Searched refs:outUAV (Results 1 – 2 of 2) sorted by relevance
133 const d3d11::SharedUAV **outUAV);207 d3d11::SharedUAV *outUAV) = 0;286 const d3d11::SharedUAV **outUAV);370 d3d11::SharedUAV *outUAV) override;455 d3d11::SharedUAV *outUAV) override;491 d3d11::SharedUAV *outUAV) override;643 d3d11::SharedUAV *outUAV) override;724 d3d11::SharedUAV *outUAV) override;820 d3d11::SharedUAV *outUAV) override;1012 d3d11::SharedUAV *outUAV) override;
478 const d3d11::SharedUAV **outUAV) in getUAVForImage() argument484 ANGLE_TRY(getCachedOrCreateUAVForImage(context, key, outUAV)); in getUAVForImage()490 const d3d11::SharedUAV **outUAV) in getCachedOrCreateUAVForImage() argument495 *outUAV = &iter->second; in getCachedOrCreateUAVForImage()506 *outUAV = &insertIt.first->second; in getCachedOrCreateUAVForImage()1654 d3d11::SharedUAV *outUAV) in createUAVForImage() argument1656 ASSERT(outUAV); in createUAVForImage()1662 mRenderer->allocateResource(GetImplAs<Context11>(context), uavDesc, texture.get(), outUAV)); in createUAVForImage()1663 outUAV->setLabels("TexStorage2D.UAVForImage", &mKHRDebugLabel); in createUAVForImage()1934 d3d11::SharedUAV *outUAV) in createUAVForImage() argument[all …]