Searched refs:nr_vs_entries (Results 1 – 3 of 3) sorted by relevance
57 vs.NumberofURBEntries = batch->ice->urb.nr_vs_entries >> 2; in blorp_emit_vs_state()59 vs.NumberofURBEntries = batch->ice->urb.nr_vs_entries; in blorp_emit_vs_state()
688 ice->urb.gs_start = ice->urb.nr_vs_entries * ice->urb.vsize; in check_urb_layout()724 ice->urb.nr_vs_entries = limits[URB_VS].preferred_nr_entries; in crocus_calculate_urb_fence()733 ice->urb.nr_vs_entries = 128; in crocus_calculate_urb_fence()739 ice->urb.nr_vs_entries = limits[URB_VS].preferred_nr_entries; in crocus_calculate_urb_fence()743 ice->urb.nr_vs_entries = 64; in crocus_calculate_urb_fence()748 ice->urb.nr_vs_entries = limits[URB_VS].preferred_nr_entries; in crocus_calculate_urb_fence()753 ice->urb.nr_vs_entries = limits[URB_VS].min_nr_entries; in crocus_calculate_urb_fence()6776 vs.NumberofURBEntries = batch->ice->urb.nr_vs_entries >> (GFX_VER == 5 ? 2 : 0);6780 CLAMP(batch->ice->urb.nr_vs_entries / 2, 1, batch->screen->devinfo.max_vs_threads) - 1;8915 int nr_vs_entries, nr_gs_entries; local[all …]
696 uint32_t nr_vs_entries; member