Searched refs:getDefaultUniformResetCalls (Results 1 – 2 of 2) sorted by relevance
257 DefaultUniformCallsPerLocationMap &getDefaultUniformResetCalls(gl::ShaderProgramID id) in getDefaultUniformResetCalls() function
1710 resourceTracker->getDefaultUniformResetCalls(programID); in MaybeResetDefaultUniforms()2954 resourceTracker->getDefaultUniformResetCalls(program->id()); in CaptureUpdateUniformValues()