1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h" 4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Paint_move_SkPaint, 256, 256, true, 0) { draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Workervoid draw(SkCanvas* canvas) { 6*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 7*c8dee2aaSAndroid Build Coastguard Worker float intervals[] = { 5, 5 }; 8*c8dee2aaSAndroid Build Coastguard Worker paint.setPathEffect(SkDashPathEffect::Make(intervals, std::size(intervals), 2.5f)); 9*c8dee2aaSAndroid Build Coastguard Worker SkPaint dashed(std::move(paint)); 10*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("path effect unique: %s\n", dashed.getPathEffect()->unique() ? "true" : "false"); 11*c8dee2aaSAndroid Build Coastguard Worker } 12*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE 13