xref: /aosp_15_r20/external/llvm/test/CodeGen/PowerPC/qpx-load-splat.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-m:e-i64:64-n32:64"
3*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc64-bgq-linux"
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; Function Attrs: norecurse nounwind readonly
6*9880d681SAndroid Build Coastguard Workerdefine <4 x double> @foo(double* nocapture readonly %a) #0 {
7*9880d681SAndroid Build Coastguard Workerentry:
8*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* %a, align 8
9*9880d681SAndroid Build Coastguard Worker  %vecinit.i = insertelement <4 x double> undef, double %0, i32 0
10*9880d681SAndroid Build Coastguard Worker  %shuffle.i = shufflevector <4 x double> %vecinit.i, <4 x double> undef, <4 x i32> zeroinitializer
11*9880d681SAndroid Build Coastguard Worker  ret <4 x double> %shuffle.i
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foo
14*9880d681SAndroid Build Coastguard Worker; CHECK: lfd 1, 0(3)
15*9880d681SAndroid Build Coastguard Worker; CHECK: blr
16*9880d681SAndroid Build Coastguard Worker}
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Workerdefine <4 x double> @foox(double* nocapture readonly %a, i64 %idx) #0 {
19*9880d681SAndroid Build Coastguard Workerentry:
20*9880d681SAndroid Build Coastguard Worker  %p = getelementptr double, double* %a, i64 %idx
21*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* %p, align 8
22*9880d681SAndroid Build Coastguard Worker  %vecinit.i = insertelement <4 x double> undef, double %0, i32 0
23*9880d681SAndroid Build Coastguard Worker  %shuffle.i = shufflevector <4 x double> %vecinit.i, <4 x double> undef, <4 x i32> zeroinitializer
24*9880d681SAndroid Build Coastguard Worker  ret <4 x double> %shuffle.i
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foox
27*9880d681SAndroid Build Coastguard Worker; CHECK: sldi [[REG1:[0-9]+]], 4, 3
28*9880d681SAndroid Build Coastguard Worker; CHECK: lfdx 1, 3, [[REG1]]
29*9880d681SAndroid Build Coastguard Worker; CHECK: blr
30*9880d681SAndroid Build Coastguard Worker}
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Workerdefine <4 x double> @fooxu(double* nocapture readonly %a, i64 %idx, double** %pptr) #0 {
33*9880d681SAndroid Build Coastguard Workerentry:
34*9880d681SAndroid Build Coastguard Worker  %p = getelementptr double, double* %a, i64 %idx
35*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* %p, align 8
36*9880d681SAndroid Build Coastguard Worker  %vecinit.i = insertelement <4 x double> undef, double %0, i32 0
37*9880d681SAndroid Build Coastguard Worker  %shuffle.i = shufflevector <4 x double> %vecinit.i, <4 x double> undef, <4 x i32> zeroinitializer
38*9880d681SAndroid Build Coastguard Worker  store double* %p, double** %pptr, align 8
39*9880d681SAndroid Build Coastguard Worker  ret <4 x double> %shuffle.i
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foox
42*9880d681SAndroid Build Coastguard Worker; CHECK: sldi [[REG1:[0-9]+]], 4, 3
43*9880d681SAndroid Build Coastguard Worker; CHECK: lfdux 1, 3, [[REG1]]
44*9880d681SAndroid Build Coastguard Worker; CHECK: std 3, 0(5)
45*9880d681SAndroid Build Coastguard Worker; CHECK: blr
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @foof(float* nocapture readonly %a) #0 {
49*9880d681SAndroid Build Coastguard Workerentry:
50*9880d681SAndroid Build Coastguard Worker  %0 = load float, float* %a, align 4
51*9880d681SAndroid Build Coastguard Worker  %vecinit.i = insertelement <4 x float> undef, float %0, i32 0
52*9880d681SAndroid Build Coastguard Worker  %shuffle.i = shufflevector <4 x float> %vecinit.i, <4 x float> undef, <4 x i32> zeroinitializer
53*9880d681SAndroid Build Coastguard Worker  ret <4 x float> %shuffle.i
54*9880d681SAndroid Build Coastguard Worker
55*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foof
56*9880d681SAndroid Build Coastguard Worker; CHECK: lfs 1, 0(3)
57*9880d681SAndroid Build Coastguard Worker; CHECK: blr
58*9880d681SAndroid Build Coastguard Worker}
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @foofx(float* nocapture readonly %a, i64 %idx) #0 {
61*9880d681SAndroid Build Coastguard Workerentry:
62*9880d681SAndroid Build Coastguard Worker  %p = getelementptr float, float* %a, i64 %idx
63*9880d681SAndroid Build Coastguard Worker  %0 = load float, float* %p, align 4
64*9880d681SAndroid Build Coastguard Worker  %vecinit.i = insertelement <4 x float> undef, float %0, i32 0
65*9880d681SAndroid Build Coastguard Worker  %shuffle.i = shufflevector <4 x float> %vecinit.i, <4 x float> undef, <4 x i32> zeroinitializer
66*9880d681SAndroid Build Coastguard Worker  ret <4 x float> %shuffle.i
67*9880d681SAndroid Build Coastguard Worker
68*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foofx
69*9880d681SAndroid Build Coastguard Worker; CHECK: sldi [[REG1:[0-9]+]], 4, 2
70*9880d681SAndroid Build Coastguard Worker; CHECK: lfsx 1, 3, [[REG1]]
71*9880d681SAndroid Build Coastguard Worker; CHECK: blr
72*9880d681SAndroid Build Coastguard Worker}
73*9880d681SAndroid Build Coastguard Worker
74*9880d681SAndroid Build Coastguard Workerattributes #0 = { norecurse nounwind readonly "target-cpu"="a2q" "target-features"="+qpx,-altivec,-bpermd,-crypto,-direct-move,-extdiv,-power8-vector,-vsx" }
75*9880d681SAndroid Build Coastguard Worker
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