xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/fold-load-vec.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=x86-64 -mcpu=corei7 -mattr=+sse4.1 | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; rdar://12721174
4*9880d681SAndroid Build Coastguard Worker; We should not fold movss into pshufd since pshufd expects m128 while movss
5*9880d681SAndroid Build Coastguard Worker; loads from m32.
6*9880d681SAndroid Build Coastguard Workerdefine void @sample_test(<4 x float>* %source, <2 x float>* %dest) nounwind {
7*9880d681SAndroid Build Coastguard Worker; CHECK: sample_test
8*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: movaps
9*9880d681SAndroid Build Coastguard Worker; CHECK: insertps
10*9880d681SAndroid Build Coastguard Workerentry:
11*9880d681SAndroid Build Coastguard Worker  %source.addr = alloca <4 x float>*, align 8
12*9880d681SAndroid Build Coastguard Worker  %dest.addr = alloca <2 x float>*, align 8
13*9880d681SAndroid Build Coastguard Worker  %tmp = alloca <2 x float>, align 8
14*9880d681SAndroid Build Coastguard Worker  store <4 x float>* %source, <4 x float>** %source.addr, align 8
15*9880d681SAndroid Build Coastguard Worker  store <2 x float>* %dest, <2 x float>** %dest.addr, align 8
16*9880d681SAndroid Build Coastguard Worker  store <2 x float> zeroinitializer, <2 x float>* %tmp, align 8
17*9880d681SAndroid Build Coastguard Worker  %0 = load <4 x float>*, <4 x float>** %source.addr, align 8
18*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds <4 x float>, <4 x float>* %0, i64 0
19*9880d681SAndroid Build Coastguard Worker  %1 = load <4 x float>, <4 x float>* %arrayidx, align 16
20*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %1, i32 0
21*9880d681SAndroid Build Coastguard Worker  %3 = load <2 x float>, <2 x float>* %tmp, align 8
22*9880d681SAndroid Build Coastguard Worker  %4 = insertelement <2 x float> %3, float %2, i32 1
23*9880d681SAndroid Build Coastguard Worker  store <2 x float> %4, <2 x float>* %tmp, align 8
24*9880d681SAndroid Build Coastguard Worker  %5 = load <2 x float>, <2 x float>* %tmp, align 8
25*9880d681SAndroid Build Coastguard Worker  %6 = load <2 x float>*, <2 x float>** %dest.addr, align 8
26*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds <2 x float>, <2 x float>* %6, i64 0
27*9880d681SAndroid Build Coastguard Worker  store <2 x float> %5, <2 x float>* %arrayidx1, align 8
28*9880d681SAndroid Build Coastguard Worker  %7 = load <2 x float>*, <2 x float>** %dest.addr, align 8
29*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds <2 x float>, <2 x float>* %7, i64 0
30*9880d681SAndroid Build Coastguard Worker  %8 = load <2 x float>, <2 x float>* %arrayidx2, align 8
31*9880d681SAndroid Build Coastguard Worker  %vecext = extractelement <2 x float> %8, i32 0
32*9880d681SAndroid Build Coastguard Worker  %9 = load <2 x float>*, <2 x float>** %dest.addr, align 8
33*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds <2 x float>, <2 x float>* %9, i64 0
34*9880d681SAndroid Build Coastguard Worker  %10 = load <2 x float>, <2 x float>* %arrayidx3, align 8
35*9880d681SAndroid Build Coastguard Worker  %vecext4 = extractelement <2 x float> %10, i32 1
36*9880d681SAndroid Build Coastguard Worker  call void @ext(float %vecext, float %vecext4)
37*9880d681SAndroid Build Coastguard Worker  ret void
38*9880d681SAndroid Build Coastguard Worker}
39*9880d681SAndroid Build Coastguard Workerdeclare void @ext(float, float)
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