xref: /aosp_15_r20/external/mesa3d/src/compiler/glsl/linker.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /* -*- c++ -*- */
2*61046927SAndroid Build Coastguard Worker /*
3*61046927SAndroid Build Coastguard Worker  * Copyright © 2010 Intel Corporation
4*61046927SAndroid Build Coastguard Worker  *
5*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker  *
12*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker  * Software.
15*61046927SAndroid Build Coastguard Worker  *
16*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22*61046927SAndroid Build Coastguard Worker  * DEALINGS IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker  */
24*61046927SAndroid Build Coastguard Worker 
25*61046927SAndroid Build Coastguard Worker #ifndef GLSL_LINKER_H
26*61046927SAndroid Build Coastguard Worker #define GLSL_LINKER_H
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker #include "linker_util.h"
29*61046927SAndroid Build Coastguard Worker 
30*61046927SAndroid Build Coastguard Worker struct gl_shader_program;
31*61046927SAndroid Build Coastguard Worker struct gl_shader;
32*61046927SAndroid Build Coastguard Worker struct gl_linked_shader;
33*61046927SAndroid Build Coastguard Worker 
34*61046927SAndroid Build Coastguard Worker extern bool
35*61046927SAndroid Build Coastguard Worker link_function_calls(gl_shader_program *prog, gl_linked_shader *main_linked,
36*61046927SAndroid Build Coastguard Worker                     gl_shader *main, gl_shader **shader_list,
37*61046927SAndroid Build Coastguard Worker                     unsigned num_shaders);
38*61046927SAndroid Build Coastguard Worker 
39*61046927SAndroid Build Coastguard Worker bool
40*61046927SAndroid Build Coastguard Worker validate_intrastage_arrays(struct gl_shader_program *prog,
41*61046927SAndroid Build Coastguard Worker                            ir_variable *const var,
42*61046927SAndroid Build Coastguard Worker                            ir_variable *const existing,
43*61046927SAndroid Build Coastguard Worker                            bool match_precision = true);
44*61046927SAndroid Build Coastguard Worker 
45*61046927SAndroid Build Coastguard Worker void
46*61046927SAndroid Build Coastguard Worker validate_intrastage_interface_blocks(struct gl_shader_program *prog,
47*61046927SAndroid Build Coastguard Worker                                      const gl_shader **shader_list,
48*61046927SAndroid Build Coastguard Worker                                      unsigned num_shaders);
49*61046927SAndroid Build Coastguard Worker 
50*61046927SAndroid Build Coastguard Worker extern struct gl_linked_shader *
51*61046927SAndroid Build Coastguard Worker link_intrastage_shaders(void *mem_ctx,
52*61046927SAndroid Build Coastguard Worker                         struct gl_context *ctx,
53*61046927SAndroid Build Coastguard Worker                         struct gl_shader_program *prog,
54*61046927SAndroid Build Coastguard Worker                         struct gl_shader **shader_list,
55*61046927SAndroid Build Coastguard Worker                         unsigned num_shaders,
56*61046927SAndroid Build Coastguard Worker                         bool allow_missing_main);
57*61046927SAndroid Build Coastguard Worker 
58*61046927SAndroid Build Coastguard Worker #endif /* GLSL_LINKER_H */
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