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Searched refs:hasDepthUnresolveAttachment (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp264 if (desc.hasDepthUnresolveAttachment() || desc.hasStencilUnresolveAttachment()) in MakeUnresolveAttachmentMask()
3281 renderPassCommands->getRenderPassDesc().hasDepthUnresolveAttachment() || in clearWithCommand()
3411 const bool previousUnresolveDepth = mRenderPassDesc.hasDepthUnresolveAttachment(); in startNewRenderPass()
3620 const bool unresolveDepth = mRenderPassDesc.hasDepthUnresolveAttachment(); in startNewRenderPass()
H A Dvk_cache_utils.cpp920 if (desc.hasDepthUnresolveAttachment()) in InitializeUnresolveSubpass()
1546 countersOut->depthAttachmentUnresolves += desc.hasDepthUnresolveAttachment() ? 1 : 0; in UpdateRenderPassPerfCounters()
1871 renderPass.hasDepthUnresolveAttachment(); in UnpackPipelineState()
7720 {desc.hasDepthUnresolveAttachment(), isMSRTTEmulationDepthInvalidated, isDepthUnused}, in MakeRenderPass()
H A Dvk_cache_utils.h246 bool hasDepthUnresolveAttachment() const { return mUnresolveDepth; } in hasDepthUnresolveAttachment() function
H A Dvk_helpers.cpp2839 context, currentCmdCount, mRenderPassDesc.hasDepthUnresolveAttachment(), in finalizeDepthStencilLoadStore()