xref: /aosp_15_r20/art/libnativeloader/library_namespaces.cpp (revision 795d594fd825385562da6b089ea9b2033f3abf5a)
1*795d594fSAndroid Build Coastguard Worker /*
2*795d594fSAndroid Build Coastguard Worker  * Copyright (C) 2019 The Android Open Source Project
3*795d594fSAndroid Build Coastguard Worker  *
4*795d594fSAndroid Build Coastguard Worker  * Licensed under the Apache License, Version 2.0 (the "License");
5*795d594fSAndroid Build Coastguard Worker  * you may not use this file except in compliance with the License.
6*795d594fSAndroid Build Coastguard Worker  * You may obtain a copy of the License at
7*795d594fSAndroid Build Coastguard Worker  *
8*795d594fSAndroid Build Coastguard Worker  *      http://www.apache.org/licenses/LICENSE-2.0
9*795d594fSAndroid Build Coastguard Worker  *
10*795d594fSAndroid Build Coastguard Worker  * Unless required by applicable law or agreed to in writing, software
11*795d594fSAndroid Build Coastguard Worker  * distributed under the License is distributed on an "AS IS" BASIS,
12*795d594fSAndroid Build Coastguard Worker  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13*795d594fSAndroid Build Coastguard Worker  * See the License for the specific language governing permissions and
14*795d594fSAndroid Build Coastguard Worker  * limitations under the License.
15*795d594fSAndroid Build Coastguard Worker  */
16*795d594fSAndroid Build Coastguard Worker 
17*795d594fSAndroid Build Coastguard Worker #if defined(ART_TARGET_ANDROID)
18*795d594fSAndroid Build Coastguard Worker 
19*795d594fSAndroid Build Coastguard Worker #define LOG_TAG "nativeloader"
20*795d594fSAndroid Build Coastguard Worker 
21*795d594fSAndroid Build Coastguard Worker #include "library_namespaces.h"
22*795d594fSAndroid Build Coastguard Worker 
23*795d594fSAndroid Build Coastguard Worker #include <dirent.h>
24*795d594fSAndroid Build Coastguard Worker #include <dlfcn.h>
25*795d594fSAndroid Build Coastguard Worker #include <stdio.h>
26*795d594fSAndroid Build Coastguard Worker 
27*795d594fSAndroid Build Coastguard Worker #include <algorithm>
28*795d594fSAndroid Build Coastguard Worker #include <optional>
29*795d594fSAndroid Build Coastguard Worker #include <regex>
30*795d594fSAndroid Build Coastguard Worker #include <string>
31*795d594fSAndroid Build Coastguard Worker #include <string_view>
32*795d594fSAndroid Build Coastguard Worker #include <vector>
33*795d594fSAndroid Build Coastguard Worker 
34*795d594fSAndroid Build Coastguard Worker #include "android-base/file.h"
35*795d594fSAndroid Build Coastguard Worker #include "android-base/logging.h"
36*795d594fSAndroid Build Coastguard Worker #include "android-base/macros.h"
37*795d594fSAndroid Build Coastguard Worker #include "android-base/result.h"
38*795d594fSAndroid Build Coastguard Worker #include "android-base/stringprintf.h"
39*795d594fSAndroid Build Coastguard Worker #include "android-base/strings.h"
40*795d594fSAndroid Build Coastguard Worker #include "nativehelper/scoped_utf_chars.h"
41*795d594fSAndroid Build Coastguard Worker #include "nativeloader/dlext_namespaces.h"
42*795d594fSAndroid Build Coastguard Worker #include "public_libraries.h"
43*795d594fSAndroid Build Coastguard Worker #include "utils.h"
44*795d594fSAndroid Build Coastguard Worker 
45*795d594fSAndroid Build Coastguard Worker namespace android::nativeloader {
46*795d594fSAndroid Build Coastguard Worker 
47*795d594fSAndroid Build Coastguard Worker namespace {
48*795d594fSAndroid Build Coastguard Worker 
49*795d594fSAndroid Build Coastguard Worker using ::android::base::Error;
50*795d594fSAndroid Build Coastguard Worker 
51*795d594fSAndroid Build Coastguard Worker constexpr const char* kApexPath = "/apex/";
52*795d594fSAndroid Build Coastguard Worker 
53*795d594fSAndroid Build Coastguard Worker // clns-XX is a linker namespace that is created for normal apps installed in
54*795d594fSAndroid Build Coastguard Worker // the data partition. To be specific, it is created for the app classloader.
55*795d594fSAndroid Build Coastguard Worker // When System.load() is called from a Java class that is loaded from the
56*795d594fSAndroid Build Coastguard Worker // classloader, the clns namespace associated with that classloader is selected
57*795d594fSAndroid Build Coastguard Worker // for dlopen. The namespace is configured so that its search path is set to the
58*795d594fSAndroid Build Coastguard Worker // app-local JNI directory and it is linked to the system namespace with the
59*795d594fSAndroid Build Coastguard Worker // names of libs listed in the public.libraries.txt and other public libraries.
60*795d594fSAndroid Build Coastguard Worker // This way an app can only load its own JNI libraries along with the public
61*795d594fSAndroid Build Coastguard Worker // libs.
62*795d594fSAndroid Build Coastguard Worker constexpr const char* kClassloaderNamespaceName = "clns";
63*795d594fSAndroid Build Coastguard Worker // Same thing for unbundled APKs in the vendor partition.
64*795d594fSAndroid Build Coastguard Worker constexpr const char* kVendorClassloaderNamespaceName = "vendor-clns";
65*795d594fSAndroid Build Coastguard Worker // Same thing for unbundled APKs in the product partition.
66*795d594fSAndroid Build Coastguard Worker constexpr const char* kProductClassloaderNamespaceName = "product-clns";
67*795d594fSAndroid Build Coastguard Worker // If the namespace is shared then add this suffix to help identify it in debug
68*795d594fSAndroid Build Coastguard Worker // messages. A shared namespace (cf. ANDROID_NAMESPACE_TYPE_SHARED) has
69*795d594fSAndroid Build Coastguard Worker // inherited all the libraries of the parent classloader namespace, or the
70*795d594fSAndroid Build Coastguard Worker // system namespace for the main app classloader. It is used to give full access
71*795d594fSAndroid Build Coastguard Worker // to the platform libraries for apps bundled in the system image, including
72*795d594fSAndroid Build Coastguard Worker // their later updates installed in /data.
73*795d594fSAndroid Build Coastguard Worker constexpr const char* kSharedNamespaceSuffix = "-shared";
74*795d594fSAndroid Build Coastguard Worker 
75*795d594fSAndroid Build Coastguard Worker // (http://b/27588281) This is a workaround for apps using custom classloaders and calling
76*795d594fSAndroid Build Coastguard Worker // System.load() with an absolute path which is outside of the classloader library search path.
77*795d594fSAndroid Build Coastguard Worker // This list includes all directories app is allowed to access this way.
78*795d594fSAndroid Build Coastguard Worker constexpr const char* kAlwaysPermittedDirectories = "/data:/mnt/expand";
79*795d594fSAndroid Build Coastguard Worker 
80*795d594fSAndroid Build Coastguard Worker constexpr const char* kVendorLibPath = "/vendor/" LIB;
81*795d594fSAndroid Build Coastguard Worker // TODO(mast): It's unlikely that both paths are necessary for kProductLibPath
82*795d594fSAndroid Build Coastguard Worker // below, because they can't be two separate directories - either one has to be
83*795d594fSAndroid Build Coastguard Worker // a symlink to the other.
84*795d594fSAndroid Build Coastguard Worker constexpr const char* kProductLibPath = "/product/" LIB ":/system/product/" LIB;
85*795d594fSAndroid Build Coastguard Worker 
86*795d594fSAndroid Build Coastguard Worker const std::regex kVendorPathRegex("(/system)?/vendor/.*");
87*795d594fSAndroid Build Coastguard Worker const std::regex kProductPathRegex("(/system)?/product/.*");
88*795d594fSAndroid Build Coastguard Worker const std::regex kSystemPathRegex("/system(_ext)?/.*");  // MUST be tested last.
89*795d594fSAndroid Build Coastguard Worker const std::regex kPartitionNativeLibPathRegex(
90*795d594fSAndroid Build Coastguard Worker     "/(system|(system/)?(system_ext|vendor|product))/lib(64)?/.*");
91*795d594fSAndroid Build Coastguard Worker 
GetParentClassLoader(JNIEnv * env,jobject class_loader)92*795d594fSAndroid Build Coastguard Worker jobject GetParentClassLoader(JNIEnv* env, jobject class_loader) {
93*795d594fSAndroid Build Coastguard Worker   jclass class_loader_class = env->FindClass("java/lang/ClassLoader");
94*795d594fSAndroid Build Coastguard Worker   jmethodID get_parent =
95*795d594fSAndroid Build Coastguard Worker       env->GetMethodID(class_loader_class, "getParent", "()Ljava/lang/ClassLoader;");
96*795d594fSAndroid Build Coastguard Worker 
97*795d594fSAndroid Build Coastguard Worker   return env->CallObjectMethod(class_loader, get_parent);
98*795d594fSAndroid Build Coastguard Worker }
99*795d594fSAndroid Build Coastguard Worker 
100*795d594fSAndroid Build Coastguard Worker }  // namespace
101*795d594fSAndroid Build Coastguard Worker 
GetApiDomainFromPath(const std::string_view path)102*795d594fSAndroid Build Coastguard Worker ApiDomain GetApiDomainFromPath(const std::string_view path) {
103*795d594fSAndroid Build Coastguard Worker   if (std::regex_match(path.begin(), path.end(), kVendorPathRegex)) {
104*795d594fSAndroid Build Coastguard Worker     return API_DOMAIN_VENDOR;
105*795d594fSAndroid Build Coastguard Worker   }
106*795d594fSAndroid Build Coastguard Worker   if (is_product_treblelized() && std::regex_match(path.begin(), path.end(), kProductPathRegex)) {
107*795d594fSAndroid Build Coastguard Worker     return API_DOMAIN_PRODUCT;
108*795d594fSAndroid Build Coastguard Worker   }
109*795d594fSAndroid Build Coastguard Worker   if (std::regex_match(path.begin(), path.end(), kSystemPathRegex)) {
110*795d594fSAndroid Build Coastguard Worker     return API_DOMAIN_SYSTEM;
111*795d594fSAndroid Build Coastguard Worker   }
112*795d594fSAndroid Build Coastguard Worker   return API_DOMAIN_DEFAULT;
113*795d594fSAndroid Build Coastguard Worker }
114*795d594fSAndroid Build Coastguard Worker 
115*795d594fSAndroid Build Coastguard Worker // Returns the API domain for a ':'-separated list of paths, or an error if they
116*795d594fSAndroid Build Coastguard Worker // match more than one. This function does not recognize API_DOMAIN_SYSTEM and
117*795d594fSAndroid Build Coastguard Worker // will return API_DOMAIN_DEFAULT instead.
GetApiDomainFromPathList(const std::string & path_list)118*795d594fSAndroid Build Coastguard Worker Result<ApiDomain> GetApiDomainFromPathList(const std::string& path_list) {
119*795d594fSAndroid Build Coastguard Worker   ApiDomain result = API_DOMAIN_DEFAULT;
120*795d594fSAndroid Build Coastguard Worker   size_t start_pos = 0;
121*795d594fSAndroid Build Coastguard Worker   while (true) {
122*795d594fSAndroid Build Coastguard Worker     size_t end_pos = path_list.find(':', start_pos);
123*795d594fSAndroid Build Coastguard Worker     ApiDomain api_domain =
124*795d594fSAndroid Build Coastguard Worker         GetApiDomainFromPath(std::string_view(path_list).substr(start_pos, end_pos));
125*795d594fSAndroid Build Coastguard Worker     if (api_domain == API_DOMAIN_VENDOR || api_domain == API_DOMAIN_PRODUCT) {
126*795d594fSAndroid Build Coastguard Worker       if ((result == API_DOMAIN_VENDOR || result == API_DOMAIN_PRODUCT) && result != api_domain) {
127*795d594fSAndroid Build Coastguard Worker         // Fail only if the path list has both vendor and product paths. Allow
128*795d594fSAndroid Build Coastguard Worker         // combinations of either with API_DOMAIN_SYSTEM and API_DOMAIN_DEFAULT,
129*795d594fSAndroid Build Coastguard Worker         // because the path list we get here may contain shared Java system
130*795d594fSAndroid Build Coastguard Worker         // libraries and app APKs which may be in /data.
131*795d594fSAndroid Build Coastguard Worker         return Error() << "Path list crosses vendor/product partition boundaries: " << path_list;
132*795d594fSAndroid Build Coastguard Worker       }
133*795d594fSAndroid Build Coastguard Worker       result = api_domain;
134*795d594fSAndroid Build Coastguard Worker     }
135*795d594fSAndroid Build Coastguard Worker     if (end_pos == std::string::npos) {
136*795d594fSAndroid Build Coastguard Worker       break;
137*795d594fSAndroid Build Coastguard Worker     }
138*795d594fSAndroid Build Coastguard Worker     start_pos = end_pos + 1;
139*795d594fSAndroid Build Coastguard Worker   }
140*795d594fSAndroid Build Coastguard Worker   return result;
141*795d594fSAndroid Build Coastguard Worker }
142*795d594fSAndroid Build Coastguard Worker 
143*795d594fSAndroid Build Coastguard Worker // Returns true if the given path is in a partition-wide native library location,
144*795d594fSAndroid Build Coastguard Worker // i.e. <partition root>/lib(64).
IsPartitionNativeLibPath(const std::string & path)145*795d594fSAndroid Build Coastguard Worker bool IsPartitionNativeLibPath(const std::string& path) {
146*795d594fSAndroid Build Coastguard Worker   return std::regex_match(path, kPartitionNativeLibPathRegex);
147*795d594fSAndroid Build Coastguard Worker }
148*795d594fSAndroid Build Coastguard Worker 
Initialize()149*795d594fSAndroid Build Coastguard Worker void LibraryNamespaces::Initialize() {
150*795d594fSAndroid Build Coastguard Worker   // Once public namespace is initialized there is no
151*795d594fSAndroid Build Coastguard Worker   // point in running this code - it will have no effect
152*795d594fSAndroid Build Coastguard Worker   // on the current list of public libraries.
153*795d594fSAndroid Build Coastguard Worker   if (initialized_) {
154*795d594fSAndroid Build Coastguard Worker     return;
155*795d594fSAndroid Build Coastguard Worker   }
156*795d594fSAndroid Build Coastguard Worker 
157*795d594fSAndroid Build Coastguard Worker   // Load the preloadable public libraries. Since libnativeloader is in the
158*795d594fSAndroid Build Coastguard Worker   // com_android_art namespace, use OpenSystemLibrary rather than dlopen to
159*795d594fSAndroid Build Coastguard Worker   // ensure the libraries are loaded in the system namespace.
160*795d594fSAndroid Build Coastguard Worker   //
161*795d594fSAndroid Build Coastguard Worker   // TODO(dimitry): this is a bit misleading since we do not know
162*795d594fSAndroid Build Coastguard Worker   // if the vendor public library is going to be opened from /vendor/lib
163*795d594fSAndroid Build Coastguard Worker   // we might as well end up loading them from /system/lib or /product/lib
164*795d594fSAndroid Build Coastguard Worker   // For now we rely on CTS test to catch things like this but
165*795d594fSAndroid Build Coastguard Worker   // it should probably be addressed in the future.
166*795d594fSAndroid Build Coastguard Worker   for (const std::string& soname : android::base::Split(preloadable_public_libraries(), ":")) {
167*795d594fSAndroid Build Coastguard Worker     void* handle = OpenSystemLibrary(soname.c_str(), RTLD_NOW | RTLD_NODELETE);
168*795d594fSAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL_IF(handle == nullptr,
169*795d594fSAndroid Build Coastguard Worker                         "Error preloading public library %s: %s", soname.c_str(), dlerror());
170*795d594fSAndroid Build Coastguard Worker   }
171*795d594fSAndroid Build Coastguard Worker }
172*795d594fSAndroid Build Coastguard Worker 
173*795d594fSAndroid Build Coastguard Worker // "ALL" is a magic name that allows all public libraries even when the
174*795d594fSAndroid Build Coastguard Worker // target SDK is > 30. Currently this is used for (Java) shared libraries
175*795d594fSAndroid Build Coastguard Worker // which don't use <uses-native-library>
176*795d594fSAndroid Build Coastguard Worker // TODO(b/142191088) remove this hack
177*795d594fSAndroid Build Coastguard Worker static constexpr const char LIBRARY_ALL[] = "ALL";
178*795d594fSAndroid Build Coastguard Worker 
179*795d594fSAndroid Build Coastguard Worker // Returns the colon-separated list of library names by filtering uses_libraries from
180*795d594fSAndroid Build Coastguard Worker // public_libraries. The returned names will actually be available to the app. If the app is pre-S
181*795d594fSAndroid Build Coastguard Worker // (<= 30), the filtering is not done; the entire public_libraries are provided.
filter_public_libraries(uint32_t target_sdk_version,const std::vector<std::string> & uses_libraries,const std::string & public_libraries)182*795d594fSAndroid Build Coastguard Worker static const std::string filter_public_libraries(
183*795d594fSAndroid Build Coastguard Worker     uint32_t target_sdk_version, const std::vector<std::string>& uses_libraries,
184*795d594fSAndroid Build Coastguard Worker     const std::string& public_libraries) {
185*795d594fSAndroid Build Coastguard Worker   // Apps targeting Android 11 or earlier gets all public libraries
186*795d594fSAndroid Build Coastguard Worker   if (target_sdk_version <= 30) {
187*795d594fSAndroid Build Coastguard Worker     return public_libraries;
188*795d594fSAndroid Build Coastguard Worker   }
189*795d594fSAndroid Build Coastguard Worker   if (std::find(uses_libraries.begin(), uses_libraries.end(), LIBRARY_ALL) !=
190*795d594fSAndroid Build Coastguard Worker       uses_libraries.end()) {
191*795d594fSAndroid Build Coastguard Worker     return public_libraries;
192*795d594fSAndroid Build Coastguard Worker   }
193*795d594fSAndroid Build Coastguard Worker   std::vector<std::string> filtered;
194*795d594fSAndroid Build Coastguard Worker   std::vector<std::string> orig = android::base::Split(public_libraries, ":");
195*795d594fSAndroid Build Coastguard Worker   for (const std::string& lib : uses_libraries) {
196*795d594fSAndroid Build Coastguard Worker     if (std::find(orig.begin(), orig.end(), lib) != orig.end()) {
197*795d594fSAndroid Build Coastguard Worker       filtered.emplace_back(lib);
198*795d594fSAndroid Build Coastguard Worker     }
199*795d594fSAndroid Build Coastguard Worker   }
200*795d594fSAndroid Build Coastguard Worker   return android::base::Join(filtered, ":");
201*795d594fSAndroid Build Coastguard Worker }
202*795d594fSAndroid Build Coastguard Worker 
Create(JNIEnv * env,uint32_t target_sdk_version,jobject class_loader,ApiDomain api_domain,bool is_shared,const std::string & dex_path,jstring library_path_j,jstring permitted_path_j,jstring uses_library_list_j)203*795d594fSAndroid Build Coastguard Worker Result<NativeLoaderNamespace*> LibraryNamespaces::Create(JNIEnv* env,
204*795d594fSAndroid Build Coastguard Worker                                                          uint32_t target_sdk_version,
205*795d594fSAndroid Build Coastguard Worker                                                          jobject class_loader,
206*795d594fSAndroid Build Coastguard Worker                                                          ApiDomain api_domain,
207*795d594fSAndroid Build Coastguard Worker                                                          bool is_shared,
208*795d594fSAndroid Build Coastguard Worker                                                          const std::string& dex_path,
209*795d594fSAndroid Build Coastguard Worker                                                          jstring library_path_j,
210*795d594fSAndroid Build Coastguard Worker                                                          jstring permitted_path_j,
211*795d594fSAndroid Build Coastguard Worker                                                          jstring uses_library_list_j) {
212*795d594fSAndroid Build Coastguard Worker   std::string library_path;  // empty string by default.
213*795d594fSAndroid Build Coastguard Worker 
214*795d594fSAndroid Build Coastguard Worker   if (library_path_j != nullptr) {
215*795d594fSAndroid Build Coastguard Worker     ScopedUtfChars library_path_utf_chars(env, library_path_j);
216*795d594fSAndroid Build Coastguard Worker     library_path = library_path_utf_chars.c_str();
217*795d594fSAndroid Build Coastguard Worker   }
218*795d594fSAndroid Build Coastguard Worker 
219*795d594fSAndroid Build Coastguard Worker   std::vector<std::string> uses_libraries;
220*795d594fSAndroid Build Coastguard Worker   if (uses_library_list_j != nullptr) {
221*795d594fSAndroid Build Coastguard Worker     ScopedUtfChars names(env, uses_library_list_j);
222*795d594fSAndroid Build Coastguard Worker     uses_libraries = android::base::Split(names.c_str(), ":");
223*795d594fSAndroid Build Coastguard Worker   } else {
224*795d594fSAndroid Build Coastguard Worker     // uses_library_list_j could be nullptr when System.loadLibrary is called
225*795d594fSAndroid Build Coastguard Worker     // from a custom classloader. In that case, we don't know the list of public
226*795d594fSAndroid Build Coastguard Worker     // libraries because we don't know which apk the classloader is for. Only
227*795d594fSAndroid Build Coastguard Worker     // choices we can have are 1) allowing all public libs (as before), or 2)
228*795d594fSAndroid Build Coastguard Worker     // not allowing all but NDK libs. Here we take #1 because #2 would surprise
229*795d594fSAndroid Build Coastguard Worker     // developers unnecessarily.
230*795d594fSAndroid Build Coastguard Worker     // TODO(b/142191088) finalize the policy here. We could either 1) allow all
231*795d594fSAndroid Build Coastguard Worker     // public libs, 2) disallow any lib, or 3) use the libs that were granted to
232*795d594fSAndroid Build Coastguard Worker     // the first (i.e. app main) classloader.
233*795d594fSAndroid Build Coastguard Worker     uses_libraries.emplace_back(LIBRARY_ALL);
234*795d594fSAndroid Build Coastguard Worker   }
235*795d594fSAndroid Build Coastguard Worker 
236*795d594fSAndroid Build Coastguard Worker   // (http://b/27588281) This is a workaround for apps using custom
237*795d594fSAndroid Build Coastguard Worker   // classloaders and calling System.load() with an absolute path which
238*795d594fSAndroid Build Coastguard Worker   // is outside of the classloader library search path.
239*795d594fSAndroid Build Coastguard Worker   //
240*795d594fSAndroid Build Coastguard Worker   // This part effectively allows such a classloader to access anything
241*795d594fSAndroid Build Coastguard Worker   // under /data and /mnt/expand
242*795d594fSAndroid Build Coastguard Worker   std::string permitted_path = kAlwaysPermittedDirectories;
243*795d594fSAndroid Build Coastguard Worker 
244*795d594fSAndroid Build Coastguard Worker   if (permitted_path_j != nullptr) {
245*795d594fSAndroid Build Coastguard Worker     ScopedUtfChars path(env, permitted_path_j);
246*795d594fSAndroid Build Coastguard Worker     if (path.c_str() != nullptr && path.size() > 0) {
247*795d594fSAndroid Build Coastguard Worker       permitted_path = permitted_path + ":" + path.c_str();
248*795d594fSAndroid Build Coastguard Worker     }
249*795d594fSAndroid Build Coastguard Worker   }
250*795d594fSAndroid Build Coastguard Worker 
251*795d594fSAndroid Build Coastguard Worker   LOG_ALWAYS_FATAL_IF(FindNamespaceByClassLoader(env, class_loader) != nullptr,
252*795d594fSAndroid Build Coastguard Worker                       "There is already a namespace associated with this classloader");
253*795d594fSAndroid Build Coastguard Worker 
254*795d594fSAndroid Build Coastguard Worker   std::string system_exposed_libraries = default_public_libraries();
255*795d594fSAndroid Build Coastguard Worker   std::string namespace_name = kClassloaderNamespaceName;
256*795d594fSAndroid Build Coastguard Worker   ApiDomain unbundled_app_domain = API_DOMAIN_DEFAULT;
257*795d594fSAndroid Build Coastguard Worker   const char* api_domain_msg = "other apk";  // Only for debug logging.
258*795d594fSAndroid Build Coastguard Worker 
259*795d594fSAndroid Build Coastguard Worker   if (!is_shared) {
260*795d594fSAndroid Build Coastguard Worker     if (api_domain == API_DOMAIN_VENDOR) {
261*795d594fSAndroid Build Coastguard Worker       unbundled_app_domain = API_DOMAIN_VENDOR;
262*795d594fSAndroid Build Coastguard Worker       api_domain_msg = "unbundled vendor apk";
263*795d594fSAndroid Build Coastguard Worker 
264*795d594fSAndroid Build Coastguard Worker       // For vendor apks, give access to the vendor libs even though they are
265*795d594fSAndroid Build Coastguard Worker       // treated as unbundled; the libs and apks are still bundled together in the
266*795d594fSAndroid Build Coastguard Worker       // vendor partition.
267*795d594fSAndroid Build Coastguard Worker       library_path = library_path + ':' + kVendorLibPath;
268*795d594fSAndroid Build Coastguard Worker       permitted_path = permitted_path + ':' + kVendorLibPath;
269*795d594fSAndroid Build Coastguard Worker 
270*795d594fSAndroid Build Coastguard Worker       // Also give access to LLNDK libraries since they are available to vendor.
271*795d594fSAndroid Build Coastguard Worker       system_exposed_libraries = system_exposed_libraries + ':' + llndk_libraries_vendor();
272*795d594fSAndroid Build Coastguard Worker 
273*795d594fSAndroid Build Coastguard Worker       // Different name is useful for debugging
274*795d594fSAndroid Build Coastguard Worker       namespace_name = kVendorClassloaderNamespaceName;
275*795d594fSAndroid Build Coastguard Worker     } else if (api_domain == API_DOMAIN_PRODUCT) {
276*795d594fSAndroid Build Coastguard Worker       unbundled_app_domain = API_DOMAIN_PRODUCT;
277*795d594fSAndroid Build Coastguard Worker       api_domain_msg = "unbundled product apk";
278*795d594fSAndroid Build Coastguard Worker 
279*795d594fSAndroid Build Coastguard Worker       // Like for vendor apks, give access to the product libs since they are
280*795d594fSAndroid Build Coastguard Worker       // bundled together in the same partition.
281*795d594fSAndroid Build Coastguard Worker       library_path = library_path + ':' + kProductLibPath;
282*795d594fSAndroid Build Coastguard Worker       permitted_path = permitted_path + ':' + kProductLibPath;
283*795d594fSAndroid Build Coastguard Worker 
284*795d594fSAndroid Build Coastguard Worker       // Also give access to LLNDK libraries since they are available to product.
285*795d594fSAndroid Build Coastguard Worker       system_exposed_libraries = system_exposed_libraries + ':' + llndk_libraries_product();
286*795d594fSAndroid Build Coastguard Worker 
287*795d594fSAndroid Build Coastguard Worker       // Different name is useful for debugging
288*795d594fSAndroid Build Coastguard Worker       namespace_name = kProductClassloaderNamespaceName;
289*795d594fSAndroid Build Coastguard Worker     }
290*795d594fSAndroid Build Coastguard Worker   }
291*795d594fSAndroid Build Coastguard Worker 
292*795d594fSAndroid Build Coastguard Worker   if (is_shared) {
293*795d594fSAndroid Build Coastguard Worker     // Show in the name that the namespace was created as shared, for debugging
294*795d594fSAndroid Build Coastguard Worker     // purposes.
295*795d594fSAndroid Build Coastguard Worker     namespace_name = namespace_name + kSharedNamespaceSuffix;
296*795d594fSAndroid Build Coastguard Worker   }
297*795d594fSAndroid Build Coastguard Worker 
298*795d594fSAndroid Build Coastguard Worker   // Append a unique number to the namespace name, to tell them apart when
299*795d594fSAndroid Build Coastguard Worker   // debugging linker issues, e.g. with debug.ld.all set to "dlopen,dlerror".
300*795d594fSAndroid Build Coastguard Worker   static int clns_count = 0;
301*795d594fSAndroid Build Coastguard Worker   namespace_name = android::base::StringPrintf("%s-%d", namespace_name.c_str(), ++clns_count);
302*795d594fSAndroid Build Coastguard Worker 
303*795d594fSAndroid Build Coastguard Worker   ALOGD(
304*795d594fSAndroid Build Coastguard Worker       "Configuring %s for %s %s. target_sdk_version=%u, uses_libraries=%s, library_path=%s, "
305*795d594fSAndroid Build Coastguard Worker       "permitted_path=%s",
306*795d594fSAndroid Build Coastguard Worker       namespace_name.c_str(),
307*795d594fSAndroid Build Coastguard Worker       api_domain_msg,
308*795d594fSAndroid Build Coastguard Worker       dex_path.c_str(),
309*795d594fSAndroid Build Coastguard Worker       static_cast<unsigned>(target_sdk_version),
310*795d594fSAndroid Build Coastguard Worker       android::base::Join(uses_libraries, ':').c_str(),
311*795d594fSAndroid Build Coastguard Worker       library_path.c_str(),
312*795d594fSAndroid Build Coastguard Worker       permitted_path.c_str());
313*795d594fSAndroid Build Coastguard Worker 
314*795d594fSAndroid Build Coastguard Worker   if (unbundled_app_domain != API_DOMAIN_VENDOR) {
315*795d594fSAndroid Build Coastguard Worker     // Extended public libraries are NOT available to unbundled vendor apks, but
316*795d594fSAndroid Build Coastguard Worker     // they are to other apps, including those in system, system_ext, and
317*795d594fSAndroid Build Coastguard Worker     // product partitions. The reason is that when GSI is used, the system
318*795d594fSAndroid Build Coastguard Worker     // partition may get replaced, and then vendor apps may fail. It's fine for
319*795d594fSAndroid Build Coastguard Worker     // product apps, because that partition isn't mounted in GSI tests.
320*795d594fSAndroid Build Coastguard Worker     const std::string libs =
321*795d594fSAndroid Build Coastguard Worker         filter_public_libraries(target_sdk_version, uses_libraries, extended_public_libraries());
322*795d594fSAndroid Build Coastguard Worker     if (!libs.empty()) {
323*795d594fSAndroid Build Coastguard Worker       ALOGD("Extending system_exposed_libraries: %s", libs.c_str());
324*795d594fSAndroid Build Coastguard Worker       system_exposed_libraries = system_exposed_libraries + ':' + libs;
325*795d594fSAndroid Build Coastguard Worker     }
326*795d594fSAndroid Build Coastguard Worker   }
327*795d594fSAndroid Build Coastguard Worker 
328*795d594fSAndroid Build Coastguard Worker   // Create the app namespace
329*795d594fSAndroid Build Coastguard Worker   NativeLoaderNamespace* parent_ns = FindParentNamespaceByClassLoader(env, class_loader);
330*795d594fSAndroid Build Coastguard Worker   // Heuristic: the first classloader with non-empty library_path is assumed to
331*795d594fSAndroid Build Coastguard Worker   // be the main classloader for app
332*795d594fSAndroid Build Coastguard Worker   // TODO(b/139178525) remove this heuristic by determining this in LoadedApk (or its
333*795d594fSAndroid Build Coastguard Worker   // friends) and then passing it down to here.
334*795d594fSAndroid Build Coastguard Worker   bool is_main_classloader = app_main_namespace_ == nullptr && !library_path.empty();
335*795d594fSAndroid Build Coastguard Worker   // Policy: the namespace for the main classloader is also used as the
336*795d594fSAndroid Build Coastguard Worker   // anonymous namespace.
337*795d594fSAndroid Build Coastguard Worker   bool also_used_as_anonymous = is_main_classloader;
338*795d594fSAndroid Build Coastguard Worker   // Note: this function is executed with g_namespaces_mutex held, thus no
339*795d594fSAndroid Build Coastguard Worker   // racing here.
340*795d594fSAndroid Build Coastguard Worker   Result<NativeLoaderNamespace> app_ns =
341*795d594fSAndroid Build Coastguard Worker       NativeLoaderNamespace::Create(namespace_name,
342*795d594fSAndroid Build Coastguard Worker                                     library_path,
343*795d594fSAndroid Build Coastguard Worker                                     permitted_path,
344*795d594fSAndroid Build Coastguard Worker                                     parent_ns,
345*795d594fSAndroid Build Coastguard Worker                                     is_shared,
346*795d594fSAndroid Build Coastguard Worker                                     target_sdk_version < 24 /* is_exempt_list_enabled */,
347*795d594fSAndroid Build Coastguard Worker                                     also_used_as_anonymous);
348*795d594fSAndroid Build Coastguard Worker   if (!app_ns.ok()) {
349*795d594fSAndroid Build Coastguard Worker     return app_ns.error();
350*795d594fSAndroid Build Coastguard Worker   }
351*795d594fSAndroid Build Coastguard Worker   // ... and link to other namespaces to allow access to some public libraries
352*795d594fSAndroid Build Coastguard Worker   bool is_bridged = app_ns->IsBridged();
353*795d594fSAndroid Build Coastguard Worker 
354*795d594fSAndroid Build Coastguard Worker   Result<NativeLoaderNamespace> system_ns = NativeLoaderNamespace::GetSystemNamespace(is_bridged);
355*795d594fSAndroid Build Coastguard Worker   if (!system_ns.ok()) {
356*795d594fSAndroid Build Coastguard Worker     return system_ns.error();
357*795d594fSAndroid Build Coastguard Worker   }
358*795d594fSAndroid Build Coastguard Worker 
359*795d594fSAndroid Build Coastguard Worker   Result<void> linked = app_ns->Link(&system_ns.value(), system_exposed_libraries);
360*795d594fSAndroid Build Coastguard Worker   if (!linked.ok()) {
361*795d594fSAndroid Build Coastguard Worker     return linked.error();
362*795d594fSAndroid Build Coastguard Worker   }
363*795d594fSAndroid Build Coastguard Worker 
364*795d594fSAndroid Build Coastguard Worker   for (const auto&[apex_ns_name, public_libs] : apex_public_libraries()) {
365*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> ns =
366*795d594fSAndroid Build Coastguard Worker         NativeLoaderNamespace::GetExportedNamespace(apex_ns_name, is_bridged);
367*795d594fSAndroid Build Coastguard Worker     // Even if APEX namespace is visible, it may not be available to bridged.
368*795d594fSAndroid Build Coastguard Worker     if (ns.ok()) {
369*795d594fSAndroid Build Coastguard Worker       linked = app_ns->Link(&ns.value(), public_libs);
370*795d594fSAndroid Build Coastguard Worker       if (!linked.ok()) {
371*795d594fSAndroid Build Coastguard Worker         return linked.error();
372*795d594fSAndroid Build Coastguard Worker       }
373*795d594fSAndroid Build Coastguard Worker     }
374*795d594fSAndroid Build Coastguard Worker   }
375*795d594fSAndroid Build Coastguard Worker 
376*795d594fSAndroid Build Coastguard Worker   // Give access to VNDK-SP libraries from the 'vndk' namespace for unbundled vendor apps.
377*795d594fSAndroid Build Coastguard Worker   if (unbundled_app_domain == API_DOMAIN_VENDOR && !vndksp_libraries_vendor().empty()) {
378*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> vndk_ns =
379*795d594fSAndroid Build Coastguard Worker         NativeLoaderNamespace::GetExportedNamespace(kVndkNamespaceName, is_bridged);
380*795d594fSAndroid Build Coastguard Worker     if (vndk_ns.ok()) {
381*795d594fSAndroid Build Coastguard Worker       linked = app_ns->Link(&vndk_ns.value(), vndksp_libraries_vendor());
382*795d594fSAndroid Build Coastguard Worker       if (!linked.ok()) {
383*795d594fSAndroid Build Coastguard Worker         return linked.error();
384*795d594fSAndroid Build Coastguard Worker       }
385*795d594fSAndroid Build Coastguard Worker     }
386*795d594fSAndroid Build Coastguard Worker   }
387*795d594fSAndroid Build Coastguard Worker 
388*795d594fSAndroid Build Coastguard Worker   // Give access to VNDK-SP libraries from the 'vndk_product' namespace for unbundled product apps.
389*795d594fSAndroid Build Coastguard Worker   if (unbundled_app_domain == API_DOMAIN_PRODUCT && !vndksp_libraries_product().empty()) {
390*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> vndk_ns =
391*795d594fSAndroid Build Coastguard Worker         NativeLoaderNamespace::GetExportedNamespace(kVndkProductNamespaceName, is_bridged);
392*795d594fSAndroid Build Coastguard Worker     if (vndk_ns.ok()) {
393*795d594fSAndroid Build Coastguard Worker       linked = app_ns->Link(&vndk_ns.value(), vndksp_libraries_product());
394*795d594fSAndroid Build Coastguard Worker       if (!linked.ok()) {
395*795d594fSAndroid Build Coastguard Worker         return linked.error();
396*795d594fSAndroid Build Coastguard Worker       }
397*795d594fSAndroid Build Coastguard Worker     }
398*795d594fSAndroid Build Coastguard Worker   }
399*795d594fSAndroid Build Coastguard Worker 
400*795d594fSAndroid Build Coastguard Worker   for (const std::string& each_jar_path : android::base::Split(dex_path, ":")) {
401*795d594fSAndroid Build Coastguard Worker     std::optional<std::string> apex_ns_name = FindApexNamespaceName(each_jar_path);
402*795d594fSAndroid Build Coastguard Worker     if (apex_ns_name.has_value()) {
403*795d594fSAndroid Build Coastguard Worker       const std::string& jni_libs = apex_jni_libraries(apex_ns_name.value());
404*795d594fSAndroid Build Coastguard Worker       if (jni_libs != "") {
405*795d594fSAndroid Build Coastguard Worker         Result<NativeLoaderNamespace> apex_ns =
406*795d594fSAndroid Build Coastguard Worker             NativeLoaderNamespace::GetExportedNamespace(apex_ns_name.value(), is_bridged);
407*795d594fSAndroid Build Coastguard Worker         if (apex_ns.ok()) {
408*795d594fSAndroid Build Coastguard Worker           linked = app_ns->Link(&apex_ns.value(), jni_libs);
409*795d594fSAndroid Build Coastguard Worker           if (!linked.ok()) {
410*795d594fSAndroid Build Coastguard Worker             return linked.error();
411*795d594fSAndroid Build Coastguard Worker           }
412*795d594fSAndroid Build Coastguard Worker         }
413*795d594fSAndroid Build Coastguard Worker       }
414*795d594fSAndroid Build Coastguard Worker     }
415*795d594fSAndroid Build Coastguard Worker   }
416*795d594fSAndroid Build Coastguard Worker 
417*795d594fSAndroid Build Coastguard Worker   const std::string vendor_libs =
418*795d594fSAndroid Build Coastguard Worker       filter_public_libraries(target_sdk_version, uses_libraries, vendor_public_libraries());
419*795d594fSAndroid Build Coastguard Worker   if (!vendor_libs.empty()) {
420*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> vendor_ns =
421*795d594fSAndroid Build Coastguard Worker         NativeLoaderNamespace::GetExportedNamespace(kVendorNamespaceName, is_bridged);
422*795d594fSAndroid Build Coastguard Worker     // when vendor_ns is not configured, link to the system namespace
423*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> target_ns = vendor_ns.ok() ? vendor_ns : system_ns;
424*795d594fSAndroid Build Coastguard Worker     if (target_ns.ok()) {
425*795d594fSAndroid Build Coastguard Worker       linked = app_ns->Link(&target_ns.value(), vendor_libs);
426*795d594fSAndroid Build Coastguard Worker       if (!linked.ok()) {
427*795d594fSAndroid Build Coastguard Worker         return linked.error();
428*795d594fSAndroid Build Coastguard Worker       }
429*795d594fSAndroid Build Coastguard Worker     }
430*795d594fSAndroid Build Coastguard Worker   }
431*795d594fSAndroid Build Coastguard Worker 
432*795d594fSAndroid Build Coastguard Worker   const std::string product_libs =
433*795d594fSAndroid Build Coastguard Worker       filter_public_libraries(target_sdk_version, uses_libraries, product_public_libraries());
434*795d594fSAndroid Build Coastguard Worker   if (!product_libs.empty()) {
435*795d594fSAndroid Build Coastguard Worker     Result<NativeLoaderNamespace> target_ns =
436*795d594fSAndroid Build Coastguard Worker         is_product_treblelized()
437*795d594fSAndroid Build Coastguard Worker             ? NativeLoaderNamespace::GetExportedNamespace(kProductNamespaceName, is_bridged)
438*795d594fSAndroid Build Coastguard Worker             : system_ns;
439*795d594fSAndroid Build Coastguard Worker     if (target_ns.ok()) {
440*795d594fSAndroid Build Coastguard Worker       linked = app_ns->Link(&target_ns.value(), product_libs);
441*795d594fSAndroid Build Coastguard Worker       if (!linked.ok()) {
442*795d594fSAndroid Build Coastguard Worker         return linked.error();
443*795d594fSAndroid Build Coastguard Worker       }
444*795d594fSAndroid Build Coastguard Worker     } else {
445*795d594fSAndroid Build Coastguard Worker       // The linkerconfig must have a problem on defining the product namespace in the system
446*795d594fSAndroid Build Coastguard Worker       // section. Skip linking product namespace. This will not affect most of the apps. Only the
447*795d594fSAndroid Build Coastguard Worker       // apps that requires the product public libraries will fail.
448*795d594fSAndroid Build Coastguard Worker       ALOGW("Namespace for product libs not found: %s", target_ns.error().message().c_str());
449*795d594fSAndroid Build Coastguard Worker     }
450*795d594fSAndroid Build Coastguard Worker   }
451*795d594fSAndroid Build Coastguard Worker 
452*795d594fSAndroid Build Coastguard Worker   std::pair<jweak, NativeLoaderNamespace>& emplaced =
453*795d594fSAndroid Build Coastguard Worker       namespaces_.emplace_back(std::make_pair(env->NewWeakGlobalRef(class_loader), *app_ns));
454*795d594fSAndroid Build Coastguard Worker   if (is_main_classloader) {
455*795d594fSAndroid Build Coastguard Worker     app_main_namespace_ = &emplaced.second;
456*795d594fSAndroid Build Coastguard Worker   }
457*795d594fSAndroid Build Coastguard Worker   return &emplaced.second;
458*795d594fSAndroid Build Coastguard Worker }
459*795d594fSAndroid Build Coastguard Worker 
FindNamespaceByClassLoader(JNIEnv * env,jobject class_loader)460*795d594fSAndroid Build Coastguard Worker NativeLoaderNamespace* LibraryNamespaces::FindNamespaceByClassLoader(JNIEnv* env,
461*795d594fSAndroid Build Coastguard Worker                                                                      jobject class_loader) {
462*795d594fSAndroid Build Coastguard Worker   auto it = std::find_if(namespaces_.begin(), namespaces_.end(),
463*795d594fSAndroid Build Coastguard Worker                          [&](const std::pair<jweak, NativeLoaderNamespace>& value) {
464*795d594fSAndroid Build Coastguard Worker                            return env->IsSameObject(value.first, class_loader);
465*795d594fSAndroid Build Coastguard Worker                          });
466*795d594fSAndroid Build Coastguard Worker   if (it != namespaces_.end()) {
467*795d594fSAndroid Build Coastguard Worker     return &it->second;
468*795d594fSAndroid Build Coastguard Worker   }
469*795d594fSAndroid Build Coastguard Worker 
470*795d594fSAndroid Build Coastguard Worker   return nullptr;
471*795d594fSAndroid Build Coastguard Worker }
472*795d594fSAndroid Build Coastguard Worker 
FindParentNamespaceByClassLoader(JNIEnv * env,jobject class_loader)473*795d594fSAndroid Build Coastguard Worker NativeLoaderNamespace* LibraryNamespaces::FindParentNamespaceByClassLoader(JNIEnv* env,
474*795d594fSAndroid Build Coastguard Worker                                                                            jobject class_loader) {
475*795d594fSAndroid Build Coastguard Worker   jobject parent_class_loader = GetParentClassLoader(env, class_loader);
476*795d594fSAndroid Build Coastguard Worker 
477*795d594fSAndroid Build Coastguard Worker   while (parent_class_loader != nullptr) {
478*795d594fSAndroid Build Coastguard Worker     NativeLoaderNamespace* ns;
479*795d594fSAndroid Build Coastguard Worker     if ((ns = FindNamespaceByClassLoader(env, parent_class_loader)) != nullptr) {
480*795d594fSAndroid Build Coastguard Worker       return ns;
481*795d594fSAndroid Build Coastguard Worker     }
482*795d594fSAndroid Build Coastguard Worker 
483*795d594fSAndroid Build Coastguard Worker     parent_class_loader = GetParentClassLoader(env, parent_class_loader);
484*795d594fSAndroid Build Coastguard Worker   }
485*795d594fSAndroid Build Coastguard Worker 
486*795d594fSAndroid Build Coastguard Worker   return nullptr;
487*795d594fSAndroid Build Coastguard Worker }
488*795d594fSAndroid Build Coastguard Worker 
FindApexNamespaceName(const std::string & location)489*795d594fSAndroid Build Coastguard Worker std::optional<std::string> FindApexNamespaceName(const std::string& location) {
490*795d594fSAndroid Build Coastguard Worker   // Lots of implicit assumptions here: we expect `location` to be of the form:
491*795d594fSAndroid Build Coastguard Worker   // /apex/modulename/...
492*795d594fSAndroid Build Coastguard Worker   //
493*795d594fSAndroid Build Coastguard Worker   // And we extract from it 'modulename', and then apply mangling rule to get namespace name for it.
494*795d594fSAndroid Build Coastguard Worker   if (location.starts_with(kApexPath)) {
495*795d594fSAndroid Build Coastguard Worker     size_t start_index = strlen(kApexPath);
496*795d594fSAndroid Build Coastguard Worker     size_t slash_index = location.find_first_of('/', start_index);
497*795d594fSAndroid Build Coastguard Worker     LOG_ALWAYS_FATAL_IF((slash_index == std::string::npos),
498*795d594fSAndroid Build Coastguard Worker                         "Error finding namespace of apex: no slash in path %s", location.c_str());
499*795d594fSAndroid Build Coastguard Worker     std::string name = location.substr(start_index, slash_index - start_index);
500*795d594fSAndroid Build Coastguard Worker     std::replace(name.begin(), name.end(), '.', '_');
501*795d594fSAndroid Build Coastguard Worker     return name;
502*795d594fSAndroid Build Coastguard Worker   }
503*795d594fSAndroid Build Coastguard Worker   return std::nullopt;
504*795d594fSAndroid Build Coastguard Worker }
505*795d594fSAndroid Build Coastguard Worker 
506*795d594fSAndroid Build Coastguard Worker }  // namespace android::nativeloader
507*795d594fSAndroid Build Coastguard Worker 
508*795d594fSAndroid Build Coastguard Worker #endif  // defined(ART_TARGET_ANDROID)
509