1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Bitmap_pixmap, 256, 256, true, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bitmap;
7*c8dee2aaSAndroid Build Coastguard Worker bitmap.allocPixels(SkImageInfo::MakeN32Premul(10, 11));
8*c8dee2aaSAndroid Build Coastguard Worker SkCanvas offscreen(bitmap);
9*c8dee2aaSAndroid Build Coastguard Worker offscreen.clear(SK_ColorWHITE);
10*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
11*c8dee2aaSAndroid Build Coastguard Worker SkFont font = SkFont(fontMgr->matchFamilyStyle(nullptr, {}));
12*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kAlias);
13*c8dee2aaSAndroid Build Coastguard Worker offscreen.drawString("&", 0, 10, font, paint);
14*c8dee2aaSAndroid Build Coastguard Worker const SkPixmap& pixmap = bitmap.pixmap();
15*c8dee2aaSAndroid Build Coastguard Worker if (pixmap.addr()) {
16*c8dee2aaSAndroid Build Coastguard Worker SkPMColor pmWhite = *pixmap.addr32(0, 0);
17*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < pixmap.height(); ++y) {
18*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < pixmap.width(); ++x) {
19*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%c", *pixmap.addr32(x, y) == pmWhite ? '-' : 'x');
20*c8dee2aaSAndroid Build Coastguard Worker }
21*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("\n");
22*c8dee2aaSAndroid Build Coastguard Worker }
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker }
25*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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