1*32afb93cSXin Li /*
2*32afb93cSXin Li  * Copyright (C) 2021 The Android Open Source Project
3*32afb93cSXin Li  *
4*32afb93cSXin Li  * Licensed under the Apache License, Version 2.0 (the "License");
5*32afb93cSXin Li  * you may not use this file except in compliance with the License.
6*32afb93cSXin Li  * You may obtain a copy of the License at
7*32afb93cSXin Li  *
8*32afb93cSXin Li  *      http://www.apache.org/licenses/LICENSE-2.0
9*32afb93cSXin Li  *
10*32afb93cSXin Li  * Unless required by applicable law or agreed to in writing, software
11*32afb93cSXin Li  * distributed under the License is distributed on an "AS IS" BASIS,
12*32afb93cSXin Li  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*32afb93cSXin Li  * See the License for the specific language governing permissions and
14*32afb93cSXin Li  * limitations under the License.
15*32afb93cSXin Li  */
16*32afb93cSXin Li 
17*32afb93cSXin Li #include "RenderScriptToolkit.h"
18*32afb93cSXin Li 
19*32afb93cSXin Li #include "TaskProcessor.h"
20*32afb93cSXin Li 
21*32afb93cSXin Li #define LOG_TAG "renderscript.toolkit.RenderScriptToolkit"
22*32afb93cSXin Li 
23*32afb93cSXin Li namespace renderscript {
24*32afb93cSXin Li 
25*32afb93cSXin Li // You will find the implementation of the various transformations in the correspondingly
26*32afb93cSXin Li // named source file. E.g. RenderScriptToolkit::blur() is found in Blur.cpp.
27*32afb93cSXin Li 
RenderScriptToolkit(int numberOfThreads)28*32afb93cSXin Li RenderScriptToolkit::RenderScriptToolkit(int numberOfThreads)
29*32afb93cSXin Li     : processor{new TaskProcessor(numberOfThreads)} {}
30*32afb93cSXin Li 
~RenderScriptToolkit()31*32afb93cSXin Li RenderScriptToolkit::~RenderScriptToolkit() {
32*32afb93cSXin Li     // By defining the destructor here, we don't need to include TaskProcessor.h
33*32afb93cSXin Li     // in RenderScriptToolkit.h.
34*32afb93cSXin Li }
35*32afb93cSXin Li 
36*32afb93cSXin Li }  // namespace renderscript
37