1*90c8c64dSAndroid Build Coastguard Worker /*
2*90c8c64dSAndroid Build Coastguard Worker  * Copyright (C) 2014 The Android Open Source Project
3*90c8c64dSAndroid Build Coastguard Worker  *
4*90c8c64dSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*90c8c64dSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*90c8c64dSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*90c8c64dSAndroid Build Coastguard Worker  *
8*90c8c64dSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*90c8c64dSAndroid Build Coastguard Worker  *
10*90c8c64dSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*90c8c64dSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*90c8c64dSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*90c8c64dSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*90c8c64dSAndroid Build Coastguard Worker  * limitations under the License.
15*90c8c64dSAndroid Build Coastguard Worker  */
16*90c8c64dSAndroid Build Coastguard Worker 
17*90c8c64dSAndroid Build Coastguard Worker package com.example.android.customtransition;
18*90c8c64dSAndroid Build Coastguard Worker 
19*90c8c64dSAndroid Build Coastguard Worker import com.example.android.common.logger.Log;
20*90c8c64dSAndroid Build Coastguard Worker 
21*90c8c64dSAndroid Build Coastguard Worker import android.content.Context;
22*90c8c64dSAndroid Build Coastguard Worker import android.os.Bundle;
23*90c8c64dSAndroid Build Coastguard Worker import android.support.v4.app.Fragment;
24*90c8c64dSAndroid Build Coastguard Worker import android.transition.Scene;
25*90c8c64dSAndroid Build Coastguard Worker import android.transition.Transition;
26*90c8c64dSAndroid Build Coastguard Worker import android.transition.TransitionManager;
27*90c8c64dSAndroid Build Coastguard Worker import android.view.LayoutInflater;
28*90c8c64dSAndroid Build Coastguard Worker import android.view.View;
29*90c8c64dSAndroid Build Coastguard Worker import android.view.ViewGroup;
30*90c8c64dSAndroid Build Coastguard Worker import android.widget.FrameLayout;
31*90c8c64dSAndroid Build Coastguard Worker 
32*90c8c64dSAndroid Build Coastguard Worker public class CustomTransitionFragment extends Fragment implements View.OnClickListener {
33*90c8c64dSAndroid Build Coastguard Worker 
34*90c8c64dSAndroid Build Coastguard Worker     private static final String STATE_CURRENT_SCENE = "current_scene";
35*90c8c64dSAndroid Build Coastguard Worker 
36*90c8c64dSAndroid Build Coastguard Worker     /** Tag for the logger */
37*90c8c64dSAndroid Build Coastguard Worker     private static final String TAG = "CustomTransitionFragment";
38*90c8c64dSAndroid Build Coastguard Worker 
39*90c8c64dSAndroid Build Coastguard Worker     /** These are the Scenes we use. */
40*90c8c64dSAndroid Build Coastguard Worker     private Scene[] mScenes;
41*90c8c64dSAndroid Build Coastguard Worker 
42*90c8c64dSAndroid Build Coastguard Worker     /** The current index for mScenes. */
43*90c8c64dSAndroid Build Coastguard Worker     private int mCurrentScene;
44*90c8c64dSAndroid Build Coastguard Worker 
45*90c8c64dSAndroid Build Coastguard Worker     /** This is the custom Transition we use in this sample. */
46*90c8c64dSAndroid Build Coastguard Worker     private Transition mTransition;
47*90c8c64dSAndroid Build Coastguard Worker 
CustomTransitionFragment()48*90c8c64dSAndroid Build Coastguard Worker     public CustomTransitionFragment() {
49*90c8c64dSAndroid Build Coastguard Worker     }
50*90c8c64dSAndroid Build Coastguard Worker 
51*90c8c64dSAndroid Build Coastguard Worker     @Override
onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)52*90c8c64dSAndroid Build Coastguard Worker     public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
53*90c8c64dSAndroid Build Coastguard Worker         return inflater.inflate(R.layout.fragment_custom_transition, container, false);
54*90c8c64dSAndroid Build Coastguard Worker     }
55*90c8c64dSAndroid Build Coastguard Worker 
56*90c8c64dSAndroid Build Coastguard Worker     @Override
onViewCreated(View view, Bundle savedInstanceState)57*90c8c64dSAndroid Build Coastguard Worker     public void onViewCreated(View view, Bundle savedInstanceState) {
58*90c8c64dSAndroid Build Coastguard Worker         Context context = getActivity();
59*90c8c64dSAndroid Build Coastguard Worker         FrameLayout container = (FrameLayout) view.findViewById(R.id.container);
60*90c8c64dSAndroid Build Coastguard Worker         view.findViewById(R.id.show_next_scene).setOnClickListener(this);
61*90c8c64dSAndroid Build Coastguard Worker         if (null != savedInstanceState) {
62*90c8c64dSAndroid Build Coastguard Worker             mCurrentScene = savedInstanceState.getInt(STATE_CURRENT_SCENE);
63*90c8c64dSAndroid Build Coastguard Worker         }
64*90c8c64dSAndroid Build Coastguard Worker         // We set up the Scenes here.
65*90c8c64dSAndroid Build Coastguard Worker         mScenes = new Scene[] {
66*90c8c64dSAndroid Build Coastguard Worker                 Scene.getSceneForLayout(container, R.layout.scene1, context),
67*90c8c64dSAndroid Build Coastguard Worker                 Scene.getSceneForLayout(container, R.layout.scene2, context),
68*90c8c64dSAndroid Build Coastguard Worker                 Scene.getSceneForLayout(container, R.layout.scene3, context),
69*90c8c64dSAndroid Build Coastguard Worker         };
70*90c8c64dSAndroid Build Coastguard Worker         // This is the custom Transition.
71*90c8c64dSAndroid Build Coastguard Worker         mTransition = new ChangeColor();
72*90c8c64dSAndroid Build Coastguard Worker         // Show the initial Scene.
73*90c8c64dSAndroid Build Coastguard Worker         TransitionManager.go(mScenes[mCurrentScene % mScenes.length]);
74*90c8c64dSAndroid Build Coastguard Worker     }
75*90c8c64dSAndroid Build Coastguard Worker 
76*90c8c64dSAndroid Build Coastguard Worker     @Override
onSaveInstanceState(Bundle outState)77*90c8c64dSAndroid Build Coastguard Worker     public void onSaveInstanceState(Bundle outState) {
78*90c8c64dSAndroid Build Coastguard Worker         super.onSaveInstanceState(outState);
79*90c8c64dSAndroid Build Coastguard Worker         outState.putInt(STATE_CURRENT_SCENE, mCurrentScene);
80*90c8c64dSAndroid Build Coastguard Worker     }
81*90c8c64dSAndroid Build Coastguard Worker 
82*90c8c64dSAndroid Build Coastguard Worker     @Override
onClick(View v)83*90c8c64dSAndroid Build Coastguard Worker     public void onClick(View v) {
84*90c8c64dSAndroid Build Coastguard Worker         switch (v.getId()) {
85*90c8c64dSAndroid Build Coastguard Worker             case R.id.show_next_scene: {
86*90c8c64dSAndroid Build Coastguard Worker                 mCurrentScene = (mCurrentScene + 1) % mScenes.length;
87*90c8c64dSAndroid Build Coastguard Worker                 Log.i(TAG, "Transitioning to scene #" + mCurrentScene);
88*90c8c64dSAndroid Build Coastguard Worker                 // Pass the custom Transition as second argument for TransitionManager.go
89*90c8c64dSAndroid Build Coastguard Worker                 TransitionManager.go(mScenes[mCurrentScene], mTransition);
90*90c8c64dSAndroid Build Coastguard Worker                 break;
91*90c8c64dSAndroid Build Coastguard Worker             }
92*90c8c64dSAndroid Build Coastguard Worker         }
93*90c8c64dSAndroid Build Coastguard Worker     }
94*90c8c64dSAndroid Build Coastguard Worker 
95*90c8c64dSAndroid Build Coastguard Worker }
96