Searched refs:enableChanged (Results 1 – 3 of 3) sorted by relevance
379 …tState::VertexAttribState& GLClientState::getStateAndEnableDirty(int location, bool *enableChanged) in getStateAndEnableDirty() argument381 if (enableChanged) { in getStateAndEnableDirty()382 *enableChanged = m_currVaoState[location].enableDirty; in getStateAndEnableDirty()390 bool enableChanged; in updateEnableDirtyArrayForDraw() local395 const VertexAttribState &state = getStateAndEnableDirty(i, &enableChanged); in updateEnableDirtyArrayForDraw()396 if (enableChanged || state.enabled) { in updateEnableDirtyArrayForDraw()
540 bool enableChanged = (mState.mEnabledAttributesMask.test(attribIndex) != in enableAttribute() local543 if (enableChanged) in enableAttribute()
270 const VertexAttribState& getStateAndEnableDirty(int location, bool *enableChanged);