1*9880d681SAndroid Build Coastguard Worker //===-- InterferenceCache.cpp - Caching per-block interference ---------*--===//
2*9880d681SAndroid Build Coastguard Worker //
3*9880d681SAndroid Build Coastguard Worker // The LLVM Compiler Infrastructure
4*9880d681SAndroid Build Coastguard Worker //
5*9880d681SAndroid Build Coastguard Worker // This file is distributed under the University of Illinois Open Source
6*9880d681SAndroid Build Coastguard Worker // License. See LICENSE.TXT for details.
7*9880d681SAndroid Build Coastguard Worker //
8*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
9*9880d681SAndroid Build Coastguard Worker //
10*9880d681SAndroid Build Coastguard Worker // InterferenceCache remembers per-block interference in LiveIntervalUnions.
11*9880d681SAndroid Build Coastguard Worker //
12*9880d681SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker #include "InterferenceCache.h"
15*9880d681SAndroid Build Coastguard Worker #include "llvm/CodeGen/LiveIntervalAnalysis.h"
16*9880d681SAndroid Build Coastguard Worker #include "llvm/Support/ErrorHandling.h"
17*9880d681SAndroid Build Coastguard Worker #include "llvm/Target/TargetRegisterInfo.h"
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard Worker using namespace llvm;
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker #define DEBUG_TYPE "regalloc"
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Worker // Static member used for null interference cursors.
24*9880d681SAndroid Build Coastguard Worker const InterferenceCache::BlockInterference
25*9880d681SAndroid Build Coastguard Worker InterferenceCache::Cursor::NoInterference;
26*9880d681SAndroid Build Coastguard Worker
27*9880d681SAndroid Build Coastguard Worker // Initializes PhysRegEntries (instead of a SmallVector, PhysRegEntries is a
28*9880d681SAndroid Build Coastguard Worker // buffer of size NumPhysRegs to speed up alloc/clear for targets with large
29*9880d681SAndroid Build Coastguard Worker // reg files). Calloced memory is used for good form, and quites tools like
30*9880d681SAndroid Build Coastguard Worker // Valgrind too, but zero initialized memory is not required by the algorithm:
31*9880d681SAndroid Build Coastguard Worker // this is because PhysRegEntries works like a SparseSet and its entries are
32*9880d681SAndroid Build Coastguard Worker // only valid when there is a corresponding CacheEntries assignment. There is
33*9880d681SAndroid Build Coastguard Worker // also support for when pass managers are reused for targets with different
34*9880d681SAndroid Build Coastguard Worker // numbers of PhysRegs: in this case PhysRegEntries is freed and reinitialized.
reinitPhysRegEntries()35*9880d681SAndroid Build Coastguard Worker void InterferenceCache::reinitPhysRegEntries() {
36*9880d681SAndroid Build Coastguard Worker if (PhysRegEntriesCount == TRI->getNumRegs()) return;
37*9880d681SAndroid Build Coastguard Worker free(PhysRegEntries);
38*9880d681SAndroid Build Coastguard Worker PhysRegEntriesCount = TRI->getNumRegs();
39*9880d681SAndroid Build Coastguard Worker PhysRegEntries = (unsigned char*)
40*9880d681SAndroid Build Coastguard Worker calloc(PhysRegEntriesCount, sizeof(unsigned char));
41*9880d681SAndroid Build Coastguard Worker }
42*9880d681SAndroid Build Coastguard Worker
init(MachineFunction * mf,LiveIntervalUnion * liuarray,SlotIndexes * indexes,LiveIntervals * lis,const TargetRegisterInfo * tri)43*9880d681SAndroid Build Coastguard Worker void InterferenceCache::init(MachineFunction *mf,
44*9880d681SAndroid Build Coastguard Worker LiveIntervalUnion *liuarray,
45*9880d681SAndroid Build Coastguard Worker SlotIndexes *indexes,
46*9880d681SAndroid Build Coastguard Worker LiveIntervals *lis,
47*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *tri) {
48*9880d681SAndroid Build Coastguard Worker MF = mf;
49*9880d681SAndroid Build Coastguard Worker LIUArray = liuarray;
50*9880d681SAndroid Build Coastguard Worker TRI = tri;
51*9880d681SAndroid Build Coastguard Worker reinitPhysRegEntries();
52*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0; i != CacheEntries; ++i)
53*9880d681SAndroid Build Coastguard Worker Entries[i].clear(mf, indexes, lis);
54*9880d681SAndroid Build Coastguard Worker }
55*9880d681SAndroid Build Coastguard Worker
get(unsigned PhysReg)56*9880d681SAndroid Build Coastguard Worker InterferenceCache::Entry *InterferenceCache::get(unsigned PhysReg) {
57*9880d681SAndroid Build Coastguard Worker unsigned E = PhysRegEntries[PhysReg];
58*9880d681SAndroid Build Coastguard Worker if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) {
59*9880d681SAndroid Build Coastguard Worker if (!Entries[E].valid(LIUArray, TRI))
60*9880d681SAndroid Build Coastguard Worker Entries[E].revalidate(LIUArray, TRI);
61*9880d681SAndroid Build Coastguard Worker return &Entries[E];
62*9880d681SAndroid Build Coastguard Worker }
63*9880d681SAndroid Build Coastguard Worker // No valid entry exists, pick the next round-robin entry.
64*9880d681SAndroid Build Coastguard Worker E = RoundRobin;
65*9880d681SAndroid Build Coastguard Worker if (++RoundRobin == CacheEntries)
66*9880d681SAndroid Build Coastguard Worker RoundRobin = 0;
67*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0; i != CacheEntries; ++i) {
68*9880d681SAndroid Build Coastguard Worker // Skip entries that are in use.
69*9880d681SAndroid Build Coastguard Worker if (Entries[E].hasRefs()) {
70*9880d681SAndroid Build Coastguard Worker if (++E == CacheEntries)
71*9880d681SAndroid Build Coastguard Worker E = 0;
72*9880d681SAndroid Build Coastguard Worker continue;
73*9880d681SAndroid Build Coastguard Worker }
74*9880d681SAndroid Build Coastguard Worker Entries[E].reset(PhysReg, LIUArray, TRI, MF);
75*9880d681SAndroid Build Coastguard Worker PhysRegEntries[PhysReg] = E;
76*9880d681SAndroid Build Coastguard Worker return &Entries[E];
77*9880d681SAndroid Build Coastguard Worker }
78*9880d681SAndroid Build Coastguard Worker llvm_unreachable("Ran out of interference cache entries.");
79*9880d681SAndroid Build Coastguard Worker }
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Worker /// revalidate - LIU contents have changed, update tags.
revalidate(LiveIntervalUnion * LIUArray,const TargetRegisterInfo * TRI)82*9880d681SAndroid Build Coastguard Worker void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray,
83*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *TRI) {
84*9880d681SAndroid Build Coastguard Worker // Invalidate all block entries.
85*9880d681SAndroid Build Coastguard Worker ++Tag;
86*9880d681SAndroid Build Coastguard Worker // Invalidate all iterators.
87*9880d681SAndroid Build Coastguard Worker PrevPos = SlotIndex();
88*9880d681SAndroid Build Coastguard Worker unsigned i = 0;
89*9880d681SAndroid Build Coastguard Worker for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i)
90*9880d681SAndroid Build Coastguard Worker RegUnits[i].VirtTag = LIUArray[*Units].getTag();
91*9880d681SAndroid Build Coastguard Worker }
92*9880d681SAndroid Build Coastguard Worker
reset(unsigned physReg,LiveIntervalUnion * LIUArray,const TargetRegisterInfo * TRI,const MachineFunction * MF)93*9880d681SAndroid Build Coastguard Worker void InterferenceCache::Entry::reset(unsigned physReg,
94*9880d681SAndroid Build Coastguard Worker LiveIntervalUnion *LIUArray,
95*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *TRI,
96*9880d681SAndroid Build Coastguard Worker const MachineFunction *MF) {
97*9880d681SAndroid Build Coastguard Worker assert(!hasRefs() && "Cannot reset cache entry with references");
98*9880d681SAndroid Build Coastguard Worker // LIU's changed, invalidate cache.
99*9880d681SAndroid Build Coastguard Worker ++Tag;
100*9880d681SAndroid Build Coastguard Worker PhysReg = physReg;
101*9880d681SAndroid Build Coastguard Worker Blocks.resize(MF->getNumBlockIDs());
102*9880d681SAndroid Build Coastguard Worker
103*9880d681SAndroid Build Coastguard Worker // Reset iterators.
104*9880d681SAndroid Build Coastguard Worker PrevPos = SlotIndex();
105*9880d681SAndroid Build Coastguard Worker RegUnits.clear();
106*9880d681SAndroid Build Coastguard Worker for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
107*9880d681SAndroid Build Coastguard Worker RegUnits.push_back(LIUArray[*Units]);
108*9880d681SAndroid Build Coastguard Worker RegUnits.back().Fixed = &LIS->getRegUnit(*Units);
109*9880d681SAndroid Build Coastguard Worker }
110*9880d681SAndroid Build Coastguard Worker }
111*9880d681SAndroid Build Coastguard Worker
valid(LiveIntervalUnion * LIUArray,const TargetRegisterInfo * TRI)112*9880d681SAndroid Build Coastguard Worker bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray,
113*9880d681SAndroid Build Coastguard Worker const TargetRegisterInfo *TRI) {
114*9880d681SAndroid Build Coastguard Worker unsigned i = 0, e = RegUnits.size();
115*9880d681SAndroid Build Coastguard Worker for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) {
116*9880d681SAndroid Build Coastguard Worker if (i == e)
117*9880d681SAndroid Build Coastguard Worker return false;
118*9880d681SAndroid Build Coastguard Worker if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag))
119*9880d681SAndroid Build Coastguard Worker return false;
120*9880d681SAndroid Build Coastguard Worker }
121*9880d681SAndroid Build Coastguard Worker return i == e;
122*9880d681SAndroid Build Coastguard Worker }
123*9880d681SAndroid Build Coastguard Worker
update(unsigned MBBNum)124*9880d681SAndroid Build Coastguard Worker void InterferenceCache::Entry::update(unsigned MBBNum) {
125*9880d681SAndroid Build Coastguard Worker SlotIndex Start, Stop;
126*9880d681SAndroid Build Coastguard Worker std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
127*9880d681SAndroid Build Coastguard Worker
128*9880d681SAndroid Build Coastguard Worker // Use advanceTo only when possible.
129*9880d681SAndroid Build Coastguard Worker if (PrevPos != Start) {
130*9880d681SAndroid Build Coastguard Worker if (!PrevPos.isValid() || Start < PrevPos) {
131*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
132*9880d681SAndroid Build Coastguard Worker RegUnitInfo &RUI = RegUnits[i];
133*9880d681SAndroid Build Coastguard Worker RUI.VirtI.find(Start);
134*9880d681SAndroid Build Coastguard Worker RUI.FixedI = RUI.Fixed->find(Start);
135*9880d681SAndroid Build Coastguard Worker }
136*9880d681SAndroid Build Coastguard Worker } else {
137*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
138*9880d681SAndroid Build Coastguard Worker RegUnitInfo &RUI = RegUnits[i];
139*9880d681SAndroid Build Coastguard Worker RUI.VirtI.advanceTo(Start);
140*9880d681SAndroid Build Coastguard Worker if (RUI.FixedI != RUI.Fixed->end())
141*9880d681SAndroid Build Coastguard Worker RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start);
142*9880d681SAndroid Build Coastguard Worker }
143*9880d681SAndroid Build Coastguard Worker }
144*9880d681SAndroid Build Coastguard Worker PrevPos = Start;
145*9880d681SAndroid Build Coastguard Worker }
146*9880d681SAndroid Build Coastguard Worker
147*9880d681SAndroid Build Coastguard Worker MachineFunction::const_iterator MFI =
148*9880d681SAndroid Build Coastguard Worker MF->getBlockNumbered(MBBNum)->getIterator();
149*9880d681SAndroid Build Coastguard Worker BlockInterference *BI = &Blocks[MBBNum];
150*9880d681SAndroid Build Coastguard Worker ArrayRef<SlotIndex> RegMaskSlots;
151*9880d681SAndroid Build Coastguard Worker ArrayRef<const uint32_t*> RegMaskBits;
152*9880d681SAndroid Build Coastguard Worker for (;;) {
153*9880d681SAndroid Build Coastguard Worker BI->Tag = Tag;
154*9880d681SAndroid Build Coastguard Worker BI->First = BI->Last = SlotIndex();
155*9880d681SAndroid Build Coastguard Worker
156*9880d681SAndroid Build Coastguard Worker // Check for first interference from virtregs.
157*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
158*9880d681SAndroid Build Coastguard Worker LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
159*9880d681SAndroid Build Coastguard Worker if (!I.valid())
160*9880d681SAndroid Build Coastguard Worker continue;
161*9880d681SAndroid Build Coastguard Worker SlotIndex StartI = I.start();
162*9880d681SAndroid Build Coastguard Worker if (StartI >= Stop)
163*9880d681SAndroid Build Coastguard Worker continue;
164*9880d681SAndroid Build Coastguard Worker if (!BI->First.isValid() || StartI < BI->First)
165*9880d681SAndroid Build Coastguard Worker BI->First = StartI;
166*9880d681SAndroid Build Coastguard Worker }
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Worker // Same thing for fixed interference.
169*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
170*9880d681SAndroid Build Coastguard Worker LiveInterval::const_iterator I = RegUnits[i].FixedI;
171*9880d681SAndroid Build Coastguard Worker LiveInterval::const_iterator E = RegUnits[i].Fixed->end();
172*9880d681SAndroid Build Coastguard Worker if (I == E)
173*9880d681SAndroid Build Coastguard Worker continue;
174*9880d681SAndroid Build Coastguard Worker SlotIndex StartI = I->start;
175*9880d681SAndroid Build Coastguard Worker if (StartI >= Stop)
176*9880d681SAndroid Build Coastguard Worker continue;
177*9880d681SAndroid Build Coastguard Worker if (!BI->First.isValid() || StartI < BI->First)
178*9880d681SAndroid Build Coastguard Worker BI->First = StartI;
179*9880d681SAndroid Build Coastguard Worker }
180*9880d681SAndroid Build Coastguard Worker
181*9880d681SAndroid Build Coastguard Worker // Also check for register mask interference.
182*9880d681SAndroid Build Coastguard Worker RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum);
183*9880d681SAndroid Build Coastguard Worker RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum);
184*9880d681SAndroid Build Coastguard Worker SlotIndex Limit = BI->First.isValid() ? BI->First : Stop;
185*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegMaskSlots.size();
186*9880d681SAndroid Build Coastguard Worker i != e && RegMaskSlots[i] < Limit; ++i)
187*9880d681SAndroid Build Coastguard Worker if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) {
188*9880d681SAndroid Build Coastguard Worker // Register mask i clobbers PhysReg before the LIU interference.
189*9880d681SAndroid Build Coastguard Worker BI->First = RegMaskSlots[i];
190*9880d681SAndroid Build Coastguard Worker break;
191*9880d681SAndroid Build Coastguard Worker }
192*9880d681SAndroid Build Coastguard Worker
193*9880d681SAndroid Build Coastguard Worker PrevPos = Stop;
194*9880d681SAndroid Build Coastguard Worker if (BI->First.isValid())
195*9880d681SAndroid Build Coastguard Worker break;
196*9880d681SAndroid Build Coastguard Worker
197*9880d681SAndroid Build Coastguard Worker // No interference in this block? Go ahead and precompute the next block.
198*9880d681SAndroid Build Coastguard Worker if (++MFI == MF->end())
199*9880d681SAndroid Build Coastguard Worker return;
200*9880d681SAndroid Build Coastguard Worker MBBNum = MFI->getNumber();
201*9880d681SAndroid Build Coastguard Worker BI = &Blocks[MBBNum];
202*9880d681SAndroid Build Coastguard Worker if (BI->Tag == Tag)
203*9880d681SAndroid Build Coastguard Worker return;
204*9880d681SAndroid Build Coastguard Worker std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
205*9880d681SAndroid Build Coastguard Worker }
206*9880d681SAndroid Build Coastguard Worker
207*9880d681SAndroid Build Coastguard Worker // Check for last interference in block.
208*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
209*9880d681SAndroid Build Coastguard Worker LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
210*9880d681SAndroid Build Coastguard Worker if (!I.valid() || I.start() >= Stop)
211*9880d681SAndroid Build Coastguard Worker continue;
212*9880d681SAndroid Build Coastguard Worker I.advanceTo(Stop);
213*9880d681SAndroid Build Coastguard Worker bool Backup = !I.valid() || I.start() >= Stop;
214*9880d681SAndroid Build Coastguard Worker if (Backup)
215*9880d681SAndroid Build Coastguard Worker --I;
216*9880d681SAndroid Build Coastguard Worker SlotIndex StopI = I.stop();
217*9880d681SAndroid Build Coastguard Worker if (!BI->Last.isValid() || StopI > BI->Last)
218*9880d681SAndroid Build Coastguard Worker BI->Last = StopI;
219*9880d681SAndroid Build Coastguard Worker if (Backup)
220*9880d681SAndroid Build Coastguard Worker ++I;
221*9880d681SAndroid Build Coastguard Worker }
222*9880d681SAndroid Build Coastguard Worker
223*9880d681SAndroid Build Coastguard Worker // Fixed interference.
224*9880d681SAndroid Build Coastguard Worker for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
225*9880d681SAndroid Build Coastguard Worker LiveInterval::iterator &I = RegUnits[i].FixedI;
226*9880d681SAndroid Build Coastguard Worker LiveRange *LR = RegUnits[i].Fixed;
227*9880d681SAndroid Build Coastguard Worker if (I == LR->end() || I->start >= Stop)
228*9880d681SAndroid Build Coastguard Worker continue;
229*9880d681SAndroid Build Coastguard Worker I = LR->advanceTo(I, Stop);
230*9880d681SAndroid Build Coastguard Worker bool Backup = I == LR->end() || I->start >= Stop;
231*9880d681SAndroid Build Coastguard Worker if (Backup)
232*9880d681SAndroid Build Coastguard Worker --I;
233*9880d681SAndroid Build Coastguard Worker SlotIndex StopI = I->end;
234*9880d681SAndroid Build Coastguard Worker if (!BI->Last.isValid() || StopI > BI->Last)
235*9880d681SAndroid Build Coastguard Worker BI->Last = StopI;
236*9880d681SAndroid Build Coastguard Worker if (Backup)
237*9880d681SAndroid Build Coastguard Worker ++I;
238*9880d681SAndroid Build Coastguard Worker }
239*9880d681SAndroid Build Coastguard Worker
240*9880d681SAndroid Build Coastguard Worker // Also check for register mask interference.
241*9880d681SAndroid Build Coastguard Worker SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start;
242*9880d681SAndroid Build Coastguard Worker for (unsigned i = RegMaskSlots.size();
243*9880d681SAndroid Build Coastguard Worker i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i)
244*9880d681SAndroid Build Coastguard Worker if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) {
245*9880d681SAndroid Build Coastguard Worker // Register mask i-1 clobbers PhysReg after the LIU interference.
246*9880d681SAndroid Build Coastguard Worker // Model the regmask clobber as a dead def.
247*9880d681SAndroid Build Coastguard Worker BI->Last = RegMaskSlots[i-1].getDeadSlot();
248*9880d681SAndroid Build Coastguard Worker break;
249*9880d681SAndroid Build Coastguard Worker }
250*9880d681SAndroid Build Coastguard Worker }
251