1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Region_readFromMemory, 256, 100, false, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkRegion region({20, 20, 80, 80}); 7*c8dee2aaSAndroid Build Coastguard Worker size_t size = region.writeToMemory(nullptr); 8*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> data = SkData::MakeUninitialized(size); 9*c8dee2aaSAndroid Build Coastguard Worker region.writeToMemory(data->writable_data()); 10*c8dee2aaSAndroid Build Coastguard Worker SkRegion copy; 11*c8dee2aaSAndroid Build Coastguard Worker copy.readFromMemory(data->data(), data->size()); 12*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRegion(copy, SkPaint()); 13*c8dee2aaSAndroid Build Coastguard Worker } 14*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 15