xref: /aosp_15_r20/art/simulator/code_simulator_container.cc (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2015 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #include <dlfcn.h>
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #include "code_simulator_container.h"
20*795d594fSAndroid Build Coastguard Worker 
21*795d594fSAndroid Build Coastguard Worker #include "base/globals.h"
22*795d594fSAndroid Build Coastguard Worker #include "base/logging.h"  // For VLOG.
23*795d594fSAndroid Build Coastguard Worker #include "code_simulator.h"
24*795d594fSAndroid Build Coastguard Worker 
25*795d594fSAndroid Build Coastguard Worker namespace art {
26*795d594fSAndroid Build Coastguard Worker 
CodeSimulatorContainer(InstructionSet target_isa)27*795d594fSAndroid Build Coastguard Worker CodeSimulatorContainer::CodeSimulatorContainer(InstructionSet target_isa)
28*795d594fSAndroid Build Coastguard Worker     : libart_simulator_handle_(nullptr),
29*795d594fSAndroid Build Coastguard Worker       simulator_(nullptr) {
30*795d594fSAndroid Build Coastguard Worker   const char* libart_simulator_so_name =
31*795d594fSAndroid Build Coastguard Worker       kIsDebugBuild ? "libartd-simulator.so" : "libart-simulator.so";
32*795d594fSAndroid Build Coastguard Worker   libart_simulator_handle_ = dlopen(libart_simulator_so_name, RTLD_NOW);
33*795d594fSAndroid Build Coastguard Worker   // It is not a real error when libart-simulator does not exist, e.g., on target.
34*795d594fSAndroid Build Coastguard Worker   if (libart_simulator_handle_ == nullptr) {
35*795d594fSAndroid Build Coastguard Worker     VLOG(simulator) << "Could not load " << libart_simulator_so_name << ": " << dlerror();
36*795d594fSAndroid Build Coastguard Worker   } else {
37*795d594fSAndroid Build Coastguard Worker     using CreateCodeSimulatorPtr = CodeSimulator*(*)(InstructionSet);
38*795d594fSAndroid Build Coastguard Worker     CreateCodeSimulatorPtr create_code_simulator =
39*795d594fSAndroid Build Coastguard Worker         reinterpret_cast<CreateCodeSimulatorPtr>(
40*795d594fSAndroid Build Coastguard Worker             dlsym(libart_simulator_handle_, "CreateCodeSimulator"));
41*795d594fSAndroid Build Coastguard Worker     DCHECK(create_code_simulator != nullptr) << "Fail to find symbol of CreateCodeSimulator: "
42*795d594fSAndroid Build Coastguard Worker         << dlerror();
43*795d594fSAndroid Build Coastguard Worker     simulator_ = create_code_simulator(target_isa);
44*795d594fSAndroid Build Coastguard Worker   }
45*795d594fSAndroid Build Coastguard Worker }
46*795d594fSAndroid Build Coastguard Worker 
~CodeSimulatorContainer()47*795d594fSAndroid Build Coastguard Worker CodeSimulatorContainer::~CodeSimulatorContainer() {
48*795d594fSAndroid Build Coastguard Worker   // Free simulator object before closing libart-simulator because destructor of
49*795d594fSAndroid Build Coastguard Worker   // CodeSimulator lives in it.
50*795d594fSAndroid Build Coastguard Worker   if (simulator_ != nullptr) {
51*795d594fSAndroid Build Coastguard Worker     delete simulator_;
52*795d594fSAndroid Build Coastguard Worker   }
53*795d594fSAndroid Build Coastguard Worker   if (libart_simulator_handle_ != nullptr) {
54*795d594fSAndroid Build Coastguard Worker     dlclose(libart_simulator_handle_);
55*795d594fSAndroid Build Coastguard Worker   }
56*795d594fSAndroid Build Coastguard Worker }
57*795d594fSAndroid Build Coastguard Worker 
58*795d594fSAndroid Build Coastguard Worker }  // namespace art
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