xref: /aosp_15_r20/external/webrtc/modules/video_coding/decoding_state.h (revision d9f758449e529ab9291ac668be2861e7a55c2422)
1*d9f75844SAndroid Build Coastguard Worker /*
2*d9f75844SAndroid Build Coastguard Worker  *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3*d9f75844SAndroid Build Coastguard Worker  *
4*d9f75844SAndroid Build Coastguard Worker  *  Use of this source code is governed by a BSD-style license
5*d9f75844SAndroid Build Coastguard Worker  *  that can be found in the LICENSE file in the root of the source
6*d9f75844SAndroid Build Coastguard Worker  *  tree. An additional intellectual property rights grant can be found
7*d9f75844SAndroid Build Coastguard Worker  *  in the file PATENTS.  All contributing project authors may
8*d9f75844SAndroid Build Coastguard Worker  *  be found in the AUTHORS file in the root of the source tree.
9*d9f75844SAndroid Build Coastguard Worker  */
10*d9f75844SAndroid Build Coastguard Worker 
11*d9f75844SAndroid Build Coastguard Worker #ifndef MODULES_VIDEO_CODING_DECODING_STATE_H_
12*d9f75844SAndroid Build Coastguard Worker #define MODULES_VIDEO_CODING_DECODING_STATE_H_
13*d9f75844SAndroid Build Coastguard Worker 
14*d9f75844SAndroid Build Coastguard Worker #include <cstdint>
15*d9f75844SAndroid Build Coastguard Worker #include <map>
16*d9f75844SAndroid Build Coastguard Worker #include <set>
17*d9f75844SAndroid Build Coastguard Worker #include <vector>
18*d9f75844SAndroid Build Coastguard Worker 
19*d9f75844SAndroid Build Coastguard Worker namespace webrtc {
20*d9f75844SAndroid Build Coastguard Worker 
21*d9f75844SAndroid Build Coastguard Worker // Forward declarations
22*d9f75844SAndroid Build Coastguard Worker struct NaluInfo;
23*d9f75844SAndroid Build Coastguard Worker class VCMFrameBuffer;
24*d9f75844SAndroid Build Coastguard Worker class VCMPacket;
25*d9f75844SAndroid Build Coastguard Worker 
26*d9f75844SAndroid Build Coastguard Worker class VCMDecodingState {
27*d9f75844SAndroid Build Coastguard Worker  public:
28*d9f75844SAndroid Build Coastguard Worker   // The max number of bits used to reference back
29*d9f75844SAndroid Build Coastguard Worker   // to a previous frame when using flexible mode.
30*d9f75844SAndroid Build Coastguard Worker   static const uint16_t kNumRefBits = 7;
31*d9f75844SAndroid Build Coastguard Worker   static const uint16_t kFrameDecodedLength = 1 << kNumRefBits;
32*d9f75844SAndroid Build Coastguard Worker 
33*d9f75844SAndroid Build Coastguard Worker   VCMDecodingState();
34*d9f75844SAndroid Build Coastguard Worker   ~VCMDecodingState();
35*d9f75844SAndroid Build Coastguard Worker   // Check for old frame
36*d9f75844SAndroid Build Coastguard Worker   bool IsOldFrame(const VCMFrameBuffer* frame) const;
37*d9f75844SAndroid Build Coastguard Worker   // Check for old packet
38*d9f75844SAndroid Build Coastguard Worker   bool IsOldPacket(const VCMPacket* packet) const;
39*d9f75844SAndroid Build Coastguard Worker   // Check for frame continuity based on current decoded state. Use best method
40*d9f75844SAndroid Build Coastguard Worker   // possible, i.e. temporal info, picture ID or sequence number.
41*d9f75844SAndroid Build Coastguard Worker   bool ContinuousFrame(const VCMFrameBuffer* frame) const;
42*d9f75844SAndroid Build Coastguard Worker   void SetState(const VCMFrameBuffer* frame);
43*d9f75844SAndroid Build Coastguard Worker   void CopyFrom(const VCMDecodingState& state);
44*d9f75844SAndroid Build Coastguard Worker   bool UpdateEmptyFrame(const VCMFrameBuffer* frame);
45*d9f75844SAndroid Build Coastguard Worker   // Update the sequence number if the timestamp matches current state and the
46*d9f75844SAndroid Build Coastguard Worker   // sequence number is higher than the current one. This accounts for packets
47*d9f75844SAndroid Build Coastguard Worker   // arriving late.
48*d9f75844SAndroid Build Coastguard Worker   void UpdateOldPacket(const VCMPacket* packet);
49*d9f75844SAndroid Build Coastguard Worker   void SetSeqNum(uint16_t new_seq_num);
50*d9f75844SAndroid Build Coastguard Worker   void Reset();
51*d9f75844SAndroid Build Coastguard Worker   uint32_t time_stamp() const;
52*d9f75844SAndroid Build Coastguard Worker   uint16_t sequence_num() const;
53*d9f75844SAndroid Build Coastguard Worker   // Return true if at initial state.
54*d9f75844SAndroid Build Coastguard Worker   bool in_initial_state() const;
55*d9f75844SAndroid Build Coastguard Worker   // Return true when sync is on - decode all layers.
56*d9f75844SAndroid Build Coastguard Worker   bool full_sync() const;
57*d9f75844SAndroid Build Coastguard Worker 
58*d9f75844SAndroid Build Coastguard Worker  private:
59*d9f75844SAndroid Build Coastguard Worker   void UpdateSyncState(const VCMFrameBuffer* frame);
60*d9f75844SAndroid Build Coastguard Worker   // Designated continuity functions
61*d9f75844SAndroid Build Coastguard Worker   bool ContinuousPictureId(int picture_id) const;
62*d9f75844SAndroid Build Coastguard Worker   bool ContinuousSeqNum(uint16_t seq_num) const;
63*d9f75844SAndroid Build Coastguard Worker   bool ContinuousLayer(int temporal_id, int tl0_pic_id) const;
64*d9f75844SAndroid Build Coastguard Worker   bool ContinuousFrameRefs(const VCMFrameBuffer* frame) const;
65*d9f75844SAndroid Build Coastguard Worker   bool UsingPictureId(const VCMFrameBuffer* frame) const;
66*d9f75844SAndroid Build Coastguard Worker   bool UsingFlexibleMode(const VCMFrameBuffer* frame) const;
67*d9f75844SAndroid Build Coastguard Worker   bool AheadOfFramesDecodedClearedTo(uint16_t index) const;
68*d9f75844SAndroid Build Coastguard Worker   bool HaveSpsAndPps(const std::vector<NaluInfo>& nalus) const;
69*d9f75844SAndroid Build Coastguard Worker 
70*d9f75844SAndroid Build Coastguard Worker   // Keep state of last decoded frame.
71*d9f75844SAndroid Build Coastguard Worker   // TODO(mikhal/stefan): create designated classes to handle these types.
72*d9f75844SAndroid Build Coastguard Worker   uint16_t sequence_num_;
73*d9f75844SAndroid Build Coastguard Worker   uint32_t time_stamp_;
74*d9f75844SAndroid Build Coastguard Worker   int picture_id_;
75*d9f75844SAndroid Build Coastguard Worker   int temporal_id_;
76*d9f75844SAndroid Build Coastguard Worker   int tl0_pic_id_;
77*d9f75844SAndroid Build Coastguard Worker   bool full_sync_;  // Sync flag when temporal layers are used.
78*d9f75844SAndroid Build Coastguard Worker   bool in_initial_state_;
79*d9f75844SAndroid Build Coastguard Worker 
80*d9f75844SAndroid Build Coastguard Worker   // Used to check references in flexible mode.
81*d9f75844SAndroid Build Coastguard Worker   bool frame_decoded_[kFrameDecodedLength];
82*d9f75844SAndroid Build Coastguard Worker   uint16_t frame_decoded_cleared_to_;
83*d9f75844SAndroid Build Coastguard Worker   std::set<int> received_sps_;
84*d9f75844SAndroid Build Coastguard Worker   std::map<int, int> received_pps_;
85*d9f75844SAndroid Build Coastguard Worker };
86*d9f75844SAndroid Build Coastguard Worker 
87*d9f75844SAndroid Build Coastguard Worker }  // namespace webrtc
88*d9f75844SAndroid Build Coastguard Worker 
89*d9f75844SAndroid Build Coastguard Worker #endif  // MODULES_VIDEO_CODING_DECODING_STATE_H_
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