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Searched refs:maybeResource (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/graphite/compute/
H A DDispatchGroup.cpp152 DispatchResourceOptional maybeResource; in appendStepInternal() local
163 maybeResource = this->allocateResource(step, r, index); in appendStepInternal()
173 maybeResource = this->allocateResource(step, r, index); in appendStepInternal()
174 *slot = maybeResource; in appendStepInternal()
198 maybeResource = *slot; in appendStepInternal()
221 if (const BindBufferInfo* buffer = std::get_if<BindBufferInfo>(&maybeResource)) { in appendStepInternal()
224 } else if (const TextureIndex* texIdx = std::get_if<TextureIndex>(&maybeResource)) { in appendStepInternal()