Searched refs:m_criticalSectionSurface (Results 1 – 3 of 3) sorted by relevance
445 CLock locker(m_criticalSectionSurface); in CreateBuffer()497 CLock locker(m_criticalSectionSurface); in CreateBuffer()539 CLock locker(m_criticalSectionSurface); in CreateBufferUP()563 CLock locker(m_criticalSectionSurface); in DestroyBufferUP()594 CLock locker(m_criticalSectionSurface); in ForceDestroyBufferUP()643 CLock locker(m_criticalSectionSurface); in CreateSurface2DUP()685 CLock locker(m_criticalSectionSurface); in CreateSurface3D()700 CLock locker(m_criticalSectionSurface); in DestroySurface()723 CLock locker(m_criticalSectionSurface); in DestroySurface2DUP()750 CLock locker(m_criticalSectionSurface); in DestroySurface()[all …]
580 CSync m_criticalSectionSurface; variable
611 CLock locker(m_criticalSectionSurface); in CreateSurface2D()634 CLock locker(m_criticalSectionSurface); in CreateSurface2D()657 CLock locker(m_criticalSectionSurface); in CreateSurface2D()