xref: /aosp_15_r20/frameworks/base/graphics/java/Android.bp (revision d57664e9bc4670b3ecf6748a746a57c557b6bc9e)
1*d57664e9SAndroid Build Coastguard Workerpackage {
2*d57664e9SAndroid Build Coastguard Worker    default_team: "trendy_team_android_gpu",
3*d57664e9SAndroid Build Coastguard Worker    // See: http://go/android-license-faq
4*d57664e9SAndroid Build Coastguard Worker    // A large-scale-change added 'default_applicable_licenses' to import
5*d57664e9SAndroid Build Coastguard Worker    // all of the 'license_kinds' from "frameworks_base_license"
6*d57664e9SAndroid Build Coastguard Worker    // to get the below license kinds:
7*d57664e9SAndroid Build Coastguard Worker    //   SPDX-license-identifier-Apache-2.0
8*d57664e9SAndroid Build Coastguard Worker    default_applicable_licenses: ["frameworks_base_license"],
9*d57664e9SAndroid Build Coastguard Worker}
10*d57664e9SAndroid Build Coastguard Worker
11*d57664e9SAndroid Build Coastguard Workeraconfig_declarations {
12*d57664e9SAndroid Build Coastguard Worker    name: "framework_graphics_flags",
13*d57664e9SAndroid Build Coastguard Worker    package: "com.android.graphics.flags",
14*d57664e9SAndroid Build Coastguard Worker    container: "system",
15*d57664e9SAndroid Build Coastguard Worker    srcs: ["android/framework_graphics.aconfig"],
16*d57664e9SAndroid Build Coastguard Worker}
17*d57664e9SAndroid Build Coastguard Worker
18*d57664e9SAndroid Build Coastguard Workerfilegroup {
19*d57664e9SAndroid Build Coastguard Worker    name: "framework-graphics-nonupdatable-sources",
20*d57664e9SAndroid Build Coastguard Worker    srcs: [
21*d57664e9SAndroid Build Coastguard Worker        "**/*.java",
22*d57664e9SAndroid Build Coastguard Worker        "**/*.aidl",
23*d57664e9SAndroid Build Coastguard Worker    ],
24*d57664e9SAndroid Build Coastguard Worker    visibility: ["//frameworks/base"],
25*d57664e9SAndroid Build Coastguard Worker}
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