1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Canvas_drawBitmapRect, 256, 64, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},
7*c8dee2aaSAndroid Build Coastguard Worker { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
8*c8dee2aaSAndroid Build Coastguard Worker { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},
9*c8dee2aaSAndroid Build Coastguard Worker { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},
10*c8dee2aaSAndroid Build Coastguard Worker { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
11*c8dee2aaSAndroid Build Coastguard Worker { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},
12*c8dee2aaSAndroid Build Coastguard Worker { 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00},
13*c8dee2aaSAndroid Build Coastguard Worker { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00} };
14*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bitmap;
15*c8dee2aaSAndroid Build Coastguard Worker bitmap.installPixels(SkImageInfo::MakeA8(8, 8),
16*c8dee2aaSAndroid Build Coastguard Worker (void*) pixels, sizeof(pixels[0]));
17*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
18*c8dee2aaSAndroid Build Coastguard Worker paint.setMaskFilter(SkMaskFilter::MakeBlur(kSolid_SkBlurStyle, 6));
19*c8dee2aaSAndroid Build Coastguard Worker for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {
20*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(color);
21*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImageRect(bitmap.asImage(),
22*c8dee2aaSAndroid Build Coastguard Worker SkRect::MakeWH(8, 8), SkRect::MakeWH(32, 32),
23*c8dee2aaSAndroid Build Coastguard Worker SkSamplingOptions(), &paint,
24*c8dee2aaSAndroid Build Coastguard Worker SkCanvas::kStrict_SrcRectConstraint);
25*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(48, 0);
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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