1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=cayman -stress-sched -verify-misched -verify-machineinstrs 2*9880d681SAndroid Build Coastguard Worker;REQUIRES: asserts 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine void @main() { 5*9880d681SAndroid Build Coastguard Workermain_body: 6*9880d681SAndroid Build Coastguard Worker %0 = load <4 x float>, <4 x float> addrspace(9)* null 7*9880d681SAndroid Build Coastguard Worker %1 = extractelement <4 x float> %0, i32 3 8*9880d681SAndroid Build Coastguard Worker %2 = fptosi float %1 to i32 9*9880d681SAndroid Build Coastguard Worker %3 = bitcast i32 %2 to float 10*9880d681SAndroid Build Coastguard Worker %4 = load <4 x float>, <4 x float> addrspace(9)* null 11*9880d681SAndroid Build Coastguard Worker %5 = extractelement <4 x float> %4, i32 0 12*9880d681SAndroid Build Coastguard Worker %6 = load <4 x float>, <4 x float> addrspace(9)* null 13*9880d681SAndroid Build Coastguard Worker %7 = extractelement <4 x float> %6, i32 1 14*9880d681SAndroid Build Coastguard Worker %8 = load <4 x float>, <4 x float> addrspace(9)* null 15*9880d681SAndroid Build Coastguard Worker %9 = extractelement <4 x float> %8, i32 2 16*9880d681SAndroid Build Coastguard Worker br label %LOOP 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard WorkerLOOP: ; preds = %ENDIF, %main_body 19*9880d681SAndroid Build Coastguard Worker %temp4.0 = phi float [ %5, %main_body ], [ %temp5.0, %ENDIF ] 20*9880d681SAndroid Build Coastguard Worker %temp5.0 = phi float [ %7, %main_body ], [ %temp6.0, %ENDIF ] 21*9880d681SAndroid Build Coastguard Worker %temp6.0 = phi float [ %9, %main_body ], [ %temp4.0, %ENDIF ] 22*9880d681SAndroid Build Coastguard Worker %temp8.0 = phi float [ 0.000000e+00, %main_body ], [ %27, %ENDIF ] 23*9880d681SAndroid Build Coastguard Worker %10 = bitcast float %temp8.0 to i32 24*9880d681SAndroid Build Coastguard Worker %11 = bitcast float %3 to i32 25*9880d681SAndroid Build Coastguard Worker %12 = icmp sge i32 %10, %11 26*9880d681SAndroid Build Coastguard Worker %13 = sext i1 %12 to i32 27*9880d681SAndroid Build Coastguard Worker %14 = bitcast i32 %13 to float 28*9880d681SAndroid Build Coastguard Worker %15 = bitcast float %14 to i32 29*9880d681SAndroid Build Coastguard Worker %16 = icmp ne i32 %15, 0 30*9880d681SAndroid Build Coastguard Worker br i1 %16, label %IF, label %ENDIF 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard WorkerIF: ; preds = %LOOP 33*9880d681SAndroid Build Coastguard Worker %17 = call float @llvm.AMDGPU.clamp.f32(float %temp4.0, float 0.000000e+00, float 1.000000e+00) 34*9880d681SAndroid Build Coastguard Worker %18 = call float @llvm.AMDGPU.clamp.f32(float %temp5.0, float 0.000000e+00, float 1.000000e+00) 35*9880d681SAndroid Build Coastguard Worker %19 = call float @llvm.AMDGPU.clamp.f32(float %temp6.0, float 0.000000e+00, float 1.000000e+00) 36*9880d681SAndroid Build Coastguard Worker %20 = call float @llvm.AMDGPU.clamp.f32(float 1.000000e+00, float 0.000000e+00, float 1.000000e+00) 37*9880d681SAndroid Build Coastguard Worker %21 = insertelement <4 x float> undef, float %17, i32 0 38*9880d681SAndroid Build Coastguard Worker %22 = insertelement <4 x float> %21, float %18, i32 1 39*9880d681SAndroid Build Coastguard Worker %23 = insertelement <4 x float> %22, float %19, i32 2 40*9880d681SAndroid Build Coastguard Worker %24 = insertelement <4 x float> %23, float %20, i32 3 41*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %24, i32 0, i32 0) 42*9880d681SAndroid Build Coastguard Worker ret void 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard WorkerENDIF: ; preds = %LOOP 45*9880d681SAndroid Build Coastguard Worker %25 = bitcast float %temp8.0 to i32 46*9880d681SAndroid Build Coastguard Worker %26 = add i32 %25, 1 47*9880d681SAndroid Build Coastguard Worker %27 = bitcast i32 %26 to float 48*9880d681SAndroid Build Coastguard Worker br label %LOOP 49*9880d681SAndroid Build Coastguard Worker} 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.AMDGPU.clamp.f32(float, float, float) #0 52*9880d681SAndroid Build Coastguard Worker 53*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 54*9880d681SAndroid Build Coastguard Worker 55*9880d681SAndroid Build Coastguard Workerattributes #0 = { readnone } 56