1*90c8c64dSAndroid Build Coastguard Worker /* 2*90c8c64dSAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*90c8c64dSAndroid Build Coastguard Worker * 4*90c8c64dSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*90c8c64dSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*90c8c64dSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*90c8c64dSAndroid Build Coastguard Worker * 8*90c8c64dSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*90c8c64dSAndroid Build Coastguard Worker * 10*90c8c64dSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*90c8c64dSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*90c8c64dSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*90c8c64dSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*90c8c64dSAndroid Build Coastguard Worker * limitations under the License. 15*90c8c64dSAndroid Build Coastguard Worker */ 16*90c8c64dSAndroid Build Coastguard Worker 17*90c8c64dSAndroid Build Coastguard Worker package com.example.android.customtransition; 18*90c8c64dSAndroid Build Coastguard Worker 19*90c8c64dSAndroid Build Coastguard Worker import com.example.android.common.logger.Log; 20*90c8c64dSAndroid Build Coastguard Worker 21*90c8c64dSAndroid Build Coastguard Worker import android.content.Context; 22*90c8c64dSAndroid Build Coastguard Worker import android.os.Bundle; 23*90c8c64dSAndroid Build Coastguard Worker import android.support.v4.app.Fragment; 24*90c8c64dSAndroid Build Coastguard Worker import android.transition.Scene; 25*90c8c64dSAndroid Build Coastguard Worker import android.transition.Transition; 26*90c8c64dSAndroid Build Coastguard Worker import android.transition.TransitionManager; 27*90c8c64dSAndroid Build Coastguard Worker import android.view.LayoutInflater; 28*90c8c64dSAndroid Build Coastguard Worker import android.view.View; 29*90c8c64dSAndroid Build Coastguard Worker import android.view.ViewGroup; 30*90c8c64dSAndroid Build Coastguard Worker import android.widget.FrameLayout; 31*90c8c64dSAndroid Build Coastguard Worker 32*90c8c64dSAndroid Build Coastguard Worker public class CustomTransitionFragment extends Fragment implements View.OnClickListener { 33*90c8c64dSAndroid Build Coastguard Worker 34*90c8c64dSAndroid Build Coastguard Worker private static final String STATE_CURRENT_SCENE = "current_scene"; 35*90c8c64dSAndroid Build Coastguard Worker 36*90c8c64dSAndroid Build Coastguard Worker /** Tag for the logger */ 37*90c8c64dSAndroid Build Coastguard Worker private static final String TAG = "CustomTransitionFragment"; 38*90c8c64dSAndroid Build Coastguard Worker 39*90c8c64dSAndroid Build Coastguard Worker /** These are the Scenes we use. */ 40*90c8c64dSAndroid Build Coastguard Worker private Scene[] mScenes; 41*90c8c64dSAndroid Build Coastguard Worker 42*90c8c64dSAndroid Build Coastguard Worker /** The current index for mScenes. */ 43*90c8c64dSAndroid Build Coastguard Worker private int mCurrentScene; 44*90c8c64dSAndroid Build Coastguard Worker 45*90c8c64dSAndroid Build Coastguard Worker /** This is the custom Transition we use in this sample. */ 46*90c8c64dSAndroid Build Coastguard Worker private Transition mTransition; 47*90c8c64dSAndroid Build Coastguard Worker CustomTransitionFragment()48*90c8c64dSAndroid Build Coastguard Worker public CustomTransitionFragment() { 49*90c8c64dSAndroid Build Coastguard Worker } 50*90c8c64dSAndroid Build Coastguard Worker 51*90c8c64dSAndroid Build Coastguard Worker @Override onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)52*90c8c64dSAndroid Build Coastguard Worker public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { 53*90c8c64dSAndroid Build Coastguard Worker return inflater.inflate(R.layout.fragment_custom_transition, container, false); 54*90c8c64dSAndroid Build Coastguard Worker } 55*90c8c64dSAndroid Build Coastguard Worker 56*90c8c64dSAndroid Build Coastguard Worker @Override onViewCreated(View view, Bundle savedInstanceState)57*90c8c64dSAndroid Build Coastguard Worker public void onViewCreated(View view, Bundle savedInstanceState) { 58*90c8c64dSAndroid Build Coastguard Worker Context context = getActivity(); 59*90c8c64dSAndroid Build Coastguard Worker FrameLayout container = (FrameLayout) view.findViewById(R.id.container); 60*90c8c64dSAndroid Build Coastguard Worker view.findViewById(R.id.show_next_scene).setOnClickListener(this); 61*90c8c64dSAndroid Build Coastguard Worker if (null != savedInstanceState) { 62*90c8c64dSAndroid Build Coastguard Worker mCurrentScene = savedInstanceState.getInt(STATE_CURRENT_SCENE); 63*90c8c64dSAndroid Build Coastguard Worker } 64*90c8c64dSAndroid Build Coastguard Worker // We set up the Scenes here. 65*90c8c64dSAndroid Build Coastguard Worker mScenes = new Scene[] { 66*90c8c64dSAndroid Build Coastguard Worker Scene.getSceneForLayout(container, R.layout.scene1, context), 67*90c8c64dSAndroid Build Coastguard Worker Scene.getSceneForLayout(container, R.layout.scene2, context), 68*90c8c64dSAndroid Build Coastguard Worker Scene.getSceneForLayout(container, R.layout.scene3, context), 69*90c8c64dSAndroid Build Coastguard Worker }; 70*90c8c64dSAndroid Build Coastguard Worker // This is the custom Transition. 71*90c8c64dSAndroid Build Coastguard Worker mTransition = new ChangeColor(); 72*90c8c64dSAndroid Build Coastguard Worker // Show the initial Scene. 73*90c8c64dSAndroid Build Coastguard Worker TransitionManager.go(mScenes[mCurrentScene % mScenes.length]); 74*90c8c64dSAndroid Build Coastguard Worker } 75*90c8c64dSAndroid Build Coastguard Worker 76*90c8c64dSAndroid Build Coastguard Worker @Override onSaveInstanceState(Bundle outState)77*90c8c64dSAndroid Build Coastguard Worker public void onSaveInstanceState(Bundle outState) { 78*90c8c64dSAndroid Build Coastguard Worker super.onSaveInstanceState(outState); 79*90c8c64dSAndroid Build Coastguard Worker outState.putInt(STATE_CURRENT_SCENE, mCurrentScene); 80*90c8c64dSAndroid Build Coastguard Worker } 81*90c8c64dSAndroid Build Coastguard Worker 82*90c8c64dSAndroid Build Coastguard Worker @Override onClick(View v)83*90c8c64dSAndroid Build Coastguard Worker public void onClick(View v) { 84*90c8c64dSAndroid Build Coastguard Worker switch (v.getId()) { 85*90c8c64dSAndroid Build Coastguard Worker case R.id.show_next_scene: { 86*90c8c64dSAndroid Build Coastguard Worker mCurrentScene = (mCurrentScene + 1) % mScenes.length; 87*90c8c64dSAndroid Build Coastguard Worker Log.i(TAG, "Transitioning to scene #" + mCurrentScene); 88*90c8c64dSAndroid Build Coastguard Worker // Pass the custom Transition as second argument for TransitionManager.go 89*90c8c64dSAndroid Build Coastguard Worker TransitionManager.go(mScenes[mCurrentScene], mTransition); 90*90c8c64dSAndroid Build Coastguard Worker break; 91*90c8c64dSAndroid Build Coastguard Worker } 92*90c8c64dSAndroid Build Coastguard Worker } 93*90c8c64dSAndroid Build Coastguard Worker } 94*90c8c64dSAndroid Build Coastguard Worker 95*90c8c64dSAndroid Build Coastguard Worker } 96