xref: /aosp_15_r20/external/skia/src/sksl/codegen/SkSLRasterPipelineCodeGenerator.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_RASTERPIPELINECODEGENERATOR
9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_RASTERPIPELINECODEGENERATOR
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class FunctionDefinition;
17*c8dee2aaSAndroid Build Coastguard Worker struct Program;
18*c8dee2aaSAndroid Build Coastguard Worker class DebugTracePriv;
19*c8dee2aaSAndroid Build Coastguard Worker namespace RP { class Program; }
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker /**
22*c8dee2aaSAndroid Build Coastguard Worker  * Convert 'function' to Raster Pipeline stages, for use by blends, shaders, and color filters.
23*c8dee2aaSAndroid Build Coastguard Worker  * The arguments to the function are passed in registers:
24*c8dee2aaSAndroid Build Coastguard Worker  *   -- coordinates in src.rg for shaders
25*c8dee2aaSAndroid Build Coastguard Worker  *   -- color in src.rgba for color filters
26*c8dee2aaSAndroid Build Coastguard Worker  *   -- src/dst in src.rgba and dst.rgba for blenders
27*c8dee2aaSAndroid Build Coastguard Worker  *
28*c8dee2aaSAndroid Build Coastguard Worker  * Design docs for SkSL in Raster Pipeline: go/sksl-rp
29*c8dee2aaSAndroid Build Coastguard Worker  * https://docs.google.com/document/d/1GCQeAGVGHubOCbmULVdXUkNiXdw9J4umai_M5X3JGS4/edit?usp=sharing
30*c8dee2aaSAndroid Build Coastguard Worker  */
31*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<RP::Program> MakeRasterPipelineProgram(const Program& program,
32*c8dee2aaSAndroid Build Coastguard Worker                                                        const FunctionDefinition& function,
33*c8dee2aaSAndroid Build Coastguard Worker                                                        DebugTracePriv* debugTrace = nullptr,
34*c8dee2aaSAndroid Build Coastguard Worker                                                        bool writeTraceOps = false);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkSL
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker #endif
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