xref: /aosp_15_r20/external/llvm-libc/src/time/gpu/time_utils.h (revision 71db0c75aadcf003ffe3238005f61d7618a3fead)
1*71db0c75SAndroid Build Coastguard Worker //===-- Generic utilities for GPU timing ----------------------------------===//
2*71db0c75SAndroid Build Coastguard Worker //
3*71db0c75SAndroid Build Coastguard Worker // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4*71db0c75SAndroid Build Coastguard Worker // See https://llvm.org/LICENSE.txt for license information.
5*71db0c75SAndroid Build Coastguard Worker // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6*71db0c75SAndroid Build Coastguard Worker //
7*71db0c75SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===//
8*71db0c75SAndroid Build Coastguard Worker 
9*71db0c75SAndroid Build Coastguard Worker #ifndef LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H
10*71db0c75SAndroid Build Coastguard Worker #define LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H
11*71db0c75SAndroid Build Coastguard Worker 
12*71db0c75SAndroid Build Coastguard Worker #include "hdr/time_macros.h"
13*71db0c75SAndroid Build Coastguard Worker #include "hdr/types/clock_t.h"
14*71db0c75SAndroid Build Coastguard Worker #include "src/__support/GPU/utils.h"
15*71db0c75SAndroid Build Coastguard Worker #include "src/__support/macros/config.h"
16*71db0c75SAndroid Build Coastguard Worker 
17*71db0c75SAndroid Build Coastguard Worker namespace LIBC_NAMESPACE_DECL {
18*71db0c75SAndroid Build Coastguard Worker 
19*71db0c75SAndroid Build Coastguard Worker #if defined(LIBC_TARGET_ARCH_IS_AMDGPU)
20*71db0c75SAndroid Build Coastguard Worker // AMDGPU does not have a single set frequency. Different architectures and
21*71db0c75SAndroid Build Coastguard Worker // cards can have different values. The actualy frequency needs to be read from
22*71db0c75SAndroid Build Coastguard Worker // the kernel driver and will be between 25 MHz and 100 MHz on most cards. All
23*71db0c75SAndroid Build Coastguard Worker // cards following the GFX9 ISAs use a 100 MHz clock so we will default to that.
24*71db0c75SAndroid Build Coastguard Worker constexpr uint64_t clock_freq = 100000000UL;
25*71db0c75SAndroid Build Coastguard Worker 
26*71db0c75SAndroid Build Coastguard Worker // We provide an externally visible symbol such that the runtime can set
27*71db0c75SAndroid Build Coastguard Worker // this to the correct value.
28*71db0c75SAndroid Build Coastguard Worker extern "C" {
29*71db0c75SAndroid Build Coastguard Worker [[gnu::visibility("protected")]]
30*71db0c75SAndroid Build Coastguard Worker extern gpu::Constant<uint64_t> __llvm_libc_clock_freq;
31*71db0c75SAndroid Build Coastguard Worker }
32*71db0c75SAndroid Build Coastguard Worker #define GPU_CLOCKS_PER_SEC static_cast<clock_t>(__llvm_libc_clock_freq)
33*71db0c75SAndroid Build Coastguard Worker 
34*71db0c75SAndroid Build Coastguard Worker #elif defined(LIBC_TARGET_ARCH_IS_NVPTX)
35*71db0c75SAndroid Build Coastguard Worker // NPVTX uses a single 1 GHz fixed frequency clock for all target architectures.
36*71db0c75SAndroid Build Coastguard Worker #define GPU_CLOCKS_PER_SEC static_cast<clock_t>(1000000000UL)
37*71db0c75SAndroid Build Coastguard Worker #else
38*71db0c75SAndroid Build Coastguard Worker #error "Unsupported target"
39*71db0c75SAndroid Build Coastguard Worker #endif
40*71db0c75SAndroid Build Coastguard Worker 
41*71db0c75SAndroid Build Coastguard Worker } // namespace LIBC_NAMESPACE_DECL
42*71db0c75SAndroid Build Coastguard Worker 
43*71db0c75SAndroid Build Coastguard Worker #endif // LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H
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