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Searched refs:srvDesc (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DExternalImageSiblingImpl11.cpp187 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createRenderTarget() local
188 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()
193 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; in createRenderTarget()
194 srvDesc.Texture2DArray.MostDetailedMip = 0; in createRenderTarget()
195 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTarget()
196 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()
197 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
201 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY; in createRenderTarget()
202 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()
203 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
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H A DTextureStorage11.cpp680 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in updateSubresourceLevel() local
681 srvDesc.Format = srcTexture.getFormatSet().srvFormat; in updateSubresourceLevel()
682 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in updateSubresourceLevel()
683 srvDesc.Texture2D.MostDetailedMip = 0; in updateSubresourceLevel()
684 srvDesc.Texture2D.MipLevels = 1; in updateSubresourceLevel()
687 mRenderer->allocateResource(context11, srvDesc, intermediateTextureHelper.get(), &srv)); in updateSubresourceLevel()
1596 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createSRVForSampler() local
1597 srvDesc.Format = format; in createSRVForSampler()
1598 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in createSRVForSampler()
1599 srvDesc.Texture2D.MostDetailedMip = mTopLevel + baseLevel; in createSRVForSampler()
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H A DRenderer11.cpp2906 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createRenderTarget() local
2907 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()
2908 srvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_SRV_DIMENSION_TEXTURE2D in createRenderTarget()
2910 srvDesc.Texture2D.MostDetailedMip = 0; in createRenderTarget()
2911 srvDesc.Texture2D.MipLevels = 1; in createRenderTarget()
2913 ANGLE_TRY(allocateResource(context11, srvDesc, texture.get(), &srv)); in createRenderTarget()
3524 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in readFromAttachment() local
3525 srvDesc.Format = textureHelper.getFormatSet().srvFormat; in readFromAttachment()
3526 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in readFromAttachment()
3527 srvDesc.Texture2D.MostDetailedMip = 0; in readFromAttachment()
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