1*71db0c75SAndroid Build Coastguard Worker //===-- Generic utilities for GPU timing ----------------------------------===// 2*71db0c75SAndroid Build Coastguard Worker // 3*71db0c75SAndroid Build Coastguard Worker // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4*71db0c75SAndroid Build Coastguard Worker // See https://llvm.org/LICENSE.txt for license information. 5*71db0c75SAndroid Build Coastguard Worker // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6*71db0c75SAndroid Build Coastguard Worker // 7*71db0c75SAndroid Build Coastguard Worker //===----------------------------------------------------------------------===// 8*71db0c75SAndroid Build Coastguard Worker 9*71db0c75SAndroid Build Coastguard Worker #ifndef LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H 10*71db0c75SAndroid Build Coastguard Worker #define LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H 11*71db0c75SAndroid Build Coastguard Worker 12*71db0c75SAndroid Build Coastguard Worker #include "hdr/time_macros.h" 13*71db0c75SAndroid Build Coastguard Worker #include "hdr/types/clock_t.h" 14*71db0c75SAndroid Build Coastguard Worker #include "src/__support/GPU/utils.h" 15*71db0c75SAndroid Build Coastguard Worker #include "src/__support/macros/config.h" 16*71db0c75SAndroid Build Coastguard Worker 17*71db0c75SAndroid Build Coastguard Worker namespace LIBC_NAMESPACE_DECL { 18*71db0c75SAndroid Build Coastguard Worker 19*71db0c75SAndroid Build Coastguard Worker #if defined(LIBC_TARGET_ARCH_IS_AMDGPU) 20*71db0c75SAndroid Build Coastguard Worker // AMDGPU does not have a single set frequency. Different architectures and 21*71db0c75SAndroid Build Coastguard Worker // cards can have different values. The actualy frequency needs to be read from 22*71db0c75SAndroid Build Coastguard Worker // the kernel driver and will be between 25 MHz and 100 MHz on most cards. All 23*71db0c75SAndroid Build Coastguard Worker // cards following the GFX9 ISAs use a 100 MHz clock so we will default to that. 24*71db0c75SAndroid Build Coastguard Worker constexpr uint64_t clock_freq = 100000000UL; 25*71db0c75SAndroid Build Coastguard Worker 26*71db0c75SAndroid Build Coastguard Worker // We provide an externally visible symbol such that the runtime can set 27*71db0c75SAndroid Build Coastguard Worker // this to the correct value. 28*71db0c75SAndroid Build Coastguard Worker extern "C" { 29*71db0c75SAndroid Build Coastguard Worker [[gnu::visibility("protected")]] 30*71db0c75SAndroid Build Coastguard Worker extern gpu::Constant<uint64_t> __llvm_libc_clock_freq; 31*71db0c75SAndroid Build Coastguard Worker } 32*71db0c75SAndroid Build Coastguard Worker #define GPU_CLOCKS_PER_SEC static_cast<clock_t>(__llvm_libc_clock_freq) 33*71db0c75SAndroid Build Coastguard Worker 34*71db0c75SAndroid Build Coastguard Worker #elif defined(LIBC_TARGET_ARCH_IS_NVPTX) 35*71db0c75SAndroid Build Coastguard Worker // NPVTX uses a single 1 GHz fixed frequency clock for all target architectures. 36*71db0c75SAndroid Build Coastguard Worker #define GPU_CLOCKS_PER_SEC static_cast<clock_t>(1000000000UL) 37*71db0c75SAndroid Build Coastguard Worker #else 38*71db0c75SAndroid Build Coastguard Worker #error "Unsupported target" 39*71db0c75SAndroid Build Coastguard Worker #endif 40*71db0c75SAndroid Build Coastguard Worker 41*71db0c75SAndroid Build Coastguard Worker } // namespace LIBC_NAMESPACE_DECL 42*71db0c75SAndroid Build Coastguard Worker 43*71db0c75SAndroid Build Coastguard Worker #endif // LLVM_LIBC_SRC_TIME_GPU_TIME_UTILS_H 44