1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Matrix_mapVectors_2, 256, 256, false, 0) { draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) { 6 SkPaint paint; 7 paint.setAntiAlias(true); 8 paint.setStyle(SkPaint::kStroke_Style); 9 SkMatrix matrix; 10 matrix.setScale(2, 3); 11 SkVector radii[] = {{7, 7}, {3, 3}, {2, 2}, {4, 0}}; 12 for (int i = 0; i < 4; ++i) { 13 SkRRect rrect; 14 rrect.setRectRadii({20, 20, 180, 70}, radii); 15 canvas->drawRRect(rrect, paint); 16 canvas->translate(0, 60); 17 matrix.mapVectors(radii, std::size(radii)); 18 } 19 } 20 } // END FIDDLE 21