1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Bitmap_info, 256, 256, true, 4) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker // SkBitmap source; // pre-populated with soccer ball by fiddle.skia.org
7*c8dee2aaSAndroid Build Coastguard Worker const SkImageInfo& info = source.info();
8*c8dee2aaSAndroid Build Coastguard Worker const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"};
9*c8dee2aaSAndroid Build Coastguard Worker const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x",
10*c8dee2aaSAndroid Build Coastguard Worker "BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm",
11*c8dee2aaSAndroid Build Coastguard Worker "RGBA_F16"};
12*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("width: %d height: %d color: %s alpha: %s\n", info.width(), info.height(),
13*c8dee2aaSAndroid Build Coastguard Worker colors[info.colorType()], alphas[info.alphaType()]);
14*c8dee2aaSAndroid Build Coastguard Worker }
15*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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