/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | MultiDrawTest.cpp | 144 mPositionLoc(0u), in MultiDrawTest() 233 mPositionLoc = glGetAttribLocation(mProgram, "vPosition"); in SetupProgram() 311 glEnableVertexAttribArray(mPositionLoc); in DoDrawArrays() 312 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in DoDrawArrays() 342 glEnableVertexAttribArray(mPositionLoc); in DoDrawElements() 343 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in DoDrawElements() 469 GLint mPositionLoc; member in __anon0e40ab140111::MultiDrawTest 496 mPositionLoc(0u), in MultiDrawIndirectTest() 550 mPositionLoc = glGetAttribLocation(mProgram, "aPos"); in SetupProgramIndirect() 579 GLint mPositionLoc; member in __anon0e40ab140111::MultiDrawIndirectTest [all …]
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H A D | DrawBaseVertexVariantsTest.cpp | 196 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram() 197 ASSERT_NE(-1, mPositionLoc); in setupProgram() 218 glEnableVertexAttribArray(mPositionLoc); in setupIndexedBuffers() 219 glVertexAttribPointer(mPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); in setupIndexedBuffers() 362 GLint mPositionLoc; member in __anonab61680a0111::DrawBaseVertexVariantsTest
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H A D | DrawBaseVertexBaseInstanceTest.cpp | 239 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram() 298 glEnableVertexAttribArray(mPositionLoc); in setupPositionVertexAttribPointer() 299 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in setupPositionVertexAttribPointer() 480 GLint mPositionLoc = 0; member in __anon3913e2b20111::DrawBaseVertexBaseInstanceTest 630 mPositionLoc = glGetAttribLocation(program, "vPosition"); in setupProgram() 689 glEnableVertexAttribArray(mPositionLoc); in setupPositionVertexAttribPointer() 690 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, 0); in setupPositionVertexAttribPointer() 816 GLint mPositionLoc = 0; member in __anon3913e2b20111::DrawBaseInstanceTest
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/aosp_15_r20/external/angle/samples/torus_lighting/ |
H A D | TorusLightingES2.cpp | 55 mPositionLoc = glGetAttribLocation(mProgram, "position"); in initialize() 68 glEnableVertexAttribArray(mPositionLoc); in initialize() 70 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in initialize() 88 glDisableVertexAttribArray(mPositionLoc); in destroy() 117 GLint mPositionLoc = 0; member in GLES2TorusLightingSample
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H A D | TorusBufferStorage.cpp | 86 mPositionLoc = glGetAttribLocation(mProgram, "position"); in initialize() 106 glEnableVertexAttribArray(mPositionLoc); in initialize() 108 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in initialize() 129 glDisableVertexAttribArray(mPositionLoc); in destroy() 162 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, false, 6 * sizeof(GLfloat), nullptr); in draw() 240 GLint mPositionLoc = 0; member in BufferStorageSample
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/aosp_15_r20/external/angle/samples/simple_texture_2d/ |
H A D | SimpleTexture2D.cpp | 53 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 97 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw() 102 glEnableVertexAttribArray(mPositionLoc); in draw() 120 GLint mPositionLoc; member in SimpleTexture2DSample
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/aosp_15_r20/external/angle/samples/simple_texture_cubemap/ |
H A D | SimpleTextureCubemap.cpp | 55 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 92 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mSphere.positions.data()); in draw() 93 glEnableVertexAttribArray(mPositionLoc); in draw() 115 GLint mPositionLoc; member in SimpleTextureCubemapSample
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/aosp_15_r20/external/angle/samples/mip_map_2d/ |
H A D | MipMap2D.cpp | 54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 104 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices); in draw() 109 glEnableVertexAttribArray(mPositionLoc); in draw() 142 GLint mPositionLoc; member in MipMap2DSample
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/aosp_15_r20/external/angle/samples/texture_wrap/ |
H A D | TextureWrap.cpp | 54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 97 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(GLfloat), vertices); in draw() 98 glEnableVertexAttribArray(mPositionLoc); in draw() 132 GLint mPositionLoc; member in TextureWrapSample
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/aosp_15_r20/external/angle/samples/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 58 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 109 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data()); in draw() 110 glEnableVertexAttribArray(mPositionLoc); in draw() 126 GLint mPositionLoc; member in SimpleVertexShaderSample
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/aosp_15_r20/external/angle/samples/multi_texture/ |
H A D | MultiTexture.cpp | 70 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 125 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw() 130 glEnableVertexAttribArray(mPositionLoc); in draw() 155 GLint mPositionLoc; member in MultiTextureSample
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/aosp_15_r20/external/angle/samples/stencil_operations/ |
H A D | StencilOperations.cpp | 49 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 121 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, vertices); in draw() 122 glEnableVertexAttribArray(mPositionLoc); in draw() 209 GLint mPositionLoc; member in StencilOperationsSample
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/aosp_15_r20/external/angle/samples/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 56 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 112 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mCube.positions.data()); in draw() 113 glEnableVertexAttribArray(mPositionLoc); in draw() 140 GLint mPositionLoc; member in PostSubBufferSample
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/aosp_15_r20/external/angle/src/tests/perf_tests/ |
H A D | VulkanBarriersPerf.cpp | 80 GLint mPositionLoc; member in __anon40f1e62d0111::VulkanBarriersPerfBenchmark 139 mPositionLoc(-1), in VulkanBarriersPerfBenchmark() 232 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in createResources() 295 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), 0); in drawBenchmark() 300 glEnableVertexAttribArray(mPositionLoc); in drawBenchmark()
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H A D | TextureUploadPerf.cpp | 80 GLint mPositionLoc = -1; member in __anona0f4d5780111::TextureUploadBenchmarkBase 258 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initShaders() 346 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initShaders()
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/aosp_15_r20/external/angle/samples/simple_instancing/ |
H A D | SimpleInstancing.cpp | 81 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 143 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mVertices.data()); in draw() 144 glEnableVertexAttribArray(mPositionLoc); in draw() 175 GLint mPositionLoc; member in SimpleInstancingSample
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/aosp_15_r20/external/angle/samples/tex_redef_microbench/ |
H A D | TexRedefMicroBench.cpp | 119 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 168 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw() 173 glEnableVertexAttribArray(mPositionLoc); in draw() 252 GLint mPositionLoc; member in TexRedefBenchSample
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/aosp_15_r20/external/angle/samples/multiple_draw_buffers/ |
H A D | MultipleDrawBuffers.cpp | 74 mPositionLoc = glGetAttribLocation(mCopyProgram, "a_position"); in initialize() 152 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in draw() 153 glEnableVertexAttribArray(mPositionLoc); in draw() 198 GLint mPositionLoc; member in MultipleDrawBuffersSample
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/aosp_15_r20/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | YVURenderer.cpp | 58 mPositionLoc = glGetAttribLocation(glProgram, "a_Position"); in InitializeGLProgram() 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture() 108 glEnableVertexAttribArray(mPositionLoc); in DrawTexture()
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D | WarpRenderer.cpp | 90 mPositionLoc = glGetAttribLocation(glProgram, "a_position"); in InitializeGLProgram() 136 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture() 143 glEnableVertexAttribArray(mPositionLoc); in DrawTexture()
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D | YVURenderer.h | 29 GLint mPositionLoc; variable
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D | WarpRenderer.h | 36 GLint mPositionLoc; variable
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/aosp_15_r20/external/angle/src/tests/capture_tests/ |
H A D | CapturedTest.cpp | 144 mPositionLoc = glGetAttribLocation(activeBeforeProgram, "a_position"); in testSetUp() 223 GLuint mPositionLoc; member in __anon064205140111::MultiFrame 249 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); in frame1() 251 glEnableVertexAttribArray(mPositionLoc); in frame1() 259 glDeleteVertexArrays(1, &mPositionLoc); in frame1()
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