xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/fp-logic.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=sse2 < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; PR22428: https://llvm.org/bugs/show_bug.cgi?id=22428
4*9880d681SAndroid Build Coastguard Worker; f1, f2, f3, and f4 should use an integer logic instruction.
5*9880d681SAndroid Build Coastguard Worker; f9 and f10 should use an FP (SSE) logic instruction.
6*9880d681SAndroid Build Coastguard Worker;
7*9880d681SAndroid Build Coastguard Worker; f5, f6, f7, and f8 are less clear.
8*9880d681SAndroid Build Coastguard Worker;
9*9880d681SAndroid Build Coastguard Worker; For f5 and f6, we can save a register move by using an FP logic instruction,
10*9880d681SAndroid Build Coastguard Worker; but we may need to calculate the relative costs of an SSE op vs. int op vs.
11*9880d681SAndroid Build Coastguard Worker; scalar <-> SSE register moves.
12*9880d681SAndroid Build Coastguard Worker;
13*9880d681SAndroid Build Coastguard Worker; For f7 and f8, the SSE instructions don't take immediate operands, so if we
14*9880d681SAndroid Build Coastguard Worker; use one of those, we either have to load a constant from memory or move the
15*9880d681SAndroid Build Coastguard Worker; scalar immediate value from an integer register over to an SSE register.
16*9880d681SAndroid Build Coastguard Worker; Optimizing for size may affect that decision. Also, note that there are no
17*9880d681SAndroid Build Coastguard Worker; scalar versions of the FP logic ops, so if we want to fold a load into a
18*9880d681SAndroid Build Coastguard Worker; logic op, we have to load or splat a 16-byte vector constant.
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Worker; 1 FP operand, 1 int operand, int result
21*9880d681SAndroid Build Coastguard Worker
22*9880d681SAndroid Build Coastguard Workerdefine i32 @f1(float %x, i32 %y) {
23*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1:
24*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
25*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
26*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl %edi, %eax
27*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
30*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, %y
31*9880d681SAndroid Build Coastguard Worker  ret i32 %and
32*9880d681SAndroid Build Coastguard Worker}
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker; Swap operands of the logic op.
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerdefine i32 @f2(float %x, i32 %y) {
37*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2:
38*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
39*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
40*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl %edi, %eax
41*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
44*9880d681SAndroid Build Coastguard Worker  %and = and i32 %y, %bc1
45*9880d681SAndroid Build Coastguard Worker  ret i32 %and
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Worker; 1 FP operand, 1 constant operand, int result
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Workerdefine i32 @f3(float %x) {
51*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3:
52*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
53*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl $1, %eax
55*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
56*9880d681SAndroid Build Coastguard Worker
57*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
58*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, 1
59*9880d681SAndroid Build Coastguard Worker  ret i32 %and
60*9880d681SAndroid Build Coastguard Worker}
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker; Swap operands of the logic op.
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Workerdefine i32 @f4(float %x) {
65*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4:
66*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
67*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
68*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl $2, %eax
69*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
70*9880d681SAndroid Build Coastguard Worker
71*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
72*9880d681SAndroid Build Coastguard Worker  %and = and i32 2, %bc1
73*9880d681SAndroid Build Coastguard Worker  ret i32 %and
74*9880d681SAndroid Build Coastguard Worker}
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Worker; 1 FP operand, 1 integer operand, FP result
77*9880d681SAndroid Build Coastguard Worker
78*9880d681SAndroid Build Coastguard Workerdefine float @f5(float %x, i32 %y) {
79*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5:
80*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
81*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
82*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl %edi, %eax
83*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %eax, %xmm0
84*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
85*9880d681SAndroid Build Coastguard Worker
86*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
87*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, %y
88*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
89*9880d681SAndroid Build Coastguard Worker  ret float %bc2
90*9880d681SAndroid Build Coastguard Worker}
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Worker; Swap operands of the logic op.
93*9880d681SAndroid Build Coastguard Worker
94*9880d681SAndroid Build Coastguard Workerdefine float @f6(float %x, i32 %y) {
95*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6:
96*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
97*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
98*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andl %edi, %eax
99*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %eax, %xmm0
100*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
103*9880d681SAndroid Build Coastguard Worker  %and = and i32 %y, %bc1
104*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
105*9880d681SAndroid Build Coastguard Worker  ret float %bc2
106*9880d681SAndroid Build Coastguard Worker}
107*9880d681SAndroid Build Coastguard Worker
108*9880d681SAndroid Build Coastguard Worker; 1 FP operand, 1 constant operand, FP result
109*9880d681SAndroid Build Coastguard Worker
110*9880d681SAndroid Build Coastguard Workerdefine float @f7(float %x) {
111*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7:
112*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
113*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
114*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps %xmm1, %xmm0
115*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
118*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, 3
119*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
120*9880d681SAndroid Build Coastguard Worker  ret float %bc2
121*9880d681SAndroid Build Coastguard Worker}
122*9880d681SAndroid Build Coastguard Worker
123*9880d681SAndroid Build Coastguard Worker; Swap operands of the logic op.
124*9880d681SAndroid Build Coastguard Worker
125*9880d681SAndroid Build Coastguard Workerdefine float @f8(float %x) {
126*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f8:
127*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
128*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
129*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps %xmm1, %xmm0
130*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
131*9880d681SAndroid Build Coastguard Worker
132*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
133*9880d681SAndroid Build Coastguard Worker  %and = and i32 4, %bc1
134*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
135*9880d681SAndroid Build Coastguard Worker  ret float %bc2
136*9880d681SAndroid Build Coastguard Worker}
137*9880d681SAndroid Build Coastguard Worker
138*9880d681SAndroid Build Coastguard Worker; 2 FP operands, int result
139*9880d681SAndroid Build Coastguard Worker
140*9880d681SAndroid Build Coastguard Workerdefine i32 @f9(float %x, float %y) {
141*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f9:
142*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
143*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps %xmm1, %xmm0
144*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movd %xmm0, %eax
145*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
146*9880d681SAndroid Build Coastguard Worker
147*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
148*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast float %y to i32
149*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, %bc2
150*9880d681SAndroid Build Coastguard Worker  ret i32 %and
151*9880d681SAndroid Build Coastguard Worker}
152*9880d681SAndroid Build Coastguard Worker
153*9880d681SAndroid Build Coastguard Worker; 2 FP operands, FP result
154*9880d681SAndroid Build Coastguard Worker
155*9880d681SAndroid Build Coastguard Workerdefine float @f10(float %x, float %y) {
156*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f10:
157*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
158*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps %xmm1, %xmm0
159*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
160*9880d681SAndroid Build Coastguard Worker
161*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
162*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast float %y to i32
163*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, %bc2
164*9880d681SAndroid Build Coastguard Worker  %bc3 = bitcast i32 %and to float
165*9880d681SAndroid Build Coastguard Worker  ret float %bc3
166*9880d681SAndroid Build Coastguard Worker}
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Workerdefine float @or(float %x, float %y) {
169*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: or:
170*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
171*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    orps %xmm1, %xmm0
172*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
173*9880d681SAndroid Build Coastguard Worker
174*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
175*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast float %y to i32
176*9880d681SAndroid Build Coastguard Worker  %and = or i32 %bc1, %bc2
177*9880d681SAndroid Build Coastguard Worker  %bc3 = bitcast i32 %and to float
178*9880d681SAndroid Build Coastguard Worker  ret float %bc3
179*9880d681SAndroid Build Coastguard Worker}
180*9880d681SAndroid Build Coastguard Worker
181*9880d681SAndroid Build Coastguard Workerdefine float @xor(float %x, float %y) {
182*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: xor:
183*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
184*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    xorps %xmm1, %xmm0
185*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
186*9880d681SAndroid Build Coastguard Worker
187*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
188*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast float %y to i32
189*9880d681SAndroid Build Coastguard Worker  %and = xor i32 %bc1, %bc2
190*9880d681SAndroid Build Coastguard Worker  %bc3 = bitcast i32 %and to float
191*9880d681SAndroid Build Coastguard Worker  ret float %bc3
192*9880d681SAndroid Build Coastguard Worker}
193*9880d681SAndroid Build Coastguard Worker
194*9880d681SAndroid Build Coastguard Workerdefine float @f7_or(float %x) {
195*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7_or:
196*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
197*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
198*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    orps %xmm1, %xmm0
199*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
200*9880d681SAndroid Build Coastguard Worker
201*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
202*9880d681SAndroid Build Coastguard Worker  %and = or i32 %bc1, 3
203*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
204*9880d681SAndroid Build Coastguard Worker  ret float %bc2
205*9880d681SAndroid Build Coastguard Worker}
206*9880d681SAndroid Build Coastguard Worker
207*9880d681SAndroid Build Coastguard Workerdefine float @f7_xor(float %x) {
208*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7_xor:
209*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
210*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
211*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    xorps %xmm1, %xmm0
212*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
213*9880d681SAndroid Build Coastguard Worker
214*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
215*9880d681SAndroid Build Coastguard Worker  %and = xor i32 %bc1, 3
216*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
217*9880d681SAndroid Build Coastguard Worker  ret float %bc2
218*9880d681SAndroid Build Coastguard Worker}
219*9880d681SAndroid Build Coastguard Worker
220*9880d681SAndroid Build Coastguard Worker; Make sure that doubles work too.
221*9880d681SAndroid Build Coastguard Worker
222*9880d681SAndroid Build Coastguard Workerdefine double @doubles(double %x, double %y) {
223*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: doubles:
224*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
225*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andpd %xmm1, %xmm0
226*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
227*9880d681SAndroid Build Coastguard Worker
228*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast double %x to i64
229*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast double %y to i64
230*9880d681SAndroid Build Coastguard Worker  %and = and i64 %bc1, %bc2
231*9880d681SAndroid Build Coastguard Worker  %bc3 = bitcast i64 %and to double
232*9880d681SAndroid Build Coastguard Worker  ret double %bc3
233*9880d681SAndroid Build Coastguard Worker}
234*9880d681SAndroid Build Coastguard Worker
235*9880d681SAndroid Build Coastguard Workerdefine double @f7_double(double %x) {
236*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7_double:
237*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
238*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movsd {{.*#+}} xmm1 = mem[0],zero
239*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andpd %xmm1, %xmm0
240*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
241*9880d681SAndroid Build Coastguard Worker
242*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast double %x to i64
243*9880d681SAndroid Build Coastguard Worker  %and = and i64 %bc1, 3
244*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i64 %and to double
245*9880d681SAndroid Build Coastguard Worker  ret double %bc2
246*9880d681SAndroid Build Coastguard Worker}
247*9880d681SAndroid Build Coastguard Worker
248*9880d681SAndroid Build Coastguard Worker; Grabbing the sign bit is a special case that could be handled
249*9880d681SAndroid Build Coastguard Worker; by movmskps/movmskpd, but if we're not shifting it over, then
250*9880d681SAndroid Build Coastguard Worker; a simple FP logic op is cheaper.
251*9880d681SAndroid Build Coastguard Worker
252*9880d681SAndroid Build Coastguard Workerdefine float @movmsk(float %x) {
253*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: movmsk:
254*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
255*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
256*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps %xmm1, %xmm0
257*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
258*9880d681SAndroid Build Coastguard Worker
259*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
260*9880d681SAndroid Build Coastguard Worker  %and = and i32 %bc1, 2147483648
261*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %and to float
262*9880d681SAndroid Build Coastguard Worker  ret float %bc2
263*9880d681SAndroid Build Coastguard Worker}
264*9880d681SAndroid Build Coastguard Worker
265*9880d681SAndroid Build Coastguard Workerdefine double @bitcast_fabs(double %x) {
266*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: bitcast_fabs:
267*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
268*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andpd {{.*}}(%rip), %xmm0
269*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
270*9880d681SAndroid Build Coastguard Worker;
271*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast double %x to i64
272*9880d681SAndroid Build Coastguard Worker  %and = and i64 %bc1, 9223372036854775807
273*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i64 %and to double
274*9880d681SAndroid Build Coastguard Worker  ret double %bc2
275*9880d681SAndroid Build Coastguard Worker}
276*9880d681SAndroid Build Coastguard Worker
277*9880d681SAndroid Build Coastguard Workerdefine float @bitcast_fneg(float %x) {
278*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: bitcast_fneg:
279*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
280*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    xorps {{.*}}(%rip), %xmm0
281*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
282*9880d681SAndroid Build Coastguard Worker;
283*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast float %x to i32
284*9880d681SAndroid Build Coastguard Worker  %xor = xor i32 %bc1, 2147483648
285*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast i32 %xor to float
286*9880d681SAndroid Build Coastguard Worker  ret float %bc2
287*9880d681SAndroid Build Coastguard Worker}
288*9880d681SAndroid Build Coastguard Worker
289*9880d681SAndroid Build Coastguard Workerdefine <2 x double> @bitcast_fabs_vec(<2 x double> %x) {
290*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: bitcast_fabs_vec:
291*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
292*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    andps {{.*}}(%rip), %xmm0
293*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
294*9880d681SAndroid Build Coastguard Worker;
295*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast <2 x double> %x to <2 x i64>
296*9880d681SAndroid Build Coastguard Worker  %and = and <2 x i64> %bc1, <i64 9223372036854775807, i64 9223372036854775807>
297*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast <2 x i64> %and to <2 x double>
298*9880d681SAndroid Build Coastguard Worker  ret <2 x double> %bc2
299*9880d681SAndroid Build Coastguard Worker}
300*9880d681SAndroid Build Coastguard Worker
301*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @bitcast_fneg_vec(<4 x float> %x) {
302*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: bitcast_fneg_vec:
303*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
304*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    xorps {{.*}}(%rip), %xmm0
305*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    retq
306*9880d681SAndroid Build Coastguard Worker;
307*9880d681SAndroid Build Coastguard Worker  %bc1 = bitcast <4 x float> %x to <4 x i32>
308*9880d681SAndroid Build Coastguard Worker  %xor = xor <4 x i32> %bc1, <i32 2147483648, i32 2147483648, i32 2147483648, i32 2147483648>
309*9880d681SAndroid Build Coastguard Worker  %bc2 = bitcast <4 x i32> %xor to <4 x float>
310*9880d681SAndroid Build Coastguard Worker  ret <4 x float> %bc2
311*9880d681SAndroid Build Coastguard Worker}
312*9880d681SAndroid Build Coastguard Worker
313