xref: /aosp_15_r20/external/protobuf/csharp/src/Google.Protobuf.Test/RefStructCompatibilityTest.cs (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
1*1b3f573fSAndroid Build Coastguard Worker #region Copyright notice and license
2*1b3f573fSAndroid Build Coastguard Worker // Protocol Buffers - Google's data interchange format
3*1b3f573fSAndroid Build Coastguard Worker // Copyright 2008 Google Inc.  All rights reserved.
4*1b3f573fSAndroid Build Coastguard Worker // https://developers.google.com/protocol-buffers/
5*1b3f573fSAndroid Build Coastguard Worker //
6*1b3f573fSAndroid Build Coastguard Worker // Redistribution and use in source and binary forms, with or without
7*1b3f573fSAndroid Build Coastguard Worker // modification, are permitted provided that the following conditions are
8*1b3f573fSAndroid Build Coastguard Worker // met:
9*1b3f573fSAndroid Build Coastguard Worker //
10*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions of source code must retain the above copyright
11*1b3f573fSAndroid Build Coastguard Worker // notice, this list of conditions and the following disclaimer.
12*1b3f573fSAndroid Build Coastguard Worker //     * Redistributions in binary form must reproduce the above
13*1b3f573fSAndroid Build Coastguard Worker // copyright notice, this list of conditions and the following disclaimer
14*1b3f573fSAndroid Build Coastguard Worker // in the documentation and/or other materials provided with the
15*1b3f573fSAndroid Build Coastguard Worker // distribution.
16*1b3f573fSAndroid Build Coastguard Worker //     * Neither the name of Google Inc. nor the names of its
17*1b3f573fSAndroid Build Coastguard Worker // contributors may be used to endorse or promote products derived from
18*1b3f573fSAndroid Build Coastguard Worker // this software without specific prior written permission.
19*1b3f573fSAndroid Build Coastguard Worker //
20*1b3f573fSAndroid Build Coastguard Worker // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21*1b3f573fSAndroid Build Coastguard Worker // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22*1b3f573fSAndroid Build Coastguard Worker // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23*1b3f573fSAndroid Build Coastguard Worker // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24*1b3f573fSAndroid Build Coastguard Worker // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25*1b3f573fSAndroid Build Coastguard Worker // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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29*1b3f573fSAndroid Build Coastguard Worker // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30*1b3f573fSAndroid Build Coastguard Worker // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31*1b3f573fSAndroid Build Coastguard Worker #endregion
32*1b3f573fSAndroid Build Coastguard Worker 
33*1b3f573fSAndroid Build Coastguard Worker using NUnit.Framework;
34*1b3f573fSAndroid Build Coastguard Worker using System.Diagnostics;
35*1b3f573fSAndroid Build Coastguard Worker using System;
36*1b3f573fSAndroid Build Coastguard Worker using System.Reflection;
37*1b3f573fSAndroid Build Coastguard Worker using System.IO;
38*1b3f573fSAndroid Build Coastguard Worker 
39*1b3f573fSAndroid Build Coastguard Worker namespace Google.Protobuf
40*1b3f573fSAndroid Build Coastguard Worker {
41*1b3f573fSAndroid Build Coastguard Worker     public class RefStructCompatibilityTest
42*1b3f573fSAndroid Build Coastguard Worker     {
43*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
44*1b3f573fSAndroid Build Coastguard Worker         /// Checks that the generated code can be compiler with an old C# compiler.
45*1b3f573fSAndroid Build Coastguard Worker         /// The reason why this test is needed is that even though dotnet SDK projects allow to set LangVersion,
46*1b3f573fSAndroid Build Coastguard Worker         /// this setting doesn't accurately simulate compilation with an actual old pre-roslyn C# compiler.
47*1b3f573fSAndroid Build Coastguard Worker         /// For instance, the "ref struct" types are only supported by C# 7.2 and higher, but even if
48*1b3f573fSAndroid Build Coastguard Worker         /// LangVersion is set low, the roslyn compiler still understands the concept of ref struct
49*1b3f573fSAndroid Build Coastguard Worker         /// and silently accepts them. Therefore we try to build the generated code with an actual old C# compiler
50*1b3f573fSAndroid Build Coastguard Worker         /// to be able to catch these sort of compatibility problems.
51*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
52*1b3f573fSAndroid Build Coastguard Worker         [Test]
GeneratedCodeCompilesWithOldCsharpCompiler()53*1b3f573fSAndroid Build Coastguard Worker         public void GeneratedCodeCompilesWithOldCsharpCompiler()
54*1b3f573fSAndroid Build Coastguard Worker         {
55*1b3f573fSAndroid Build Coastguard Worker             if (Environment.OSVersion.Platform != PlatformID.Win32NT)
56*1b3f573fSAndroid Build Coastguard Worker             {
57*1b3f573fSAndroid Build Coastguard Worker                 // This tests needs old C# compiler which is only available on Windows. Skipping it on all other platforms.
58*1b3f573fSAndroid Build Coastguard Worker                 return;
59*1b3f573fSAndroid Build Coastguard Worker             }
60*1b3f573fSAndroid Build Coastguard Worker 
61*1b3f573fSAndroid Build Coastguard Worker             var currentAssemblyDir = Path.GetDirectoryName(typeof(RefStructCompatibilityTest).GetTypeInfo().Assembly.Location);
62*1b3f573fSAndroid Build Coastguard Worker             var testProtosProjectDir = Path.GetFullPath(Path.Combine(currentAssemblyDir, "..", "..", "..", "..", "Google.Protobuf.Test.TestProtos"));
63*1b3f573fSAndroid Build Coastguard Worker             var testProtosOutputDir = (currentAssemblyDir.Contains("bin/Debug/") || currentAssemblyDir.Contains("bin\\Debug\\")) ? "bin\\Debug\\net462" : "bin\\Release\\net462";
64*1b3f573fSAndroid Build Coastguard Worker 
65*1b3f573fSAndroid Build Coastguard Worker             // If "ref struct" types are used in the generated code, compilation with an old compiler will fail with the following error:
66*1b3f573fSAndroid Build Coastguard Worker             // "XYZ is obsolete: 'Types with embedded references are not supported in this version of your compiler.'"
67*1b3f573fSAndroid Build Coastguard Worker             // We build the code with GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE to avoid the use of ref struct in the generated code.
68*1b3f573fSAndroid Build Coastguard Worker             var compatibilityFlag = "-define:GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE";
69*1b3f573fSAndroid Build Coastguard Worker             var sources = "*.cs";  // the generated sources from the TestProtos project
70*1b3f573fSAndroid Build Coastguard Worker             var args = $"-langversion:3 -target:library {compatibilityFlag} -reference:{testProtosOutputDir}\\Google.Protobuf.dll -out:{testProtosOutputDir}\\TestProtos.RefStructCompatibilityTest.OldCompiler.dll {sources}";
71*1b3f573fSAndroid Build Coastguard Worker             RunOldCsharpCompilerAndCheckSuccess(args, testProtosProjectDir);
72*1b3f573fSAndroid Build Coastguard Worker         }
73*1b3f573fSAndroid Build Coastguard Worker 
74*1b3f573fSAndroid Build Coastguard Worker         /// <summary>
75*1b3f573fSAndroid Build Coastguard Worker         /// Invoke an old C# compiler in a subprocess and check it finished successful.
76*1b3f573fSAndroid Build Coastguard Worker         /// </summary>
77*1b3f573fSAndroid Build Coastguard Worker         /// <param name="args"></param>
78*1b3f573fSAndroid Build Coastguard Worker         /// <param name="workingDirectory"></param>
RunOldCsharpCompilerAndCheckSuccess(string args, string workingDirectory)79*1b3f573fSAndroid Build Coastguard Worker         private void RunOldCsharpCompilerAndCheckSuccess(string args, string workingDirectory)
80*1b3f573fSAndroid Build Coastguard Worker         {
81*1b3f573fSAndroid Build Coastguard Worker             using (var process = new Process())
82*1b3f573fSAndroid Build Coastguard Worker             {
83*1b3f573fSAndroid Build Coastguard Worker                 // Get the path to the old C# 5 compiler from .NET framework. This approach is not 100% reliable, but works on most machines.
84*1b3f573fSAndroid Build Coastguard Worker                 // Alternative way of getting the framework path is System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory()
85*1b3f573fSAndroid Build Coastguard Worker                 // but it only works with the net45 target.
86*1b3f573fSAndroid Build Coastguard Worker                 var oldCsharpCompilerPath = Path.Combine(Environment.GetEnvironmentVariable("WINDIR"), "Microsoft.NET", "Framework", "v4.0.30319", "csc.exe");
87*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.FileName = oldCsharpCompilerPath;
88*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.RedirectStandardOutput = true;
89*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.RedirectStandardError = true;
90*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.UseShellExecute = false;
91*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.Arguments = args;
92*1b3f573fSAndroid Build Coastguard Worker                 process.StartInfo.WorkingDirectory = workingDirectory;
93*1b3f573fSAndroid Build Coastguard Worker 
94*1b3f573fSAndroid Build Coastguard Worker                 process.OutputDataReceived += (sender, e) =>
95*1b3f573fSAndroid Build Coastguard Worker                 {
96*1b3f573fSAndroid Build Coastguard Worker                     if (e.Data != null)
97*1b3f573fSAndroid Build Coastguard Worker                     {
98*1b3f573fSAndroid Build Coastguard Worker                         Console.WriteLine(e.Data);
99*1b3f573fSAndroid Build Coastguard Worker                     }
100*1b3f573fSAndroid Build Coastguard Worker                 };
101*1b3f573fSAndroid Build Coastguard Worker                 process.ErrorDataReceived += (sender, e) =>
102*1b3f573fSAndroid Build Coastguard Worker                 {
103*1b3f573fSAndroid Build Coastguard Worker                     if (e.Data != null)
104*1b3f573fSAndroid Build Coastguard Worker                     {
105*1b3f573fSAndroid Build Coastguard Worker                         Console.WriteLine(e.Data);
106*1b3f573fSAndroid Build Coastguard Worker                     }
107*1b3f573fSAndroid Build Coastguard Worker                 };
108*1b3f573fSAndroid Build Coastguard Worker 
109*1b3f573fSAndroid Build Coastguard Worker                 process.Start();
110*1b3f573fSAndroid Build Coastguard Worker 
111*1b3f573fSAndroid Build Coastguard Worker                 process.BeginErrorReadLine();
112*1b3f573fSAndroid Build Coastguard Worker                 process.BeginOutputReadLine();
113*1b3f573fSAndroid Build Coastguard Worker 
114*1b3f573fSAndroid Build Coastguard Worker                 process.WaitForExit();
115*1b3f573fSAndroid Build Coastguard Worker                 Assert.AreEqual(0, process.ExitCode);
116*1b3f573fSAndroid Build Coastguard Worker             }
117*1b3f573fSAndroid Build Coastguard Worker         }
118*1b3f573fSAndroid Build Coastguard Worker     }
119*1b3f573fSAndroid Build Coastguard Worker }