Searched refs:make_shader0 (Results 1 – 3 of 3) sorted by relevance
31 static sk_sp<SkShader> make_shader0(int w, int h) { in make_shader0() function48 paint.setShader(make_shader0(W, H)); in make_bm0()
35 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function232 fShader0 = make_shader0(&fSize0); in load()
243 static sk_sp<SkShader> make_shader0(SkIPoint* size) { in make_shader0() function355 auto fShader0 = make_shader0(&size); in mesh_slide()