xref: /aosp_15_r20/external/llvm/test/CodeGen/PowerPC/structsinregs.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mcpu=ppc64 -O0 -disable-fp-elim -fast-isel=false < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v128:128:128-n32:64"
4*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc64-unknown-linux-gnu"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker%struct.s1 = type { i8 }
7*9880d681SAndroid Build Coastguard Worker%struct.s2 = type { i16 }
8*9880d681SAndroid Build Coastguard Worker%struct.s4 = type { i32 }
9*9880d681SAndroid Build Coastguard Worker%struct.t1 = type { i8 }
10*9880d681SAndroid Build Coastguard Worker%struct.t3 = type <{ i16, i8 }>
11*9880d681SAndroid Build Coastguard Worker%struct.t5 = type <{ i32, i8 }>
12*9880d681SAndroid Build Coastguard Worker%struct.t6 = type <{ i32, i16 }>
13*9880d681SAndroid Build Coastguard Worker%struct.t7 = type <{ i32, i16, i8 }>
14*9880d681SAndroid Build Coastguard Worker%struct.s3 = type { i16, i8 }
15*9880d681SAndroid Build Coastguard Worker%struct.s5 = type { i32, i8 }
16*9880d681SAndroid Build Coastguard Worker%struct.s6 = type { i32, i16 }
17*9880d681SAndroid Build Coastguard Worker%struct.s7 = type { i32, i16, i8 }
18*9880d681SAndroid Build Coastguard Worker%struct.t2 = type <{ i16 }>
19*9880d681SAndroid Build Coastguard Worker%struct.t4 = type <{ i32 }>
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker@caller1.p1 = private unnamed_addr constant %struct.s1 { i8 1 }, align 1
22*9880d681SAndroid Build Coastguard Worker@caller1.p2 = private unnamed_addr constant %struct.s2 { i16 2 }, align 2
23*9880d681SAndroid Build Coastguard Worker@caller1.p3 = private unnamed_addr constant { i16, i8, i8 } { i16 4, i8 8, i8 undef }, align 2
24*9880d681SAndroid Build Coastguard Worker@caller1.p4 = private unnamed_addr constant %struct.s4 { i32 16 }, align 4
25*9880d681SAndroid Build Coastguard Worker@caller1.p5 = private unnamed_addr constant { i32, i8, [3 x i8] } { i32 32, i8 64, [3 x i8] undef }, align 4
26*9880d681SAndroid Build Coastguard Worker@caller1.p6 = private unnamed_addr constant { i32, i16, [2 x i8] } { i32 128, i16 256, [2 x i8] undef }, align 4
27*9880d681SAndroid Build Coastguard Worker@caller1.p7 = private unnamed_addr constant { i32, i16, i8, i8 } { i32 512, i16 1024, i8 -3, i8 undef }, align 4
28*9880d681SAndroid Build Coastguard Worker@caller2.p1 = private unnamed_addr constant %struct.t1 { i8 1 }, align 1
29*9880d681SAndroid Build Coastguard Worker@caller2.p2 = private unnamed_addr constant { i16 } { i16 2 }, align 1
30*9880d681SAndroid Build Coastguard Worker@caller2.p3 = private unnamed_addr constant %struct.t3 <{ i16 4, i8 8 }>, align 1
31*9880d681SAndroid Build Coastguard Worker@caller2.p4 = private unnamed_addr constant { i32 } { i32 16 }, align 1
32*9880d681SAndroid Build Coastguard Worker@caller2.p5 = private unnamed_addr constant %struct.t5 <{ i32 32, i8 64 }>, align 1
33*9880d681SAndroid Build Coastguard Worker@caller2.p6 = private unnamed_addr constant %struct.t6 <{ i32 128, i16 256 }>, align 1
34*9880d681SAndroid Build Coastguard Worker@caller2.p7 = private unnamed_addr constant %struct.t7 <{ i32 512, i16 1024, i8 -3 }>, align 1
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerdefine i32 @caller1() nounwind {
37*9880d681SAndroid Build Coastguard Workerentry:
38*9880d681SAndroid Build Coastguard Worker  %p1 = alloca %struct.s1, align 1
39*9880d681SAndroid Build Coastguard Worker  %p2 = alloca %struct.s2, align 2
40*9880d681SAndroid Build Coastguard Worker  %p3 = alloca %struct.s3, align 2
41*9880d681SAndroid Build Coastguard Worker  %p4 = alloca %struct.s4, align 4
42*9880d681SAndroid Build Coastguard Worker  %p5 = alloca %struct.s5, align 4
43*9880d681SAndroid Build Coastguard Worker  %p6 = alloca %struct.s6, align 4
44*9880d681SAndroid Build Coastguard Worker  %p7 = alloca %struct.s7, align 4
45*9880d681SAndroid Build Coastguard Worker  %0 = bitcast %struct.s1* %p1 to i8*
46*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* getelementptr inbounds (%struct.s1, %struct.s1* @caller1.p1, i32 0, i32 0), i64 1, i32 1, i1 false)
47*9880d681SAndroid Build Coastguard Worker  %1 = bitcast %struct.s2* %p2 to i8*
48*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %1, i8* bitcast (%struct.s2* @caller1.p2 to i8*), i64 2, i32 2, i1 false)
49*9880d681SAndroid Build Coastguard Worker  %2 = bitcast %struct.s3* %p3 to i8*
50*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* bitcast ({ i16, i8, i8 }* @caller1.p3 to i8*), i64 4, i32 2, i1 false)
51*9880d681SAndroid Build Coastguard Worker  %3 = bitcast %struct.s4* %p4 to i8*
52*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* bitcast (%struct.s4* @caller1.p4 to i8*), i64 4, i32 4, i1 false)
53*9880d681SAndroid Build Coastguard Worker  %4 = bitcast %struct.s5* %p5 to i8*
54*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %4, i8* bitcast ({ i32, i8, [3 x i8] }* @caller1.p5 to i8*), i64 8, i32 4, i1 false)
55*9880d681SAndroid Build Coastguard Worker  %5 = bitcast %struct.s6* %p6 to i8*
56*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %5, i8* bitcast ({ i32, i16, [2 x i8] }* @caller1.p6 to i8*), i64 8, i32 4, i1 false)
57*9880d681SAndroid Build Coastguard Worker  %6 = bitcast %struct.s7* %p7 to i8*
58*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %6, i8* bitcast ({ i32, i16, i8, i8 }* @caller1.p7 to i8*), i64 8, i32 4, i1 false)
59*9880d681SAndroid Build Coastguard Worker  %call = call i32 @callee1(%struct.s1* byval %p1, %struct.s2* byval %p2, %struct.s3* byval %p3, %struct.s4* byval %p4, %struct.s5* byval %p5, %struct.s6* byval %p6, %struct.s7* byval %p7)
60*9880d681SAndroid Build Coastguard Worker  ret i32 %call
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker; CHECK: ld 9, 112(31)
63*9880d681SAndroid Build Coastguard Worker; CHECK: ld 8, 120(31)
64*9880d681SAndroid Build Coastguard Worker; CHECK: ld 7, 128(31)
65*9880d681SAndroid Build Coastguard Worker; CHECK: lwz 6, 136(31)
66*9880d681SAndroid Build Coastguard Worker; CHECK: lwz 5, 144(31)
67*9880d681SAndroid Build Coastguard Worker; CHECK: lhz 4, 152(31)
68*9880d681SAndroid Build Coastguard Worker; CHECK: lbz 3, 160(31)
69*9880d681SAndroid Build Coastguard Worker}
70*9880d681SAndroid Build Coastguard Worker
71*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind
72*9880d681SAndroid Build Coastguard Worker
73*9880d681SAndroid Build Coastguard Workerdefine internal i32 @callee1(%struct.s1* byval %v1, %struct.s2* byval %v2, %struct.s3* byval %v3, %struct.s4* byval %v4, %struct.s5* byval %v5, %struct.s6* byval %v6, %struct.s7* byval %v7) nounwind {
74*9880d681SAndroid Build Coastguard Workerentry:
75*9880d681SAndroid Build Coastguard Worker  %a = getelementptr inbounds %struct.s1, %struct.s1* %v1, i32 0, i32 0
76*9880d681SAndroid Build Coastguard Worker  %0 = load i8, i8* %a, align 1
77*9880d681SAndroid Build Coastguard Worker  %conv = zext i8 %0 to i32
78*9880d681SAndroid Build Coastguard Worker  %a1 = getelementptr inbounds %struct.s2, %struct.s2* %v2, i32 0, i32 0
79*9880d681SAndroid Build Coastguard Worker  %1 = load i16, i16* %a1, align 2
80*9880d681SAndroid Build Coastguard Worker  %conv2 = sext i16 %1 to i32
81*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %conv, %conv2
82*9880d681SAndroid Build Coastguard Worker  %a3 = getelementptr inbounds %struct.s3, %struct.s3* %v3, i32 0, i32 0
83*9880d681SAndroid Build Coastguard Worker  %2 = load i16, i16* %a3, align 2
84*9880d681SAndroid Build Coastguard Worker  %conv4 = sext i16 %2 to i32
85*9880d681SAndroid Build Coastguard Worker  %add5 = add nsw i32 %add, %conv4
86*9880d681SAndroid Build Coastguard Worker  %a6 = getelementptr inbounds %struct.s4, %struct.s4* %v4, i32 0, i32 0
87*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* %a6, align 4
88*9880d681SAndroid Build Coastguard Worker  %add7 = add nsw i32 %add5, %3
89*9880d681SAndroid Build Coastguard Worker  %a8 = getelementptr inbounds %struct.s5, %struct.s5* %v5, i32 0, i32 0
90*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %a8, align 4
91*9880d681SAndroid Build Coastguard Worker  %add9 = add nsw i32 %add7, %4
92*9880d681SAndroid Build Coastguard Worker  %a10 = getelementptr inbounds %struct.s6, %struct.s6* %v6, i32 0, i32 0
93*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* %a10, align 4
94*9880d681SAndroid Build Coastguard Worker  %add11 = add nsw i32 %add9, %5
95*9880d681SAndroid Build Coastguard Worker  %a12 = getelementptr inbounds %struct.s7, %struct.s7* %v7, i32 0, i32 0
96*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %a12, align 4
97*9880d681SAndroid Build Coastguard Worker  %add13 = add nsw i32 %add11, %6
98*9880d681SAndroid Build Coastguard Worker  ret i32 %add13
99*9880d681SAndroid Build Coastguard Worker
100*9880d681SAndroid Build Coastguard Worker; CHECK: std 9, 96(1)
101*9880d681SAndroid Build Coastguard Worker; CHECK: std 8, 88(1)
102*9880d681SAndroid Build Coastguard Worker; CHECK: std 7, 80(1)
103*9880d681SAndroid Build Coastguard Worker; CHECK: stw 6, 76(1)
104*9880d681SAndroid Build Coastguard Worker; CHECK: stw 5, 68(1)
105*9880d681SAndroid Build Coastguard Worker; CHECK: sth 4, 62(1)
106*9880d681SAndroid Build Coastguard Worker; CHECK: stb 3, 55(1)
107*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 62(1)
108*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 68(1)
109*9880d681SAndroid Build Coastguard Worker; CHECK: lbz {{[0-9]+}}, 55(1)
110*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 76(1)
111*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 80(1)
112*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 88(1)
113*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 96(1)
114*9880d681SAndroid Build Coastguard Worker}
115*9880d681SAndroid Build Coastguard Worker
116*9880d681SAndroid Build Coastguard Workerdefine i32 @caller2() nounwind {
117*9880d681SAndroid Build Coastguard Workerentry:
118*9880d681SAndroid Build Coastguard Worker  %p1 = alloca %struct.t1, align 1
119*9880d681SAndroid Build Coastguard Worker  %p2 = alloca %struct.t2, align 1
120*9880d681SAndroid Build Coastguard Worker  %p3 = alloca %struct.t3, align 1
121*9880d681SAndroid Build Coastguard Worker  %p4 = alloca %struct.t4, align 1
122*9880d681SAndroid Build Coastguard Worker  %p5 = alloca %struct.t5, align 1
123*9880d681SAndroid Build Coastguard Worker  %p6 = alloca %struct.t6, align 1
124*9880d681SAndroid Build Coastguard Worker  %p7 = alloca %struct.t7, align 1
125*9880d681SAndroid Build Coastguard Worker  %0 = bitcast %struct.t1* %p1 to i8*
126*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* getelementptr inbounds (%struct.t1, %struct.t1* @caller2.p1, i32 0, i32 0), i64 1, i32 1, i1 false)
127*9880d681SAndroid Build Coastguard Worker  %1 = bitcast %struct.t2* %p2 to i8*
128*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %1, i8* bitcast ({ i16 }* @caller2.p2 to i8*), i64 2, i32 1, i1 false)
129*9880d681SAndroid Build Coastguard Worker  %2 = bitcast %struct.t3* %p3 to i8*
130*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* bitcast (%struct.t3* @caller2.p3 to i8*), i64 3, i32 1, i1 false)
131*9880d681SAndroid Build Coastguard Worker  %3 = bitcast %struct.t4* %p4 to i8*
132*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* bitcast ({ i32 }* @caller2.p4 to i8*), i64 4, i32 1, i1 false)
133*9880d681SAndroid Build Coastguard Worker  %4 = bitcast %struct.t5* %p5 to i8*
134*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %4, i8* bitcast (%struct.t5* @caller2.p5 to i8*), i64 5, i32 1, i1 false)
135*9880d681SAndroid Build Coastguard Worker  %5 = bitcast %struct.t6* %p6 to i8*
136*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %5, i8* bitcast (%struct.t6* @caller2.p6 to i8*), i64 6, i32 1, i1 false)
137*9880d681SAndroid Build Coastguard Worker  %6 = bitcast %struct.t7* %p7 to i8*
138*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %6, i8* bitcast (%struct.t7* @caller2.p7 to i8*), i64 7, i32 1, i1 false)
139*9880d681SAndroid Build Coastguard Worker  %call = call i32 @callee2(%struct.t1* byval %p1, %struct.t2* byval %p2, %struct.t3* byval %p3, %struct.t4* byval %p4, %struct.t5* byval %p5, %struct.t6* byval %p6, %struct.t7* byval %p7)
140*9880d681SAndroid Build Coastguard Worker  ret i32 %call
141*9880d681SAndroid Build Coastguard Worker
142*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 71(1)
143*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 69(1)
144*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 87(1)
145*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 83(1)
146*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 94(1)
147*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 90(1)
148*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 103(1)
149*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 101(1)
150*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 97(1)
151*9880d681SAndroid Build Coastguard Worker; CHECK: ld 9, 96(1)
152*9880d681SAndroid Build Coastguard Worker; CHECK: ld 8, 88(1)
153*9880d681SAndroid Build Coastguard Worker; CHECK: ld 7, 80(1)
154*9880d681SAndroid Build Coastguard Worker; CHECK: lwz 6, 136(31)
155*9880d681SAndroid Build Coastguard Worker; CHECK: ld 5, 64(1)
156*9880d681SAndroid Build Coastguard Worker; CHECK: lhz 4, 152(31)
157*9880d681SAndroid Build Coastguard Worker; CHECK: lbz 3, 160(31)
158*9880d681SAndroid Build Coastguard Worker}
159*9880d681SAndroid Build Coastguard Worker
160*9880d681SAndroid Build Coastguard Workerdefine internal i32 @callee2(%struct.t1* byval %v1, %struct.t2* byval %v2, %struct.t3* byval %v3, %struct.t4* byval %v4, %struct.t5* byval %v5, %struct.t6* byval %v6, %struct.t7* byval %v7) nounwind {
161*9880d681SAndroid Build Coastguard Workerentry:
162*9880d681SAndroid Build Coastguard Worker  %a = getelementptr inbounds %struct.t1, %struct.t1* %v1, i32 0, i32 0
163*9880d681SAndroid Build Coastguard Worker  %0 = load i8, i8* %a, align 1
164*9880d681SAndroid Build Coastguard Worker  %conv = zext i8 %0 to i32
165*9880d681SAndroid Build Coastguard Worker  %a1 = getelementptr inbounds %struct.t2, %struct.t2* %v2, i32 0, i32 0
166*9880d681SAndroid Build Coastguard Worker  %1 = load i16, i16* %a1, align 1
167*9880d681SAndroid Build Coastguard Worker  %conv2 = sext i16 %1 to i32
168*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %conv, %conv2
169*9880d681SAndroid Build Coastguard Worker  %a3 = getelementptr inbounds %struct.t3, %struct.t3* %v3, i32 0, i32 0
170*9880d681SAndroid Build Coastguard Worker  %2 = load i16, i16* %a3, align 1
171*9880d681SAndroid Build Coastguard Worker  %conv4 = sext i16 %2 to i32
172*9880d681SAndroid Build Coastguard Worker  %add5 = add nsw i32 %add, %conv4
173*9880d681SAndroid Build Coastguard Worker  %a6 = getelementptr inbounds %struct.t4, %struct.t4* %v4, i32 0, i32 0
174*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* %a6, align 1
175*9880d681SAndroid Build Coastguard Worker  %add7 = add nsw i32 %add5, %3
176*9880d681SAndroid Build Coastguard Worker  %a8 = getelementptr inbounds %struct.t5, %struct.t5* %v5, i32 0, i32 0
177*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %a8, align 1
178*9880d681SAndroid Build Coastguard Worker  %add9 = add nsw i32 %add7, %4
179*9880d681SAndroid Build Coastguard Worker  %a10 = getelementptr inbounds %struct.t6, %struct.t6* %v6, i32 0, i32 0
180*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* %a10, align 1
181*9880d681SAndroid Build Coastguard Worker  %add11 = add nsw i32 %add9, %5
182*9880d681SAndroid Build Coastguard Worker  %a12 = getelementptr inbounds %struct.t7, %struct.t7* %v7, i32 0, i32 0
183*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %a12, align 1
184*9880d681SAndroid Build Coastguard Worker  %add13 = add nsw i32 %add11, %6
185*9880d681SAndroid Build Coastguard Worker  ret i32 %add13
186*9880d681SAndroid Build Coastguard Worker
187*9880d681SAndroid Build Coastguard Worker; CHECK: std 9, 96(1)
188*9880d681SAndroid Build Coastguard Worker; CHECK: std 8, 88(1)
189*9880d681SAndroid Build Coastguard Worker; CHECK: std 7, 80(1)
190*9880d681SAndroid Build Coastguard Worker; CHECK: stw 6, 76(1)
191*9880d681SAndroid Build Coastguard Worker; CHECK: std 5, 64(1)
192*9880d681SAndroid Build Coastguard Worker; CHECK: sth 4, 62(1)
193*9880d681SAndroid Build Coastguard Worker; CHECK: stb 3, 55(1)
194*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 62(1)
195*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 69(1)
196*9880d681SAndroid Build Coastguard Worker; CHECK: lbz {{[0-9]+}}, 55(1)
197*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 76(1)
198*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 83(1)
199*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 90(1)
200*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 97(1)
201*9880d681SAndroid Build Coastguard Worker}
202