Searched refs:hasGLFragData (Results 1 – 1 of 1) sorted by relevance
150 bool hasGLFragData = false; in translate() local166 ASSERT(!hasGLFragData); in translate()167 hasGLFragData = true; in translate()188 (hasGLFragData || hasGLSecondaryFragData))); in translate()193 if (hasGLFragData) in translate()