1*9880d681SAndroid Build Coastguard Worker; RUN: llvm-dis < %s.bc| FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; constantsTest.3.2.ll.bc was generated by passing this file to llvm-as-3.2. 4*9880d681SAndroid Build Coastguard Worker; The test checks that LLVM does not misread binary float instructions of 5*9880d681SAndroid Build Coastguard Worker; older bitcode files. 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker;global variable address 8*9880d681SAndroid Build Coastguard Worker; CHECK: @X = global i32 0 9*9880d681SAndroid Build Coastguard Worker@X = global i32 0 10*9880d681SAndroid Build Coastguard Worker; CHECK: @Y = global i32 1 11*9880d681SAndroid Build Coastguard Worker@Y = global i32 1 12*9880d681SAndroid Build Coastguard Worker; CHECK: @Z = global [2 x i32*] [i32* @X, i32* @Y] 13*9880d681SAndroid Build Coastguard Worker@Z = global [2 x i32*] [i32* @X, i32* @Y] 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Workerdefine void @SimpleConstants(i32 %x) { 17*9880d681SAndroid Build Coastguard Workerentry: 18*9880d681SAndroid Build Coastguard Worker; null 19*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 %x, i32* null 20*9880d681SAndroid Build Coastguard Worker store i32 %x, i32* null 21*9880d681SAndroid Build Coastguard Worker 22*9880d681SAndroid Build Coastguard Worker; boolean 23*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res1 = fcmp true float 1.000000e+00, 1.000000e+00 24*9880d681SAndroid Build Coastguard Worker %res1 = fcmp true float 1.0, 1.0 25*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res2 = fcmp false float 1.000000e+00, 1.000000e+00 26*9880d681SAndroid Build Coastguard Worker %res2 = fcmp false float 1.0, 1.0 27*9880d681SAndroid Build Coastguard Worker 28*9880d681SAndroid Build Coastguard Worker;integer 29*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res3 = add i32 0, 0 30*9880d681SAndroid Build Coastguard Worker %res3 = add i32 0, 0 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Worker;float 33*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res4 = fadd float 0.000000e+00, 0.000000e+00 34*9880d681SAndroid Build Coastguard Worker %res4 = fadd float 0.0, 0.0 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker ret void 37*9880d681SAndroid Build Coastguard Worker} 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Workerdefine void @ComplexConstants(<2 x i32> %x){ 40*9880d681SAndroid Build Coastguard Workerentry: 41*9880d681SAndroid Build Coastguard Worker;constant structure 42*9880d681SAndroid Build Coastguard Worker; CHECK: %res1 = extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0 43*9880d681SAndroid Build Coastguard Worker %res1 = extractvalue {i32, float} {i32 1, float 2.0}, 0 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Worker;const array 46*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res2 = extractvalue [2 x i32] [i32 1, i32 2], 0 47*9880d681SAndroid Build Coastguard Worker %res2 = extractvalue [2 x i32] [i32 1, i32 2], 0 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker;const vector 50*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1> 51*9880d681SAndroid Build Coastguard Worker %res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1> 52*9880d681SAndroid Build Coastguard Worker 53*9880d681SAndroid Build Coastguard Worker;zeroinitializer 54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %res4 = add <2 x i32> %x, zeroinitializer 55*9880d681SAndroid Build Coastguard Worker %res4 = add <2 x i32> %x, zeroinitializer 56*9880d681SAndroid Build Coastguard Worker 57*9880d681SAndroid Build Coastguard Worker ret void 58*9880d681SAndroid Build Coastguard Worker} 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Workerdefine void @OtherConstants(i32 %x, i8* %Addr){ 61*9880d681SAndroid Build Coastguard Workerentry: 62*9880d681SAndroid Build Coastguard Worker ;undef 63*9880d681SAndroid Build Coastguard Worker ; CHECK: %res1 = add i32 %x, undef 64*9880d681SAndroid Build Coastguard Worker %res1 = add i32 %x, undef 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Worker ;poison 67*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: %poison = sub nuw i32 0, 1 68*9880d681SAndroid Build Coastguard Worker %poison = sub nuw i32 0, 1 69*9880d681SAndroid Build Coastguard Worker 70*9880d681SAndroid Build Coastguard Worker ;address of basic block 71*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: %res2 = icmp eq i8* blockaddress(@OtherConstants, %Next), null 72*9880d681SAndroid Build Coastguard Worker %res2 = icmp eq i8* blockaddress(@OtherConstants, %Next), null 73*9880d681SAndroid Build Coastguard Worker br label %Next 74*9880d681SAndroid Build Coastguard Worker Next: 75*9880d681SAndroid Build Coastguard Worker ret void 76*9880d681SAndroid Build Coastguard Worker} 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard Workerdefine void @OtherConstants2(){ 79*9880d681SAndroid Build Coastguard Workerentry: 80*9880d681SAndroid Build Coastguard Worker ; CHECK: trunc i32 1 to i8 81*9880d681SAndroid Build Coastguard Worker trunc i32 1 to i8 82*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: zext i8 1 to i32 83*9880d681SAndroid Build Coastguard Worker zext i8 1 to i32 84*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: sext i8 1 to i32 85*9880d681SAndroid Build Coastguard Worker sext i8 1 to i32 86*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: fptrunc double 1.000000e+00 to float 87*9880d681SAndroid Build Coastguard Worker fptrunc double 1.0 to float 88*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: fpext float 1.000000e+00 to double 89*9880d681SAndroid Build Coastguard Worker fpext float 1.0 to double 90*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: fptosi float 1.000000e+00 to i32 91*9880d681SAndroid Build Coastguard Worker fptosi float 1.0 to i32 92*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: uitofp i32 1 to float 93*9880d681SAndroid Build Coastguard Worker uitofp i32 1 to float 94*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: sitofp i32 -1 to float 95*9880d681SAndroid Build Coastguard Worker sitofp i32 -1 to float 96*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: ptrtoint i32* @X to i32 97*9880d681SAndroid Build Coastguard Worker ptrtoint i32* @X to i32 98*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: inttoptr i8 1 to i8* 99*9880d681SAndroid Build Coastguard Worker inttoptr i8 1 to i8* 100*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: bitcast i32 1 to <2 x i16> 101*9880d681SAndroid Build Coastguard Worker bitcast i32 1 to <2 x i16> 102*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: getelementptr i32, i32* @X, i32 0 103*9880d681SAndroid Build Coastguard Worker getelementptr i32, i32* @X, i32 0 104*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: getelementptr inbounds i32, i32* @X, i32 0 105*9880d681SAndroid Build Coastguard Worker getelementptr inbounds i32, i32* @X, i32 0 106*9880d681SAndroid Build Coastguard Worker ; CHECK: select i1 true, i32 1, i32 0 107*9880d681SAndroid Build Coastguard Worker select i1 true ,i32 1, i32 0 108*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: icmp eq i32 1, 0 109*9880d681SAndroid Build Coastguard Worker icmp eq i32 1, 0 110*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: fcmp oeq float 1.000000e+00, 0.000000e+00 111*9880d681SAndroid Build Coastguard Worker fcmp oeq float 1.0, 0.0 112*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: extractelement <2 x i32> <i32 1, i32 1>, i32 1 113*9880d681SAndroid Build Coastguard Worker extractelement <2 x i32> <i32 1, i32 1>, i32 1 114*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1 115*9880d681SAndroid Build Coastguard Worker insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1 116*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3> 117*9880d681SAndroid Build Coastguard Worker shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3> 118*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0 119*9880d681SAndroid Build Coastguard Worker extractvalue { i32, float } { i32 1, float 2.0 }, 0 120*9880d681SAndroid Build Coastguard Worker ; CHECK-NEXT: insertvalue { i32, float } { i32 1, float 2.000000e+00 }, i32 0, 0 121*9880d681SAndroid Build Coastguard Worker insertvalue { i32, float } { i32 1, float 2.0 }, i32 0, 0 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Worker ret void 124*9880d681SAndroid Build Coastguard Worker}