Searched refs:numBasicCases (Results 1 – 1 of 1) sorted by relevance
4939 const int numBasicCases = 40; in generateUniformCaseRandomCases() local4942 for (int ndx = 0; ndx < numBasicCases; ++ndx) in generateUniformCaseRandomCases()4945 generateUniformRandomCase(context, targetGroup, glslVersion, numBasicCases + ndx, true); in generateUniformCaseRandomCases()7765 const int numBasicCases = 40; in generateBufferVariableRandomCases() local7768 for (int ndx = 0; ndx < numBasicCases; ++ndx) in generateBufferVariableRandomCases()7771 … generateBufferVariableRandomCase(context, targetGroup, glslVersion, numBasicCases + ndx, true); in generateBufferVariableRandomCases()