1*795d594fSAndroid Build Coastguard Worker/* 2*795d594fSAndroid Build Coastguard Worker * Copyright (C) 2012 The Android Open Source Project 3*795d594fSAndroid Build Coastguard Worker * 4*795d594fSAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*795d594fSAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*795d594fSAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*795d594fSAndroid Build Coastguard Worker * 8*795d594fSAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*795d594fSAndroid Build Coastguard Worker * 10*795d594fSAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*795d594fSAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*795d594fSAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*795d594fSAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*795d594fSAndroid Build Coastguard Worker * limitations under the License. 15*795d594fSAndroid Build Coastguard Worker */ 16*795d594fSAndroid Build Coastguard Worker 17*795d594fSAndroid Build Coastguard Worker#include "asm_support_x86.S" 18*795d594fSAndroid Build Coastguard Worker#include "interpreter/cfi_asm_support.h" 19*795d594fSAndroid Build Coastguard Worker 20*795d594fSAndroid Build Coastguard Worker#include "arch/quick_alloc_entrypoints.S" 21*795d594fSAndroid Build Coastguard Worker#include "arch/quick_field_entrypoints.S" 22*795d594fSAndroid Build Coastguard Worker 23*795d594fSAndroid Build Coastguard Worker// For x86, the CFA is esp+4, the address above the pushed return address on the stack. 24*795d594fSAndroid Build Coastguard Worker 25*795d594fSAndroid Build Coastguard Worker /* 26*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 27*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveRefsOnly) 28*795d594fSAndroid Build Coastguard Worker * and preserves the value of temp_reg at entry. 29*795d594fSAndroid Build Coastguard Worker */ 30*795d594fSAndroid Build Coastguard WorkerMACRO1(SETUP_SAVE_REFS_ONLY_FRAME_PRESERVE_TEMP_REG, temp_reg) 31*795d594fSAndroid Build Coastguard Worker PUSH edi // Save callee saves (ebx is saved/restored by the upcall) 32*795d594fSAndroid Build Coastguard Worker PUSH esi 33*795d594fSAndroid Build Coastguard Worker PUSH ebp 34*795d594fSAndroid Build Coastguard Worker PUSH RAW_VAR(temp_reg) // Save temp_reg 35*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // Grow stack by 2 words. 36*795d594fSAndroid Build Coastguard Worker 37*795d594fSAndroid Build Coastguard Worker LOAD_RUNTIME_INSTANCE \temp_reg 38*795d594fSAndroid Build Coastguard Worker // Push save all callee-save method. 39*795d594fSAndroid Build Coastguard Worker pushl RUNTIME_SAVE_REFS_ONLY_METHOD_OFFSET(REG_VAR(temp_reg)) 40*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 41*795d594fSAndroid Build Coastguard Worker // Store esp as the top quick frame. 42*795d594fSAndroid Build Coastguard Worker movl %esp, %fs:THREAD_TOP_QUICK_FRAME_OFFSET 43*795d594fSAndroid Build Coastguard Worker // Restore temp_reg. 44*795d594fSAndroid Build Coastguard Worker movl 12(%esp), REG_VAR(temp_reg) 45*795d594fSAndroid Build Coastguard Worker CFI_RESTORE(RAW_VAR(temp_reg)) 46*795d594fSAndroid Build Coastguard Worker 47*795d594fSAndroid Build Coastguard Worker // Ugly compile-time check, but we only have the preprocessor. 48*795d594fSAndroid Build Coastguard Worker // Last +4: implicit return address pushed on stack when caller made call. 49*795d594fSAndroid Build Coastguard Worker#if (FRAME_SIZE_SAVE_REFS_ONLY != 3*4 + 16 + 4) 50*795d594fSAndroid Build Coastguard Worker#error "FRAME_SIZE_SAVE_REFS_ONLY(X86) size not as expected." 51*795d594fSAndroid Build Coastguard Worker#endif 52*795d594fSAndroid Build Coastguard WorkerEND_MACRO 53*795d594fSAndroid Build Coastguard Worker 54*795d594fSAndroid Build Coastguard Worker /* 55*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 56*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveRefsAndArgs) 57*795d594fSAndroid Build Coastguard Worker */ 58*795d594fSAndroid Build Coastguard WorkerMACRO1(SETUP_SAVE_REFS_AND_ARGS_FRAME, temp_reg) 59*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME_REGISTERS_ONLY 60*795d594fSAndroid Build Coastguard Worker 61*795d594fSAndroid Build Coastguard Worker LOAD_RUNTIME_INSTANCE \temp_reg 62*795d594fSAndroid Build Coastguard Worker // Push save all callee-save method. 63*795d594fSAndroid Build Coastguard Worker pushl RUNTIME_SAVE_REFS_AND_ARGS_METHOD_OFFSET(REG_VAR(temp_reg)) 64*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 65*795d594fSAndroid Build Coastguard Worker // Store esp as the stop quick frame. 66*795d594fSAndroid Build Coastguard Worker movl %esp, %fs:THREAD_TOP_QUICK_FRAME_OFFSET 67*795d594fSAndroid Build Coastguard WorkerEND_MACRO 68*795d594fSAndroid Build Coastguard Worker 69*795d594fSAndroid Build Coastguard Worker /* 70*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 71*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveRefsAndArgs) where the method is passed in EAX. 72*795d594fSAndroid Build Coastguard Worker */ 73*795d594fSAndroid Build Coastguard WorkerMACRO0(SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_EAX) 74*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME_REGISTERS_ONLY 75*795d594fSAndroid Build Coastguard Worker 76*795d594fSAndroid Build Coastguard Worker pushl %eax // Store the ArtMethod reference at the bottom of the stack. 77*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 78*795d594fSAndroid Build Coastguard Worker // Store esp as the stop quick frame. 79*795d594fSAndroid Build Coastguard Worker movl %esp, %fs:THREAD_TOP_QUICK_FRAME_OFFSET 80*795d594fSAndroid Build Coastguard WorkerEND_MACRO 81*795d594fSAndroid Build Coastguard Worker 82*795d594fSAndroid Build Coastguard Worker// Restore register and jump to routine 83*795d594fSAndroid Build Coastguard Worker// Inputs: EDI contains pointer to code. 84*795d594fSAndroid Build Coastguard Worker// Notes: Need to pop EAX too (restores Method*) 85*795d594fSAndroid Build Coastguard WorkerMACRO0(RESTORE_SAVE_REFS_AND_ARGS_FRAME_AND_JUMP) 86*795d594fSAndroid Build Coastguard Worker POP eax // Restore Method* 87*795d594fSAndroid Build Coastguard Worker 88*795d594fSAndroid Build Coastguard Worker // Restore FPRs. 89*795d594fSAndroid Build Coastguard Worker movsd 0(%esp), %xmm0 90*795d594fSAndroid Build Coastguard Worker movsd 8(%esp), %xmm1 91*795d594fSAndroid Build Coastguard Worker movsd 16(%esp), %xmm2 92*795d594fSAndroid Build Coastguard Worker movsd 24(%esp), %xmm3 93*795d594fSAndroid Build Coastguard Worker 94*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 32 // Remove FPRs. 95*795d594fSAndroid Build Coastguard Worker 96*795d594fSAndroid Build Coastguard Worker POP ecx // Restore args except eax 97*795d594fSAndroid Build Coastguard Worker POP edx 98*795d594fSAndroid Build Coastguard Worker POP ebx 99*795d594fSAndroid Build Coastguard Worker POP ebp // Restore callee saves 100*795d594fSAndroid Build Coastguard Worker POP esi 101*795d594fSAndroid Build Coastguard Worker xchgl 0(%esp),%edi // restore EDI and place code pointer as only value on stack 102*795d594fSAndroid Build Coastguard Worker ret 103*795d594fSAndroid Build Coastguard WorkerEND_MACRO 104*795d594fSAndroid Build Coastguard Worker 105*795d594fSAndroid Build Coastguard Worker /* 106*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 107*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveEverything) 108*795d594fSAndroid Build Coastguard Worker * when EDI and ESI are already saved. 109*795d594fSAndroid Build Coastguard Worker */ 110*795d594fSAndroid Build Coastguard WorkerMACRO2(SETUP_SAVE_EVERYTHING_FRAME_EDI_ESI_SAVED, temp_reg, runtime_method_offset = RUNTIME_SAVE_EVERYTHING_METHOD_OFFSET) 111*795d594fSAndroid Build Coastguard Worker // Save core registers from highest to lowest to agree with core spills bitmap. 112*795d594fSAndroid Build Coastguard Worker // EDI and ESI, or at least placeholders for them, are already on the stack. 113*795d594fSAndroid Build Coastguard Worker PUSH ebp 114*795d594fSAndroid Build Coastguard Worker PUSH ebx 115*795d594fSAndroid Build Coastguard Worker PUSH edx 116*795d594fSAndroid Build Coastguard Worker PUSH ecx 117*795d594fSAndroid Build Coastguard Worker PUSH eax 118*795d594fSAndroid Build Coastguard Worker // Create space for FPR registers and stack alignment padding. 119*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 12 + 8 * 8 120*795d594fSAndroid Build Coastguard Worker // Save FPRs. 121*795d594fSAndroid Build Coastguard Worker movsd %xmm0, 12(%esp) 122*795d594fSAndroid Build Coastguard Worker movsd %xmm1, 20(%esp) 123*795d594fSAndroid Build Coastguard Worker movsd %xmm2, 28(%esp) 124*795d594fSAndroid Build Coastguard Worker movsd %xmm3, 36(%esp) 125*795d594fSAndroid Build Coastguard Worker movsd %xmm4, 44(%esp) 126*795d594fSAndroid Build Coastguard Worker movsd %xmm5, 52(%esp) 127*795d594fSAndroid Build Coastguard Worker movsd %xmm6, 60(%esp) 128*795d594fSAndroid Build Coastguard Worker movsd %xmm7, 68(%esp) 129*795d594fSAndroid Build Coastguard Worker 130*795d594fSAndroid Build Coastguard Worker LOAD_RUNTIME_INSTANCE \temp_reg 131*795d594fSAndroid Build Coastguard Worker // Push save everything callee-save method. 132*795d594fSAndroid Build Coastguard Worker pushl \runtime_method_offset(REG_VAR(temp_reg)) 133*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 134*795d594fSAndroid Build Coastguard Worker // Store esp as the stop quick frame. 135*795d594fSAndroid Build Coastguard Worker movl %esp, %fs:THREAD_TOP_QUICK_FRAME_OFFSET 136*795d594fSAndroid Build Coastguard Worker 137*795d594fSAndroid Build Coastguard Worker // Ugly compile-time check, but we only have the preprocessor. 138*795d594fSAndroid Build Coastguard Worker // Last +4: implicit return address pushed on stack when caller made call. 139*795d594fSAndroid Build Coastguard Worker#if (FRAME_SIZE_SAVE_EVERYTHING != 7*4 + 8*8 + 12 + 4 + 4) 140*795d594fSAndroid Build Coastguard Worker#error "FRAME_SIZE_SAVE_EVERYTHING(X86) size not as expected." 141*795d594fSAndroid Build Coastguard Worker#endif 142*795d594fSAndroid Build Coastguard WorkerEND_MACRO 143*795d594fSAndroid Build Coastguard Worker 144*795d594fSAndroid Build Coastguard Worker /* 145*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 146*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveEverything) 147*795d594fSAndroid Build Coastguard Worker * when EDI is already saved. 148*795d594fSAndroid Build Coastguard Worker */ 149*795d594fSAndroid Build Coastguard WorkerMACRO2(SETUP_SAVE_EVERYTHING_FRAME_EDI_SAVED, temp_reg, runtime_method_offset = RUNTIME_SAVE_EVERYTHING_METHOD_OFFSET) 150*795d594fSAndroid Build Coastguard Worker // Save core registers from highest to lowest to agree with core spills bitmap. 151*795d594fSAndroid Build Coastguard Worker // EDI, or at least a placeholder for it, is already on the stack. 152*795d594fSAndroid Build Coastguard Worker PUSH esi 153*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME_EDI_ESI_SAVED RAW_VAR(temp_reg), \runtime_method_offset 154*795d594fSAndroid Build Coastguard WorkerEND_MACRO 155*795d594fSAndroid Build Coastguard Worker 156*795d594fSAndroid Build Coastguard Worker /* 157*795d594fSAndroid Build Coastguard Worker * Macro that sets up the callee save frame to conform with 158*795d594fSAndroid Build Coastguard Worker * Runtime::CreateCalleeSaveMethod(kSaveEverything) 159*795d594fSAndroid Build Coastguard Worker */ 160*795d594fSAndroid Build Coastguard WorkerMACRO2(SETUP_SAVE_EVERYTHING_FRAME, temp_reg, runtime_method_offset = RUNTIME_SAVE_EVERYTHING_METHOD_OFFSET) 161*795d594fSAndroid Build Coastguard Worker PUSH edi 162*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME_EDI_SAVED RAW_VAR(temp_reg), \runtime_method_offset 163*795d594fSAndroid Build Coastguard WorkerEND_MACRO 164*795d594fSAndroid Build Coastguard Worker 165*795d594fSAndroid Build Coastguard WorkerMACRO0(RESTORE_SAVE_EVERYTHING_FRAME_FRPS) 166*795d594fSAndroid Build Coastguard Worker // Restore FPRs. Method and padding is still on the stack. 167*795d594fSAndroid Build Coastguard Worker movsd 16(%esp), %xmm0 168*795d594fSAndroid Build Coastguard Worker movsd 24(%esp), %xmm1 169*795d594fSAndroid Build Coastguard Worker movsd 32(%esp), %xmm2 170*795d594fSAndroid Build Coastguard Worker movsd 40(%esp), %xmm3 171*795d594fSAndroid Build Coastguard Worker movsd 48(%esp), %xmm4 172*795d594fSAndroid Build Coastguard Worker movsd 56(%esp), %xmm5 173*795d594fSAndroid Build Coastguard Worker movsd 64(%esp), %xmm6 174*795d594fSAndroid Build Coastguard Worker movsd 72(%esp), %xmm7 175*795d594fSAndroid Build Coastguard WorkerEND_MACRO 176*795d594fSAndroid Build Coastguard Worker 177*795d594fSAndroid Build Coastguard WorkerMACRO0(RESTORE_SAVE_EVERYTHING_FRAME_GPRS_EXCEPT_EAX) 178*795d594fSAndroid Build Coastguard Worker // Restore core registers (except eax). 179*795d594fSAndroid Build Coastguard Worker POP ecx 180*795d594fSAndroid Build Coastguard Worker POP edx 181*795d594fSAndroid Build Coastguard Worker POP ebx 182*795d594fSAndroid Build Coastguard Worker POP ebp 183*795d594fSAndroid Build Coastguard Worker POP esi 184*795d594fSAndroid Build Coastguard Worker POP edi 185*795d594fSAndroid Build Coastguard WorkerEND_MACRO 186*795d594fSAndroid Build Coastguard Worker 187*795d594fSAndroid Build Coastguard WorkerMACRO0(RESTORE_SAVE_EVERYTHING_FRAME) 188*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME_FRPS 189*795d594fSAndroid Build Coastguard Worker 190*795d594fSAndroid Build Coastguard Worker // Remove save everything callee save method, stack alignment padding and FPRs. 191*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 + 8 * 8 192*795d594fSAndroid Build Coastguard Worker 193*795d594fSAndroid Build Coastguard Worker POP eax 194*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME_GPRS_EXCEPT_EAX 195*795d594fSAndroid Build Coastguard WorkerEND_MACRO 196*795d594fSAndroid Build Coastguard Worker 197*795d594fSAndroid Build Coastguard WorkerMACRO0(RESTORE_SAVE_EVERYTHING_FRAME_KEEP_EAX) 198*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME_FRPS 199*795d594fSAndroid Build Coastguard Worker 200*795d594fSAndroid Build Coastguard Worker // Remove save everything callee save method, stack alignment padding and FPRs, skip EAX. 201*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 + 8 * 8 + 4 202*795d594fSAndroid Build Coastguard Worker 203*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME_GPRS_EXCEPT_EAX 204*795d594fSAndroid Build Coastguard WorkerEND_MACRO 205*795d594fSAndroid Build Coastguard Worker 206*795d594fSAndroid Build Coastguard WorkerMACRO2(NO_ARG_RUNTIME_EXCEPTION, c_name, cxx_name) 207*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 208*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_ALL_CALLEE_SAVES_FRAME ebx // save all registers as basis for long jump context 209*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 210*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 12 // alignment padding 211*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 212*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 213*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(Thread*) 214*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 215*795d594fSAndroid Build Coastguard Worker UNREACHABLE 216*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 217*795d594fSAndroid Build Coastguard WorkerEND_MACRO 218*795d594fSAndroid Build Coastguard Worker 219*795d594fSAndroid Build Coastguard WorkerMACRO2(NO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING, c_name, cxx_name) 220*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 221*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx // save all registers as basis for long jump context 222*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 223*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 12 // alignment padding 224*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 225*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 226*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(Thread*) 227*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 228*795d594fSAndroid Build Coastguard Worker UNREACHABLE 229*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 230*795d594fSAndroid Build Coastguard WorkerEND_MACRO 231*795d594fSAndroid Build Coastguard Worker 232*795d594fSAndroid Build Coastguard WorkerMACRO2(ONE_ARG_RUNTIME_EXCEPTION, c_name, cxx_name) 233*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 234*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_ALL_CALLEE_SAVES_FRAME ebx // save all registers as basis for long jump context 235*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 236*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // alignment padding 237*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 238*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 239*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 240*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, Thread*) 241*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 242*795d594fSAndroid Build Coastguard Worker UNREACHABLE 243*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 244*795d594fSAndroid Build Coastguard WorkerEND_MACRO 245*795d594fSAndroid Build Coastguard Worker 246*795d594fSAndroid Build Coastguard WorkerMACRO2(TWO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING, c_name, cxx_name) 247*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 248*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx // save all registers as basis for long jump context 249*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 250*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 251*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 252*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 253*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 254*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 255*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, arg2, Thread*) 256*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 257*795d594fSAndroid Build Coastguard Worker UNREACHABLE 258*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 259*795d594fSAndroid Build Coastguard WorkerEND_MACRO 260*795d594fSAndroid Build Coastguard Worker 261*795d594fSAndroid Build Coastguard Worker /* 262*795d594fSAndroid Build Coastguard Worker * Called by managed code to create and deliver a NullPointerException. 263*795d594fSAndroid Build Coastguard Worker */ 264*795d594fSAndroid Build Coastguard WorkerNO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING art_quick_throw_null_pointer_exception, artThrowNullPointerExceptionFromCode 265*795d594fSAndroid Build Coastguard Worker 266*795d594fSAndroid Build Coastguard Worker /* 267*795d594fSAndroid Build Coastguard Worker * Call installed by a signal handler to create and deliver a NullPointerException. 268*795d594fSAndroid Build Coastguard Worker */ 269*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION_CUSTOM_CFA art_quick_throw_null_pointer_exception_from_signal, 2 * __SIZEOF_POINTER__ 270*795d594fSAndroid Build Coastguard Worker // Fault address and return address were saved by the fault handler. 271*795d594fSAndroid Build Coastguard Worker // Save all registers as basis for long jump context; EDI will replace fault address later. 272*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME_EDI_SAVED ebx 273*795d594fSAndroid Build Coastguard Worker // Retrieve fault address and save EDI. 274*795d594fSAndroid Build Coastguard Worker movl (FRAME_SIZE_SAVE_EVERYTHING - 2 * __SIZEOF_POINTER__)(%esp), %eax 275*795d594fSAndroid Build Coastguard Worker movl %edi, (FRAME_SIZE_SAVE_EVERYTHING - 2 * __SIZEOF_POINTER__)(%esp) 276*795d594fSAndroid Build Coastguard Worker CFI_REL_OFFSET(%edi, (FRAME_SIZE_SAVE_EVERYTHING - 2 * __SIZEOF_POINTER__)) 277*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 278*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // alignment padding 279*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 280*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 281*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 282*795d594fSAndroid Build Coastguard Worker call SYMBOL(artThrowNullPointerExceptionFromSignal) // (addr, self) 283*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 284*795d594fSAndroid Build Coastguard Worker UNREACHABLE 285*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_throw_null_pointer_exception_from_signal 286*795d594fSAndroid Build Coastguard Worker 287*795d594fSAndroid Build Coastguard Worker /* 288*795d594fSAndroid Build Coastguard Worker * Called by managed code to create and deliver an ArithmeticException. 289*795d594fSAndroid Build Coastguard Worker */ 290*795d594fSAndroid Build Coastguard WorkerNO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING art_quick_throw_div_zero, artThrowDivZeroFromCode 291*795d594fSAndroid Build Coastguard Worker 292*795d594fSAndroid Build Coastguard Worker /* 293*795d594fSAndroid Build Coastguard Worker * Called by managed code to create and deliver a StackOverflowError. 294*795d594fSAndroid Build Coastguard Worker */ 295*795d594fSAndroid Build Coastguard WorkerNO_ARG_RUNTIME_EXCEPTION art_quick_throw_stack_overflow, artThrowStackOverflowFromCode 296*795d594fSAndroid Build Coastguard Worker 297*795d594fSAndroid Build Coastguard Worker /* 298*795d594fSAndroid Build Coastguard Worker * Called by managed code, saves callee saves and then calls artThrowException 299*795d594fSAndroid Build Coastguard Worker * that will place a mock Method* at the bottom of the stack. Arg1 holds the exception. 300*795d594fSAndroid Build Coastguard Worker */ 301*795d594fSAndroid Build Coastguard WorkerONE_ARG_RUNTIME_EXCEPTION art_quick_deliver_exception, artDeliverExceptionFromCode 302*795d594fSAndroid Build Coastguard Worker 303*795d594fSAndroid Build Coastguard Worker /* 304*795d594fSAndroid Build Coastguard Worker * Called by managed code to create and deliver an ArrayIndexOutOfBoundsException. Arg1 holds 305*795d594fSAndroid Build Coastguard Worker * index, arg2 holds limit. 306*795d594fSAndroid Build Coastguard Worker */ 307*795d594fSAndroid Build Coastguard WorkerTWO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING art_quick_throw_array_bounds, artThrowArrayBoundsFromCode 308*795d594fSAndroid Build Coastguard Worker 309*795d594fSAndroid Build Coastguard Worker /* 310*795d594fSAndroid Build Coastguard Worker * Called by managed code to create and deliver a StringIndexOutOfBoundsException 311*795d594fSAndroid Build Coastguard Worker * as if thrown from a call to String.charAt(). Arg1 holds index, arg2 holds limit. 312*795d594fSAndroid Build Coastguard Worker */ 313*795d594fSAndroid Build Coastguard WorkerTWO_ARG_RUNTIME_EXCEPTION_SAVE_EVERYTHING art_quick_throw_string_bounds, artThrowStringBoundsFromCode 314*795d594fSAndroid Build Coastguard Worker 315*795d594fSAndroid Build Coastguard Worker /* 316*795d594fSAndroid Build Coastguard Worker * All generated callsites for interface invokes and invocation slow paths will load arguments 317*795d594fSAndroid Build Coastguard Worker * as usual - except instead of loading arg0/r0 with the target Method*, arg0/r0 will contain 318*795d594fSAndroid Build Coastguard Worker * the method_idx. This wrapper will save arg1-arg3 and call the appropriate C helper. 319*795d594fSAndroid Build Coastguard Worker * NOTE: "this" is first visible argument of the target, and so can be found in arg1/r1. 320*795d594fSAndroid Build Coastguard Worker * 321*795d594fSAndroid Build Coastguard Worker * The helper will attempt to locate the target and return a 64-bit result in r0/r1 consisting 322*795d594fSAndroid Build Coastguard Worker * of the target Method* in r0 and method->code_ in r1. 323*795d594fSAndroid Build Coastguard Worker * 324*795d594fSAndroid Build Coastguard Worker * If unsuccessful, the helper will return null/null and there will be a pending exception in the 325*795d594fSAndroid Build Coastguard Worker * thread and we branch to another stub to deliver it. 326*795d594fSAndroid Build Coastguard Worker * 327*795d594fSAndroid Build Coastguard Worker * On success this wrapper will restore arguments and *jump* to the target, leaving the lr 328*795d594fSAndroid Build Coastguard Worker * pointing back to the original caller. 329*795d594fSAndroid Build Coastguard Worker */ 330*795d594fSAndroid Build Coastguard WorkerMACRO1(INVOKE_TRAMPOLINE_BODY, cxx_name) 331*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME ebx 332*795d594fSAndroid Build Coastguard Worker movl %esp, %edx // remember SP 333*795d594fSAndroid Build Coastguard Worker 334*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 335*795d594fSAndroid Build Coastguard Worker PUSH edx // pass SP 336*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 337*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 338*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 339*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 340*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, arg2, Thread*, SP) 341*795d594fSAndroid Build Coastguard Worker movl %edx, %edi // save code pointer in EDI 342*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 20 // Pop arguments skip eax 343*795d594fSAndroid Build Coastguard Worker 344*795d594fSAndroid Build Coastguard Worker // Restore FPRs. 345*795d594fSAndroid Build Coastguard Worker movsd 0(%esp), %xmm0 346*795d594fSAndroid Build Coastguard Worker movsd 8(%esp), %xmm1 347*795d594fSAndroid Build Coastguard Worker movsd 16(%esp), %xmm2 348*795d594fSAndroid Build Coastguard Worker movsd 24(%esp), %xmm3 349*795d594fSAndroid Build Coastguard Worker 350*795d594fSAndroid Build Coastguard Worker // Remove space for FPR args. 351*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 4 * 8 352*795d594fSAndroid Build Coastguard Worker 353*795d594fSAndroid Build Coastguard Worker POP ecx // Restore args except eax 354*795d594fSAndroid Build Coastguard Worker POP edx 355*795d594fSAndroid Build Coastguard Worker POP ebx 356*795d594fSAndroid Build Coastguard Worker POP ebp // Restore callee saves 357*795d594fSAndroid Build Coastguard Worker POP esi 358*795d594fSAndroid Build Coastguard Worker // Swap EDI callee save with code pointer. 359*795d594fSAndroid Build Coastguard Worker xchgl %edi, (%esp) 360*795d594fSAndroid Build Coastguard Worker testl %eax, %eax // Branch forward if exception pending. 361*795d594fSAndroid Build Coastguard Worker jz 1f 362*795d594fSAndroid Build Coastguard Worker // Tail call to intended method. 363*795d594fSAndroid Build Coastguard Worker ret 364*795d594fSAndroid Build Coastguard Worker1: 365*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 4 // Pop code pointer off stack 366*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 367*795d594fSAndroid Build Coastguard WorkerEND_MACRO 368*795d594fSAndroid Build Coastguard WorkerMACRO2(INVOKE_TRAMPOLINE, c_name, cxx_name) 369*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 370*795d594fSAndroid Build Coastguard Worker INVOKE_TRAMPOLINE_BODY RAW_VAR(cxx_name) 371*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 372*795d594fSAndroid Build Coastguard WorkerEND_MACRO 373*795d594fSAndroid Build Coastguard Worker 374*795d594fSAndroid Build Coastguard WorkerINVOKE_TRAMPOLINE art_quick_invoke_interface_trampoline_with_access_check, artInvokeInterfaceTrampolineWithAccessCheck 375*795d594fSAndroid Build Coastguard Worker 376*795d594fSAndroid Build Coastguard WorkerINVOKE_TRAMPOLINE art_quick_invoke_static_trampoline_with_access_check, artInvokeStaticTrampolineWithAccessCheck 377*795d594fSAndroid Build Coastguard WorkerINVOKE_TRAMPOLINE art_quick_invoke_direct_trampoline_with_access_check, artInvokeDirectTrampolineWithAccessCheck 378*795d594fSAndroid Build Coastguard WorkerINVOKE_TRAMPOLINE art_quick_invoke_super_trampoline_with_access_check, artInvokeSuperTrampolineWithAccessCheck 379*795d594fSAndroid Build Coastguard WorkerINVOKE_TRAMPOLINE art_quick_invoke_virtual_trampoline_with_access_check, artInvokeVirtualTrampolineWithAccessCheck 380*795d594fSAndroid Build Coastguard Worker 381*795d594fSAndroid Build Coastguard Worker /* 382*795d594fSAndroid Build Coastguard Worker * Helper for quick invocation stub to set up XMM registers. 383*795d594fSAndroid Build Coastguard Worker * Increments shorty and arg_array and clobbers temp_char. 384*795d594fSAndroid Build Coastguard Worker * Branches to finished if it encounters the end of the shorty. 385*795d594fSAndroid Build Coastguard Worker */ 386*795d594fSAndroid Build Coastguard WorkerMACRO5(LOOP_OVER_SHORTY_LOADING_XMMS, xmm_reg, shorty, arg_array, temp_char, finished) 387*795d594fSAndroid Build Coastguard Worker1: // LOOP 388*795d594fSAndroid Build Coastguard Worker movb (REG_VAR(shorty)), REG_VAR(temp_char) // temp_char := *shorty 389*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(1), REG_VAR(shorty) // shorty++ 390*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(0), REG_VAR(temp_char) // if (temp_char == '\0') 391*795d594fSAndroid Build Coastguard Worker je VAR(finished) // goto finished 392*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(68), REG_VAR(temp_char) // if (temp_char == 'D') 393*795d594fSAndroid Build Coastguard Worker je 2f // goto FOUND_DOUBLE 394*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(70), REG_VAR(temp_char) // if (temp_char == 'F') 395*795d594fSAndroid Build Coastguard Worker je 3f // goto FOUND_FLOAT 396*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(4), REG_VAR(arg_array) // arg_array++ 397*795d594fSAndroid Build Coastguard Worker // Handle extra space in arg array taken by a long. 398*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(74), REG_VAR(temp_char) // if (temp_char != 'J') 399*795d594fSAndroid Build Coastguard Worker jne 1b // goto LOOP 400*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(4), REG_VAR(arg_array) // arg_array++ 401*795d594fSAndroid Build Coastguard Worker jmp 1b // goto LOOP 402*795d594fSAndroid Build Coastguard Worker2: // FOUND_DOUBLE 403*795d594fSAndroid Build Coastguard Worker movsd (REG_VAR(arg_array)), REG_VAR(xmm_reg) 404*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(8), REG_VAR(arg_array) // arg_array+=2 405*795d594fSAndroid Build Coastguard Worker jmp 4f 406*795d594fSAndroid Build Coastguard Worker3: // FOUND_FLOAT 407*795d594fSAndroid Build Coastguard Worker movss (REG_VAR(arg_array)), REG_VAR(xmm_reg) 408*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(4), REG_VAR(arg_array) // arg_array++ 409*795d594fSAndroid Build Coastguard Worker4: 410*795d594fSAndroid Build Coastguard WorkerEND_MACRO 411*795d594fSAndroid Build Coastguard Worker 412*795d594fSAndroid Build Coastguard Worker /* 413*795d594fSAndroid Build Coastguard Worker * Helper for quick invocation stub to set up GPR registers. 414*795d594fSAndroid Build Coastguard Worker * Increments shorty and arg_array, and returns the current short character in 415*795d594fSAndroid Build Coastguard Worker * temp_char. Branches to finished if it encounters the end of the shorty. 416*795d594fSAndroid Build Coastguard Worker */ 417*795d594fSAndroid Build Coastguard WorkerMACRO4(SKIP_OVER_FLOATS, shorty, arg_array, temp_char, finished) 418*795d594fSAndroid Build Coastguard Worker1: // LOOP: 419*795d594fSAndroid Build Coastguard Worker movb (REG_VAR(shorty)), REG_VAR(temp_char) // temp_char := *shorty 420*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(1), REG_VAR(shorty) // shorty++ 421*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(0), REG_VAR(temp_char) // if (temp_char == '\0') 422*795d594fSAndroid Build Coastguard Worker je VAR(finished) // goto finished 423*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(70), REG_VAR(temp_char) // if (temp_char == 'F') 424*795d594fSAndroid Build Coastguard Worker je 3f // goto SKIP_FLOAT 425*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(68), REG_VAR(temp_char) // if (temp_char == 'D') 426*795d594fSAndroid Build Coastguard Worker je 4f // goto SKIP_DOUBLE 427*795d594fSAndroid Build Coastguard Worker jmp 5f // goto end 428*795d594fSAndroid Build Coastguard Worker3: // SKIP_FLOAT 429*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(4), REG_VAR(arg_array) // arg_array++ 430*795d594fSAndroid Build Coastguard Worker jmp 1b // goto LOOP 431*795d594fSAndroid Build Coastguard Worker4: // SKIP_DOUBLE 432*795d594fSAndroid Build Coastguard Worker addl MACRO_LITERAL(8), REG_VAR(arg_array) // arg_array+=2 433*795d594fSAndroid Build Coastguard Worker jmp 1b // goto LOOP 434*795d594fSAndroid Build Coastguard Worker5: 435*795d594fSAndroid Build Coastguard WorkerEND_MACRO 436*795d594fSAndroid Build Coastguard Worker 437*795d594fSAndroid Build Coastguard Worker /* 438*795d594fSAndroid Build Coastguard Worker * Quick invocation stub (non-static). 439*795d594fSAndroid Build Coastguard Worker * On entry: 440*795d594fSAndroid Build Coastguard Worker * [sp] = return address 441*795d594fSAndroid Build Coastguard Worker * [sp + 4] = method pointer 442*795d594fSAndroid Build Coastguard Worker * [sp + 8] = argument array or null for no argument methods 443*795d594fSAndroid Build Coastguard Worker * [sp + 12] = size of argument array in bytes 444*795d594fSAndroid Build Coastguard Worker * [sp + 16] = (managed) thread pointer 445*795d594fSAndroid Build Coastguard Worker * [sp + 20] = JValue* result 446*795d594fSAndroid Build Coastguard Worker * [sp + 24] = shorty 447*795d594fSAndroid Build Coastguard Worker */ 448*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_invoke_stub 449*795d594fSAndroid Build Coastguard Worker // Save the non-volatiles. 450*795d594fSAndroid Build Coastguard Worker PUSH ebp // save ebp 451*795d594fSAndroid Build Coastguard Worker PUSH ebx // save ebx 452*795d594fSAndroid Build Coastguard Worker PUSH esi // save esi 453*795d594fSAndroid Build Coastguard Worker PUSH edi // save edi 454*795d594fSAndroid Build Coastguard Worker // Set up argument XMM registers. 455*795d594fSAndroid Build Coastguard Worker mov 24+16(%esp), %esi // ESI := shorty + 1 ; ie skip return arg character. 456*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %esi 457*795d594fSAndroid Build Coastguard Worker mov 8+16(%esp), %edi // EDI := arg_array + 4 ; ie skip this pointer. 458*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %edi 459*795d594fSAndroid Build Coastguard Worker // Clobbers ESI, EDI, EAX. 460*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm0, esi, edi, al, .Lxmm_setup_finished 461*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm1, esi, edi, al, .Lxmm_setup_finished 462*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm2, esi, edi, al, .Lxmm_setup_finished 463*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm3, esi, edi, al, .Lxmm_setup_finished 464*795d594fSAndroid Build Coastguard Worker .balign 16 465*795d594fSAndroid Build Coastguard Worker.Lxmm_setup_finished: 466*795d594fSAndroid Build Coastguard Worker mov %esp, %ebp // copy value of stack pointer into base pointer 467*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(ebp) 468*795d594fSAndroid Build Coastguard Worker mov 28(%ebp), %ebx // get arg array size 469*795d594fSAndroid Build Coastguard Worker // reserve space for return addr, method*, ebx, ebp, esi, and edi in frame 470*795d594fSAndroid Build Coastguard Worker addl LITERAL(36), %ebx 471*795d594fSAndroid Build Coastguard Worker // align frame size to 16 bytes 472*795d594fSAndroid Build Coastguard Worker andl LITERAL(0xFFFFFFF0), %ebx 473*795d594fSAndroid Build Coastguard Worker subl LITERAL(20), %ebx // remove space for return address, ebx, ebp, esi and edi 474*795d594fSAndroid Build Coastguard Worker subl %ebx, %esp // reserve stack space for argument array 475*795d594fSAndroid Build Coastguard Worker 476*795d594fSAndroid Build Coastguard Worker movl LITERAL(0), (%esp) // store null for method* 477*795d594fSAndroid Build Coastguard Worker 478*795d594fSAndroid Build Coastguard Worker // Copy arg array into stack. 479*795d594fSAndroid Build Coastguard Worker movl 28(%ebp), %ecx // ECX = size of args 480*795d594fSAndroid Build Coastguard Worker movl 24(%ebp), %esi // ESI = argument array 481*795d594fSAndroid Build Coastguard Worker leal 4(%esp), %edi // EDI = just after Method* in stack arguments 482*795d594fSAndroid Build Coastguard Worker rep movsb // while (ecx--) { *edi++ = *esi++ } 483*795d594fSAndroid Build Coastguard Worker 484*795d594fSAndroid Build Coastguard Worker mov 40(%ebp), %esi // ESI := shorty + 1 ; ie skip return arg character. 485*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %esi 486*795d594fSAndroid Build Coastguard Worker mov 24(%ebp), %edi // EDI := arg_array 487*795d594fSAndroid Build Coastguard Worker mov 0(%edi), %ecx // ECX := this pointer 488*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %edi // EDI := arg_array + 4 ; ie skip this pointer. 489*795d594fSAndroid Build Coastguard Worker 490*795d594fSAndroid Build Coastguard Worker // Enumerate the possible cases for loading GPRS. 491*795d594fSAndroid Build Coastguard Worker // edx (and maybe ebx): 492*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished 493*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(74), %al // if (al == 'J') goto FOUND_LONG 494*795d594fSAndroid Build Coastguard Worker je .LfirstLong 495*795d594fSAndroid Build Coastguard Worker // Must be an integer value. 496*795d594fSAndroid Build Coastguard Worker movl (%edi), %edx 497*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %edi // arg_array++ 498*795d594fSAndroid Build Coastguard Worker 499*795d594fSAndroid Build Coastguard Worker // Now check ebx 500*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished 501*795d594fSAndroid Build Coastguard Worker // Must be first word of a long, or an integer. First word of long doesn't 502*795d594fSAndroid Build Coastguard Worker // go into EBX, but can be loaded there anyways, as it is harmless. 503*795d594fSAndroid Build Coastguard Worker movl (%edi), %ebx 504*795d594fSAndroid Build Coastguard Worker jmp .Lgpr_setup_finished 505*795d594fSAndroid Build Coastguard Worker.LfirstLong: 506*795d594fSAndroid Build Coastguard Worker movl (%edi), %edx 507*795d594fSAndroid Build Coastguard Worker movl 4(%edi), %ebx 508*795d594fSAndroid Build Coastguard Worker // Nothing left to load. 509*795d594fSAndroid Build Coastguard Worker.Lgpr_setup_finished: 510*795d594fSAndroid Build Coastguard Worker mov 20(%ebp), %eax // move method pointer into eax 511*795d594fSAndroid Build Coastguard Worker call *ART_METHOD_QUICK_CODE_OFFSET_32(%eax) // call the method 512*795d594fSAndroid Build Coastguard Worker mov %ebp, %esp // restore stack pointer 513*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(esp) 514*795d594fSAndroid Build Coastguard Worker POP edi // pop edi 515*795d594fSAndroid Build Coastguard Worker POP esi // pop esi 516*795d594fSAndroid Build Coastguard Worker POP ebx // pop ebx 517*795d594fSAndroid Build Coastguard Worker POP ebp // pop ebp 518*795d594fSAndroid Build Coastguard Worker mov 20(%esp), %ecx // get result pointer 519*795d594fSAndroid Build Coastguard Worker mov %eax, (%ecx) // store the result assuming its a long, int or Object* 520*795d594fSAndroid Build Coastguard Worker mov %edx, 4(%ecx) // store the other half of the result 521*795d594fSAndroid Build Coastguard Worker mov 24(%esp), %edx // get the shorty 522*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(68), (%edx) // test if result type char == 'D' 523*795d594fSAndroid Build Coastguard Worker je .Lreturn_double_quick 524*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(70), (%edx) // test if result type char == 'F' 525*795d594fSAndroid Build Coastguard Worker je .Lreturn_float_quick 526*795d594fSAndroid Build Coastguard Worker ret 527*795d594fSAndroid Build Coastguard Worker.Lreturn_double_quick: 528*795d594fSAndroid Build Coastguard Worker movsd %xmm0, (%ecx) // store the floating point result 529*795d594fSAndroid Build Coastguard Worker ret 530*795d594fSAndroid Build Coastguard Worker.Lreturn_float_quick: 531*795d594fSAndroid Build Coastguard Worker movss %xmm0, (%ecx) // store the floating point result 532*795d594fSAndroid Build Coastguard Worker ret 533*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_invoke_stub 534*795d594fSAndroid Build Coastguard Worker 535*795d594fSAndroid Build Coastguard Worker /* 536*795d594fSAndroid Build Coastguard Worker * Quick invocation stub (static). 537*795d594fSAndroid Build Coastguard Worker * On entry: 538*795d594fSAndroid Build Coastguard Worker * [sp] = return address 539*795d594fSAndroid Build Coastguard Worker * [sp + 4] = method pointer 540*795d594fSAndroid Build Coastguard Worker * [sp + 8] = argument array or null for no argument methods 541*795d594fSAndroid Build Coastguard Worker * [sp + 12] = size of argument array in bytes 542*795d594fSAndroid Build Coastguard Worker * [sp + 16] = (managed) thread pointer 543*795d594fSAndroid Build Coastguard Worker * [sp + 20] = JValue* result 544*795d594fSAndroid Build Coastguard Worker * [sp + 24] = shorty 545*795d594fSAndroid Build Coastguard Worker */ 546*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_invoke_static_stub 547*795d594fSAndroid Build Coastguard Worker // Save the non-volatiles. 548*795d594fSAndroid Build Coastguard Worker PUSH ebp // save ebp 549*795d594fSAndroid Build Coastguard Worker PUSH ebx // save ebx 550*795d594fSAndroid Build Coastguard Worker PUSH esi // save esi 551*795d594fSAndroid Build Coastguard Worker PUSH edi // save edi 552*795d594fSAndroid Build Coastguard Worker // Set up argument XMM registers. 553*795d594fSAndroid Build Coastguard Worker mov 24+16(%esp), %esi // ESI := shorty + 1 ; ie skip return arg character. 554*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %esi 555*795d594fSAndroid Build Coastguard Worker mov 8+16(%esp), %edi // EDI := arg_array 556*795d594fSAndroid Build Coastguard Worker // Clobbers ESI, EDI, EAX. 557*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm0, esi, edi, al, .Lxmm_setup_finished2 558*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm1, esi, edi, al, .Lxmm_setup_finished2 559*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm2, esi, edi, al, .Lxmm_setup_finished2 560*795d594fSAndroid Build Coastguard Worker LOOP_OVER_SHORTY_LOADING_XMMS xmm3, esi, edi, al, .Lxmm_setup_finished2 561*795d594fSAndroid Build Coastguard Worker .balign 16 562*795d594fSAndroid Build Coastguard Worker.Lxmm_setup_finished2: 563*795d594fSAndroid Build Coastguard Worker mov %esp, %ebp // copy value of stack pointer into base pointer 564*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(ebp) 565*795d594fSAndroid Build Coastguard Worker mov 28(%ebp), %ebx // get arg array size 566*795d594fSAndroid Build Coastguard Worker // reserve space for return addr, method*, ebx, ebp, esi, and edi in frame 567*795d594fSAndroid Build Coastguard Worker addl LITERAL(36), %ebx 568*795d594fSAndroid Build Coastguard Worker // align frame size to 16 bytes 569*795d594fSAndroid Build Coastguard Worker andl LITERAL(0xFFFFFFF0), %ebx 570*795d594fSAndroid Build Coastguard Worker subl LITERAL(20), %ebx // remove space for return address, ebx, ebp, esi and edi 571*795d594fSAndroid Build Coastguard Worker subl %ebx, %esp // reserve stack space for argument array 572*795d594fSAndroid Build Coastguard Worker 573*795d594fSAndroid Build Coastguard Worker movl LITERAL(0), (%esp) // store null for method* 574*795d594fSAndroid Build Coastguard Worker 575*795d594fSAndroid Build Coastguard Worker // Copy arg array into stack. 576*795d594fSAndroid Build Coastguard Worker movl 28(%ebp), %ecx // ECX = size of args 577*795d594fSAndroid Build Coastguard Worker movl 24(%ebp), %esi // ESI = argument array 578*795d594fSAndroid Build Coastguard Worker leal 4(%esp), %edi // EDI = just after Method* in stack arguments 579*795d594fSAndroid Build Coastguard Worker rep movsb // while (ecx--) { *edi++ = *esi++ } 580*795d594fSAndroid Build Coastguard Worker 581*795d594fSAndroid Build Coastguard Worker mov 40(%ebp), %esi // ESI := shorty + 1 ; ie skip return arg character. 582*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %esi 583*795d594fSAndroid Build Coastguard Worker mov 24(%ebp), %edi // EDI := arg_array 584*795d594fSAndroid Build Coastguard Worker 585*795d594fSAndroid Build Coastguard Worker // Enumerate the possible cases for loading GPRS. 586*795d594fSAndroid Build Coastguard Worker // ecx (and maybe edx) 587*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished2 588*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(74), %al // if (al == 'J') goto FOUND_LONG 589*795d594fSAndroid Build Coastguard Worker je .LfirstLong2 590*795d594fSAndroid Build Coastguard Worker // Must be an integer value. Load into ECX. 591*795d594fSAndroid Build Coastguard Worker movl (%edi), %ecx 592*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %edi // arg_array++ 593*795d594fSAndroid Build Coastguard Worker 594*795d594fSAndroid Build Coastguard Worker // Now check edx (and maybe ebx). 595*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished2 596*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(74), %al // if (al == 'J') goto FOUND_LONG 597*795d594fSAndroid Build Coastguard Worker je .LSecondLong2 598*795d594fSAndroid Build Coastguard Worker // Must be an integer. Load into EDX. 599*795d594fSAndroid Build Coastguard Worker movl (%edi), %edx 600*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %edi // arg_array++ 601*795d594fSAndroid Build Coastguard Worker 602*795d594fSAndroid Build Coastguard Worker // Is there anything for ebx? 603*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished2 604*795d594fSAndroid Build Coastguard Worker // Must be first word of a long, or an integer. First word of long doesn't 605*795d594fSAndroid Build Coastguard Worker // go into EBX, but can be loaded there anyways, as it is harmless. 606*795d594fSAndroid Build Coastguard Worker movl (%edi), %ebx 607*795d594fSAndroid Build Coastguard Worker jmp .Lgpr_setup_finished2 608*795d594fSAndroid Build Coastguard Worker.LSecondLong2: 609*795d594fSAndroid Build Coastguard Worker // EDX:EBX is long. That is all. 610*795d594fSAndroid Build Coastguard Worker movl (%edi), %edx 611*795d594fSAndroid Build Coastguard Worker movl 4(%edi), %ebx 612*795d594fSAndroid Build Coastguard Worker jmp .Lgpr_setup_finished2 613*795d594fSAndroid Build Coastguard Worker.LfirstLong2: 614*795d594fSAndroid Build Coastguard Worker // ECX:EDX is a long 615*795d594fSAndroid Build Coastguard Worker movl (%edi), %ecx 616*795d594fSAndroid Build Coastguard Worker movl 4(%edi), %edx 617*795d594fSAndroid Build Coastguard Worker addl LITERAL(8), %edi // arg_array += 2 618*795d594fSAndroid Build Coastguard Worker 619*795d594fSAndroid Build Coastguard Worker // Anything for EBX? 620*795d594fSAndroid Build Coastguard Worker SKIP_OVER_FLOATS esi, edi, al, .Lgpr_setup_finished2 621*795d594fSAndroid Build Coastguard Worker // Must be first word of a long, or an integer. First word of long doesn't 622*795d594fSAndroid Build Coastguard Worker // go into EBX, but can be loaded there anyways, as it is harmless. 623*795d594fSAndroid Build Coastguard Worker movl (%edi), %ebx 624*795d594fSAndroid Build Coastguard Worker jmp .Lgpr_setup_finished2 625*795d594fSAndroid Build Coastguard Worker // Nothing left to load. 626*795d594fSAndroid Build Coastguard Worker.Lgpr_setup_finished2: 627*795d594fSAndroid Build Coastguard Worker mov 20(%ebp), %eax // move method pointer into eax 628*795d594fSAndroid Build Coastguard Worker call *ART_METHOD_QUICK_CODE_OFFSET_32(%eax) // call the method 629*795d594fSAndroid Build Coastguard Worker mov %ebp, %esp // restore stack pointer 630*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(esp) 631*795d594fSAndroid Build Coastguard Worker POP edi // pop edi 632*795d594fSAndroid Build Coastguard Worker POP esi // pop esi 633*795d594fSAndroid Build Coastguard Worker POP ebx // pop ebx 634*795d594fSAndroid Build Coastguard Worker POP ebp // pop ebp 635*795d594fSAndroid Build Coastguard Worker mov 20(%esp), %ecx // get result pointer 636*795d594fSAndroid Build Coastguard Worker mov %eax, (%ecx) // store the result assuming its a long, int or Object* 637*795d594fSAndroid Build Coastguard Worker mov %edx, 4(%ecx) // store the other half of the result 638*795d594fSAndroid Build Coastguard Worker mov 24(%esp), %edx // get the shorty 639*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(68), (%edx) // test if result type char == 'D' 640*795d594fSAndroid Build Coastguard Worker je .Lreturn_double_quick2 641*795d594fSAndroid Build Coastguard Worker cmpb LITERAL(70), (%edx) // test if result type char == 'F' 642*795d594fSAndroid Build Coastguard Worker je .Lreturn_float_quick2 643*795d594fSAndroid Build Coastguard Worker ret 644*795d594fSAndroid Build Coastguard Worker.Lreturn_double_quick2: 645*795d594fSAndroid Build Coastguard Worker movsd %xmm0, (%ecx) // store the floating point result 646*795d594fSAndroid Build Coastguard Worker ret 647*795d594fSAndroid Build Coastguard Worker.Lreturn_float_quick2: 648*795d594fSAndroid Build Coastguard Worker movss %xmm0, (%ecx) // store the floating point result 649*795d594fSAndroid Build Coastguard Worker ret 650*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_invoke_static_stub 651*795d594fSAndroid Build Coastguard Worker 652*795d594fSAndroid Build Coastguard Worker /* 653*795d594fSAndroid Build Coastguard Worker * Long jump stub. 654*795d594fSAndroid Build Coastguard Worker * Custom calling convention: On entry EAX is the long jump context. This is expected to 655*795d594fSAndroid Build Coastguard Worker * be returned from a previous entrypoint call which threw an exception or deoptimized. 656*795d594fSAndroid Build Coastguard Worker */ 657*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_do_long_jump 658*795d594fSAndroid Build Coastguard Worker#if defined(__APPLE__) 659*795d594fSAndroid Build Coastguard Worker int3 660*795d594fSAndroid Build Coastguard Worker int3 661*795d594fSAndroid Build Coastguard Worker#else 662*795d594fSAndroid Build Coastguard Worker // Reserve space for the gprs + fprs; add 16-byte stack alignment padding for call. 663*795d594fSAndroid Build Coastguard Worker // (Note that the return address plus 3 args below shall take exactly 16 bytes.) 664*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME (X86_LONG_JUMP_CONTEXT_SIZE + 15) & ~15 665*795d594fSAndroid Build Coastguard Worker 666*795d594fSAndroid Build Coastguard Worker lea 0(%esp), %esi // GPRS 667*795d594fSAndroid Build Coastguard Worker lea X86_LONG_JUMP_GPRS_SIZE(%esp), %edx // FPRS 668*795d594fSAndroid Build Coastguard Worker 669*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx 670*795d594fSAndroid Build Coastguard Worker PUSH_ARG esi 671*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax 672*795d594fSAndroid Build Coastguard Worker call SYMBOL(artContextCopyForLongJump) // Context* context, 673*795d594fSAndroid Build Coastguard Worker // uintptr_t* gprs, 674*795d594fSAndroid Build Coastguard Worker // uintptr_t* fprs 675*795d594fSAndroid Build Coastguard Worker 676*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 8 // Remove the context and GPRS arguments. 677*795d594fSAndroid Build Coastguard Worker POP_ARG edx // Restore FPRS, make ESP point to GPRS. 678*795d594fSAndroid Build Coastguard Worker 679*795d594fSAndroid Build Coastguard Worker // Address base of FPRs. 680*795d594fSAndroid Build Coastguard Worker movsd 0(%edx), %xmm0 // Load up XMM0-XMM7. 681*795d594fSAndroid Build Coastguard Worker movsd 8(%edx), %xmm1 682*795d594fSAndroid Build Coastguard Worker movsd 16(%edx), %xmm2 683*795d594fSAndroid Build Coastguard Worker movsd 24(%edx), %xmm3 684*795d594fSAndroid Build Coastguard Worker movsd 32(%edx), %xmm4 685*795d594fSAndroid Build Coastguard Worker movsd 40(%edx), %xmm5 686*795d594fSAndroid Build Coastguard Worker movsd 48(%edx), %xmm6 687*795d594fSAndroid Build Coastguard Worker movsd 56(%edx), %xmm7 688*795d594fSAndroid Build Coastguard Worker popal // Load all registers except ESP and EIP with values in gprs. 689*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-(X86_LONG_JUMP_GPRS_SIZE - /*ESP*/ 4)) 690*795d594fSAndroid Build Coastguard Worker 691*795d594fSAndroid Build Coastguard Worker POP_ARG esp // Load stack pointer. 692*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA(esp, 4) 693*795d594fSAndroid Build Coastguard Worker ret // From higher in the stack pop EIP. 694*795d594fSAndroid Build Coastguard Worker#endif 695*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_do_long_jump 696*795d594fSAndroid Build Coastguard Worker 697*795d594fSAndroid Build Coastguard WorkerMACRO3(ONE_ARG_DOWNCALL, c_name, cxx_name, return_macro) 698*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 699*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 700*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 701*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // push padding 702*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 703*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 704*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 705*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, Thread*) 706*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 707*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 708*795d594fSAndroid Build Coastguard Worker CALL_MACRO(return_macro) // return or deliver exception 709*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 710*795d594fSAndroid Build Coastguard WorkerEND_MACRO 711*795d594fSAndroid Build Coastguard Worker 712*795d594fSAndroid Build Coastguard WorkerMACRO3(TWO_ARG_DOWNCALL, c_name, cxx_name, return_macro) 713*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 714*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 715*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 716*795d594fSAndroid Build Coastguard Worker PUSH eax // push padding 717*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 718*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 719*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 720*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 721*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, arg2, Thread*) 722*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 723*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 724*795d594fSAndroid Build Coastguard Worker CALL_MACRO(return_macro) // return or deliver exception 725*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 726*795d594fSAndroid Build Coastguard WorkerEND_MACRO 727*795d594fSAndroid Build Coastguard Worker 728*795d594fSAndroid Build Coastguard WorkerMACRO3(THREE_ARG_DOWNCALL, c_name, cxx_name, return_macro) 729*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 730*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 731*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 732*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 733*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 734*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 735*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 736*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 737*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, arg2, arg3, Thread*) 738*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 739*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 740*795d594fSAndroid Build Coastguard Worker CALL_MACRO(return_macro) // return or deliver exception 741*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 742*795d594fSAndroid Build Coastguard WorkerEND_MACRO 743*795d594fSAndroid Build Coastguard Worker 744*795d594fSAndroid Build Coastguard WorkerMACRO3(FOUR_ARG_DOWNCALL, c_name, cxx_name, return_macro) 745*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 746*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME_PRESERVE_TEMP_REG ebx // save ref containing registers for GC 747*795d594fSAndroid Build Coastguard Worker 748*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 749*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 12 // alignment padding 750*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 751*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 752*795d594fSAndroid Build Coastguard Worker PUSH ebx // pass arg4 753*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 754*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 755*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 756*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, arg2, arg3, arg4, Thread*) 757*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 32 // pop arguments 758*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 759*795d594fSAndroid Build Coastguard Worker CALL_MACRO(return_macro) // return or deliver exception 760*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 761*795d594fSAndroid Build Coastguard WorkerEND_MACRO 762*795d594fSAndroid Build Coastguard Worker 763*795d594fSAndroid Build Coastguard Worker /* 764*795d594fSAndroid Build Coastguard Worker * Macro for resolution and initialization of indexed DEX file 765*795d594fSAndroid Build Coastguard Worker * constants such as classes and strings. 766*795d594fSAndroid Build Coastguard Worker */ 767*795d594fSAndroid Build Coastguard WorkerMACRO3(ONE_ARG_SAVE_EVERYTHING_DOWNCALL, c_name, cxx_name, runtime_method_offset = RUNTIME_SAVE_EVERYTHING_METHOD_OFFSET) 768*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 769*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx, \runtime_method_offset // save ref containing registers for GC 770*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 771*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // push padding 772*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 773*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 774*795d594fSAndroid Build Coastguard Worker PUSH eax // pass the index of the constant as arg1 775*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg1, Thread*) 776*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 777*795d594fSAndroid Build Coastguard Worker testl %eax, %eax // If result is null deliver pending exception 778*795d594fSAndroid Build Coastguard Worker jz 1f 779*795d594fSAndroid Build Coastguard Worker DEOPT_OR_RESTORE_SAVE_EVERYTHING_FRAME_AND_RETURN_EAX ebx, /* is_ref= */1 // Check for deopt 780*795d594fSAndroid Build Coastguard Worker1: 781*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION_FRAME_READY 782*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 783*795d594fSAndroid Build Coastguard WorkerEND_MACRO 784*795d594fSAndroid Build Coastguard Worker 785*795d594fSAndroid Build Coastguard WorkerMACRO2(ONE_ARG_SAVE_EVERYTHING_DOWNCALL_FOR_CLINIT, c_name, cxx_name) 786*795d594fSAndroid Build Coastguard Worker ONE_ARG_SAVE_EVERYTHING_DOWNCALL \c_name, \cxx_name, RUNTIME_SAVE_EVERYTHING_FOR_CLINIT_METHOD_OFFSET 787*795d594fSAndroid Build Coastguard WorkerEND_MACRO 788*795d594fSAndroid Build Coastguard Worker 789*795d594fSAndroid Build Coastguard WorkerMACRO0(RETURN_OR_DEOPT_IF_RESULT_IS_NON_NULL_OR_DELIVER) 790*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 791*795d594fSAndroid Build Coastguard Worker testl %eax, %eax // eax == 0 ? 792*795d594fSAndroid Build Coastguard Worker jz 1f // if eax == 0 goto 1 793*795d594fSAndroid Build Coastguard Worker DEOPT_OR_RETURN ebx, /*is_ref=*/1 // check if deopt is required 794*795d594fSAndroid Build Coastguard Worker1: // deliver exception on current thread 795*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 4 796*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 797*795d594fSAndroid Build Coastguard WorkerEND_MACRO 798*795d594fSAndroid Build Coastguard Worker 799*795d594fSAndroid Build Coastguard WorkerMACRO1(RETURN_OR_DEOPT_OR_DELIVER_PENDING_EXCEPTION, is_ref = 0) 800*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 801*795d594fSAndroid Build Coastguard Worker cmpl MACRO_LITERAL(0),%fs:THREAD_EXCEPTION_OFFSET // exception field == 0 ? 802*795d594fSAndroid Build Coastguard Worker jne 1f // if exception field != 0 goto 1 803*795d594fSAndroid Build Coastguard Worker DEOPT_OR_RETURN ebx, \is_ref // check if deopt is required 804*795d594fSAndroid Build Coastguard Worker1: // deliver exception on current thread 805*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 4 806*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 807*795d594fSAndroid Build Coastguard WorkerEND_MACRO 808*795d594fSAndroid Build Coastguard Worker 809*795d594fSAndroid Build Coastguard WorkerMACRO0(RETURN_REF_OR_DEOPT_OR_DELIVER_PENDING_EXCEPTION) 810*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_OR_DELIVER_PENDING_EXCEPTION /*is_ref=*/1 811*795d594fSAndroid Build Coastguard WorkerEND_MACRO 812*795d594fSAndroid Build Coastguard Worker 813*795d594fSAndroid Build Coastguard WorkerMACRO2(DEOPT_OR_RETURN, temp, is_ref = 0) 814*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(0), %fs:THREAD_DEOPT_CHECK_REQUIRED_OFFSET 815*795d594fSAndroid Build Coastguard Worker jne 2f 816*795d594fSAndroid Build Coastguard Worker ret 817*795d594fSAndroid Build Coastguard Worker2: 818*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME \temp 819*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 4 // alignment padding 820*795d594fSAndroid Build Coastguard Worker pushl MACRO_LITERAL(\is_ref) // is_ref 821*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 822*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // result 823*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current 824*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 825*795d594fSAndroid Build Coastguard Worker call SYMBOL(artDeoptimizeIfNeeded) 826*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME(16) // pop arguments 827*795d594fSAndroid Build Coastguard Worker 828*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 829*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 830*795d594fSAndroid Build Coastguard Worker jnz 3f 831*795d594fSAndroid Build Coastguard Worker 832*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME 833*795d594fSAndroid Build Coastguard Worker ret 834*795d594fSAndroid Build Coastguard Worker 835*795d594fSAndroid Build Coastguard Worker3: 836*795d594fSAndroid Build Coastguard Worker // Deoptimize 837*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 838*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 839*795d594fSAndroid Build Coastguard Worker UNREACHABLE 840*795d594fSAndroid Build Coastguard WorkerEND_MACRO 841*795d594fSAndroid Build Coastguard Worker 842*795d594fSAndroid Build Coastguard WorkerMACRO2(DEOPT_OR_RESTORE_SAVE_EVERYTHING_FRAME_AND_RETURN_EAX, temp, is_ref = 0) 843*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(0), %fs:THREAD_DEOPT_CHECK_REQUIRED_OFFSET 844*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 845*795d594fSAndroid Build Coastguard Worker jne 2f 846*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME_KEEP_EAX 847*795d594fSAndroid Build Coastguard Worker ret 848*795d594fSAndroid Build Coastguard Worker2: 849*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 850*795d594fSAndroid Build Coastguard Worker movl %eax, SAVE_EVERYTHING_FRAME_EAX_OFFSET(%esp) // update eax in the frame 851*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 4 // alignment padding 852*795d594fSAndroid Build Coastguard Worker pushl MACRO_LITERAL(\is_ref) // is_ref 853*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 854*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // result 855*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current 856*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 857*795d594fSAndroid Build Coastguard Worker call SYMBOL(artDeoptimizeIfNeeded) 858*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME(16) // pop arguments 859*795d594fSAndroid Build Coastguard Worker 860*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 861*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 862*795d594fSAndroid Build Coastguard Worker jnz 3f 863*795d594fSAndroid Build Coastguard Worker 864*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME 865*795d594fSAndroid Build Coastguard Worker ret 866*795d594fSAndroid Build Coastguard Worker 867*795d594fSAndroid Build Coastguard Worker3: 868*795d594fSAndroid Build Coastguard Worker // Deoptimize 869*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 870*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 871*795d594fSAndroid Build Coastguard Worker UNREACHABLE 872*795d594fSAndroid Build Coastguard WorkerEND_MACRO 873*795d594fSAndroid Build Coastguard Worker 874*795d594fSAndroid Build Coastguard Worker 875*795d594fSAndroid Build Coastguard WorkerMACRO0(RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER) 876*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 877*795d594fSAndroid Build Coastguard Worker testl %eax, %eax // eax == 0 ? 878*795d594fSAndroid Build Coastguard Worker jnz 1f // if eax != 0 goto 1 879*795d594fSAndroid Build Coastguard Worker DEOPT_OR_RETURN ebx // check if deopt is needed 880*795d594fSAndroid Build Coastguard Worker1: // deliver exception on current thread 881*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 4 882*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 883*795d594fSAndroid Build Coastguard WorkerEND_MACRO 884*795d594fSAndroid Build Coastguard Worker 885*795d594fSAndroid Build Coastguard Worker// Generate the allocation entrypoints for each allocator. 886*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_FOR_NON_TLAB_ALLOCATORS 887*795d594fSAndroid Build Coastguard Worker 888*795d594fSAndroid Build Coastguard Worker// Comment out allocators that have x86 specific asm. 889*795d594fSAndroid Build Coastguard Worker// Region TLAB: 890*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_RESOLVED(_region_tlab, RegionTLAB) 891*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_INITIALIZED(_region_tlab, RegionTLAB) 892*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_WITH_ACCESS_CHECK(_region_tlab, RegionTLAB) 893*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_OBJECT(_region_tlab, RegionTLAB) 894*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED(_region_tlab, RegionTLAB) 895*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED8(_region_tlab, RegionTLAB) 896*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED16(_region_tlab, RegionTLAB) 897*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED32(_region_tlab, RegionTLAB) 898*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED64(_region_tlab, RegionTLAB) 899*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_BYTES(_region_tlab, RegionTLAB) 900*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_CHARS(_region_tlab, RegionTLAB) 901*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_STRING(_region_tlab, RegionTLAB) 902*795d594fSAndroid Build Coastguard Worker// Normal TLAB: 903*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_RESOLVED(_tlab, TLAB) 904*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_INITIALIZED(_tlab, TLAB) 905*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_WITH_ACCESS_CHECK(_tlab, TLAB) 906*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_OBJECT(_tlab, TLAB) 907*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED(_tlab, TLAB) 908*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED8(_tlab, TLAB) 909*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED16(_tlab, TLAB) 910*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED32(_tlab, TLAB) 911*795d594fSAndroid Build Coastguard Worker// GENERATE_ALLOC_ENTRYPOINTS_ALLOC_ARRAY_RESOLVED64(_tlab, TLAB) 912*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_BYTES(_tlab, TLAB) 913*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_CHARS(_tlab, TLAB) 914*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ENTRYPOINTS_ALLOC_STRING_FROM_STRING(_tlab, TLAB) 915*795d594fSAndroid Build Coastguard Worker 916*795d594fSAndroid Build Coastguard Worker// A hand-written override for GENERATE_ALLOC_ENTRYPOINTS_ALLOC_OBJECT_RESOLVED(_rosalloc, RosAlloc). 917*795d594fSAndroid Build Coastguard WorkerMACRO2(ART_QUICK_ALLOC_OBJECT_ROSALLOC, c_name, cxx_name) 918*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 919*795d594fSAndroid Build Coastguard Worker // Fast path rosalloc allocation. 920*795d594fSAndroid Build Coastguard Worker // eax: type/return value 921*795d594fSAndroid Build Coastguard Worker // ecx, ebx, edx: free 922*795d594fSAndroid Build Coastguard Worker movl %fs:THREAD_SELF_OFFSET, %ebx // ebx = thread 923*795d594fSAndroid Build Coastguard Worker // Check if the thread local allocation 924*795d594fSAndroid Build Coastguard Worker // stack has room 925*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET(%ebx), %ecx 926*795d594fSAndroid Build Coastguard Worker cmpl THREAD_LOCAL_ALLOC_STACK_END_OFFSET(%ebx), %ecx 927*795d594fSAndroid Build Coastguard Worker jae .Lslow_path\c_name 928*795d594fSAndroid Build Coastguard Worker 929*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_OBJECT_SIZE_ALLOC_FAST_PATH_OFFSET(%eax), %ecx // Load the object size (ecx) 930*795d594fSAndroid Build Coastguard Worker // Check if the size is for a thread 931*795d594fSAndroid Build Coastguard Worker // local allocation. Also does the 932*795d594fSAndroid Build Coastguard Worker // finalizable and initialization check. 933*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(ROSALLOC_MAX_THREAD_LOCAL_BRACKET_SIZE), %ecx 934*795d594fSAndroid Build Coastguard Worker ja .Lslow_path\c_name 935*795d594fSAndroid Build Coastguard Worker shrl LITERAL(ROSALLOC_BRACKET_QUANTUM_SIZE_SHIFT), %ecx // Calculate the rosalloc bracket index 936*795d594fSAndroid Build Coastguard Worker // from object size. 937*795d594fSAndroid Build Coastguard Worker // Load thread local rosalloc run (ebx) 938*795d594fSAndroid Build Coastguard Worker // Subtract __SIZEOF_POINTER__ to subtract 939*795d594fSAndroid Build Coastguard Worker // one from edi as there is no 0 byte run 940*795d594fSAndroid Build Coastguard Worker // and the size is already aligned. 941*795d594fSAndroid Build Coastguard Worker movl (THREAD_ROSALLOC_RUNS_OFFSET - __SIZEOF_POINTER__)(%ebx, %ecx, __SIZEOF_POINTER__), %ebx 942*795d594fSAndroid Build Coastguard Worker // Load free_list head (edi), 943*795d594fSAndroid Build Coastguard Worker // this will be the return value. 944*795d594fSAndroid Build Coastguard Worker movl (ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_HEAD_OFFSET)(%ebx), %ecx 945*795d594fSAndroid Build Coastguard Worker jecxz .Lslow_path\c_name 946*795d594fSAndroid Build Coastguard Worker // Point of no slow path. Won't go to 947*795d594fSAndroid Build Coastguard Worker // the slow path from here on. 948*795d594fSAndroid Build Coastguard Worker // Load the next pointer of the head 949*795d594fSAndroid Build Coastguard Worker // and update head of free list with 950*795d594fSAndroid Build Coastguard Worker // next pointer 951*795d594fSAndroid Build Coastguard Worker movl ROSALLOC_SLOT_NEXT_OFFSET(%ecx), %edx 952*795d594fSAndroid Build Coastguard Worker movl %edx, (ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_HEAD_OFFSET)(%ebx) 953*795d594fSAndroid Build Coastguard Worker // Decrement size of free list by 1 954*795d594fSAndroid Build Coastguard Worker decl (ROSALLOC_RUN_FREE_LIST_OFFSET + ROSALLOC_RUN_FREE_LIST_SIZE_OFFSET)(%ebx) 955*795d594fSAndroid Build Coastguard Worker // Store the class pointer in the 956*795d594fSAndroid Build Coastguard Worker // header. This also overwrites the 957*795d594fSAndroid Build Coastguard Worker // next pointer. The offsets are 958*795d594fSAndroid Build Coastguard Worker // asserted to match. 959*795d594fSAndroid Build Coastguard Worker#if ROSALLOC_SLOT_NEXT_OFFSET != MIRROR_OBJECT_CLASS_OFFSET 960*795d594fSAndroid Build Coastguard Worker#error "Class pointer needs to overwrite next pointer." 961*795d594fSAndroid Build Coastguard Worker#endif 962*795d594fSAndroid Build Coastguard Worker POISON_HEAP_REF eax 963*795d594fSAndroid Build Coastguard Worker movl %eax, MIRROR_OBJECT_CLASS_OFFSET(%ecx) 964*795d594fSAndroid Build Coastguard Worker movl %fs:THREAD_SELF_OFFSET, %ebx // ebx = thread 965*795d594fSAndroid Build Coastguard Worker // Push the new object onto the thread 966*795d594fSAndroid Build Coastguard Worker // local allocation stack and 967*795d594fSAndroid Build Coastguard Worker // increment the thread local 968*795d594fSAndroid Build Coastguard Worker // allocation stack top. 969*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET(%ebx), %eax 970*795d594fSAndroid Build Coastguard Worker movl %ecx, (%eax) 971*795d594fSAndroid Build Coastguard Worker addl LITERAL(COMPRESSED_REFERENCE_SIZE), %eax 972*795d594fSAndroid Build Coastguard Worker movl %eax, THREAD_LOCAL_ALLOC_STACK_TOP_OFFSET(%ebx) 973*795d594fSAndroid Build Coastguard Worker // No fence needed for x86. 974*795d594fSAndroid Build Coastguard Worker movl %ecx, %eax // Move object to return register 975*795d594fSAndroid Build Coastguard Worker ret 976*795d594fSAndroid Build Coastguard Worker.Lslow_path\c_name: 977*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 978*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 979*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME(8) // alignment padding 980*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 981*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 982*795d594fSAndroid Build Coastguard Worker PUSH eax 983*795d594fSAndroid Build Coastguard Worker call SYMBOL(artAllocObjectFromCodeResolvedRosAlloc) // cxx_name(arg0, Thread*) 984*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // pop arguments 985*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 986*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 987*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_RESULT_IS_NON_NULL_OR_DELIVER // return or deliver exception 988*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 989*795d594fSAndroid Build Coastguard WorkerEND_MACRO 990*795d594fSAndroid Build Coastguard Worker 991*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_ROSALLOC art_quick_alloc_object_resolved_rosalloc, artAllocObjectFromCodeResolvedRosAlloc 992*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_ROSALLOC art_quick_alloc_object_initialized_rosalloc, artAllocObjectFromCodeInitializedRosAlloc 993*795d594fSAndroid Build Coastguard Worker 994*795d594fSAndroid Build Coastguard Worker// The common fast path code for art_quick_alloc_object_resolved/initialized_tlab 995*795d594fSAndroid Build Coastguard Worker// and art_quick_alloc_object_resolved/initialized_region_tlab. 996*795d594fSAndroid Build Coastguard Worker// 997*795d594fSAndroid Build Coastguard Worker// EAX: type/return_value 998*795d594fSAndroid Build Coastguard WorkerMACRO1(ALLOC_OBJECT_RESOLVED_TLAB_FAST_PATH, slowPathLabel) 999*795d594fSAndroid Build Coastguard Worker movl %fs:THREAD_SELF_OFFSET, %ebx // ebx = thread 1000*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_END_OFFSET(%ebx), %edi // Load thread_local_end. 1001*795d594fSAndroid Build Coastguard Worker subl THREAD_LOCAL_POS_OFFSET(%ebx), %edi // Compute the remaining buffer size. 1002*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_OBJECT_SIZE_ALLOC_FAST_PATH_OFFSET(%eax), %ecx // Load the object size. 1003*795d594fSAndroid Build Coastguard Worker cmpl %edi, %ecx // Check if it fits. 1004*795d594fSAndroid Build Coastguard Worker ja VAR(slowPathLabel) 1005*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_POS_OFFSET(%ebx), %edx // Load thread_local_pos 1006*795d594fSAndroid Build Coastguard Worker // as allocated object. 1007*795d594fSAndroid Build Coastguard Worker addl %edx, %ecx // Add the object size. 1008*795d594fSAndroid Build Coastguard Worker movl %ecx, THREAD_LOCAL_POS_OFFSET(%ebx) // Update thread_local_pos. 1009*795d594fSAndroid Build Coastguard Worker // Store the class pointer in the header. 1010*795d594fSAndroid Build Coastguard Worker // No fence needed for x86. 1011*795d594fSAndroid Build Coastguard Worker POISON_HEAP_REF eax 1012*795d594fSAndroid Build Coastguard Worker movl %eax, MIRROR_OBJECT_CLASS_OFFSET(%edx) 1013*795d594fSAndroid Build Coastguard Worker movl %edx, %eax 1014*795d594fSAndroid Build Coastguard Worker POP edi 1015*795d594fSAndroid Build Coastguard Worker ret // Fast path succeeded. 1016*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1017*795d594fSAndroid Build Coastguard Worker 1018*795d594fSAndroid Build Coastguard Worker// The common slow path code for art_quick_alloc_object_resolved/initialized_tlab 1019*795d594fSAndroid Build Coastguard Worker// and art_quick_alloc_object_resolved/initialized_region_tlab. 1020*795d594fSAndroid Build Coastguard WorkerMACRO1(ALLOC_OBJECT_RESOLVED_TLAB_SLOW_PATH, cxx_name) 1021*795d594fSAndroid Build Coastguard Worker POP edi 1022*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1023*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1024*795d594fSAndroid Build Coastguard Worker subl LITERAL(8), %esp // alignment padding 1025*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(8) 1026*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1027*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1028*795d594fSAndroid Build Coastguard Worker PUSH eax 1029*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg0, Thread*) 1030*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp 1031*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 1032*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1033*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_RESULT_IS_NON_NULL_OR_DELIVER // return or deliver exception 1034*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1035*795d594fSAndroid Build Coastguard Worker 1036*795d594fSAndroid Build Coastguard WorkerMACRO2(ART_QUICK_ALLOC_OBJECT_TLAB, c_name, cxx_name) 1037*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_name) 1038*795d594fSAndroid Build Coastguard Worker // Fast path tlab allocation. 1039*795d594fSAndroid Build Coastguard Worker // EAX: type 1040*795d594fSAndroid Build Coastguard Worker // EBX, ECX, EDX: free. 1041*795d594fSAndroid Build Coastguard Worker PUSH edi 1042*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1043*795d594fSAndroid Build Coastguard Worker ALLOC_OBJECT_RESOLVED_TLAB_FAST_PATH .Lslow_path\c_name 1044*795d594fSAndroid Build Coastguard Worker.Lslow_path\c_name: 1045*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 8 1046*795d594fSAndroid Build Coastguard Worker ALLOC_OBJECT_RESOLVED_TLAB_SLOW_PATH RAW_VAR(cxx_name) 1047*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_name) 1048*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1049*795d594fSAndroid Build Coastguard Worker 1050*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_TLAB art_quick_alloc_object_resolved_tlab, artAllocObjectFromCodeResolvedTLAB 1051*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_TLAB art_quick_alloc_object_initialized_tlab, artAllocObjectFromCodeInitializedTLAB 1052*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_TLAB art_quick_alloc_object_resolved_region_tlab, artAllocObjectFromCodeResolvedRegionTLAB 1053*795d594fSAndroid Build Coastguard WorkerART_QUICK_ALLOC_OBJECT_TLAB art_quick_alloc_object_initialized_region_tlab, artAllocObjectFromCodeInitializedRegionTLAB 1054*795d594fSAndroid Build Coastguard Worker 1055*795d594fSAndroid Build Coastguard Worker// The fast path code for art_quick_alloc_array_region_tlab. 1056*795d594fSAndroid Build Coastguard Worker// Inputs: EAX: the class, ECX: int32_t component_count, EDX: total_size 1057*795d594fSAndroid Build Coastguard Worker// Free temp: EBX 1058*795d594fSAndroid Build Coastguard Worker// Output: EAX: return value. 1059*795d594fSAndroid Build Coastguard WorkerMACRO1(ALLOC_ARRAY_TLAB_FAST_PATH_RESOLVED_WITH_SIZE, slowPathLabel) 1060*795d594fSAndroid Build Coastguard Worker mov %fs:THREAD_SELF_OFFSET, %ebx // ebx = thread 1061*795d594fSAndroid Build Coastguard Worker // Mask out the unaligned part to make sure we are 8 byte aligned. 1062*795d594fSAndroid Build Coastguard Worker andl LITERAL(OBJECT_ALIGNMENT_MASK_TOGGLED), %edx 1063*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_END_OFFSET(%ebx), %edi 1064*795d594fSAndroid Build Coastguard Worker subl THREAD_LOCAL_POS_OFFSET(%ebx), %edi 1065*795d594fSAndroid Build Coastguard Worker cmpl %edi, %edx // Check if it fits. 1066*795d594fSAndroid Build Coastguard Worker ja RAW_VAR(slowPathLabel) 1067*795d594fSAndroid Build Coastguard Worker movl THREAD_LOCAL_POS_OFFSET(%ebx), %edi 1068*795d594fSAndroid Build Coastguard Worker addl %edi, %edx // Add the object size. 1069*795d594fSAndroid Build Coastguard Worker movl %edx, THREAD_LOCAL_POS_OFFSET(%ebx) // Update thread_local_pos_ 1070*795d594fSAndroid Build Coastguard Worker // Store the class pointer in the 1071*795d594fSAndroid Build Coastguard Worker // header. 1072*795d594fSAndroid Build Coastguard Worker // No fence needed for x86. 1073*795d594fSAndroid Build Coastguard Worker POISON_HEAP_REF eax 1074*795d594fSAndroid Build Coastguard Worker movl %eax, MIRROR_OBJECT_CLASS_OFFSET(%edi) 1075*795d594fSAndroid Build Coastguard Worker movl %ecx, MIRROR_ARRAY_LENGTH_OFFSET(%edi) 1076*795d594fSAndroid Build Coastguard Worker movl %edi, %eax 1077*795d594fSAndroid Build Coastguard Worker POP edi 1078*795d594fSAndroid Build Coastguard Worker ret // Fast path succeeded. 1079*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1080*795d594fSAndroid Build Coastguard Worker 1081*795d594fSAndroid Build Coastguard WorkerMACRO1(COMPUTE_ARRAY_SIZE_UNKNOWN, slow_path) 1082*795d594fSAndroid Build Coastguard Worker // Possibly a large object, go slow. 1083*795d594fSAndroid Build Coastguard Worker // Also does negative array size check. 1084*795d594fSAndroid Build Coastguard Worker cmpl LITERAL((MIN_LARGE_OBJECT_THRESHOLD - MIRROR_WIDE_ARRAY_DATA_OFFSET) / 8), %ecx 1085*795d594fSAndroid Build Coastguard Worker jae RAW_VAR(slow_path) 1086*795d594fSAndroid Build Coastguard Worker PUSH ecx 1087*795d594fSAndroid Build Coastguard Worker movl %ecx, %edx 1088*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_COMPONENT_TYPE_OFFSET(%eax), %ecx // Load component type. 1089*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF ecx 1090*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_OBJECT_PRIMITIVE_TYPE_OFFSET(%ecx), %ecx // Load primitive type. 1091*795d594fSAndroid Build Coastguard Worker shr MACRO_LITERAL(PRIMITIVE_TYPE_SIZE_SHIFT_SHIFT), %ecx // Get component size shift. 1092*795d594fSAndroid Build Coastguard Worker sall %cl, %edx // Calculate array count shifted. 1093*795d594fSAndroid Build Coastguard Worker // Add array header + alignment rounding. 1094*795d594fSAndroid Build Coastguard Worker add MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %edx 1095*795d594fSAndroid Build Coastguard Worker // Add 4 extra bytes if we are doing a long array. 1096*795d594fSAndroid Build Coastguard Worker add MACRO_LITERAL(1), %ecx 1097*795d594fSAndroid Build Coastguard Worker and MACRO_LITERAL(4), %ecx 1098*795d594fSAndroid Build Coastguard Worker#if MIRROR_WIDE_ARRAY_DATA_OFFSET != MIRROR_INT_ARRAY_DATA_OFFSET + 4 1099*795d594fSAndroid Build Coastguard Worker#error Long array data offset must be 4 greater than int array data offset. 1100*795d594fSAndroid Build Coastguard Worker#endif 1101*795d594fSAndroid Build Coastguard Worker addl %ecx, %edx 1102*795d594fSAndroid Build Coastguard Worker POP ecx 1103*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1104*795d594fSAndroid Build Coastguard Worker 1105*795d594fSAndroid Build Coastguard WorkerMACRO1(COMPUTE_ARRAY_SIZE_8, slow_path) 1106*795d594fSAndroid Build Coastguard Worker // EAX: mirror::Class* klass, ECX: int32_t component_count 1107*795d594fSAndroid Build Coastguard Worker // Possibly a large object, go slow. 1108*795d594fSAndroid Build Coastguard Worker // Also does negative array size check. 1109*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(MIN_LARGE_OBJECT_THRESHOLD - MIRROR_INT_ARRAY_DATA_OFFSET), %ecx 1110*795d594fSAndroid Build Coastguard Worker jae RAW_VAR(slow_path) 1111*795d594fSAndroid Build Coastguard Worker // Add array header + alignment rounding. 1112*795d594fSAndroid Build Coastguard Worker leal (MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK)(%ecx), %edx 1113*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1114*795d594fSAndroid Build Coastguard Worker 1115*795d594fSAndroid Build Coastguard WorkerMACRO1(COMPUTE_ARRAY_SIZE_16, slow_path) 1116*795d594fSAndroid Build Coastguard Worker // EAX: mirror::Class* klass, ECX: int32_t component_count 1117*795d594fSAndroid Build Coastguard Worker // Possibly a large object, go slow. 1118*795d594fSAndroid Build Coastguard Worker // Also does negative array size check. 1119*795d594fSAndroid Build Coastguard Worker cmpl LITERAL((MIN_LARGE_OBJECT_THRESHOLD - MIRROR_INT_ARRAY_DATA_OFFSET) / 2), %ecx 1120*795d594fSAndroid Build Coastguard Worker jae RAW_VAR(slow_path) 1121*795d594fSAndroid Build Coastguard Worker // Add array header + alignment rounding. 1122*795d594fSAndroid Build Coastguard Worker leal ((MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 2)(%ecx), %edx 1123*795d594fSAndroid Build Coastguard Worker sall MACRO_LITERAL(1), %edx 1124*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1125*795d594fSAndroid Build Coastguard Worker 1126*795d594fSAndroid Build Coastguard WorkerMACRO1(COMPUTE_ARRAY_SIZE_32, slow_path) 1127*795d594fSAndroid Build Coastguard Worker // EAX: mirror::Class* klass, ECX: int32_t component_count 1128*795d594fSAndroid Build Coastguard Worker // Possibly a large object, go slow. 1129*795d594fSAndroid Build Coastguard Worker // Also does negative array size check. 1130*795d594fSAndroid Build Coastguard Worker cmpl LITERAL((MIN_LARGE_OBJECT_THRESHOLD - MIRROR_INT_ARRAY_DATA_OFFSET) / 4), %ecx 1131*795d594fSAndroid Build Coastguard Worker jae RAW_VAR(slow_path) 1132*795d594fSAndroid Build Coastguard Worker // Add array header + alignment rounding. 1133*795d594fSAndroid Build Coastguard Worker leal ((MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 4)(%ecx), %edx 1134*795d594fSAndroid Build Coastguard Worker sall MACRO_LITERAL(2), %edx 1135*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1136*795d594fSAndroid Build Coastguard Worker 1137*795d594fSAndroid Build Coastguard WorkerMACRO1(COMPUTE_ARRAY_SIZE_64, slow_path) 1138*795d594fSAndroid Build Coastguard Worker // EAX: mirror::Class* klass, ECX: int32_t component_count 1139*795d594fSAndroid Build Coastguard Worker // Possibly a large object, go slow. 1140*795d594fSAndroid Build Coastguard Worker // Also does negative array size check. 1141*795d594fSAndroid Build Coastguard Worker cmpl LITERAL((MIN_LARGE_OBJECT_THRESHOLD - MIRROR_WIDE_ARRAY_DATA_OFFSET) / 8), %ecx 1142*795d594fSAndroid Build Coastguard Worker jae RAW_VAR(slow_path) 1143*795d594fSAndroid Build Coastguard Worker // Add array header + alignment rounding. 1144*795d594fSAndroid Build Coastguard Worker leal ((MIRROR_WIDE_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 8)(%ecx), %edx 1145*795d594fSAndroid Build Coastguard Worker sall MACRO_LITERAL(3), %edx 1146*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1147*795d594fSAndroid Build Coastguard Worker 1148*795d594fSAndroid Build Coastguard WorkerMACRO3(GENERATE_ALLOC_ARRAY_TLAB, c_entrypoint, cxx_name, size_setup) 1149*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(c_entrypoint) 1150*795d594fSAndroid Build Coastguard Worker // EAX: mirror::Class* klass, ECX: int32_t component_count 1151*795d594fSAndroid Build Coastguard Worker PUSH edi 1152*795d594fSAndroid Build Coastguard Worker CALL_MACRO(size_setup) .Lslow_path\c_entrypoint 1153*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1154*795d594fSAndroid Build Coastguard Worker ALLOC_ARRAY_TLAB_FAST_PATH_RESOLVED_WITH_SIZE .Lslow_path\c_entrypoint 1155*795d594fSAndroid Build Coastguard Worker.Lslow_path\c_entrypoint: 1156*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 8 1157*795d594fSAndroid Build Coastguard Worker POP edi 1158*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1159*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1160*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 1161*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1162*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1163*795d594fSAndroid Build Coastguard Worker PUSH ecx 1164*795d594fSAndroid Build Coastguard Worker PUSH eax 1165*795d594fSAndroid Build Coastguard Worker call CALLVAR(cxx_name) // cxx_name(arg0, arg1, Thread*) 1166*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // pop arguments 1167*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 1168*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1169*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_RESULT_IS_NON_NULL_OR_DELIVER // return or deliver exception 1170*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(c_entrypoint) 1171*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1172*795d594fSAndroid Build Coastguard Worker 1173*795d594fSAndroid Build Coastguard Worker 1174*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, COMPUTE_ARRAY_SIZE_UNKNOWN 1175*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved8_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, COMPUTE_ARRAY_SIZE_8 1176*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved16_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, COMPUTE_ARRAY_SIZE_16 1177*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved32_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, COMPUTE_ARRAY_SIZE_32 1178*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved64_region_tlab, artAllocArrayFromCodeResolvedRegionTLAB, COMPUTE_ARRAY_SIZE_64 1179*795d594fSAndroid Build Coastguard Worker 1180*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved_tlab, artAllocArrayFromCodeResolvedTLAB, COMPUTE_ARRAY_SIZE_UNKNOWN 1181*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved8_tlab, artAllocArrayFromCodeResolvedTLAB, COMPUTE_ARRAY_SIZE_8 1182*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved16_tlab, artAllocArrayFromCodeResolvedTLAB, COMPUTE_ARRAY_SIZE_16 1183*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved32_tlab, artAllocArrayFromCodeResolvedTLAB, COMPUTE_ARRAY_SIZE_32 1184*795d594fSAndroid Build Coastguard WorkerGENERATE_ALLOC_ARRAY_TLAB art_quick_alloc_array_resolved64_tlab, artAllocArrayFromCodeResolvedTLAB, COMPUTE_ARRAY_SIZE_64 1185*795d594fSAndroid Build Coastguard Worker 1186*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL_FOR_CLINIT art_quick_initialize_static_storage, artInitializeStaticStorageFromCode 1187*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL_FOR_CLINIT art_quick_resolve_type, artResolveTypeFromCode 1188*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL art_quick_resolve_type_and_verify_access, artResolveTypeAndVerifyAccessFromCode 1189*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL art_quick_resolve_method_handle, artResolveMethodHandleFromCode 1190*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL art_quick_resolve_method_type, artResolveMethodTypeFromCode 1191*795d594fSAndroid Build Coastguard WorkerONE_ARG_SAVE_EVERYTHING_DOWNCALL art_quick_resolve_string, artResolveStringFromCode 1192*795d594fSAndroid Build Coastguard Worker 1193*795d594fSAndroid Build Coastguard WorkerTWO_ARG_DOWNCALL art_quick_handle_fill_data, \ 1194*795d594fSAndroid Build Coastguard Worker artHandleFillArrayDataFromCode, \ 1195*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER 1196*795d594fSAndroid Build Coastguard Worker 1197*795d594fSAndroid Build Coastguard Worker /* 1198*795d594fSAndroid Build Coastguard Worker * Entry from managed code that tries to lock the object in a fast path and 1199*795d594fSAndroid Build Coastguard Worker * calls `artLockObjectFromCode()` for the difficult cases, may block for GC. 1200*795d594fSAndroid Build Coastguard Worker * EAX holds the possibly null object to lock. 1201*795d594fSAndroid Build Coastguard Worker */ 1202*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lock_object 1203*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 1204*795d594fSAndroid Build Coastguard Worker jz SYMBOL(art_quick_lock_object_no_inline) 1205*795d594fSAndroid Build Coastguard Worker movl %eax, %ecx // Move obj to a different register. 1206*795d594fSAndroid Build Coastguard Worker LOCK_OBJECT_FAST_PATH ecx, edx, /*saved_eax*/ none, .Llock_object_slow 1207*795d594fSAndroid Build Coastguard Worker.Llock_object_slow: 1208*795d594fSAndroid Build Coastguard Worker movl %ecx, %eax // Move obj back to EAX. 1209*795d594fSAndroid Build Coastguard Worker jmp SYMBOL(art_quick_lock_object_no_inline) 1210*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lock_object 1211*795d594fSAndroid Build Coastguard Worker 1212*795d594fSAndroid Build Coastguard Worker /* 1213*795d594fSAndroid Build Coastguard Worker * Entry from managed code that calls `artLockObjectFromCode()`, may block for GC. 1214*795d594fSAndroid Build Coastguard Worker * EAX holds the possibly null object to lock. 1215*795d594fSAndroid Build Coastguard Worker */ 1216*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lock_object_no_inline 1217*795d594fSAndroid Build Coastguard Worker // This is also the slow path for art_quick_lock_object. 1218*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1219*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1220*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // alignment padding 1221*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1222*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1223*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // pass object 1224*795d594fSAndroid Build Coastguard Worker call SYMBOL(artLockObjectFromCode) // artLockObjectFromCode(object, Thread*) 1225*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 1226*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1227*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER 1228*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lock_object_no_inline 1229*795d594fSAndroid Build Coastguard Worker 1230*795d594fSAndroid Build Coastguard Worker /* 1231*795d594fSAndroid Build Coastguard Worker * Entry from managed code that tries to unlock the object in a fast path and calls 1232*795d594fSAndroid Build Coastguard Worker * `artUnlockObjectFromCode()` for the difficult cases and delivers exception on failure. 1233*795d594fSAndroid Build Coastguard Worker * EAX holds the possibly null object to unlock. 1234*795d594fSAndroid Build Coastguard Worker */ 1235*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_unlock_object 1236*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 1237*795d594fSAndroid Build Coastguard Worker jz SYMBOL(art_quick_unlock_object_no_inline) 1238*795d594fSAndroid Build Coastguard Worker movl %eax, %ecx // Move obj to a different register. 1239*795d594fSAndroid Build Coastguard Worker UNLOCK_OBJECT_FAST_PATH ecx, edx, /*saved_eax*/ none, .Lunlock_object_slow 1240*795d594fSAndroid Build Coastguard Worker.Lunlock_object_slow: 1241*795d594fSAndroid Build Coastguard Worker movl %ecx, %eax // Move obj back to EAX. 1242*795d594fSAndroid Build Coastguard Worker jmp SYMBOL(art_quick_unlock_object_no_inline) 1243*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_unlock_object 1244*795d594fSAndroid Build Coastguard Worker 1245*795d594fSAndroid Build Coastguard Worker /* 1246*795d594fSAndroid Build Coastguard Worker * Entry from managed code that calls `artUnlockObjectFromCode()` 1247*795d594fSAndroid Build Coastguard Worker * and delivers exception on failure. 1248*795d594fSAndroid Build Coastguard Worker * EAX holds the possibly null object to unlock. 1249*795d594fSAndroid Build Coastguard Worker */ 1250*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_unlock_object_no_inline 1251*795d594fSAndroid Build Coastguard Worker // This is also the slow path for art_quick_unlock_object. 1252*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1253*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1254*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // alignment padding 1255*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1256*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1257*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // pass object 1258*795d594fSAndroid Build Coastguard Worker call SYMBOL(artUnlockObjectFromCode) // artUnlockObjectFromCode(object, Thread*) 1259*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 1260*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1261*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER 1262*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_unlock_object_no_inline 1263*795d594fSAndroid Build Coastguard Worker 1264*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_instance_of 1265*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 1266*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 - obj->klass 1267*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 - checked class 1268*795d594fSAndroid Build Coastguard Worker call SYMBOL(artInstanceOfFromCode) // (Object* obj, Class* ref_klass) 1269*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 1270*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 1271*795d594fSAndroid Build Coastguard Worker ret 1272*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_instance_of 1273*795d594fSAndroid Build Coastguard Worker 1274*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_check_instance_of 1275*795d594fSAndroid Build Coastguard Worker // Type check using the bit string passes null as the target class. In that case just throw. 1276*795d594fSAndroid Build Coastguard Worker testl %ecx, %ecx 1277*795d594fSAndroid Build Coastguard Worker jz .Lthrow_class_cast_exception_for_bitstring_check 1278*795d594fSAndroid Build Coastguard Worker 1279*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 1280*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 - checked class 1281*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 - obj 1282*795d594fSAndroid Build Coastguard Worker call SYMBOL(artInstanceOfFromCode) // (Object* obj, Class* ref_klass) 1283*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 1284*795d594fSAndroid Build Coastguard Worker jz .Lthrow_class_cast_exception // jump forward if not assignable 1285*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 1286*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 1287*795d594fSAndroid Build Coastguard Worker ret 1288*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) // Reset unwind info so following code unwinds. 1289*795d594fSAndroid Build Coastguard Worker 1290*795d594fSAndroid Build Coastguard Worker.Lthrow_class_cast_exception: 1291*795d594fSAndroid Build Coastguard Worker POP eax // pop arguments 1292*795d594fSAndroid Build Coastguard Worker POP ecx 1293*795d594fSAndroid Build Coastguard Worker addl LITERAL(4), %esp 1294*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-4) 1295*795d594fSAndroid Build Coastguard Worker 1296*795d594fSAndroid Build Coastguard Worker.Lthrow_class_cast_exception_for_bitstring_check: 1297*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_ALL_CALLEE_SAVES_FRAME ebx // save all registers as basis for long jump context 1298*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1299*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 1300*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1301*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1302*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 1303*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 1304*795d594fSAndroid Build Coastguard Worker call SYMBOL(artThrowClassCastExceptionForObject) // (Object* src, Class* dest, Thread*) 1305*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 1306*795d594fSAndroid Build Coastguard Worker UNREACHABLE 1307*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_check_instance_of 1308*795d594fSAndroid Build Coastguard Worker 1309*795d594fSAndroid Build Coastguard Worker// Restore reg's value if reg is not the same as exclude_reg, otherwise just adjust stack. 1310*795d594fSAndroid Build Coastguard WorkerMACRO2(POP_REG_NE, reg, exclude_reg) 1311*795d594fSAndroid Build Coastguard Worker .ifc RAW_VAR(reg), RAW_VAR(exclude_reg) 1312*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 4 1313*795d594fSAndroid Build Coastguard Worker .else 1314*795d594fSAndroid Build Coastguard Worker POP RAW_VAR(reg) 1315*795d594fSAndroid Build Coastguard Worker .endif 1316*795d594fSAndroid Build Coastguard WorkerEND_MACRO 1317*795d594fSAndroid Build Coastguard Worker 1318*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_aput_obj 1319*795d594fSAndroid Build Coastguard Worker test %edx, %edx // store of null 1320*795d594fSAndroid Build Coastguard Worker jz .Laput_obj_null 1321*795d594fSAndroid Build Coastguard Worker movl MIRROR_OBJECT_CLASS_OFFSET(%eax), %ebx 1322*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF ebx 1323*795d594fSAndroid Build Coastguard Worker#ifdef USE_READ_BARRIER 1324*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(0), %fs:THREAD_IS_GC_MARKING_OFFSET 1325*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1326*795d594fSAndroid Build Coastguard Worker jnz .Laput_obj_gc_marking 1327*795d594fSAndroid Build Coastguard Worker#endif // USE_READ_BARRIER 1328*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_COMPONENT_TYPE_OFFSET(%ebx), %ebx 1329*795d594fSAndroid Build Coastguard Worker cmpl MIRROR_OBJECT_CLASS_OFFSET(%edx), %ebx // Both poisoned if heap poisoning is enabled. 1330*795d594fSAndroid Build Coastguard Worker jne .Laput_obj_check_assignability 1331*795d594fSAndroid Build Coastguard Worker.Laput_obj_store: 1332*795d594fSAndroid Build Coastguard Worker POISON_HEAP_REF edx 1333*795d594fSAndroid Build Coastguard Worker movl %edx, MIRROR_OBJECT_ARRAY_DATA_OFFSET(%eax, %ecx, 4) 1334*795d594fSAndroid Build Coastguard Worker movl %fs:THREAD_CARD_TABLE_OFFSET, %edx 1335*795d594fSAndroid Build Coastguard Worker shrl LITERAL(CARD_TABLE_CARD_SHIFT), %eax 1336*795d594fSAndroid Build Coastguard Worker movb %dl, (%edx, %eax) 1337*795d594fSAndroid Build Coastguard Worker ret 1338*795d594fSAndroid Build Coastguard Worker 1339*795d594fSAndroid Build Coastguard Worker.Laput_obj_null: 1340*795d594fSAndroid Build Coastguard Worker movl %edx, MIRROR_OBJECT_ARRAY_DATA_OFFSET(%eax, %ecx, 4) 1341*795d594fSAndroid Build Coastguard Worker ret 1342*795d594fSAndroid Build Coastguard Worker 1343*795d594fSAndroid Build Coastguard Worker.Laput_obj_check_assignability: 1344*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF ebx // Unpoison array component type if poisoning is enabled. 1345*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Save `art_quick_aput_obj()` arguments. 1346*795d594fSAndroid Build Coastguard Worker PUSH_ARG ecx 1347*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx 1348*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // Alignment padding. 1349*795d594fSAndroid Build Coastguard Worker // Pass arg2 - type of the value to be stored. 1350*795d594fSAndroid Build Coastguard Worker#if defined(USE_HEAP_POISONING) 1351*795d594fSAndroid Build Coastguard Worker movl MIRROR_OBJECT_CLASS_OFFSET(%edx), %eax 1352*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF eax 1353*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax 1354*795d594fSAndroid Build Coastguard Worker#else 1355*795d594fSAndroid Build Coastguard Worker pushl MIRROR_OBJECT_CLASS_OFFSET(%edx) 1356*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1357*795d594fSAndroid Build Coastguard Worker#endif 1358*795d594fSAndroid Build Coastguard Worker.Laput_obj_check_assignability_call: 1359*795d594fSAndroid Build Coastguard Worker PUSH_ARG ebx // Pass arg1 - component type of the array. 1360*795d594fSAndroid Build Coastguard Worker call SYMBOL(artIsAssignableFromCode) // (Class* a, Class* b) 1361*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // Pop `artIsAssignableFromCode()` arguments 1362*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 1363*795d594fSAndroid Build Coastguard Worker POP_ARG edx // Pop `art_quick_aput_obj()` arguments; flags unaffected. 1364*795d594fSAndroid Build Coastguard Worker POP_ARG ecx 1365*795d594fSAndroid Build Coastguard Worker POP_ARG eax 1366*795d594fSAndroid Build Coastguard Worker jz .Lthrow_array_store_exception 1367*795d594fSAndroid Build Coastguard Worker POISON_HEAP_REF edx 1368*795d594fSAndroid Build Coastguard Worker movl %edx, MIRROR_OBJECT_ARRAY_DATA_OFFSET(%eax, %ecx, 4) // Do the aput. 1369*795d594fSAndroid Build Coastguard Worker movl %fs:THREAD_CARD_TABLE_OFFSET, %edx 1370*795d594fSAndroid Build Coastguard Worker shrl LITERAL(CARD_TABLE_CARD_SHIFT), %eax 1371*795d594fSAndroid Build Coastguard Worker movb %dl, (%edx, %eax) 1372*795d594fSAndroid Build Coastguard Worker ret 1373*795d594fSAndroid Build Coastguard Worker 1374*795d594fSAndroid Build Coastguard Worker.Lthrow_array_store_exception: 1375*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_ALL_CALLEE_SAVES_FRAME ebx // Save all registers as basis for long jump context. 1376*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up. 1377*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Alignment padding. 1378*795d594fSAndroid Build Coastguard Worker PUSH_ARG fs:THREAD_SELF_OFFSET // Pass Thread::Current() 1379*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx // Pass arg2 - value. 1380*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Pass arg1 - array. 1381*795d594fSAndroid Build Coastguard Worker call SYMBOL(artThrowArrayStoreException) // (array, value, Thread*) 1382*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 1383*795d594fSAndroid Build Coastguard Worker UNREACHABLE 1384*795d594fSAndroid Build Coastguard Worker 1385*795d594fSAndroid Build Coastguard Worker#ifdef USE_READ_BARRIER 1386*795d594fSAndroid Build Coastguard Worker.Laput_obj_gc_marking: 1387*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 4 1388*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Save `art_quick_aput_obj()` arguments. 1389*795d594fSAndroid Build Coastguard Worker PUSH_ARG ecx // We need to align stack for `art_quick_read_barrier_mark_regNN` 1390*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx // and use a register (EAX) as a temporary for the object class. 1391*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_read_barrier_mark_reg03) // Mark EBX. 1392*795d594fSAndroid Build Coastguard Worker movl MIRROR_CLASS_COMPONENT_TYPE_OFFSET(%ebx), %ebx 1393*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF ebx 1394*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_read_barrier_mark_reg03) // Mark EBX. 1395*795d594fSAndroid Build Coastguard Worker movl MIRROR_OBJECT_CLASS_OFFSET(%edx), %eax 1396*795d594fSAndroid Build Coastguard Worker UNPOISON_HEAP_REF eax 1397*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_read_barrier_mark_reg00) // Mark EAX. 1398*795d594fSAndroid Build Coastguard Worker cmpl %eax, %ebx 1399*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1400*795d594fSAndroid Build Coastguard Worker jne .Laput_obj_check_assignability_gc_marking 1401*795d594fSAndroid Build Coastguard Worker POP_ARG edx // Restore `art_quick_aput_obj()` arguments. 1402*795d594fSAndroid Build Coastguard Worker POP_ARG ecx 1403*795d594fSAndroid Build Coastguard Worker POP_ARG eax 1404*795d594fSAndroid Build Coastguard Worker jmp .Laput_obj_store 1405*795d594fSAndroid Build Coastguard Worker 1406*795d594fSAndroid Build Coastguard Worker.Laput_obj_check_assignability_gc_marking: 1407*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 16 1408*795d594fSAndroid Build Coastguard Worker // Prepare arguments in line with `.Laput_obj_check_assignability_call` and jump there. 1409*795d594fSAndroid Build Coastguard Worker // (EAX, ECX and EDX were already saved in the right stack slots.) 1410*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 8 // Alignment padding. 1411*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Pass arg2 - type of the value to be stored. 1412*795d594fSAndroid Build Coastguard Worker // The arg1 shall be pushed at `.Laput_obj_check_assignability_call`. 1413*795d594fSAndroid Build Coastguard Worker jmp .Laput_obj_check_assignability_call 1414*795d594fSAndroid Build Coastguard Worker#endif // USE_READ_BARRIER 1415*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_aput_obj 1416*795d594fSAndroid Build Coastguard Worker 1417*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_memcpy 1418*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 1419*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 1420*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 1421*795d594fSAndroid Build Coastguard Worker // PLT call requires EBX initialized to the $_GLOBAL_OFFSET_TABLE_. 1422*795d594fSAndroid Build Coastguard Worker SETUP_PC_REL_BASE_0 ebx 1423*795d594fSAndroid Build Coastguard Worker1: 1424*795d594fSAndroid Build Coastguard Worker addl $_GLOBAL_OFFSET_TABLE_ + (1b - 0b), %ebx 1425*795d594fSAndroid Build Coastguard Worker call PLT_SYMBOL(memcpy) // (void*, const void*, size_t) 1426*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 1427*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 1428*795d594fSAndroid Build Coastguard Worker ret 1429*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_memcpy 1430*795d594fSAndroid Build Coastguard Worker 1431*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_test_suspend 1432*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx, RUNTIME_SAVE_EVERYTHING_FOR_SUSPEND_CHECK_METHOD_OFFSET // save everything for GC 1433*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1434*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 12 // push padding 1435*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1436*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1437*795d594fSAndroid Build Coastguard Worker call SYMBOL(artTestSuspendFromCode) // (Thread*) 1438*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 1439*795d594fSAndroid Build Coastguard Worker 1440*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1441*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 1442*795d594fSAndroid Build Coastguard Worker jnz .Ltest_suspend_deoptimize 1443*795d594fSAndroid Build Coastguard Worker 1444*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME // restore frame up to return address 1445*795d594fSAndroid Build Coastguard Worker ret // return 1446*795d594fSAndroid Build Coastguard Worker 1447*795d594fSAndroid Build Coastguard Worker.Ltest_suspend_deoptimize: 1448*795d594fSAndroid Build Coastguard Worker // Deoptimize 1449*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 1450*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 1451*795d594fSAndroid Build Coastguard Worker UNREACHABLE 1452*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_test_suspend 1453*795d594fSAndroid Build Coastguard Worker 1454*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_d2l 1455*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // alignment padding, room for argument 1456*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) 1457*795d594fSAndroid Build Coastguard Worker movsd %xmm0, 0(%esp) // arg a 1458*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_d2l) // (jdouble a) 1459*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 1460*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 1461*795d594fSAndroid Build Coastguard Worker ret 1462*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_d2l 1463*795d594fSAndroid Build Coastguard Worker 1464*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_f2l 1465*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // alignment padding 1466*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) 1467*795d594fSAndroid Build Coastguard Worker movss %xmm0, 0(%esp) // arg a 1468*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_f2l) // (jfloat a) 1469*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 1470*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 1471*795d594fSAndroid Build Coastguard Worker ret 1472*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_f2l 1473*795d594fSAndroid Build Coastguard Worker 1474*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_ldiv 1475*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // alignment padding 1476*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) 1477*795d594fSAndroid Build Coastguard Worker PUSH ebx // pass arg4 b.hi 1478*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 b.lo 1479*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 a.hi 1480*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 a.lo 1481*795d594fSAndroid Build Coastguard Worker call SYMBOL(artLdiv) // (jlong a, jlong b) 1482*795d594fSAndroid Build Coastguard Worker addl LITERAL(28), %esp // pop arguments 1483*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-28) 1484*795d594fSAndroid Build Coastguard Worker ret 1485*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_ldiv 1486*795d594fSAndroid Build Coastguard Worker 1487*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lmod 1488*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // alignment padding 1489*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) 1490*795d594fSAndroid Build Coastguard Worker PUSH ebx // pass arg4 b.hi 1491*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 b.lo 1492*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 a.hi 1493*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 a.lo 1494*795d594fSAndroid Build Coastguard Worker call SYMBOL(artLmod) // (jlong a, jlong b) 1495*795d594fSAndroid Build Coastguard Worker addl LITERAL(28), %esp // pop arguments 1496*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-28) 1497*795d594fSAndroid Build Coastguard Worker ret 1498*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lmod 1499*795d594fSAndroid Build Coastguard Worker 1500*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lmul 1501*795d594fSAndroid Build Coastguard Worker imul %eax, %ebx // ebx = a.lo(eax) * b.hi(ebx) 1502*795d594fSAndroid Build Coastguard Worker imul %edx, %ecx // ecx = b.lo(edx) * a.hi(ecx) 1503*795d594fSAndroid Build Coastguard Worker mul %edx // edx:eax = a.lo(eax) * b.lo(edx) 1504*795d594fSAndroid Build Coastguard Worker add %ebx, %ecx 1505*795d594fSAndroid Build Coastguard Worker add %ecx, %edx // edx += (a.lo * b.hi) + (b.lo * a.hi) 1506*795d594fSAndroid Build Coastguard Worker ret 1507*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lmul 1508*795d594fSAndroid Build Coastguard Worker 1509*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lshl 1510*795d594fSAndroid Build Coastguard Worker // ecx:eax << edx 1511*795d594fSAndroid Build Coastguard Worker xchg %edx, %ecx 1512*795d594fSAndroid Build Coastguard Worker shld %cl,%eax,%edx 1513*795d594fSAndroid Build Coastguard Worker shl %cl,%eax 1514*795d594fSAndroid Build Coastguard Worker test LITERAL(32), %cl 1515*795d594fSAndroid Build Coastguard Worker jz 1f 1516*795d594fSAndroid Build Coastguard Worker mov %eax, %edx 1517*795d594fSAndroid Build Coastguard Worker xor %eax, %eax 1518*795d594fSAndroid Build Coastguard Worker1: 1519*795d594fSAndroid Build Coastguard Worker ret 1520*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lshl 1521*795d594fSAndroid Build Coastguard Worker 1522*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lshr 1523*795d594fSAndroid Build Coastguard Worker // ecx:eax >> edx 1524*795d594fSAndroid Build Coastguard Worker xchg %edx, %ecx 1525*795d594fSAndroid Build Coastguard Worker shrd %cl,%edx,%eax 1526*795d594fSAndroid Build Coastguard Worker sar %cl,%edx 1527*795d594fSAndroid Build Coastguard Worker test LITERAL(32),%cl 1528*795d594fSAndroid Build Coastguard Worker jz 1f 1529*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1530*795d594fSAndroid Build Coastguard Worker sar LITERAL(31), %edx 1531*795d594fSAndroid Build Coastguard Worker1: 1532*795d594fSAndroid Build Coastguard Worker ret 1533*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lshr 1534*795d594fSAndroid Build Coastguard Worker 1535*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_lushr 1536*795d594fSAndroid Build Coastguard Worker // ecx:eax >>> edx 1537*795d594fSAndroid Build Coastguard Worker xchg %edx, %ecx 1538*795d594fSAndroid Build Coastguard Worker shrd %cl,%edx,%eax 1539*795d594fSAndroid Build Coastguard Worker shr %cl,%edx 1540*795d594fSAndroid Build Coastguard Worker test LITERAL(32),%cl 1541*795d594fSAndroid Build Coastguard Worker jz 1f 1542*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1543*795d594fSAndroid Build Coastguard Worker xor %edx, %edx 1544*795d594fSAndroid Build Coastguard Worker1: 1545*795d594fSAndroid Build Coastguard Worker ret 1546*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_lushr 1547*795d594fSAndroid Build Coastguard Worker 1548*795d594fSAndroid Build Coastguard WorkerGENERATE_STATIC_FIELD_GETTERS 1549*795d594fSAndroid Build Coastguard Worker 1550*795d594fSAndroid Build Coastguard WorkerGENERATE_INSTANCE_FIELD_GETTERS 1551*795d594fSAndroid Build Coastguard Worker 1552*795d594fSAndroid Build Coastguard WorkerGENERATE_STATIC_FIELD_SETTERS /*emit64=*/0 1553*795d594fSAndroid Build Coastguard Worker 1554*795d594fSAndroid Build Coastguard WorkerTHREE_ARG_DOWNCALL art_quick_set64_static, \ 1555*795d594fSAndroid Build Coastguard Worker artSet64StaticFromCompiledCode, \ 1556*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER 1557*795d594fSAndroid Build Coastguard Worker 1558*795d594fSAndroid Build Coastguard WorkerGENERATE_INSTANCE_FIELD_SETTERS /*emit64=*/0 1559*795d594fSAndroid Build Coastguard Worker 1560*795d594fSAndroid Build Coastguard Worker// Call artSet64InstanceFromCode with 4 word size arguments. 1561*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_set64_instance 1562*795d594fSAndroid Build Coastguard Worker movd %ebx, %xmm0 1563*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1564*795d594fSAndroid Build Coastguard Worker movd %xmm0, %ebx 1565*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1566*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // alignment padding 1567*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(12) 1568*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1569*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1570*795d594fSAndroid Build Coastguard Worker PUSH ebx // pass high half of new_val 1571*795d594fSAndroid Build Coastguard Worker PUSH edx // pass low half of new_val 1572*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass object 1573*795d594fSAndroid Build Coastguard Worker PUSH eax // pass field_idx 1574*795d594fSAndroid Build Coastguard Worker call SYMBOL(artSet64InstanceFromCompiledCode) // (field_idx, Object*, new_val, Thread*) 1575*795d594fSAndroid Build Coastguard Worker addl LITERAL(32), %esp // pop arguments 1576*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-32) 1577*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1578*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_INT_RESULT_IS_ZERO_OR_DELIVER // return or deliver exception 1579*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_set64_instance 1580*795d594fSAndroid Build Coastguard Worker 1581*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_proxy_invoke_handler 1582*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_EAX 1583*795d594fSAndroid Build Coastguard Worker PUSH esp // pass SP 1584*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1585*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1586*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass receiver 1587*795d594fSAndroid Build Coastguard Worker PUSH eax // pass proxy method 1588*795d594fSAndroid Build Coastguard Worker call SYMBOL(artQuickProxyInvokeHandler) // (proxy method, receiver, Thread*, SP) 1589*795d594fSAndroid Build Coastguard Worker movd %eax, %xmm0 // place return value also into floating point return value 1590*795d594fSAndroid Build Coastguard Worker movd %edx, %xmm1 1591*795d594fSAndroid Build Coastguard Worker punpckldq %xmm1, %xmm0 1592*795d594fSAndroid Build Coastguard Worker addl LITERAL(16 + FRAME_SIZE_SAVE_REFS_AND_ARGS - FRAME_SIZE_SAVE_REFS_ONLY), %esp 1593*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-(16 + FRAME_SIZE_SAVE_REFS_AND_ARGS - FRAME_SIZE_SAVE_REFS_ONLY)) 1594*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME 1595*795d594fSAndroid Build Coastguard Worker RETURN_OR_DELIVER_PENDING_EXCEPTION // return or deliver exception 1596*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_proxy_invoke_handler 1597*795d594fSAndroid Build Coastguard Worker 1598*795d594fSAndroid Build Coastguard Worker /* 1599*795d594fSAndroid Build Coastguard Worker * Called to resolve an imt conflict. 1600*795d594fSAndroid Build Coastguard Worker * eax is the conflict ArtMethod. 1601*795d594fSAndroid Build Coastguard Worker * xmm7 is a hidden argument that holds the target interface method. 1602*795d594fSAndroid Build Coastguard Worker * 1603*795d594fSAndroid Build Coastguard Worker * Note that this stub writes to eax. 1604*795d594fSAndroid Build Coastguard Worker * Because of lack of free registers, it also saves and restores esi. 1605*795d594fSAndroid Build Coastguard Worker */ 1606*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_imt_conflict_trampoline 1607*795d594fSAndroid Build Coastguard Worker PUSH ESI 1608*795d594fSAndroid Build Coastguard Worker movd %xmm7, %esi // Get target method index stored in xmm7, remember it in ESI. 1609*795d594fSAndroid Build Coastguard Worker movl ART_METHOD_JNI_OFFSET_32(%eax), %eax // Load ImtConflictTable. 1610*795d594fSAndroid Build Coastguard Worker.Limt_table_iterate: 1611*795d594fSAndroid Build Coastguard Worker cmpl %esi, 0(%eax) 1612*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1613*795d594fSAndroid Build Coastguard Worker jne .Limt_table_next_entry 1614*795d594fSAndroid Build Coastguard Worker // We successfully hit an entry in the table. Load the target method 1615*795d594fSAndroid Build Coastguard Worker // and jump to it. 1616*795d594fSAndroid Build Coastguard Worker movl __SIZEOF_POINTER__(%eax), %eax 1617*795d594fSAndroid Build Coastguard Worker POP ESI 1618*795d594fSAndroid Build Coastguard Worker jmp *ART_METHOD_QUICK_CODE_OFFSET_32(%eax) 1619*795d594fSAndroid Build Coastguard Worker.Limt_table_next_entry: 1620*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 8 1621*795d594fSAndroid Build Coastguard Worker // If the entry is null, the interface method is not in the ImtConflictTable. 1622*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(0), 0(%eax) 1623*795d594fSAndroid Build Coastguard Worker jz .Lconflict_trampoline 1624*795d594fSAndroid Build Coastguard Worker // Iterate over the entries of the ImtConflictTable. 1625*795d594fSAndroid Build Coastguard Worker addl LITERAL(2 * __SIZEOF_POINTER__), %eax 1626*795d594fSAndroid Build Coastguard Worker jmp .Limt_table_iterate 1627*795d594fSAndroid Build Coastguard Worker.Lconflict_trampoline: 1628*795d594fSAndroid Build Coastguard Worker // Call the runtime stub to populate the ImtConflictTable and jump to the 1629*795d594fSAndroid Build Coastguard Worker // resolved method. 1630*795d594fSAndroid Build Coastguard Worker // Pass the interface method in first argument. 1631*795d594fSAndroid Build Coastguard Worker movl %esi, %eax 1632*795d594fSAndroid Build Coastguard Worker POP ESI 1633*795d594fSAndroid Build Coastguard Worker INVOKE_TRAMPOLINE_BODY artInvokeInterfaceTrampoline 1634*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_imt_conflict_trampoline 1635*795d594fSAndroid Build Coastguard Worker 1636*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_resolution_trampoline 1637*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME ebx 1638*795d594fSAndroid Build Coastguard Worker movl %esp, %edi 1639*795d594fSAndroid Build Coastguard Worker PUSH EDI // pass SP. do not just PUSH ESP; that messes up unwinding 1640*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1641*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1642*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass receiver 1643*795d594fSAndroid Build Coastguard Worker PUSH eax // pass method 1644*795d594fSAndroid Build Coastguard Worker call SYMBOL(artQuickResolutionTrampoline) // (Method* called, receiver, Thread*, SP) 1645*795d594fSAndroid Build Coastguard Worker movl %eax, %edi // remember code pointer in EDI 1646*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // pop arguments 1647*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 1648*795d594fSAndroid Build Coastguard Worker test %eax, %eax // if code pointer is null goto deliver the OOME. 1649*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1650*795d594fSAndroid Build Coastguard Worker jz 1f 1651*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_AND_ARGS_FRAME_AND_JUMP 1652*795d594fSAndroid Build Coastguard Worker1: 1653*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 64 1654*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_AND_ARGS_FRAME 1655*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 1656*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_resolution_trampoline 1657*795d594fSAndroid Build Coastguard Worker 1658*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_generic_jni_trampoline 1659*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME_WITH_METHOD_IN_EAX 1660*795d594fSAndroid Build Coastguard Worker movl %esp, %ebp // save SP at callee-save frame 1661*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(ebp) 1662*795d594fSAndroid Build Coastguard Worker subl LITERAL(GENERIC_JNI_TRAMPOLINE_RESERVED_AREA), %esp 1663*795d594fSAndroid Build Coastguard Worker // prepare for artQuickGenericJniTrampoline call 1664*795d594fSAndroid Build Coastguard Worker // (Thread*, managed_sp, reserved_area) 1665*795d594fSAndroid Build Coastguard Worker // (esp) 4(esp) 8(esp) <= C calling convention 1666*795d594fSAndroid Build Coastguard Worker // fs:... ebp esp <= where they are 1667*795d594fSAndroid Build Coastguard Worker 1668*795d594fSAndroid Build Coastguard Worker movl %esp, %eax 1669*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %esp // Padding for 16B alignment. 1670*795d594fSAndroid Build Coastguard Worker pushl %eax // Pass reserved area. 1671*795d594fSAndroid Build Coastguard Worker pushl %ebp // Pass managed frame SP. 1672*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current(). 1673*795d594fSAndroid Build Coastguard Worker call SYMBOL(artQuickGenericJniTrampoline) // (Thread*, sp) 1674*795d594fSAndroid Build Coastguard Worker 1675*795d594fSAndroid Build Coastguard Worker // The C call will have registered the complete save-frame on success. 1676*795d594fSAndroid Build Coastguard Worker // The result of the call is: 1677*795d594fSAndroid Build Coastguard Worker // eax: pointer to native code, 0 on error. 1678*795d594fSAndroid Build Coastguard Worker // The bottom of the reserved area contains values for arg registers, 1679*795d594fSAndroid Build Coastguard Worker // hidden arg register and SP for out args for the call. 1680*795d594fSAndroid Build Coastguard Worker 1681*795d594fSAndroid Build Coastguard Worker // Check for error (class init check or locking for synchronized native method can throw). 1682*795d594fSAndroid Build Coastguard Worker test %eax, %eax 1683*795d594fSAndroid Build Coastguard Worker jz .Lexception_in_native 1684*795d594fSAndroid Build Coastguard Worker 1685*795d594fSAndroid Build Coastguard Worker // On x86 there are no registers passed, so no native call args to pop here. 1686*795d594fSAndroid Build Coastguard Worker 1687*795d594fSAndroid Build Coastguard Worker // Save code pointer in EDX. 1688*795d594fSAndroid Build Coastguard Worker movl %eax, %edx 1689*795d594fSAndroid Build Coastguard Worker // Load hidden arg (EAX) for @CriticalNative. 1690*795d594fSAndroid Build Coastguard Worker movl 16(%esp), %eax 1691*795d594fSAndroid Build Coastguard Worker // Load SP for out args, releasing unneeded reserved area. 1692*795d594fSAndroid Build Coastguard Worker movl 20(%esp), %esp 1693*795d594fSAndroid Build Coastguard Worker 1694*795d594fSAndroid Build Coastguard Worker // Native call. 1695*795d594fSAndroid Build Coastguard Worker call *%edx 1696*795d594fSAndroid Build Coastguard Worker 1697*795d594fSAndroid Build Coastguard Worker // result sign extension is handled in C code 1698*795d594fSAndroid Build Coastguard Worker // prepare for artQuickGenericJniEndTrampoline call 1699*795d594fSAndroid Build Coastguard Worker // (Thread*, result, result_f) 1700*795d594fSAndroid Build Coastguard Worker // (esp) 4(esp) 12(esp) <= C calling convention 1701*795d594fSAndroid Build Coastguard Worker // fs:... eax:edx fp0 <= where they are 1702*795d594fSAndroid Build Coastguard Worker 1703*795d594fSAndroid Build Coastguard Worker subl LITERAL(20), %esp // Padding & pass float result. 1704*795d594fSAndroid Build Coastguard Worker fstpl (%esp) 1705*795d594fSAndroid Build Coastguard Worker pushl %edx // Pass int result. 1706*795d594fSAndroid Build Coastguard Worker pushl %eax 1707*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current(). 1708*795d594fSAndroid Build Coastguard Worker call SYMBOL(artQuickGenericJniEndTrampoline) 1709*795d594fSAndroid Build Coastguard Worker 1710*795d594fSAndroid Build Coastguard Worker // Pending exceptions possible. 1711*795d594fSAndroid Build Coastguard Worker mov %fs:THREAD_EXCEPTION_OFFSET, %ebx 1712*795d594fSAndroid Build Coastguard Worker testl %ebx, %ebx 1713*795d594fSAndroid Build Coastguard Worker jnz .Lexception_in_native 1714*795d594fSAndroid Build Coastguard Worker 1715*795d594fSAndroid Build Coastguard Worker // Tear down the alloca. 1716*795d594fSAndroid Build Coastguard Worker movl %ebp, %esp 1717*795d594fSAndroid Build Coastguard Worker 1718*795d594fSAndroid Build Coastguard Worker // Quick expects the return value to be in xmm0. 1719*795d594fSAndroid Build Coastguard Worker movd %eax, %xmm0 1720*795d594fSAndroid Build Coastguard Worker movd %edx, %xmm1 1721*795d594fSAndroid Build Coastguard Worker punpckldq %xmm1, %xmm0 1722*795d594fSAndroid Build Coastguard Worker 1723*795d594fSAndroid Build Coastguard Worker LOAD_RUNTIME_INSTANCE ebx 1724*795d594fSAndroid Build Coastguard Worker cmpb MACRO_LITERAL(0), RUN_EXIT_HOOKS_OFFSET_FROM_RUNTIME_INSTANCE(%ebx) 1725*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1726*795d594fSAndroid Build Coastguard Worker jne .Lcall_method_exit_hook 1727*795d594fSAndroid Build Coastguard Worker.Lcall_method_exit_hook_done: 1728*795d594fSAndroid Build Coastguard Worker 1729*795d594fSAndroid Build Coastguard Worker // Tear down the callee-save frame. 1730*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA_REGISTER(esp) 1731*795d594fSAndroid Build Coastguard Worker // Remove space for the method, FPR and GPR args 1732*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 4 + 4 * 8 + 3*4 1733*795d594fSAndroid Build Coastguard Worker // Restore callee saves and return. 1734*795d594fSAndroid Build Coastguard Worker POP ebp 1735*795d594fSAndroid Build Coastguard Worker POP esi 1736*795d594fSAndroid Build Coastguard Worker POP edi 1737*795d594fSAndroid Build Coastguard Worker ret 1738*795d594fSAndroid Build Coastguard Worker 1739*795d594fSAndroid Build Coastguard Worker.Lcall_method_exit_hook: 1740*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA ebp, 64 1741*795d594fSAndroid Build Coastguard Worker movl LITERAL(FRAME_SIZE_SAVE_REFS_AND_ARGS), %ebx 1742*795d594fSAndroid Build Coastguard Worker call art_quick_method_exit_hook 1743*795d594fSAndroid Build Coastguard Worker jmp .Lcall_method_exit_hook_done 1744*795d594fSAndroid Build Coastguard Worker 1745*795d594fSAndroid Build Coastguard Worker.Lexception_in_native: 1746*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_TOP_QUICK_FRAME_OFFSET 1747*795d594fSAndroid Build Coastguard Worker addl LITERAL(-1), (%esp) // Remove the GenericJNI tag. 1748*795d594fSAndroid Build Coastguard Worker movl (%esp), %esp 1749*795d594fSAndroid Build Coastguard Worker call art_deliver_pending_exception 1750*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_generic_jni_trampoline 1751*795d594fSAndroid Build Coastguard Worker 1752*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_deliver_pending_exception 1753*795d594fSAndroid Build Coastguard Worker // This will create a new save-all frame, required by the runtime. 1754*795d594fSAndroid Build Coastguard Worker DELIVER_PENDING_EXCEPTION 1755*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_deliver_pending_exception 1756*795d594fSAndroid Build Coastguard Worker 1757*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_to_interpreter_bridge 1758*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME ebx // save frame 1759*795d594fSAndroid Build Coastguard Worker mov %esp, %edx // remember SP 1760*795d594fSAndroid Build Coastguard Worker PUSH eax // alignment padding 1761*795d594fSAndroid Build Coastguard Worker PUSH edx // pass SP 1762*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1763*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1764*795d594fSAndroid Build Coastguard Worker PUSH eax // pass method 1765*795d594fSAndroid Build Coastguard Worker call SYMBOL(artQuickToInterpreterBridge) // (method, Thread*, SP) 1766*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // pop arguments 1767*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 1768*795d594fSAndroid Build Coastguard Worker 1769*795d594fSAndroid Build Coastguard Worker // Return eax:edx in xmm0 also. 1770*795d594fSAndroid Build Coastguard Worker movd %eax, %xmm0 1771*795d594fSAndroid Build Coastguard Worker movd %edx, %xmm1 1772*795d594fSAndroid Build Coastguard Worker punpckldq %xmm1, %xmm0 1773*795d594fSAndroid Build Coastguard Worker 1774*795d594fSAndroid Build Coastguard Worker addl LITERAL(48), %esp // Remove FPRs and EAX, ECX, EDX, EBX. 1775*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-48) 1776*795d594fSAndroid Build Coastguard Worker 1777*795d594fSAndroid Build Coastguard Worker POP ebp // Restore callee saves 1778*795d594fSAndroid Build Coastguard Worker POP esi 1779*795d594fSAndroid Build Coastguard Worker POP edi 1780*795d594fSAndroid Build Coastguard Worker 1781*795d594fSAndroid Build Coastguard Worker RETURN_OR_DELIVER_PENDING_EXCEPTION // return or deliver exception 1782*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_to_interpreter_bridge 1783*795d594fSAndroid Build Coastguard Worker 1784*795d594fSAndroid Build Coastguard Worker /* 1785*795d594fSAndroid Build Coastguard Worker * Called by managed code, saves callee saves and then calls artInvokeObsoleteMethod 1786*795d594fSAndroid Build Coastguard Worker */ 1787*795d594fSAndroid Build Coastguard WorkerONE_ARG_RUNTIME_EXCEPTION art_invoke_obsolete_method_stub, artInvokeObsoleteMethod 1788*795d594fSAndroid Build Coastguard Worker 1789*795d594fSAndroid Build Coastguard Worker /* 1790*795d594fSAndroid Build Coastguard Worker * Compiled code has requested that we deoptimize into the interpreter. The deoptimization 1791*795d594fSAndroid Build Coastguard Worker * will long jump to the interpreter bridge. 1792*795d594fSAndroid Build Coastguard Worker */ 1793*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_deoptimize_from_compiled_code 1794*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx 1795*795d594fSAndroid Build Coastguard Worker subl LITERAL(8), %esp // Align stack. 1796*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(8) 1797*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current(). 1798*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1799*795d594fSAndroid Build Coastguard Worker PUSH eax 1800*795d594fSAndroid Build Coastguard Worker call SYMBOL(artDeoptimizeFromCompiledCode) // (DeoptimizationKind, Thread*) 1801*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 1802*795d594fSAndroid Build Coastguard Worker UNREACHABLE 1803*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_deoptimize_from_compiled_code 1804*795d594fSAndroid Build Coastguard Worker 1805*795d594fSAndroid Build Coastguard Worker /* 1806*795d594fSAndroid Build Coastguard Worker * String's compareTo. 1807*795d594fSAndroid Build Coastguard Worker * 1808*795d594fSAndroid Build Coastguard Worker * On entry: 1809*795d594fSAndroid Build Coastguard Worker * eax: this string object (known non-null) 1810*795d594fSAndroid Build Coastguard Worker * ecx: comp string object (known non-null) 1811*795d594fSAndroid Build Coastguard Worker */ 1812*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_string_compareto 1813*795d594fSAndroid Build Coastguard Worker PUSH esi // push callee save reg 1814*795d594fSAndroid Build Coastguard Worker PUSH edi // push callee save reg 1815*795d594fSAndroid Build Coastguard Worker mov MIRROR_STRING_COUNT_OFFSET(%eax), %edx 1816*795d594fSAndroid Build Coastguard Worker mov MIRROR_STRING_COUNT_OFFSET(%ecx), %ebx 1817*795d594fSAndroid Build Coastguard Worker lea MIRROR_STRING_VALUE_OFFSET(%eax), %esi 1818*795d594fSAndroid Build Coastguard Worker lea MIRROR_STRING_VALUE_OFFSET(%ecx), %edi 1819*795d594fSAndroid Build Coastguard Worker#if (STRING_COMPRESSION_FEATURE) 1820*795d594fSAndroid Build Coastguard Worker /* Differ cases */ 1821*795d594fSAndroid Build Coastguard Worker shrl LITERAL(1), %edx 1822*795d594fSAndroid Build Coastguard Worker jnc .Lstring_compareto_this_is_compressed 1823*795d594fSAndroid Build Coastguard Worker shrl LITERAL(1), %ebx 1824*795d594fSAndroid Build Coastguard Worker jnc .Lstring_compareto_that_is_compressed 1825*795d594fSAndroid Build Coastguard Worker jmp .Lstring_compareto_both_not_compressed 1826*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_this_is_compressed: 1827*795d594fSAndroid Build Coastguard Worker shrl LITERAL(1), %ebx 1828*795d594fSAndroid Build Coastguard Worker jnc .Lstring_compareto_both_compressed 1829*795d594fSAndroid Build Coastguard Worker /* If (this->IsCompressed() && that->IsCompressed() == false) */ 1830*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1831*795d594fSAndroid Build Coastguard Worker subl %ebx, %eax 1832*795d594fSAndroid Build Coastguard Worker mov %edx, %ecx 1833*795d594fSAndroid Build Coastguard Worker cmovg %ebx, %ecx 1834*795d594fSAndroid Build Coastguard Worker /* Going into loop to compare each character */ 1835*795d594fSAndroid Build Coastguard Worker jecxz .Lstring_compareto_keep_length // check loop counter (if 0, don't compare) 1836*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_loop_comparison_this_compressed: 1837*795d594fSAndroid Build Coastguard Worker movzbl (%esi), %edx // move *(this_cur_char) byte to long 1838*795d594fSAndroid Build Coastguard Worker movzwl (%edi), %ebx // move *(that_cur_char) word to long 1839*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %esi // ++this_cur_char (8-bit) 1840*795d594fSAndroid Build Coastguard Worker addl LITERAL(2), %edi // ++that_cur_char (16-bit) 1841*795d594fSAndroid Build Coastguard Worker subl %ebx, %edx 1842*795d594fSAndroid Build Coastguard Worker loope .Lstring_compareto_loop_comparison_this_compressed 1843*795d594fSAndroid Build Coastguard Worker cmovne %edx, %eax // return eax = *(this_cur_char) - *(that_cur_char) 1844*795d594fSAndroid Build Coastguard Worker jmp .Lstring_compareto_return 1845*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_that_is_compressed: 1846*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1847*795d594fSAndroid Build Coastguard Worker subl %ebx, %eax 1848*795d594fSAndroid Build Coastguard Worker mov %edx, %ecx 1849*795d594fSAndroid Build Coastguard Worker cmovg %ebx, %ecx 1850*795d594fSAndroid Build Coastguard Worker /* If (this->IsCompressed() == false && that->IsCompressed()) */ 1851*795d594fSAndroid Build Coastguard Worker jecxz .Lstring_compareto_keep_length // check loop counter, if 0, don't compare 1852*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_loop_comparison_that_compressed: 1853*795d594fSAndroid Build Coastguard Worker movzwl (%esi), %edx // move *(this_cur_char) word to long 1854*795d594fSAndroid Build Coastguard Worker movzbl (%edi), %ebx // move *(that_cur_char) byte to long 1855*795d594fSAndroid Build Coastguard Worker addl LITERAL(2), %esi // ++this_cur_char (16-bit) 1856*795d594fSAndroid Build Coastguard Worker addl LITERAL(1), %edi // ++that_cur_char (8-bit) 1857*795d594fSAndroid Build Coastguard Worker subl %ebx, %edx 1858*795d594fSAndroid Build Coastguard Worker loope .Lstring_compareto_loop_comparison_that_compressed 1859*795d594fSAndroid Build Coastguard Worker cmovne %edx, %eax 1860*795d594fSAndroid Build Coastguard Worker jmp .Lstring_compareto_return // return eax = *(this_cur_char) - *(that_cur_char) 1861*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_both_compressed: 1862*795d594fSAndroid Build Coastguard Worker /* Calculate min length and count diff */ 1863*795d594fSAndroid Build Coastguard Worker mov %edx, %ecx 1864*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1865*795d594fSAndroid Build Coastguard Worker subl %ebx, %eax 1866*795d594fSAndroid Build Coastguard Worker cmovg %ebx, %ecx 1867*795d594fSAndroid Build Coastguard Worker jecxz .Lstring_compareto_keep_length 1868*795d594fSAndroid Build Coastguard Worker repe cmpsb 1869*795d594fSAndroid Build Coastguard Worker je .Lstring_compareto_keep_length 1870*795d594fSAndroid Build Coastguard Worker movzbl -1(%esi), %eax // get last compared char from this string (8-bit) 1871*795d594fSAndroid Build Coastguard Worker movzbl -1(%edi), %ecx // get last compared char from comp string (8-bit) 1872*795d594fSAndroid Build Coastguard Worker jmp .Lstring_compareto_count_difference 1873*795d594fSAndroid Build Coastguard Worker#endif // STRING_COMPRESSION_FEATURE 1874*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_both_not_compressed: 1875*795d594fSAndroid Build Coastguard Worker /* Calculate min length and count diff */ 1876*795d594fSAndroid Build Coastguard Worker mov %edx, %ecx 1877*795d594fSAndroid Build Coastguard Worker mov %edx, %eax 1878*795d594fSAndroid Build Coastguard Worker subl %ebx, %eax 1879*795d594fSAndroid Build Coastguard Worker cmovg %ebx, %ecx 1880*795d594fSAndroid Build Coastguard Worker /* 1881*795d594fSAndroid Build Coastguard Worker * At this point we have: 1882*795d594fSAndroid Build Coastguard Worker * eax: value to return if first part of strings are equal 1883*795d594fSAndroid Build Coastguard Worker * ecx: minimum among the lengths of the two strings 1884*795d594fSAndroid Build Coastguard Worker * esi: pointer to this string data 1885*795d594fSAndroid Build Coastguard Worker * edi: pointer to comp string data 1886*795d594fSAndroid Build Coastguard Worker */ 1887*795d594fSAndroid Build Coastguard Worker jecxz .Lstring_compareto_keep_length 1888*795d594fSAndroid Build Coastguard Worker repe cmpsw // find nonmatching chars in [%esi] and [%edi], up to length %ecx 1889*795d594fSAndroid Build Coastguard Worker je .Lstring_compareto_keep_length 1890*795d594fSAndroid Build Coastguard Worker movzwl -2(%esi), %eax // get last compared char from this string (16-bit) 1891*795d594fSAndroid Build Coastguard Worker movzwl -2(%edi), %ecx // get last compared char from comp string (16-bit) 1892*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_count_difference: 1893*795d594fSAndroid Build Coastguard Worker subl %ecx, %eax 1894*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_keep_length: 1895*795d594fSAndroid Build Coastguard Worker.Lstring_compareto_return: 1896*795d594fSAndroid Build Coastguard Worker POP edi // pop callee save reg 1897*795d594fSAndroid Build Coastguard Worker POP esi // pop callee save reg 1898*795d594fSAndroid Build Coastguard Worker ret 1899*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_string_compareto 1900*795d594fSAndroid Build Coastguard Worker 1901*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_string_builder_append 1902*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_ONLY_FRAME ebx // save ref containing registers for GC 1903*795d594fSAndroid Build Coastguard Worker // Outgoing argument set up 1904*795d594fSAndroid Build Coastguard Worker leal FRAME_SIZE_SAVE_REFS_ONLY + __SIZEOF_POINTER__(%esp), %edi // prepare args 1905*795d594fSAndroid Build Coastguard Worker push %eax // push padding 1906*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1907*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 1908*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1909*795d594fSAndroid Build Coastguard Worker push %edi // pass args 1910*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1911*795d594fSAndroid Build Coastguard Worker push %eax // pass format 1912*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1913*795d594fSAndroid Build Coastguard Worker call SYMBOL(artStringBuilderAppend) // (uint32_t, const unit32_t*, Thread*) 1914*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 16 // pop arguments 1915*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_ONLY_FRAME // restore frame up to return address 1916*795d594fSAndroid Build Coastguard Worker RETURN_OR_DEOPT_IF_RESULT_IS_NON_NULL_OR_DELIVER // return or deliver exception 1917*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_string_builder_append 1918*795d594fSAndroid Build Coastguard Worker 1919*795d594fSAndroid Build Coastguard Worker// Create a function `name` calling the ReadBarrier::Mark routine, 1920*795d594fSAndroid Build Coastguard Worker// getting its argument and returning its result through register 1921*795d594fSAndroid Build Coastguard Worker// `reg`, saving and restoring all caller-save registers. 1922*795d594fSAndroid Build Coastguard Worker// 1923*795d594fSAndroid Build Coastguard Worker// The generated function follows a non-standard runtime calling convention: 1924*795d594fSAndroid Build Coastguard Worker// - register `reg` (which may differ from EAX) is used to pass the (sole) argument, 1925*795d594fSAndroid Build Coastguard Worker// - register `reg` (which may differ from EAX) is used to return the result, 1926*795d594fSAndroid Build Coastguard Worker// - all other registers are callee-save (the values they hold are preserved). 1927*795d594fSAndroid Build Coastguard WorkerMACRO2(READ_BARRIER_MARK_REG, name, reg) 1928*795d594fSAndroid Build Coastguard Worker DEFINE_FUNCTION VAR(name) 1929*795d594fSAndroid Build Coastguard Worker // Null check so that we can load the lock word. 1930*795d594fSAndroid Build Coastguard Worker test REG_VAR(reg), REG_VAR(reg) 1931*795d594fSAndroid Build Coastguard Worker jz .Lret_rb_\name 1932*795d594fSAndroid Build Coastguard Worker.Lnot_null_\name: 1933*795d594fSAndroid Build Coastguard Worker // Check the mark bit, if it is 1 return. 1934*795d594fSAndroid Build Coastguard Worker testl LITERAL(LOCK_WORD_MARK_BIT_MASK_SHIFTED), MIRROR_OBJECT_LOCK_WORD_OFFSET(REG_VAR(reg)) 1935*795d594fSAndroid Build Coastguard Worker jz .Lslow_rb_\name 1936*795d594fSAndroid Build Coastguard Worker ret 1937*795d594fSAndroid Build Coastguard Worker.Lslow_rb_\name: 1938*795d594fSAndroid Build Coastguard Worker PUSH eax 1939*795d594fSAndroid Build Coastguard Worker mov MIRROR_OBJECT_LOCK_WORD_OFFSET(REG_VAR(reg)), %eax 1940*795d594fSAndroid Build Coastguard Worker add LITERAL(LOCK_WORD_STATE_FORWARDING_ADDRESS_OVERFLOW), %eax 1941*795d594fSAndroid Build Coastguard Worker // Jump if overflow, the only case where it overflows should be the forwarding address one. 1942*795d594fSAndroid Build Coastguard Worker // Taken ~25% of the time. 1943*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 1944*795d594fSAndroid Build Coastguard Worker jnae .Lret_forwarding_address\name 1945*795d594fSAndroid Build Coastguard Worker 1946*795d594fSAndroid Build Coastguard Worker // Save all potentially live caller-save core registers. 1947*795d594fSAndroid Build Coastguard Worker mov 0(%esp), %eax 1948*795d594fSAndroid Build Coastguard Worker PUSH ecx 1949*795d594fSAndroid Build Coastguard Worker PUSH edx 1950*795d594fSAndroid Build Coastguard Worker PUSH ebx 1951*795d594fSAndroid Build Coastguard Worker // 8-byte align the stack to improve (8-byte) XMM register saving and restoring. 1952*795d594fSAndroid Build Coastguard Worker // and create space for caller-save floating-point registers. 1953*795d594fSAndroid Build Coastguard Worker INCREASE_FRAME 4 + 8 * 8 1954*795d594fSAndroid Build Coastguard Worker // Save all potentially live caller-save floating-point registers. 1955*795d594fSAndroid Build Coastguard Worker movsd %xmm0, 0(%esp) 1956*795d594fSAndroid Build Coastguard Worker movsd %xmm1, 8(%esp) 1957*795d594fSAndroid Build Coastguard Worker movsd %xmm2, 16(%esp) 1958*795d594fSAndroid Build Coastguard Worker movsd %xmm3, 24(%esp) 1959*795d594fSAndroid Build Coastguard Worker movsd %xmm4, 32(%esp) 1960*795d594fSAndroid Build Coastguard Worker movsd %xmm5, 40(%esp) 1961*795d594fSAndroid Build Coastguard Worker movsd %xmm6, 48(%esp) 1962*795d594fSAndroid Build Coastguard Worker movsd %xmm7, 56(%esp) 1963*795d594fSAndroid Build Coastguard Worker 1964*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %esp // alignment padding 1965*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 1966*795d594fSAndroid Build Coastguard Worker PUSH RAW_VAR(reg) // pass arg1 - obj from `reg` 1967*795d594fSAndroid Build Coastguard Worker call SYMBOL(artReadBarrierMark) // artReadBarrierMark(obj) 1968*795d594fSAndroid Build Coastguard Worker .ifnc RAW_VAR(reg), eax 1969*795d594fSAndroid Build Coastguard Worker movl %eax, REG_VAR(reg) // return result into `reg` 1970*795d594fSAndroid Build Coastguard Worker .endif 1971*795d594fSAndroid Build Coastguard Worker addl LITERAL(8), %esp // pop argument and remove padding 1972*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-8) 1973*795d594fSAndroid Build Coastguard Worker 1974*795d594fSAndroid Build Coastguard Worker // Restore floating-point registers. 1975*795d594fSAndroid Build Coastguard Worker movsd 0(%esp), %xmm0 1976*795d594fSAndroid Build Coastguard Worker movsd 8(%esp), %xmm1 1977*795d594fSAndroid Build Coastguard Worker movsd 16(%esp), %xmm2 1978*795d594fSAndroid Build Coastguard Worker movsd 24(%esp), %xmm3 1979*795d594fSAndroid Build Coastguard Worker movsd 32(%esp), %xmm4 1980*795d594fSAndroid Build Coastguard Worker movsd 40(%esp), %xmm5 1981*795d594fSAndroid Build Coastguard Worker movsd 48(%esp), %xmm6 1982*795d594fSAndroid Build Coastguard Worker movsd 56(%esp), %xmm7 1983*795d594fSAndroid Build Coastguard Worker // Remove floating-point registers and padding. 1984*795d594fSAndroid Build Coastguard Worker DECREASE_FRAME 8 * 8 + 4 1985*795d594fSAndroid Build Coastguard Worker // Restore core regs, except `reg`, as it is used to return the 1986*795d594fSAndroid Build Coastguard Worker // result of this function (simply remove it from the stack instead). 1987*795d594fSAndroid Build Coastguard Worker POP_REG_NE ebx, RAW_VAR(reg) 1988*795d594fSAndroid Build Coastguard Worker POP_REG_NE edx, RAW_VAR(reg) 1989*795d594fSAndroid Build Coastguard Worker POP_REG_NE ecx, RAW_VAR(reg) 1990*795d594fSAndroid Build Coastguard Worker POP_REG_NE eax, RAW_VAR(reg) 1991*795d594fSAndroid Build Coastguard Worker.Lret_rb_\name: 1992*795d594fSAndroid Build Coastguard Worker ret 1993*795d594fSAndroid Build Coastguard Worker.Lret_forwarding_address\name: 1994*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, 8 1995*795d594fSAndroid Build Coastguard Worker // The overflow cleared the top bits. 1996*795d594fSAndroid Build Coastguard Worker sall LITERAL(LOCK_WORD_STATE_FORWARDING_ADDRESS_SHIFT), %eax 1997*795d594fSAndroid Build Coastguard Worker mov %eax, REG_VAR(reg) 1998*795d594fSAndroid Build Coastguard Worker POP_REG_NE eax, RAW_VAR(reg) 1999*795d594fSAndroid Build Coastguard Worker ret 2000*795d594fSAndroid Build Coastguard Worker END_FUNCTION VAR(name) 2001*795d594fSAndroid Build Coastguard WorkerEND_MACRO 2002*795d594fSAndroid Build Coastguard Worker 2003*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg00, eax 2004*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg01, ecx 2005*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg02, edx 2006*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg03, ebx 2007*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg05, ebp 2008*795d594fSAndroid Build Coastguard Worker// Note: There is no art_quick_read_barrier_mark_reg04, as register 4 (ESP) 2009*795d594fSAndroid Build Coastguard Worker// cannot be used to pass arguments. 2010*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg06, esi 2011*795d594fSAndroid Build Coastguard WorkerREAD_BARRIER_MARK_REG art_quick_read_barrier_mark_reg07, edi 2012*795d594fSAndroid Build Coastguard Worker 2013*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_read_barrier_slow 2014*795d594fSAndroid Build Coastguard Worker PUSH edx // pass arg3 - offset 2015*795d594fSAndroid Build Coastguard Worker PUSH ecx // pass arg2 - obj 2016*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 - ref 2017*795d594fSAndroid Build Coastguard Worker call SYMBOL(artReadBarrierSlow) // artReadBarrierSlow(ref, obj, offset) 2018*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop arguments 2019*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 2020*795d594fSAndroid Build Coastguard Worker ret 2021*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_read_barrier_slow 2022*795d594fSAndroid Build Coastguard Worker 2023*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_read_barrier_for_root_slow 2024*795d594fSAndroid Build Coastguard Worker subl LITERAL(8), %esp // alignment padding 2025*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(8) 2026*795d594fSAndroid Build Coastguard Worker PUSH eax // pass arg1 - root 2027*795d594fSAndroid Build Coastguard Worker call SYMBOL(artReadBarrierForRootSlow) // artReadBarrierForRootSlow(root) 2028*795d594fSAndroid Build Coastguard Worker addl LITERAL(12), %esp // pop argument and remove padding 2029*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-12) 2030*795d594fSAndroid Build Coastguard Worker ret 2031*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_read_barrier_for_root_slow 2032*795d594fSAndroid Build Coastguard Worker 2033*795d594fSAndroid Build Coastguard Worker /* 2034*795d594fSAndroid Build Coastguard Worker * On stack replacement stub. 2035*795d594fSAndroid Build Coastguard Worker * On entry: 2036*795d594fSAndroid Build Coastguard Worker * [sp] = return address 2037*795d594fSAndroid Build Coastguard Worker * [sp + 4] = stack to copy 2038*795d594fSAndroid Build Coastguard Worker * [sp + 8] = size of stack 2039*795d594fSAndroid Build Coastguard Worker * [sp + 12] = pc to call 2040*795d594fSAndroid Build Coastguard Worker * [sp + 16] = JValue* result 2041*795d594fSAndroid Build Coastguard Worker * [sp + 20] = shorty 2042*795d594fSAndroid Build Coastguard Worker * [sp + 24] = thread 2043*795d594fSAndroid Build Coastguard Worker */ 2044*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_osr_stub 2045*795d594fSAndroid Build Coastguard Worker // Save native callee saves. 2046*795d594fSAndroid Build Coastguard Worker PUSH ebp 2047*795d594fSAndroid Build Coastguard Worker PUSH ebx 2048*795d594fSAndroid Build Coastguard Worker PUSH esi 2049*795d594fSAndroid Build Coastguard Worker PUSH edi 2050*795d594fSAndroid Build Coastguard Worker SAVE_SIZE=20 // 4 registers and the return address 2051*795d594fSAndroid Build Coastguard Worker mov 4+16(%esp), %esi // ESI = argument array 2052*795d594fSAndroid Build Coastguard Worker mov 8+16(%esp), %ecx // ECX = size of args 2053*795d594fSAndroid Build Coastguard Worker mov 12+16(%esp), %ebx // EBX = pc to call 2054*795d594fSAndroid Build Coastguard Worker mov %esp, %ebp // Save stack pointer 2055*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA(ebp, SAVE_SIZE) // CFA = ebp + SAVE_SIZE 2056*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 2057*795d594fSAndroid Build Coastguard Worker andl LITERAL(0xFFFFFFF0), %esp // Align stack 2058*795d594fSAndroid Build Coastguard Worker pushl %ebp // Save old stack pointer 2059*795d594fSAndroid Build Coastguard Worker subl LITERAL(12), %esp // Align stack 2060*795d594fSAndroid Build Coastguard Worker movl LITERAL(0), (%esp) // Store null for ArtMethod* slot 2061*795d594fSAndroid Build Coastguard Worker // ebp isn't properly spilled in the osr method, so we need use DWARF expression. 2062*795d594fSAndroid Build Coastguard Worker // NB: the CFI must be before the call since this is the address gdb will lookup. 2063*795d594fSAndroid Build Coastguard Worker // NB: gdb expects that cfa_expression returns the CFA value (not address to it). 2064*795d594fSAndroid Build Coastguard Worker CFI_ESCAPE( /* cfa = [sp + 12] + SAVE_SIZE */ \ 2065*795d594fSAndroid Build Coastguard Worker 0x0f, 6, /* DW_CFA_def_cfa_expression(len) */ \ 2066*795d594fSAndroid Build Coastguard Worker 0x92, 4, 12, /* DW_OP_bregx(reg,offset) */ \ 2067*795d594fSAndroid Build Coastguard Worker 0x06, /* DW_OP_deref */ \ 2068*795d594fSAndroid Build Coastguard Worker 0x23, SAVE_SIZE) /* DW_OP_plus_uconst(val) */ 2069*795d594fSAndroid Build Coastguard Worker call .Losr_entry 2070*795d594fSAndroid Build Coastguard Worker mov 12(%esp), %esp // Restore stack pointer. 2071*795d594fSAndroid Build Coastguard Worker CFI_DEF_CFA(esp, SAVE_SIZE) // CFA = esp + SAVE_SIZE 2072*795d594fSAndroid Build Coastguard Worker 2073*795d594fSAndroid Build Coastguard Worker // Restore callee saves. 2074*795d594fSAndroid Build Coastguard Worker POP edi 2075*795d594fSAndroid Build Coastguard Worker POP esi 2076*795d594fSAndroid Build Coastguard Worker POP ebx 2077*795d594fSAndroid Build Coastguard Worker POP ebp 2078*795d594fSAndroid Build Coastguard Worker mov 16(%esp), %ecx // Get JValue result 2079*795d594fSAndroid Build Coastguard Worker mov %eax, (%ecx) // Store the result. 2080*795d594fSAndroid Build Coastguard Worker mov %edx, 4(%ecx) // Store the other half of the result. 2081*795d594fSAndroid Build Coastguard Worker ret 2082*795d594fSAndroid Build Coastguard Worker.Losr_entry: 2083*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA ebp, SAVE_SIZE // CFA = ebp + SAVE_SIZE 2084*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %ecx // Given stack size contains pushed frame pointer, substract it. 2085*795d594fSAndroid Build Coastguard Worker subl %ecx, %esp 2086*795d594fSAndroid Build Coastguard Worker mov %esp, %edi // EDI = beginning of stack 2087*795d594fSAndroid Build Coastguard Worker rep movsb // while (ecx--) { *edi++ = *esi++ } 2088*795d594fSAndroid Build Coastguard Worker jmp *%ebx 2089*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_osr_stub 2090*795d594fSAndroid Build Coastguard Worker 2091*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_invoke_polymorphic 2092*795d594fSAndroid Build Coastguard Worker // On entry: EAX := unused, ECX := receiver 2093*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME ebx // Save frame. 2094*795d594fSAndroid Build Coastguard Worker mov %esp, %edx // Remember SP 2095*795d594fSAndroid Build Coastguard Worker sub LITERAL(4), %esp // Alignment padding 2096*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2097*795d594fSAndroid Build Coastguard Worker push %edx // Push SP 2098*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2099*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Push Thread::Current() 2100*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2101*795d594fSAndroid Build Coastguard Worker push %ecx // Push receiver (method handle) 2102*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2103*795d594fSAndroid Build Coastguard Worker call SYMBOL(artInvokePolymorphic) // invoke with (receiver, thread, SP) 2104*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // Pop arguments. 2105*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 2106*795d594fSAndroid Build Coastguard Worker mov %eax, 4(%esp) // Result is in EAX:EDX. Copy to saved FP state. 2107*795d594fSAndroid Build Coastguard Worker mov %edx, 8(%esp) 2108*795d594fSAndroid Build Coastguard Worker mov %edx, 40(%esp) // Copy EDX to saved context 2109*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_AND_ARGS_FRAME 2110*795d594fSAndroid Build Coastguard Worker RETURN_OR_DELIVER_PENDING_EXCEPTION 2111*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_invoke_polymorphic 2112*795d594fSAndroid Build Coastguard Worker 2113*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_invoke_custom 2114*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_REFS_AND_ARGS_FRAME ebx // Save frame. 2115*795d594fSAndroid Build Coastguard Worker // EAX := call_site_index 2116*795d594fSAndroid Build Coastguard Worker mov %esp, %ecx // Remember SP. 2117*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %esp // Alignment padding. 2118*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2119*795d594fSAndroid Build Coastguard Worker push %ecx // pass SP 2120*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2121*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 2122*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2123*795d594fSAndroid Build Coastguard Worker push %eax // pass call_site_index 2124*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2125*795d594fSAndroid Build Coastguard Worker call SYMBOL(artInvokeCustom) // artInvokeCustom(call_site_index, Thread*, SP) 2126*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // Pop arguments. 2127*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 2128*795d594fSAndroid Build Coastguard Worker mov %eax, 4(%esp) // Result is in EAX:EDX. Copy to saved FP state. 2129*795d594fSAndroid Build Coastguard Worker mov %edx, 8(%esp) 2130*795d594fSAndroid Build Coastguard Worker mov %edx, 40(%esp) // Copy EDX to saved context 2131*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_REFS_AND_ARGS_FRAME 2132*795d594fSAndroid Build Coastguard Worker RETURN_OR_DELIVER_PENDING_EXCEPTION 2133*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_invoke_custom 2134*795d594fSAndroid Build Coastguard Worker 2135*795d594fSAndroid Build Coastguard Worker// On entry: eax is the class, ebp is the inline cache. 2136*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_update_inline_cache 2137*795d594fSAndroid Build Coastguard Worker#if (INLINE_CACHE_SIZE != 5) 2138*795d594fSAndroid Build Coastguard Worker#error "INLINE_CACHE_SIZE not as expected." 2139*795d594fSAndroid Build Coastguard Worker#endif 2140*795d594fSAndroid Build Coastguard Worker // Don't update the cache if we are marking. 2141*795d594fSAndroid Build Coastguard Worker cmpl LITERAL(0), %fs:THREAD_IS_GC_MARKING_OFFSET 2142*795d594fSAndroid Build Coastguard Worker jnz .Lret 2143*795d594fSAndroid Build Coastguard Worker PUSH ecx 2144*795d594fSAndroid Build Coastguard Worker movl %eax, %ecx // eax will be used for cmpxchg 2145*795d594fSAndroid Build Coastguard Worker.Lentry1: 2146*795d594fSAndroid Build Coastguard Worker movl INLINE_CACHE_CLASSES_OFFSET(%ebp), %eax 2147*795d594fSAndroid Build Coastguard Worker cmpl %ecx, %eax 2148*795d594fSAndroid Build Coastguard Worker je .Ldone 2149*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2150*795d594fSAndroid Build Coastguard Worker jnz .Lentry2 2151*795d594fSAndroid Build Coastguard Worker lock cmpxchg %ecx, INLINE_CACHE_CLASSES_OFFSET(%ebp) 2152*795d594fSAndroid Build Coastguard Worker jz .Ldone 2153*795d594fSAndroid Build Coastguard Worker jmp .Lentry1 2154*795d594fSAndroid Build Coastguard Worker.Lentry2: 2155*795d594fSAndroid Build Coastguard Worker movl (INLINE_CACHE_CLASSES_OFFSET+4)(%ebp), %eax 2156*795d594fSAndroid Build Coastguard Worker cmpl %ecx, %eax 2157*795d594fSAndroid Build Coastguard Worker je .Ldone 2158*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2159*795d594fSAndroid Build Coastguard Worker jnz .Lentry3 2160*795d594fSAndroid Build Coastguard Worker lock cmpxchg %ecx, (INLINE_CACHE_CLASSES_OFFSET+4)(%ebp) 2161*795d594fSAndroid Build Coastguard Worker jz .Ldone 2162*795d594fSAndroid Build Coastguard Worker jmp .Lentry2 2163*795d594fSAndroid Build Coastguard Worker.Lentry3: 2164*795d594fSAndroid Build Coastguard Worker movl (INLINE_CACHE_CLASSES_OFFSET+8)(%ebp), %eax 2165*795d594fSAndroid Build Coastguard Worker cmpl %ecx, %eax 2166*795d594fSAndroid Build Coastguard Worker je .Ldone 2167*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2168*795d594fSAndroid Build Coastguard Worker jnz .Lentry4 2169*795d594fSAndroid Build Coastguard Worker lock cmpxchg %ecx, (INLINE_CACHE_CLASSES_OFFSET+8)(%ebp) 2170*795d594fSAndroid Build Coastguard Worker jz .Ldone 2171*795d594fSAndroid Build Coastguard Worker jmp .Lentry3 2172*795d594fSAndroid Build Coastguard Worker.Lentry4: 2173*795d594fSAndroid Build Coastguard Worker movl (INLINE_CACHE_CLASSES_OFFSET+12)(%ebp), %eax 2174*795d594fSAndroid Build Coastguard Worker cmpl %ecx, %eax 2175*795d594fSAndroid Build Coastguard Worker je .Ldone 2176*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2177*795d594fSAndroid Build Coastguard Worker jnz .Lentry5 2178*795d594fSAndroid Build Coastguard Worker lock cmpxchg %ecx, (INLINE_CACHE_CLASSES_OFFSET+12)(%ebp) 2179*795d594fSAndroid Build Coastguard Worker jz .Ldone 2180*795d594fSAndroid Build Coastguard Worker jmp .Lentry4 2181*795d594fSAndroid Build Coastguard Worker.Lentry5: 2182*795d594fSAndroid Build Coastguard Worker // Unconditionally store, the cache is megamorphic. 2183*795d594fSAndroid Build Coastguard Worker movl %ecx, (INLINE_CACHE_CLASSES_OFFSET+16)(%ebp) 2184*795d594fSAndroid Build Coastguard Worker.Ldone: 2185*795d594fSAndroid Build Coastguard Worker // Restore registers 2186*795d594fSAndroid Build Coastguard Worker movl %ecx, %eax 2187*795d594fSAndroid Build Coastguard Worker POP ecx 2188*795d594fSAndroid Build Coastguard Worker.Lret: 2189*795d594fSAndroid Build Coastguard Worker ret 2190*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_update_inline_cache 2191*795d594fSAndroid Build Coastguard Worker 2192*795d594fSAndroid Build Coastguard Worker // TODO: implement these! 2193*795d594fSAndroid Build Coastguard WorkerUNIMPLEMENTED art_quick_memcmp16 2194*795d594fSAndroid Build Coastguard Worker 2195*795d594fSAndroid Build Coastguard Worker// On entry, the method is at the bottom of the stack. 2196*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_compile_optimized 2197*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME ebx 2198*795d594fSAndroid Build Coastguard Worker mov FRAME_SIZE_SAVE_EVERYTHING(%esp), %eax // Fetch ArtMethod 2199*795d594fSAndroid Build Coastguard Worker sub LITERAL(8), %esp // Alignment padding 2200*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(8) 2201*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // pass Thread::Current() 2202*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2203*795d594fSAndroid Build Coastguard Worker pushl %eax 2204*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2205*795d594fSAndroid Build Coastguard Worker call SYMBOL(artCompileOptimized) // (ArtMethod*, Thread*) 2206*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // Pop arguments. 2207*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 2208*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME 2209*795d594fSAndroid Build Coastguard Worker ret 2210*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_compile_optimized 2211*795d594fSAndroid Build Coastguard Worker 2212*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_method_entry_hook 2213*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME edx 2214*795d594fSAndroid Build Coastguard Worker mov FRAME_SIZE_SAVE_EVERYTHING(%esp), %eax // Fetch ArtMethod 2215*795d594fSAndroid Build Coastguard Worker mov %esp, %edx // Store esp before pushing anything on stack. 2216*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %esp 2217*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2218*795d594fSAndroid Build Coastguard Worker 2219*795d594fSAndroid Build Coastguard Worker push %edx // Pass SP 2220*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2221*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current(). 2222*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2223*795d594fSAndroid Build Coastguard Worker pushl %eax // Pass Method*. 2224*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2225*795d594fSAndroid Build Coastguard Worker 2226*795d594fSAndroid Build Coastguard Worker call SYMBOL(artMethodEntryHook) // (Method*, Thread*, SP) 2227*795d594fSAndroid Build Coastguard Worker 2228*795d594fSAndroid Build Coastguard Worker addl LITERAL(16), %esp // Pop arguments. 2229*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-16) 2230*795d594fSAndroid Build Coastguard Worker 2231*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 2232*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2233*795d594fSAndroid Build Coastguard Worker jnz .Lentryhook_deopt 2234*795d594fSAndroid Build Coastguard Worker 2235*795d594fSAndroid Build Coastguard Worker // Normal return. 2236*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME 2237*795d594fSAndroid Build Coastguard Worker ret 2238*795d594fSAndroid Build Coastguard Worker 2239*795d594fSAndroid Build Coastguard Worker.Lentryhook_deopt: 2240*795d594fSAndroid Build Coastguard Worker // Deoptimize. 2241*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 2242*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 2243*795d594fSAndroid Build Coastguard Worker UNREACHABLE 2244*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_method_entry_hook 2245*795d594fSAndroid Build Coastguard Worker 2246*795d594fSAndroid Build Coastguard WorkerDEFINE_FUNCTION art_quick_method_exit_hook 2247*795d594fSAndroid Build Coastguard Worker PUSH edi 2248*795d594fSAndroid Build Coastguard Worker SETUP_SAVE_EVERYTHING_FRAME_EDI_SAVED edi 2249*795d594fSAndroid Build Coastguard Worker 2250*795d594fSAndroid Build Coastguard Worker leal FRAME_SIZE_SAVE_EVERYTHING(%esp), %edi // Remember ArtMethod** 2251*795d594fSAndroid Build Coastguard Worker subl LITERAL(4), %esp // Align stack. 2252*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2253*795d594fSAndroid Build Coastguard Worker 2254*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx // Save gpr return value. edx and eax need to be together 2255*795d594fSAndroid Build Coastguard Worker // which isn't the case in kSaveEverything frame. 2256*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax 2257*795d594fSAndroid Build Coastguard Worker movl %esp, %edx // Get pointer to gpr_result 2258*795d594fSAndroid Build Coastguard Worker leal 28(%esp), %eax // Get pointer to fpr_result, in kSaveEverything frame 2259*795d594fSAndroid Build Coastguard Worker PUSH_ARG ebx // push frame_size 2260*795d594fSAndroid Build Coastguard Worker PUSH_ARG eax // Pass fpr_result 2261*795d594fSAndroid Build Coastguard Worker PUSH_ARG edx // Pass gpr_result 2262*795d594fSAndroid Build Coastguard Worker PUSH_ARG edi // Pass ArtMethod** 2263*795d594fSAndroid Build Coastguard Worker pushl %fs:THREAD_SELF_OFFSET // Pass Thread::Current. 2264*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(4) 2265*795d594fSAndroid Build Coastguard Worker call SYMBOL(artMethodExitHook) // (Thread*, ArtMethod**, gpr_result*, fpr_result*, 2266*795d594fSAndroid Build Coastguard Worker // frame_size) 2267*795d594fSAndroid Build Coastguard Worker 2268*795d594fSAndroid Build Coastguard Worker // Keep gpr_result in case the return result was changed. 2269*795d594fSAndroid Build Coastguard Worker movl 20(%esp), %ecx 2270*795d594fSAndroid Build Coastguard Worker 2271*795d594fSAndroid Build Coastguard Worker addl LITERAL(32), %esp // Pop arguments and gpr_result. 2272*795d594fSAndroid Build Coastguard Worker CFI_ADJUST_CFA_OFFSET(-32) 2273*795d594fSAndroid Build Coastguard Worker 2274*795d594fSAndroid Build Coastguard Worker CFI_REMEMBER_STATE 2275*795d594fSAndroid Build Coastguard Worker testl %eax, %eax 2276*795d594fSAndroid Build Coastguard Worker jnz .Lexithook_deopt_or_exception 2277*795d594fSAndroid Build Coastguard Worker 2278*795d594fSAndroid Build Coastguard Worker // Return result could have been changed if it's a reference. 2279*795d594fSAndroid Build Coastguard Worker movl %ecx, (80)(%esp) 2280*795d594fSAndroid Build Coastguard Worker 2281*795d594fSAndroid Build Coastguard Worker // Normal return. 2282*795d594fSAndroid Build Coastguard Worker RESTORE_SAVE_EVERYTHING_FRAME 2283*795d594fSAndroid Build Coastguard Worker ret 2284*795d594fSAndroid Build Coastguard Worker 2285*795d594fSAndroid Build Coastguard Worker.Lexithook_deopt_or_exception: 2286*795d594fSAndroid Build Coastguard Worker // Deoptimize or exception thrown. 2287*795d594fSAndroid Build Coastguard Worker CFI_RESTORE_STATE_AND_DEF_CFA esp, FRAME_SIZE_SAVE_EVERYTHING 2288*795d594fSAndroid Build Coastguard Worker call SYMBOL(art_quick_do_long_jump) 2289*795d594fSAndroid Build Coastguard Worker UNREACHABLE 2290*795d594fSAndroid Build Coastguard WorkerEND_FUNCTION art_quick_method_exit_hook 2291