard Worker         unique_lock<mutex> lk(mMut);
74*4d7e907cSAndroid Build Coastguard Worker         if (mIsTerminating) {
75*4d7e907cSAndroid Build Coastguard Worker             return;
76*4d7e907cSAndroid Build Coastguard Worker         }
77*4d7e907cSAndroid Build Coastguard Worker         if (mTasks.empty()) {
78*4d7e907cSAndroid Build Coastguard Worker             mCond.wait(lk);
79*4d7e907cSAndroid Build Coastguard Worker             continue;
80*4d7e907cSAndroid Build Coastguard Worker         }
81*4d7e907cSAndroid Build Coastguard Worker 
82*4d7e907cSAndroid Build Coastguard Worker         auto task = mTasks.top();
83*4d7e907cSAndroid Build Coastguard Worker         if (task.when > steady_clock::now()) {
84*4d7e907cSAndroid Build Coastguard Worker             mCond.wait_until(lk, task.when);
85*4d7e907cSAndroid Build Coastguard Worker             continue;
86*4d7e907cSAndroid Build Coastguard Worker         }
87*4d7e907cSAndroid Build Coastguard Worker 
88*4d7e907cSAndroid Build Coastguard Worker         mTasks.pop();
89*4d7e907cSAndroid Build Coastguard Worker         lk.unlock();  // what() might need to schedule another task
90*4d7e907cSAndroid Build Coastguard Worker         task.what();
91*4d7e907cSAndroid Build Coastguard Worker     }
92*4d7e907cSAndroid Build Coastguard Worker }
93*4d7e907cSAndroid Build Coastguard Worker 
94*4d7e907cSAndroid Build Coastguard Worker }  // namespace android
95