1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Canvas_MakeRasterDirect, 256, 256, true, 0) {
draw(SkCanvas *)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas*) {
6*c8dee2aaSAndroid Build Coastguard Worker SkImageInfo info = SkImageInfo::MakeN32Premul(3, 3); // device aligned, 32 bpp, Premultiplied
7*c8dee2aaSAndroid Build Coastguard Worker const size_t minRowBytes = info.minRowBytes(); // bytes used by one bitmap row
8*c8dee2aaSAndroid Build Coastguard Worker const size_t size = info.computeMinByteSize(); // bytes used by all rows
9*c8dee2aaSAndroid Build Coastguard Worker SkPMColor* pixels = new SkPMColor[size]; // allocate storage for pixels
10*c8dee2aaSAndroid Build Coastguard Worker // create a SkCanvas backed by a raster device, and delete it when the
11*c8dee2aaSAndroid Build Coastguard Worker // function goes out of scope.
12*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirect(info, pixels, minRowBytes);
13*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorWHITE); // white is Unpremultiplied, in ARGB order
14*c8dee2aaSAndroid Build Coastguard Worker SkPMColor pmWhite = pixels[0]; // the Premultiplied format may vary
15*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; // by default, draws black
16*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPoint(1, 1, paint); // draw in the center
17*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < info.height(); ++y) {
18*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < info.width(); ++x) {
19*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%c", *pixels++ == pmWhite ? '-' : 'x');
20*c8dee2aaSAndroid Build Coastguard Worker }
21*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("\n");
22*c8dee2aaSAndroid Build Coastguard Worker }
23*c8dee2aaSAndroid Build Coastguard Worker delete[] pixels;
24*c8dee2aaSAndroid Build Coastguard Worker }
25*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
26