Searched refs:mvertPerSecond (Results 1 – 3 of 3) sorted by relevance
316 double mvertPerSecond = (double)numVertices / (double)totalTime; in iterate() local318 m_result = Result((float)mvertPerSecond, (float)mfragPerSecond); in iterate()336 double mvertPerSecond = (double)numVertices / (double)totalTime; in logMeasurementInfo() local347 …loat("VertexPerf", "Vertex performance", "MVert/s", QP_KEY_TAG_PERFORMANCE, (float)mvertPerSecond); in logMeasurementInfo()
201 void ShaderPerformanceCase::reportResult(float mvertPerSecond, float mfragPerSecond) in reportResult() argument207 result = mvertPerSecond; in reportResult()
88 virtual void reportResult(float mvertPerSecond, float mfragPerSecond);