1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Path_getSegmentMasks, 256, 256, true, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
7*c8dee2aaSAndroid Build Coastguard Worker path.quadTo(20, 30, 40, 50);
8*c8dee2aaSAndroid Build Coastguard Worker path.close();
9*c8dee2aaSAndroid Build Coastguard Worker const char* masks[] = { "line", "quad", "conic", "cubic" };
10*c8dee2aaSAndroid Build Coastguard Worker int index = 0;
11*c8dee2aaSAndroid Build Coastguard Worker for (auto mask : { SkPath::kLine_SegmentMask, SkPath::kQuad_SegmentMask,
12*c8dee2aaSAndroid Build Coastguard Worker SkPath::kConic_SegmentMask, SkPath::kCubic_SegmentMask } ) {
13*c8dee2aaSAndroid Build Coastguard Worker if (mask & path.getSegmentMasks()) {
14*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("mask %s set\n", masks[index]);
15*c8dee2aaSAndroid Build Coastguard Worker }
16*c8dee2aaSAndroid Build Coastguard Worker ++index;
17*c8dee2aaSAndroid Build Coastguard Worker }
18*c8dee2aaSAndroid Build Coastguard Worker }
19*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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