Searched refs:randX (Results 1 – 1 of 1) sorted by relevance
345 int randX = random->nextRangeU(0, kMaxX - 1 * (randY % 2)); in CanvasArc() local347 fPoint = SkPoint::Make(distanceX * (randX + (randY % 2) / 2), distanceY * (randY + 0.5f)); in CanvasArc()357 SkColor bonusColor = bonusColors[(randX + sk_float_ceil2int(randY * 0.5f)) % 3]; in CanvasArc()