1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-m:e-i64:64-n32:64" 3*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc64-bgq-linux" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 6*9880d681SAndroid Build Coastguard Workerdefine void @foo(double* %x, double* nocapture readonly %y) #0 { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker %scevgep = getelementptr double, double* %x, i64 1599 9*9880d681SAndroid Build Coastguard Worker %scevgep20 = getelementptr double, double* %y, i64 1599 10*9880d681SAndroid Build Coastguard Worker br label %vector.memcheck 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Workervector.memcheck: ; preds = %for.end, %entry 13*9880d681SAndroid Build Coastguard Worker %j.015 = phi i32 [ 0, %entry ], [ %inc7, %for.end ] 14*9880d681SAndroid Build Coastguard Worker %bound0 = icmp uge double* %scevgep20, %x 15*9880d681SAndroid Build Coastguard Worker %bound1 = icmp uge double* %scevgep, %y 16*9880d681SAndroid Build Coastguard Worker %memcheck.conflict = and i1 %bound0, %bound1 17*9880d681SAndroid Build Coastguard Worker br i1 %memcheck.conflict, label %middle.block, label %vector.body 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workervector.body: ; preds = %vector.memcheck, %vector.body 20*9880d681SAndroid Build Coastguard Worker %index = phi i64 [ %index.next, %vector.body ], [ 0, %vector.memcheck ] 21*9880d681SAndroid Build Coastguard Worker %0 = getelementptr inbounds double, double* %y, i64 %index 22*9880d681SAndroid Build Coastguard Worker %1 = bitcast double* %0 to <4 x double>* 23*9880d681SAndroid Build Coastguard Worker %wide.load = load <4 x double>, <4 x double>* %1, align 8 24*9880d681SAndroid Build Coastguard Worker %2 = fadd <4 x double> %wide.load, <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00> 25*9880d681SAndroid Build Coastguard Worker %3 = getelementptr inbounds double, double* %x, i64 %index 26*9880d681SAndroid Build Coastguard Worker %4 = bitcast double* %3 to <4 x double>* 27*9880d681SAndroid Build Coastguard Worker store <4 x double> %2, <4 x double>* %4, align 8 28*9880d681SAndroid Build Coastguard Worker %index.next = add i64 %index, 4 29*9880d681SAndroid Build Coastguard Worker %5 = icmp eq i64 %index.next, 1600 30*9880d681SAndroid Build Coastguard Worker br i1 %5, label %middle.block, label %vector.body 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workermiddle.block: ; preds = %vector.body, %vector.memcheck 33*9880d681SAndroid Build Coastguard Worker %resume.val = phi i1 [ false, %vector.memcheck ], [ true, %vector.body ] 34*9880d681SAndroid Build Coastguard Worker %trunc.resume.val = phi i64 [ 0, %vector.memcheck ], [ 1600, %vector.body ] 35*9880d681SAndroid Build Coastguard Worker br i1 %resume.val, label %for.end, label %for.body3 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Workerfor.body3: ; preds = %middle.block, %for.body3 38*9880d681SAndroid Build Coastguard Worker %indvars.iv = phi i64 [ %indvars.iv.next, %for.body3 ], [ %trunc.resume.val, %middle.block ] 39*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds double, double* %y, i64 %indvars.iv 40*9880d681SAndroid Build Coastguard Worker %6 = load double, double* %arrayidx, align 8 41*9880d681SAndroid Build Coastguard Worker %add = fadd double %6, 1.000000e+00 42*9880d681SAndroid Build Coastguard Worker %arrayidx5 = getelementptr inbounds double, double* %x, i64 %indvars.iv 43*9880d681SAndroid Build Coastguard Worker store double %add, double* %arrayidx5, align 8 44*9880d681SAndroid Build Coastguard Worker %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 45*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %indvars.iv.next, 1600 46*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.end, label %for.body3 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %middle.block, %for.body3 49*9880d681SAndroid Build Coastguard Worker tail call void @bar(double* %x) #2 50*9880d681SAndroid Build Coastguard Worker %inc7 = add nuw nsw i32 %j.015, 1 51*9880d681SAndroid Build Coastguard Worker %exitcond16 = icmp eq i32 %inc7, 100 52*9880d681SAndroid Build Coastguard Worker br i1 %exitcond16, label %for.end8, label %vector.memcheck 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Workerfor.end8: ; preds = %for.end 55*9880d681SAndroid Build Coastguard Worker ret void 56*9880d681SAndroid Build Coastguard Worker 57*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @foo 58*9880d681SAndroid Build Coastguard Worker; CHECK: dcbt 59*9880d681SAndroid Build Coastguard Worker} 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Workerdeclare void @bar(double*) #1 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "target-cpu"="a2q" } 64*9880d681SAndroid Build Coastguard Workerattributes #1 = { "target-cpu"="a2q" } 65*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind } 66*9880d681SAndroid Build Coastguard Worker 67