1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrGLExtensions_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrGLExtensions_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/gl/GrGLFunctions.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/gl/GrGLTypes.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker class SkJSONWriter; 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker /** 22*c8dee2aaSAndroid Build Coastguard Worker * This helper queries the current GL context for its extensions, remembers them, and can be 23*c8dee2aaSAndroid Build Coastguard Worker * queried. It supports both glGetString- and glGetStringi-style extension string APIs and will 24*c8dee2aaSAndroid Build Coastguard Worker * use the latter if it is available. It also will query for EGL extensions if a eglQueryString 25*c8dee2aaSAndroid Build Coastguard Worker * implementation is provided. 26*c8dee2aaSAndroid Build Coastguard Worker */ 27*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrGLExtensions { 28*c8dee2aaSAndroid Build Coastguard Worker public: GrGLExtensions()29*c8dee2aaSAndroid Build Coastguard Worker GrGLExtensions() {} 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker GrGLExtensions(const GrGLExtensions&); 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker GrGLExtensions& operator=(const GrGLExtensions&); 34*c8dee2aaSAndroid Build Coastguard Worker swap(GrGLExtensions * that)35*c8dee2aaSAndroid Build Coastguard Worker void swap(GrGLExtensions* that) { 36*c8dee2aaSAndroid Build Coastguard Worker using std::swap; 37*c8dee2aaSAndroid Build Coastguard Worker swap(fStrings, that->fStrings); 38*c8dee2aaSAndroid Build Coastguard Worker swap(fInitialized, that->fInitialized); 39*c8dee2aaSAndroid Build Coastguard Worker } 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker /** 42*c8dee2aaSAndroid Build Coastguard Worker * We sometimes need to use this class without having yet created a GrGLInterface. This version 43*c8dee2aaSAndroid Build Coastguard Worker * of init expects that getString is always non-NULL while getIntegerv and getStringi are non- 44*c8dee2aaSAndroid Build Coastguard Worker * NULL if on desktop GL with version 3.0 or higher. Otherwise it will fail. 45*c8dee2aaSAndroid Build Coastguard Worker */ 46*c8dee2aaSAndroid Build Coastguard Worker bool init(GrGLStandard standard, 47*c8dee2aaSAndroid Build Coastguard Worker GrGLFunction<GrGLGetStringFn> getString, 48*c8dee2aaSAndroid Build Coastguard Worker GrGLFunction<GrGLGetStringiFn> getStringi, 49*c8dee2aaSAndroid Build Coastguard Worker GrGLFunction<GrGLGetIntegervFn> getIntegerv, 50*c8dee2aaSAndroid Build Coastguard Worker GrGLFunction<GrEGLQueryStringFn> queryString = nullptr, 51*c8dee2aaSAndroid Build Coastguard Worker GrEGLDisplay eglDisplay = nullptr); 52*c8dee2aaSAndroid Build Coastguard Worker isInitialized()53*c8dee2aaSAndroid Build Coastguard Worker bool isInitialized() const { return fInitialized; } 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker /** 56*c8dee2aaSAndroid Build Coastguard Worker * Queries whether an extension is present. This will fail if init() has not been called. 57*c8dee2aaSAndroid Build Coastguard Worker */ 58*c8dee2aaSAndroid Build Coastguard Worker bool has(const char[]) const; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker /** 61*c8dee2aaSAndroid Build Coastguard Worker * Removes an extension if present. Returns true if the extension was present before the call. 62*c8dee2aaSAndroid Build Coastguard Worker */ 63*c8dee2aaSAndroid Build Coastguard Worker bool remove(const char[]); 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker /** 66*c8dee2aaSAndroid Build Coastguard Worker * Adds an extension to list 67*c8dee2aaSAndroid Build Coastguard Worker */ 68*c8dee2aaSAndroid Build Coastguard Worker void add(const char[]); 69*c8dee2aaSAndroid Build Coastguard Worker reset()70*c8dee2aaSAndroid Build Coastguard Worker void reset() { fStrings.clear(); } 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker void dumpJSON(SkJSONWriter*) const; 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker private: 75*c8dee2aaSAndroid Build Coastguard Worker bool fInitialized = false; 76*c8dee2aaSAndroid Build Coastguard Worker skia_private::TArray<SkString> fStrings; 77*c8dee2aaSAndroid Build Coastguard Worker }; 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker #endif 80