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Searched refs:mPositionLoc (Results 1 – 23 of 23) sorted by relevance

/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DMultiDrawTest.cpp144 mPositionLoc(0u), in MultiDrawTest()
233 mPositionLoc = glGetAttribLocation(mProgram, "vPosition"); in SetupProgram()
311 glEnableVertexAttribArray(mPositionLoc); in DoDrawArrays()
312 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in DoDrawArrays()
342 glEnableVertexAttribArray(mPositionLoc); in DoDrawElements()
343 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in DoDrawElements()
469 GLint mPositionLoc; member in __anon0e40ab140111::MultiDrawTest
496 mPositionLoc(0u), in MultiDrawIndirectTest()
550 mPositionLoc = glGetAttribLocation(mProgram, "aPos"); in SetupProgramIndirect()
579 GLint mPositionLoc; member in __anon0e40ab140111::MultiDrawIndirectTest
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H A DDrawBaseVertexVariantsTest.cpp196 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram()
197 ASSERT_NE(-1, mPositionLoc); in setupProgram()
218 glEnableVertexAttribArray(mPositionLoc); in setupIndexedBuffers()
219 glVertexAttribPointer(mPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); in setupIndexedBuffers()
362 GLint mPositionLoc; member in __anonab61680a0111::DrawBaseVertexVariantsTest
H A DDrawBaseVertexBaseInstanceTest.cpp239 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram()
298 glEnableVertexAttribArray(mPositionLoc); in setupPositionVertexAttribPointer()
299 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in setupPositionVertexAttribPointer()
480 GLint mPositionLoc = 0; member in __anon3913e2b20111::DrawBaseVertexBaseInstanceTest
630 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram()
689 glEnableVertexAttribArray(mPositionLoc); in setupPositionVertexAttribPointer()
690 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in setupPositionVertexAttribPointer()
816 GLint mPositionLoc = 0; member in __anon3913e2b20111::DrawBaseInstanceTest
/aosp_15_r20/external/angle/samples/torus_lighting/
H A DTorusLightingES2.cpp55 mPositionLoc = glGetAttribLocation(mProgram, "position"); in initialize()
68 glEnableVertexAttribArray(mPositionLoc); in initialize()
70 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in initialize()
88 glDisableVertexAttribArray(mPositionLoc); in destroy()
117 GLint mPositionLoc = 0; member in GLES2TorusLightingSample
H A DTorusBufferStorage.cpp86 mPositionLoc = glGetAttribLocation(mProgram, "position"); in initialize()
106 glEnableVertexAttribArray(mPositionLoc); in initialize()
108 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in initialize()
129 glDisableVertexAttribArray(mPositionLoc); in destroy()
162 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in draw()
240 GLint mPositionLoc = 0; member in BufferStorageSample
/aosp_15_r20/external/angle/samples/simple_texture_2d/
H A DSimpleTexture2D.cpp53 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
97 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw()
102 glEnableVertexAttribArray(mPositionLoc); in draw()
120 GLint mPositionLoc; member in SimpleTexture2DSample
/aosp_15_r20/external/angle/samples/simple_texture_cubemap/
H A DSimpleTextureCubemap.cpp55 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
92 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mSphere.positions.data()); in draw()
93 glEnableVertexAttribArray(mPositionLoc); in draw()
115 GLint mPositionLoc; member in SimpleTextureCubemapSample
/aosp_15_r20/external/angle/samples/mip_map_2d/
H A DMipMap2D.cpp54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
104 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices); in draw()
109 glEnableVertexAttribArray(mPositionLoc); in draw()
142 GLint mPositionLoc; member in MipMap2DSample
/aosp_15_r20/external/angle/samples/texture_wrap/
H A DTextureWrap.cpp54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
97 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices); in draw()
98 glEnableVertexAttribArray(mPositionLoc); in draw()
132 GLint mPositionLoc; member in TextureWrapSample
/aosp_15_r20/external/angle/samples/simple_vertex_shader/
H A DSimpleVertexShader.cpp58 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
109 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data()); in draw()
110 glEnableVertexAttribArray(mPositionLoc); in draw()
126 GLint mPositionLoc; member in SimpleVertexShaderSample
/aosp_15_r20/external/angle/samples/multi_texture/
H A DMultiTexture.cpp70 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
125 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw()
130 glEnableVertexAttribArray(mPositionLoc); in draw()
155 GLint mPositionLoc; member in MultiTextureSample
/aosp_15_r20/external/angle/samples/stencil_operations/
H A DStencilOperations.cpp49 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
121 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, vertices); in draw()
122 glEnableVertexAttribArray(mPositionLoc); in draw()
209 GLint mPositionLoc; member in StencilOperationsSample
/aosp_15_r20/external/angle/samples/post_sub_buffer/
H A DPostSubBuffer.cpp56 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
112 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data()); in draw()
113 glEnableVertexAttribArray(mPositionLoc); in draw()
140 GLint mPositionLoc; member in PostSubBufferSample
/aosp_15_r20/external/angle/src/tests/perf_tests/
H A DVulkanBarriersPerf.cpp80 GLint mPositionLoc; member in __anon40f1e62d0111::VulkanBarriersPerfBenchmark
139 mPositionLoc(-1), in VulkanBarriersPerfBenchmark()
232 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in createResources()
295 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), 0); in drawBenchmark()
300 glEnableVertexAttribArray(mPositionLoc); in drawBenchmark()
H A DTextureUploadPerf.cpp80 GLint mPositionLoc = -1; member in __anona0f4d5780111::TextureUploadBenchmarkBase
258 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initShaders()
346 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initShaders()
/aosp_15_r20/external/angle/samples/simple_instancing/
H A DSimpleInstancing.cpp81 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
143 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mVertices.data()); in draw()
144 glEnableVertexAttribArray(mPositionLoc); in draw()
175 GLint mPositionLoc; member in SimpleInstancingSample
/aosp_15_r20/external/angle/samples/tex_redef_microbench/
H A DTexRedefMicroBench.cpp119 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize()
168 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw()
173 glEnableVertexAttribArray(mPositionLoc); in draw()
252 GLint mPositionLoc; member in TexRedefBenchSample
/aosp_15_r20/external/angle/samples/multiple_draw_buffers/
H A DMultipleDrawBuffers.cpp74 mPositionLoc = glGetAttribLocation(mCopyProgram, "a_position"); in initialize()
152 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw()
153 glEnableVertexAttribArray(mPositionLoc); in draw()
198 GLint mPositionLoc; member in MultipleDrawBuffersSample
/aosp_15_r20/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp58 mPositionLoc = glGetAttribLocation(glProgram, "a_Position"); in InitializeGLProgram()
101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture()
108 glEnableVertexAttribArray(mPositionLoc); in DrawTexture()
DWarpRenderer.cpp90 mPositionLoc = glGetAttribLocation(glProgram, "a_position"); in InitializeGLProgram()
136 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture()
143 glEnableVertexAttribArray(mPositionLoc); in DrawTexture()
DYVURenderer.h29 GLint mPositionLoc; variable
DWarpRenderer.h36 GLint mPositionLoc; variable
/aosp_15_r20/external/angle/src/tests/capture_tests/
H A DCapturedTest.cpp144 mPositionLoc = glGetAttribLocation(activeBeforeProgram, "a_position"); in testSetUp()
223 GLuint mPositionLoc; member in __anon064205140111::MultiFrame
249 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in frame1()
251 glEnableVertexAttribArray(mPositionLoc); in frame1()
259 glDeleteVertexArrays(1, &mPositionLoc); in frame1()