1*795d594fSAndroid Build Coastguard Worker /* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2015 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker #include <dlfcn.h> 18*795d594fSAndroid Build Coastguard Worker 19*795d594fSAndroid Build Coastguard Worker #include "code_simulator_container.h" 20*795d594fSAndroid Build Coastguard Worker 21*795d594fSAndroid Build Coastguard Worker #include "base/globals.h" 22*795d594fSAndroid Build Coastguard Worker #include "base/logging.h" // For VLOG. 23*795d594fSAndroid Build Coastguard Worker #include "code_simulator.h" 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker namespace art { 26*795d594fSAndroid Build Coastguard Worker CodeSimulatorContainer(InstructionSet target_isa)27*795d594fSAndroid Build Coastguard WorkerCodeSimulatorContainer::CodeSimulatorContainer(InstructionSet target_isa) 28*795d594fSAndroid Build Coastguard Worker : libart_simulator_handle_(nullptr), 29*795d594fSAndroid Build Coastguard Worker simulator_(nullptr) { 30*795d594fSAndroid Build Coastguard Worker const char* libart_simulator_so_name = 31*795d594fSAndroid Build Coastguard Worker kIsDebugBuild ? "libartd-simulator.so" : "libart-simulator.so"; 32*795d594fSAndroid Build Coastguard Worker libart_simulator_handle_ = dlopen(libart_simulator_so_name, RTLD_NOW); 33*795d594fSAndroid Build Coastguard Worker // It is not a real error when libart-simulator does not exist, e.g., on target. 34*795d594fSAndroid Build Coastguard Worker if (libart_simulator_handle_ == nullptr) { 35*795d594fSAndroid Build Coastguard Worker VLOG(simulator) << "Could not load " << libart_simulator_so_name << ": " << dlerror(); 36*795d594fSAndroid Build Coastguard Worker } else { 37*795d594fSAndroid Build Coastguard Worker using CreateCodeSimulatorPtr = CodeSimulator*(*)(InstructionSet); 38*795d594fSAndroid Build Coastguard Worker CreateCodeSimulatorPtr create_code_simulator = 39*795d594fSAndroid Build Coastguard Worker reinterpret_cast<CreateCodeSimulatorPtr>( 40*795d594fSAndroid Build Coastguard Worker dlsym(libart_simulator_handle_, "CreateCodeSimulator")); 41*795d594fSAndroid Build Coastguard Worker DCHECK(create_code_simulator != nullptr) << "Fail to find symbol of CreateCodeSimulator: " 42*795d594fSAndroid Build Coastguard Worker << dlerror(); 43*795d594fSAndroid Build Coastguard Worker simulator_ = create_code_simulator(target_isa); 44*795d594fSAndroid Build Coastguard Worker } 45*795d594fSAndroid Build Coastguard Worker } 46*795d594fSAndroid Build Coastguard Worker ~CodeSimulatorContainer()47*795d594fSAndroid Build Coastguard WorkerCodeSimulatorContainer::~CodeSimulatorContainer() { 48*795d594fSAndroid Build Coastguard Worker // Free simulator object before closing libart-simulator because destructor of 49*795d594fSAndroid Build Coastguard Worker // CodeSimulator lives in it. 50*795d594fSAndroid Build Coastguard Worker if (simulator_ != nullptr) { 51*795d594fSAndroid Build Coastguard Worker delete simulator_; 52*795d594fSAndroid Build Coastguard Worker } 53*795d594fSAndroid Build Coastguard Worker if (libart_simulator_handle_ != nullptr) { 54*795d594fSAndroid Build Coastguard Worker dlclose(libart_simulator_handle_); 55*795d594fSAndroid Build Coastguard Worker } 56*795d594fSAndroid Build Coastguard Worker } 57*795d594fSAndroid Build Coastguard Worker 58*795d594fSAndroid Build Coastguard Worker } // namespace art 59