xref: /aosp_15_r20/external/skia/src/gpu/graphite/text/TextAtlasManager.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/text/TextAtlasManager.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Recorder.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkAutoMalloc.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkDistanceFieldGen.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkMasks.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/AtlasProvider.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/DrawAtlas.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/RecorderPriv.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/TextureProxy.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLUtil.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/Glyph.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/GlyphVector.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/StrikeCache.h"
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker using Glyph = sktext::gpu::Glyph;
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
27*c8dee2aaSAndroid Build Coastguard Worker 
TextAtlasManager(Recorder * recorder)28*c8dee2aaSAndroid Build Coastguard Worker TextAtlasManager::TextAtlasManager(Recorder* recorder)
29*c8dee2aaSAndroid Build Coastguard Worker         : fRecorder(recorder)
30*c8dee2aaSAndroid Build Coastguard Worker         , fSupportBilerpAtlas{recorder->priv().caps()->supportBilerpFromGlyphAtlas()}
31*c8dee2aaSAndroid Build Coastguard Worker         , fAtlasConfig{recorder->priv().caps()->maxTextureSize(),
32*c8dee2aaSAndroid Build Coastguard Worker                        recorder->priv().caps()->glyphCacheTextureMaximumBytes()} {
33*c8dee2aaSAndroid Build Coastguard Worker     if (!recorder->priv().caps()->allowMultipleAtlasTextures() ||
34*c8dee2aaSAndroid Build Coastguard Worker         // multitexturing supported only if range can represent the index + texcoords fully
35*c8dee2aaSAndroid Build Coastguard Worker         !(recorder->priv().caps()->shaderCaps()->fFloatIs32Bits ||
36*c8dee2aaSAndroid Build Coastguard Worker           recorder->priv().caps()->shaderCaps()->fIntegerSupport)) {
37*c8dee2aaSAndroid Build Coastguard Worker         fAllowMultitexturing = DrawAtlas::AllowMultitexturing::kNo;
38*c8dee2aaSAndroid Build Coastguard Worker     } else {
39*c8dee2aaSAndroid Build Coastguard Worker         fAllowMultitexturing = DrawAtlas::AllowMultitexturing::kYes;
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker }
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker TextAtlasManager::~TextAtlasManager() = default;
44*c8dee2aaSAndroid Build Coastguard Worker 
freeAll()45*c8dee2aaSAndroid Build Coastguard Worker void TextAtlasManager::freeAll() {
46*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < kMaskFormatCount; ++i) {
47*c8dee2aaSAndroid Build Coastguard Worker         fAtlases[i] = nullptr;
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker 
hasGlyph(MaskFormat format,Glyph * glyph)51*c8dee2aaSAndroid Build Coastguard Worker bool TextAtlasManager::hasGlyph(MaskFormat format, Glyph* glyph) {
52*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(glyph);
53*c8dee2aaSAndroid Build Coastguard Worker     return this->getAtlas(format)->hasID(glyph->fAtlasLocator.plotLocator());
54*c8dee2aaSAndroid Build Coastguard Worker }
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker template <typename INT_TYPE>
expand_bits(INT_TYPE * dst,const uint8_t * src,int width,int height,int dstRowBytes,int srcRowBytes)57*c8dee2aaSAndroid Build Coastguard Worker static void expand_bits(INT_TYPE* dst,
58*c8dee2aaSAndroid Build Coastguard Worker                         const uint8_t* src,
59*c8dee2aaSAndroid Build Coastguard Worker                         int width,
60*c8dee2aaSAndroid Build Coastguard Worker                         int height,
61*c8dee2aaSAndroid Build Coastguard Worker                         int dstRowBytes,
62*c8dee2aaSAndroid Build Coastguard Worker                         int srcRowBytes) {
63*c8dee2aaSAndroid Build Coastguard Worker     for (int y = 0; y < height; ++y) {
64*c8dee2aaSAndroid Build Coastguard Worker         int rowWritesLeft = width;
65*c8dee2aaSAndroid Build Coastguard Worker         const uint8_t* s = src;
66*c8dee2aaSAndroid Build Coastguard Worker         INT_TYPE* d = dst;
67*c8dee2aaSAndroid Build Coastguard Worker         while (rowWritesLeft > 0) {
68*c8dee2aaSAndroid Build Coastguard Worker             unsigned mask = *s++;
69*c8dee2aaSAndroid Build Coastguard Worker             for (int x = 7; x >= 0 && rowWritesLeft; --x, --rowWritesLeft) {
70*c8dee2aaSAndroid Build Coastguard Worker                 *d++ = (mask & (1 << x)) ? (INT_TYPE)(~0UL) : 0;
71*c8dee2aaSAndroid Build Coastguard Worker             }
72*c8dee2aaSAndroid Build Coastguard Worker         }
73*c8dee2aaSAndroid Build Coastguard Worker         dst = reinterpret_cast<INT_TYPE*>(reinterpret_cast<intptr_t>(dst) + dstRowBytes);
74*c8dee2aaSAndroid Build Coastguard Worker         src += srcRowBytes;
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker }
77*c8dee2aaSAndroid Build Coastguard Worker 
get_packed_glyph_image(const SkGlyph & glyph,int dstRB,MaskFormat expectedMaskFormat,void * dst)78*c8dee2aaSAndroid Build Coastguard Worker static void get_packed_glyph_image(
79*c8dee2aaSAndroid Build Coastguard Worker         const SkGlyph& glyph, int dstRB, MaskFormat expectedMaskFormat, void* dst) {
80*c8dee2aaSAndroid Build Coastguard Worker     const int width = glyph.width();
81*c8dee2aaSAndroid Build Coastguard Worker     const int height = glyph.height();
82*c8dee2aaSAndroid Build Coastguard Worker     const void* src = glyph.image();
83*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(src != nullptr);
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker     MaskFormat maskFormat = Glyph::FormatFromSkGlyph(glyph.maskFormat());
86*c8dee2aaSAndroid Build Coastguard Worker     if (maskFormat == expectedMaskFormat) {
87*c8dee2aaSAndroid Build Coastguard Worker         int srcRB = glyph.rowBytes();
88*c8dee2aaSAndroid Build Coastguard Worker         // Notice this comparison is with the glyphs raw mask format, and not its MaskFormat.
89*c8dee2aaSAndroid Build Coastguard Worker         if (glyph.maskFormat() != SkMask::kBW_Format) {
90*c8dee2aaSAndroid Build Coastguard Worker             if (srcRB != dstRB) {
91*c8dee2aaSAndroid Build Coastguard Worker                 const int bbp = MaskFormatBytesPerPixel(expectedMaskFormat);
92*c8dee2aaSAndroid Build Coastguard Worker                 for (int y = 0; y < height; y++) {
93*c8dee2aaSAndroid Build Coastguard Worker                     memcpy(dst, src, width * bbp);
94*c8dee2aaSAndroid Build Coastguard Worker                     src = (const char*) src + srcRB;
95*c8dee2aaSAndroid Build Coastguard Worker                     dst = (char*) dst + dstRB;
96*c8dee2aaSAndroid Build Coastguard Worker                 }
97*c8dee2aaSAndroid Build Coastguard Worker             } else {
98*c8dee2aaSAndroid Build Coastguard Worker                 memcpy(dst, src, dstRB * height);
99*c8dee2aaSAndroid Build Coastguard Worker             }
100*c8dee2aaSAndroid Build Coastguard Worker         } else {
101*c8dee2aaSAndroid Build Coastguard Worker             // Handle 8-bit format by expanding the mask to the expected format.
102*c8dee2aaSAndroid Build Coastguard Worker             const uint8_t* bits = reinterpret_cast<const uint8_t*>(src);
103*c8dee2aaSAndroid Build Coastguard Worker             switch (expectedMaskFormat) {
104*c8dee2aaSAndroid Build Coastguard Worker                 case MaskFormat::kA8: {
105*c8dee2aaSAndroid Build Coastguard Worker                     uint8_t* bytes = reinterpret_cast<uint8_t*>(dst);
106*c8dee2aaSAndroid Build Coastguard Worker                     expand_bits(bytes, bits, width, height, dstRB, srcRB);
107*c8dee2aaSAndroid Build Coastguard Worker                     break;
108*c8dee2aaSAndroid Build Coastguard Worker                 }
109*c8dee2aaSAndroid Build Coastguard Worker                 case MaskFormat::kA565: {
110*c8dee2aaSAndroid Build Coastguard Worker                     uint16_t* rgb565 = reinterpret_cast<uint16_t*>(dst);
111*c8dee2aaSAndroid Build Coastguard Worker                     expand_bits(rgb565, bits, width, height, dstRB, srcRB);
112*c8dee2aaSAndroid Build Coastguard Worker                     break;
113*c8dee2aaSAndroid Build Coastguard Worker                 }
114*c8dee2aaSAndroid Build Coastguard Worker                 default:
115*c8dee2aaSAndroid Build Coastguard Worker                     SK_ABORT("Invalid MaskFormat");
116*c8dee2aaSAndroid Build Coastguard Worker             }
117*c8dee2aaSAndroid Build Coastguard Worker         }
118*c8dee2aaSAndroid Build Coastguard Worker     } else if (maskFormat == MaskFormat::kA565 &&
119*c8dee2aaSAndroid Build Coastguard Worker                expectedMaskFormat == MaskFormat::kARGB) {
120*c8dee2aaSAndroid Build Coastguard Worker         // Convert if the glyph uses a 565 mask format since it is using LCD text rendering
121*c8dee2aaSAndroid Build Coastguard Worker         // but the expected format is 8888 (will happen on Intel MacOS with Metal since that
122*c8dee2aaSAndroid Build Coastguard Worker         // combination does not support 565).
123*c8dee2aaSAndroid Build Coastguard Worker         static constexpr SkMasks masks{
124*c8dee2aaSAndroid Build Coastguard Worker                 {0b1111'1000'0000'0000, 11, 5},  // Red
125*c8dee2aaSAndroid Build Coastguard Worker                 {0b0000'0111'1110'0000,  5, 6},  // Green
126*c8dee2aaSAndroid Build Coastguard Worker                 {0b0000'0000'0001'1111,  0, 5},  // Blue
127*c8dee2aaSAndroid Build Coastguard Worker                 {0, 0, 0}                        // Alpha
128*c8dee2aaSAndroid Build Coastguard Worker         };
129*c8dee2aaSAndroid Build Coastguard Worker         constexpr int a565Bpp = MaskFormatBytesPerPixel(MaskFormat::kA565);
130*c8dee2aaSAndroid Build Coastguard Worker         constexpr int argbBpp = MaskFormatBytesPerPixel(MaskFormat::kARGB);
131*c8dee2aaSAndroid Build Coastguard Worker         constexpr bool kBGRAIsNative = kN32_SkColorType == kBGRA_8888_SkColorType;
132*c8dee2aaSAndroid Build Coastguard Worker         char* dstRow = (char*)dst;
133*c8dee2aaSAndroid Build Coastguard Worker         for (int y = 0; y < height; y++) {
134*c8dee2aaSAndroid Build Coastguard Worker             dst = dstRow;
135*c8dee2aaSAndroid Build Coastguard Worker             for (int x = 0; x < width; x++) {
136*c8dee2aaSAndroid Build Coastguard Worker                 uint16_t color565 = 0;
137*c8dee2aaSAndroid Build Coastguard Worker                 memcpy(&color565, src, a565Bpp);
138*c8dee2aaSAndroid Build Coastguard Worker                 uint32_t color8888;
139*c8dee2aaSAndroid Build Coastguard Worker                 // On Windows (and possibly others), font data is stored as BGR.
140*c8dee2aaSAndroid Build Coastguard Worker                 // So we need to swizzle the data to reflect that.
141*c8dee2aaSAndroid Build Coastguard Worker                 if (kBGRAIsNative) {
142*c8dee2aaSAndroid Build Coastguard Worker                     color8888 = masks.getBlue(color565) |
143*c8dee2aaSAndroid Build Coastguard Worker                                 (masks.getGreen(color565) << 8) |
144*c8dee2aaSAndroid Build Coastguard Worker                                 (masks.getRed(color565) << 16) |
145*c8dee2aaSAndroid Build Coastguard Worker                                 (0xFF << 24);
146*c8dee2aaSAndroid Build Coastguard Worker                 } else {
147*c8dee2aaSAndroid Build Coastguard Worker                     color8888 = masks.getRed(color565) |
148*c8dee2aaSAndroid Build Coastguard Worker                                 (masks.getGreen(color565) << 8) |
149*c8dee2aaSAndroid Build Coastguard Worker                                 (masks.getBlue(color565) << 16) |
150*c8dee2aaSAndroid Build Coastguard Worker                                 (0xFF << 24);
151*c8dee2aaSAndroid Build Coastguard Worker                 }
152*c8dee2aaSAndroid Build Coastguard Worker                 memcpy(dst, &color8888, argbBpp);
153*c8dee2aaSAndroid Build Coastguard Worker                 src = (const char*)src + a565Bpp;
154*c8dee2aaSAndroid Build Coastguard Worker                 dst = (      char*)dst + argbBpp;
155*c8dee2aaSAndroid Build Coastguard Worker             }
156*c8dee2aaSAndroid Build Coastguard Worker             dstRow += dstRB;
157*c8dee2aaSAndroid Build Coastguard Worker         }
158*c8dee2aaSAndroid Build Coastguard Worker     } else {
159*c8dee2aaSAndroid Build Coastguard Worker         SkUNREACHABLE;
160*c8dee2aaSAndroid Build Coastguard Worker     }
161*c8dee2aaSAndroid Build Coastguard Worker }
162*c8dee2aaSAndroid Build Coastguard Worker 
resolveMaskFormat(MaskFormat format) const163*c8dee2aaSAndroid Build Coastguard Worker MaskFormat TextAtlasManager::resolveMaskFormat(MaskFormat format) const {
164*c8dee2aaSAndroid Build Coastguard Worker     if (MaskFormat::kA565 == format &&
165*c8dee2aaSAndroid Build Coastguard Worker         !fRecorder->priv().caps()->getDefaultSampledTextureInfo(kRGB_565_SkColorType,
166*c8dee2aaSAndroid Build Coastguard Worker                                                                 /*mipmapped=*/Mipmapped::kNo,
167*c8dee2aaSAndroid Build Coastguard Worker                                                                 Protected::kNo,
168*c8dee2aaSAndroid Build Coastguard Worker                                                                 Renderable::kNo).isValid()) {
169*c8dee2aaSAndroid Build Coastguard Worker         format = MaskFormat::kARGB;
170*c8dee2aaSAndroid Build Coastguard Worker     }
171*c8dee2aaSAndroid Build Coastguard Worker     return format;
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker 
174*c8dee2aaSAndroid Build Coastguard Worker // Returns kSucceeded if glyph successfully added to texture atlas, kTryAgain if a RenderPassTask
175*c8dee2aaSAndroid Build Coastguard Worker // needs to be snapped before adding the glyph, and kError if it can't be added at all.
addGlyphToAtlas(const SkGlyph & skGlyph,Glyph * glyph,int srcPadding)176*c8dee2aaSAndroid Build Coastguard Worker DrawAtlas::ErrorCode TextAtlasManager::addGlyphToAtlas(const SkGlyph& skGlyph,
177*c8dee2aaSAndroid Build Coastguard Worker                                                        Glyph* glyph,
178*c8dee2aaSAndroid Build Coastguard Worker                                                        int srcPadding) {
179*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_DISABLE_SDF_TEXT)
180*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(0 <= srcPadding && srcPadding <= SK_DistanceFieldInset);
181*c8dee2aaSAndroid Build Coastguard Worker #else
182*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(0 <= srcPadding);
183*c8dee2aaSAndroid Build Coastguard Worker #endif
184*c8dee2aaSAndroid Build Coastguard Worker 
185*c8dee2aaSAndroid Build Coastguard Worker     if (skGlyph.image() == nullptr) {
186*c8dee2aaSAndroid Build Coastguard Worker         return DrawAtlas::ErrorCode::kError;
187*c8dee2aaSAndroid Build Coastguard Worker     }
188*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(glyph != nullptr);
189*c8dee2aaSAndroid Build Coastguard Worker 
190*c8dee2aaSAndroid Build Coastguard Worker     MaskFormat glyphFormat = Glyph::FormatFromSkGlyph(skGlyph.maskFormat());
191*c8dee2aaSAndroid Build Coastguard Worker     MaskFormat expectedMaskFormat = this->resolveMaskFormat(glyphFormat);
192*c8dee2aaSAndroid Build Coastguard Worker     int bytesPerPixel = MaskFormatBytesPerPixel(expectedMaskFormat);
193*c8dee2aaSAndroid Build Coastguard Worker 
194*c8dee2aaSAndroid Build Coastguard Worker     int padding;
195*c8dee2aaSAndroid Build Coastguard Worker     switch (srcPadding) {
196*c8dee2aaSAndroid Build Coastguard Worker         case 0:
197*c8dee2aaSAndroid Build Coastguard Worker             // The direct mask/image case.
198*c8dee2aaSAndroid Build Coastguard Worker             padding = 0;
199*c8dee2aaSAndroid Build Coastguard Worker             if (fSupportBilerpAtlas) {
200*c8dee2aaSAndroid Build Coastguard Worker                 // Force direct masks (glyph with no padding) to have padding.
201*c8dee2aaSAndroid Build Coastguard Worker                 padding = 1;
202*c8dee2aaSAndroid Build Coastguard Worker                 srcPadding = 1;
203*c8dee2aaSAndroid Build Coastguard Worker             }
204*c8dee2aaSAndroid Build Coastguard Worker             break;
205*c8dee2aaSAndroid Build Coastguard Worker         case 1:
206*c8dee2aaSAndroid Build Coastguard Worker             // The transformed mask/image case.
207*c8dee2aaSAndroid Build Coastguard Worker             padding = 1;
208*c8dee2aaSAndroid Build Coastguard Worker             break;
209*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_DISABLE_SDF_TEXT)
210*c8dee2aaSAndroid Build Coastguard Worker         case SK_DistanceFieldInset:
211*c8dee2aaSAndroid Build Coastguard Worker             // The SDFT case.
212*c8dee2aaSAndroid Build Coastguard Worker             // If the srcPadding == SK_DistanceFieldInset (SDFT case) then the padding is built
213*c8dee2aaSAndroid Build Coastguard Worker             // into the image on the glyph; no extra padding needed.
214*c8dee2aaSAndroid Build Coastguard Worker             // TODO: can the SDFT glyph image in the cache be reduced by the padding?
215*c8dee2aaSAndroid Build Coastguard Worker             padding = 0;
216*c8dee2aaSAndroid Build Coastguard Worker             break;
217*c8dee2aaSAndroid Build Coastguard Worker #endif
218*c8dee2aaSAndroid Build Coastguard Worker         default:
219*c8dee2aaSAndroid Build Coastguard Worker             // The padding is not one of the know forms.
220*c8dee2aaSAndroid Build Coastguard Worker             return DrawAtlas::ErrorCode::kError;
221*c8dee2aaSAndroid Build Coastguard Worker     }
222*c8dee2aaSAndroid Build Coastguard Worker 
223*c8dee2aaSAndroid Build Coastguard Worker     const int width = skGlyph.width() + 2*padding;
224*c8dee2aaSAndroid Build Coastguard Worker     const int height = skGlyph.height() + 2*padding;
225*c8dee2aaSAndroid Build Coastguard Worker     int rowBytes = width * bytesPerPixel;
226*c8dee2aaSAndroid Build Coastguard Worker     size_t size = height * rowBytes;
227*c8dee2aaSAndroid Build Coastguard Worker 
228*c8dee2aaSAndroid Build Coastguard Worker     // Temporary storage for normalizing glyph image.
229*c8dee2aaSAndroid Build Coastguard Worker     SkAutoSMalloc<1024> storage(size);
230*c8dee2aaSAndroid Build Coastguard Worker     void* dataPtr = storage.get();
231*c8dee2aaSAndroid Build Coastguard Worker     if (padding > 0) {
232*c8dee2aaSAndroid Build Coastguard Worker         sk_bzero(dataPtr, size);
233*c8dee2aaSAndroid Build Coastguard Worker         // Advance in one row and one column.
234*c8dee2aaSAndroid Build Coastguard Worker         dataPtr = (char*)(dataPtr) + rowBytes + bytesPerPixel;
235*c8dee2aaSAndroid Build Coastguard Worker     }
236*c8dee2aaSAndroid Build Coastguard Worker 
237*c8dee2aaSAndroid Build Coastguard Worker     get_packed_glyph_image(skGlyph, rowBytes, expectedMaskFormat, dataPtr);
238*c8dee2aaSAndroid Build Coastguard Worker 
239*c8dee2aaSAndroid Build Coastguard Worker     DrawAtlas* atlas = this->getAtlas(expectedMaskFormat);
240*c8dee2aaSAndroid Build Coastguard Worker     auto errorCode = atlas->addToAtlas(fRecorder,
241*c8dee2aaSAndroid Build Coastguard Worker                                        width,
242*c8dee2aaSAndroid Build Coastguard Worker                                        height,
243*c8dee2aaSAndroid Build Coastguard Worker                                        storage.get(),
244*c8dee2aaSAndroid Build Coastguard Worker                                        &glyph->fAtlasLocator);
245*c8dee2aaSAndroid Build Coastguard Worker 
246*c8dee2aaSAndroid Build Coastguard Worker     if (errorCode == DrawAtlas::ErrorCode::kSucceeded) {
247*c8dee2aaSAndroid Build Coastguard Worker         glyph->fAtlasLocator.insetSrc(srcPadding);
248*c8dee2aaSAndroid Build Coastguard Worker     }
249*c8dee2aaSAndroid Build Coastguard Worker 
250*c8dee2aaSAndroid Build Coastguard Worker     return errorCode;
251*c8dee2aaSAndroid Build Coastguard Worker }
252*c8dee2aaSAndroid Build Coastguard Worker 
recordUploads(DrawContext * dc)253*c8dee2aaSAndroid Build Coastguard Worker bool TextAtlasManager::recordUploads(DrawContext* dc) {
254*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < skgpu::kMaskFormatCount; i++) {
255*c8dee2aaSAndroid Build Coastguard Worker         if (fAtlases[i] && !fAtlases[i]->recordUploads(dc, fRecorder)) {
256*c8dee2aaSAndroid Build Coastguard Worker             return false;
257*c8dee2aaSAndroid Build Coastguard Worker         }
258*c8dee2aaSAndroid Build Coastguard Worker     }
259*c8dee2aaSAndroid Build Coastguard Worker 
260*c8dee2aaSAndroid Build Coastguard Worker     return true;
261*c8dee2aaSAndroid Build Coastguard Worker }
262*c8dee2aaSAndroid Build Coastguard Worker 
addGlyphToBulkAndSetUseToken(BulkUsePlotUpdater * updater,MaskFormat format,Glyph * glyph,AtlasToken token)263*c8dee2aaSAndroid Build Coastguard Worker void TextAtlasManager::addGlyphToBulkAndSetUseToken(BulkUsePlotUpdater* updater,
264*c8dee2aaSAndroid Build Coastguard Worker                                                     MaskFormat format,
265*c8dee2aaSAndroid Build Coastguard Worker                                                     Glyph* glyph,
266*c8dee2aaSAndroid Build Coastguard Worker                                                     AtlasToken token) {
267*c8dee2aaSAndroid Build Coastguard Worker     SkASSERT(glyph);
268*c8dee2aaSAndroid Build Coastguard Worker     if (updater->add(glyph->fAtlasLocator)) {
269*c8dee2aaSAndroid Build Coastguard Worker         this->getAtlas(format)->setLastUseToken(glyph->fAtlasLocator, token);
270*c8dee2aaSAndroid Build Coastguard Worker     }
271*c8dee2aaSAndroid Build Coastguard Worker }
272*c8dee2aaSAndroid Build Coastguard Worker 
setAtlasDimensionsToMinimum_ForTesting()273*c8dee2aaSAndroid Build Coastguard Worker void TextAtlasManager::setAtlasDimensionsToMinimum_ForTesting() {
274*c8dee2aaSAndroid Build Coastguard Worker     // Delete any old atlases.
275*c8dee2aaSAndroid Build Coastguard Worker     // This should be safe to do as long as we are not in the middle of a flush.
276*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < skgpu::kMaskFormatCount; i++) {
277*c8dee2aaSAndroid Build Coastguard Worker         fAtlases[i] = nullptr;
278*c8dee2aaSAndroid Build Coastguard Worker     }
279*c8dee2aaSAndroid Build Coastguard Worker 
280*c8dee2aaSAndroid Build Coastguard Worker     // Set all the atlas sizes to 1x1 plot each.
281*c8dee2aaSAndroid Build Coastguard Worker     new (&fAtlasConfig) DrawAtlasConfig{2048, 0};
282*c8dee2aaSAndroid Build Coastguard Worker }
283*c8dee2aaSAndroid Build Coastguard Worker 
initAtlas(MaskFormat format)284*c8dee2aaSAndroid Build Coastguard Worker bool TextAtlasManager::initAtlas(MaskFormat format) {
285*c8dee2aaSAndroid Build Coastguard Worker     int index = MaskFormatToAtlasIndex(format);
286*c8dee2aaSAndroid Build Coastguard Worker     if (fAtlases[index] == nullptr) {
287*c8dee2aaSAndroid Build Coastguard Worker         SkColorType colorType = MaskFormatToColorType(format);
288*c8dee2aaSAndroid Build Coastguard Worker         SkISize atlasDimensions = fAtlasConfig.atlasDimensions(format);
289*c8dee2aaSAndroid Build Coastguard Worker         SkISize plotDimensions = fAtlasConfig.plotDimensions(format);
290*c8dee2aaSAndroid Build Coastguard Worker         fAtlases[index] = DrawAtlas::Make(colorType,
291*c8dee2aaSAndroid Build Coastguard Worker                                           SkColorTypeBytesPerPixel(colorType),
292*c8dee2aaSAndroid Build Coastguard Worker                                           atlasDimensions.width(), atlasDimensions.height(),
293*c8dee2aaSAndroid Build Coastguard Worker                                           plotDimensions.width(), plotDimensions.height(),
294*c8dee2aaSAndroid Build Coastguard Worker                                           /*generationCounter=*/this,
295*c8dee2aaSAndroid Build Coastguard Worker                                           fAllowMultitexturing,
296*c8dee2aaSAndroid Build Coastguard Worker                                           DrawAtlas::UseStorageTextures::kNo,
297*c8dee2aaSAndroid Build Coastguard Worker                                           /*evictor=*/nullptr,
298*c8dee2aaSAndroid Build Coastguard Worker                                           /*label=*/"TextAtlas");
299*c8dee2aaSAndroid Build Coastguard Worker         if (!fAtlases[index]) {
300*c8dee2aaSAndroid Build Coastguard Worker             return false;
301*c8dee2aaSAndroid Build Coastguard Worker         }
302*c8dee2aaSAndroid Build Coastguard Worker     }
303*c8dee2aaSAndroid Build Coastguard Worker     return true;
304*c8dee2aaSAndroid Build Coastguard Worker }
305*c8dee2aaSAndroid Build Coastguard Worker 
compact(bool forceCompact)306*c8dee2aaSAndroid Build Coastguard Worker void TextAtlasManager::compact(bool forceCompact) {
307*c8dee2aaSAndroid Build Coastguard Worker     auto tokenTracker = fRecorder->priv().tokenTracker();
308*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < kMaskFormatCount; ++i) {
309*c8dee2aaSAndroid Build Coastguard Worker         if (fAtlases[i]) {
310*c8dee2aaSAndroid Build Coastguard Worker             fAtlases[i]->compact(tokenTracker->nextFlushToken(), forceCompact);
311*c8dee2aaSAndroid Build Coastguard Worker         }
312*c8dee2aaSAndroid Build Coastguard Worker     }
313*c8dee2aaSAndroid Build Coastguard Worker }
314*c8dee2aaSAndroid Build Coastguard Worker 
315*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::graphite
316*c8dee2aaSAndroid Build Coastguard Worker 
317*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////////////////////
318*c8dee2aaSAndroid Build Coastguard Worker 
319*c8dee2aaSAndroid Build Coastguard Worker namespace sktext::gpu {
320*c8dee2aaSAndroid Build Coastguard Worker 
321*c8dee2aaSAndroid Build Coastguard Worker using DrawAtlas = skgpu::graphite::DrawAtlas;
322*c8dee2aaSAndroid Build Coastguard Worker 
regenerateAtlasForGraphite(int begin,int end,skgpu::MaskFormat maskFormat,int srcPadding,skgpu::graphite::Recorder * recorder)323*c8dee2aaSAndroid Build Coastguard Worker std::tuple<bool, int> GlyphVector::regenerateAtlasForGraphite(int begin,
324*c8dee2aaSAndroid Build Coastguard Worker                                                               int end,
325*c8dee2aaSAndroid Build Coastguard Worker                                                               skgpu::MaskFormat maskFormat,
326*c8dee2aaSAndroid Build Coastguard Worker                                                               int srcPadding,
327*c8dee2aaSAndroid Build Coastguard Worker                                                               skgpu::graphite::Recorder* recorder) {
328*c8dee2aaSAndroid Build Coastguard Worker     auto atlasManager = recorder->priv().atlasProvider()->textAtlasManager();
329*c8dee2aaSAndroid Build Coastguard Worker     auto tokenTracker = recorder->priv().tokenTracker();
330*c8dee2aaSAndroid Build Coastguard Worker 
331*c8dee2aaSAndroid Build Coastguard Worker     // TODO: this is not a great place for this -- need a better way to init atlases when needed
332*c8dee2aaSAndroid Build Coastguard Worker     unsigned int numActiveProxies;
333*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<skgpu::graphite::TextureProxy>* proxies =
334*c8dee2aaSAndroid Build Coastguard Worker             atlasManager->getProxies(maskFormat, &numActiveProxies);
335*c8dee2aaSAndroid Build Coastguard Worker     if (!proxies) {
336*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("Could not allocate backing texture for atlas\n");
337*c8dee2aaSAndroid Build Coastguard Worker         return {false, 0};
338*c8dee2aaSAndroid Build Coastguard Worker     }
339*c8dee2aaSAndroid Build Coastguard Worker 
340*c8dee2aaSAndroid Build Coastguard Worker     uint64_t currentAtlasGen = atlasManager->atlasGeneration(maskFormat);
341*c8dee2aaSAndroid Build Coastguard Worker 
342*c8dee2aaSAndroid Build Coastguard Worker     this->packedGlyphIDToGlyph(recorder->priv().strikeCache());
343*c8dee2aaSAndroid Build Coastguard Worker 
344*c8dee2aaSAndroid Build Coastguard Worker     if (fAtlasGeneration != currentAtlasGen) {
345*c8dee2aaSAndroid Build Coastguard Worker         // Calculate the texture coordinates for the vertexes during first use (fAtlasGeneration
346*c8dee2aaSAndroid Build Coastguard Worker         // is set to kInvalidAtlasGeneration) or the atlas has changed in subsequent calls..
347*c8dee2aaSAndroid Build Coastguard Worker         fBulkUseUpdater.reset();
348*c8dee2aaSAndroid Build Coastguard Worker 
349*c8dee2aaSAndroid Build Coastguard Worker         SkBulkGlyphMetricsAndImages metricsAndImages{fTextStrike->strikeSpec()};
350*c8dee2aaSAndroid Build Coastguard Worker 
351*c8dee2aaSAndroid Build Coastguard Worker         // Update the atlas information in the GrStrike.
352*c8dee2aaSAndroid Build Coastguard Worker         auto glyphs = fGlyphs.subspan(begin, end - begin);
353*c8dee2aaSAndroid Build Coastguard Worker         int glyphsPlacedInAtlas = 0;
354*c8dee2aaSAndroid Build Coastguard Worker         bool success = true;
355*c8dee2aaSAndroid Build Coastguard Worker         for (const Variant& variant : glyphs) {
356*c8dee2aaSAndroid Build Coastguard Worker             Glyph* gpuGlyph = variant.glyph;
357*c8dee2aaSAndroid Build Coastguard Worker             SkASSERT(gpuGlyph != nullptr);
358*c8dee2aaSAndroid Build Coastguard Worker 
359*c8dee2aaSAndroid Build Coastguard Worker             if (!atlasManager->hasGlyph(maskFormat, gpuGlyph)) {
360*c8dee2aaSAndroid Build Coastguard Worker                 const SkGlyph& skGlyph = *metricsAndImages.glyph(gpuGlyph->fPackedID);
361*c8dee2aaSAndroid Build Coastguard Worker                 auto code = atlasManager->addGlyphToAtlas(skGlyph, gpuGlyph, srcPadding);
362*c8dee2aaSAndroid Build Coastguard Worker                 if (code != DrawAtlas::ErrorCode::kSucceeded) {
363*c8dee2aaSAndroid Build Coastguard Worker                     success = code != DrawAtlas::ErrorCode::kError;
364*c8dee2aaSAndroid Build Coastguard Worker                     break;
365*c8dee2aaSAndroid Build Coastguard Worker                 }
366*c8dee2aaSAndroid Build Coastguard Worker             }
367*c8dee2aaSAndroid Build Coastguard Worker             atlasManager->addGlyphToBulkAndSetUseToken(
368*c8dee2aaSAndroid Build Coastguard Worker                     &fBulkUseUpdater, maskFormat, gpuGlyph,
369*c8dee2aaSAndroid Build Coastguard Worker                     tokenTracker->nextFlushToken());
370*c8dee2aaSAndroid Build Coastguard Worker             glyphsPlacedInAtlas++;
371*c8dee2aaSAndroid Build Coastguard Worker         }
372*c8dee2aaSAndroid Build Coastguard Worker 
373*c8dee2aaSAndroid Build Coastguard Worker         // Update atlas generation if there are no more glyphs to put in the atlas.
374*c8dee2aaSAndroid Build Coastguard Worker         if (success && begin + glyphsPlacedInAtlas == SkCount(fGlyphs)) {
375*c8dee2aaSAndroid Build Coastguard Worker             // Need to get the freshest value of the atlas' generation because
376*c8dee2aaSAndroid Build Coastguard Worker             // updateTextureCoordinates may have changed it.
377*c8dee2aaSAndroid Build Coastguard Worker             fAtlasGeneration = atlasManager->atlasGeneration(maskFormat);
378*c8dee2aaSAndroid Build Coastguard Worker         }
379*c8dee2aaSAndroid Build Coastguard Worker 
380*c8dee2aaSAndroid Build Coastguard Worker         return {success, glyphsPlacedInAtlas};
381*c8dee2aaSAndroid Build Coastguard Worker     } else {
382*c8dee2aaSAndroid Build Coastguard Worker         // The atlas hasn't changed, so our texture coordinates are still valid.
383*c8dee2aaSAndroid Build Coastguard Worker         if (end == SkCount(fGlyphs)) {
384*c8dee2aaSAndroid Build Coastguard Worker             // The atlas hasn't changed and the texture coordinates are all still valid. Update
385*c8dee2aaSAndroid Build Coastguard Worker             // all the plots used to the new use token.
386*c8dee2aaSAndroid Build Coastguard Worker             atlasManager->setUseTokenBulk(fBulkUseUpdater,
387*c8dee2aaSAndroid Build Coastguard Worker                                           tokenTracker->nextFlushToken(),
388*c8dee2aaSAndroid Build Coastguard Worker                                           maskFormat);
389*c8dee2aaSAndroid Build Coastguard Worker         }
390*c8dee2aaSAndroid Build Coastguard Worker         return {true, end - begin};
391*c8dee2aaSAndroid Build Coastguard Worker     }
392*c8dee2aaSAndroid Build Coastguard Worker }
393*c8dee2aaSAndroid Build Coastguard Worker 
394*c8dee2aaSAndroid Build Coastguard Worker }  // namespace sktext::gpu
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